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Fan-funded music

From Wikipedia, the free encyclopedia

Fan-funded music is crowdfunding for music.[1] Often, fan-funded music occurs in conjunction with direct-to-fan marketing.[2] Fans of music have the option to donate and collectively raise money with the goal of jump-starting the career of a given musical artist. The fan-funding of music occurs primarily through web-based services using a business model for crowdfunding. Fans are typically given rewards based on their monetary contributions.

Notable platforms

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Website Year
of
Launch
Notes
ArtistShare 2000 First crowdfunding site for music
Indiegogo 2008 Disburses funds immediately
Kickstarter 2009 Takes 5% flat fee, Stripe takes additional 3-5%
Patreon 2013 Enables fans to support and engage with artists and creators
PledgeMusic 2009 Can donate profits to charity. International.
RocketHub 2010 Takes 8% total funds accumulated. No screening process.
Sellaband 2006 Currency in . Partners with SoundCloud.
Corite 2019 Distributes via digital music platforms

Additional information

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ArtistShare
ArtistShare is documented as being the first fan-funded website for music.[3] The service lets musicians fund their projects utilizing a "fan-funding" model. In exchange for funding on a particular project, contributors receive various benefits. ArtistShare emphasizes on their website that for each project, the artist is in no way required to relinquish ownership of copyright, as this model is not a work made for hire.[4]

Indiegogo
Indiegogo is a crowd funding portal that allows users to create a page for their funding campaign, set up an account with PayPal, make a list of "perks" for different levels of donation, then create a social media-based publicity effort. Users publicize the projects themselves through Facebook, Twitter and similar platforms. The site takes a 4% fee for successful campaigns. For campaigns that fail to raise their target amount, users have the option of either refunding all money to their contributors at no charge or keeping all money raised minus a 9% fee.[5] Unlike similar sites such as Kickstarter, Indiegogo disburses the funds immediately, when the contributions are collected through the user's PayPal accounts. Indiegogo also offers direct credit card payment acceptance through their own portal. Those funds are disbursed up to two weeks after the conclusion of a campaign.[6]

Kickstarter
Often described as the most successful and well-known crowd funding platform, Kickstarter has been featured on CNN, The New York Times, Time, BBC and Wired. Kickstarter is a crowd funding website that has successfully funded everything from films, games, and music to art, design, and technology. Project creators choose a deadline and a minimum goal of funds to raise. If the goal is not reached by the deadline, no funds are collected. The platform is open to backers from anywhere in the world and to creators from the US or the UK. Kickstarter takes a 5% fee and Amazon.com takes an additional 3%.

PledgeMusic
PledgeMusic was an international crowd funding platform geared specifically toward musicians. Users (pledgers) receive exclusive content in exchange for their contributions to artists fundraising campaigns. PledgeMusic does not retain any ownership or rights to any music created through the platform. Funding transactions occur only after a goal is successfully met. The site is staffed by people in the music industry and maintains partnerships with major players in the digital and physical music spheres allowing for numerous options to help record, produce, manufacture, market, and distribute artist's music, merchandise, and tickets. The site charges a 15% fee.[7] PledgeMusic operates on two types of artist campaigns, direct-to-fan and pre-order campaigns. In a pre-order campaign, fans are charged immediately upon pledging. This type of campaign is designed for labels and artists who have already completed a recording, and are looking for a strategic way to pre-sell and market it.[8]

RocketHub
RocketHub is an established crowd funding platform open to anyone including musicians. Project holders on RocketHub have the option to keep raised proceeds even if the fundraising pledge was not successful. RocketHub is a completely open platform, meaning that anyone can create a fan-funding campaign and there is no screening process before the project goes live. The site takes an 8% commission off successful projects.[9]

Sellaband
Sellaband was a crowd funding platform that allowed registered artists to use a direct-to-fan approach to finance albums or concerts.[10] Artists will pledge an amount, the minimum funding target being 3000, and the maximum funding target, €250,000. Artists may also choose if they want to integrate a revenue sharing option into their funding. The minimum incentive is a download.[11]

Corite
Corite collects five percent of the funding fee provided to an artist, and then another five percent of the royalties that are paid by streaming services.[12] The company has raised $6.9m from investors.

Cases of note

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Marillion

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The British rock band Marillion are considered to be one of the first artists to have truly harnessed the power of the Internet as a means of music distribution and direct contact with fans, which began with setting up a website in 1996 and raising $60,000 to help finance a 1997 North American tour.[13] They have also been described by The Guardian music journalist Alexis Petridis as "the undisputed pioneers" of the fan-funded music model,[14] beginning with the distribution of their 2001 release Anoraknophobia. Amidst a dissolving relationship with their record label and management team, the band calculated that they would need 5,000 fans to order the album to finance the project. However, they needed the money up-front, before the record was released. They turned to their mailing list and asked fans to pre-order the album in what was later described by the BBC as "a unique funding campaign".[13] Pre-sales exceeded their 5,000-unit target, reaching about 12,000 pre-sales total.[15] Marillion have since released several other albums based on a fan-funded model, receiving a £360,000 advance for their 15th studio album Happiness Is the Road.[14]

Amanda Palmer

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Unofficially dubbed the "queen" of Kickstarter, Amanda Palmer is an example of one of the most successful fan-funded music campaigns of all time. On 30 April 2012, Palmer ran a campaign on Kickstarter, with a goal of $100,000 to fund her newest studio album, Theatre Is Evil. By the end of May 2012, Palmer had amassed almost $1.2 million, ultimately receiving donations from nearly 25,000 individuals.[16] By comparison, the average successful project on Kickstarter at the time raised about $5,000.[17]

Ellis Paul

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Boston-based singer/songwriter Ellis Paul is another important case study in the field of fan-funded music. His 2010 release, The Day After Everything Changed, was funded completely by fan donations. Instead of using a traditional crowd-funding platform, he adapted the online merchandise platform Nimbit to his own fan-funding scheme. Paul set up a tiered donation hierarchy, ranging from the $15 Street Busker level, up to the $10,000 Woody Guthrie level.[18] Fans received different perks based on the tier at which they donated. The project proved to be highly successful, with total donations exceeding $100,000.[19] Paul is putting his fan-funding to the test again; he is currently in the midst of fan-funding a new studio album set to release sometime in 2013.[20]

Electric Eel Shock

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Tokyo-based garage metal band Electric Eel Shock is another group that has seen some success in the way of fan-funded music. In 2004 they offered a "Samurai 100" package, which gave fans the opportunity to secure "guest list for life" status. The package cost £100 and the band raised £10,000 by selling 100 such packages.[21]

Criticism

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As a business practice, fan-funded music is not without its criticism. Fan-funded music has gained popularity in the past few years however, money raised through these platforms still is only estimated to make up 1% of the amount spent on albums and tours. Many bands start off with fan funding to finance their initial album but then get signed to a record label. Major labels are signing artists with successful fan funded campaigns using the campaigns as a filter before investing in them.[22] Other, more well-known bands have used fan funding to distance themselves from their label contracts and manage their own music. There has yet to be a band that has used fan funding to fully finance their career.[23] In 2001, The Guardian journalist Gareth McLean was scathing of Marillion's pioneering efforts to continue their career without a label by dealing directly with their fans on the Internet, writing: "They have, they explained, decided to eschew the machinations of the record industry in order to be closer to the people. (One suspects that their decision occurred round about the time that the record industry decided to shun Marillion)."[24]

Some claim that artists overestimate the cost of recording an album and dishonestly solicit more money than they need via fan-funding.[25] With advancements in digital technology, recording equipment has become increasingly compact and more affordable. It is no longer a requirement for an artist to need a large recording studio that houses oversized equipment. This increase in accessibility that the everyday musician has today has made it possible for artists to record their own albums from their homes. Since there are no restrictions for what artists can ask for, it is not unheard of for artists to inflate the expected costs and then keep the extra money as profit.

Critics also point out that the fan-funded music model has turned bands into marketers and sales personnel. Artists must be able to develop personal marketing strategies in order to get the money to even begin working on their music.[26] Artists must invest much time and effort into creating a campaign that engages their fans and gets them to donate to their project. This can prove difficult for any artist to create a campaign that does not come off as "[a] shrill and desperate-modern-day pan-handling by entitled go-getters."[citation needed] While fan-funded platforms are accessible for any musician, they have become over-crowded with both artists and anyone with an idea. "For every legitimately exciting pitch there are dozens of musicians, filmmakers and designers pleading for funds to complete ill-conceived projects."[27]

Running fan-funded campaigns cost bands a large sum of money. They must pay for video production for the video that every campaign has,[citation needed] a producer and an engineer to mix and master their album, and fulfill all of the rewards promised to their fans as well as the shipping on them. Often the money made off these projects ends up going to paying the costs of running a successful fan funded campaign. For example, a large portion of the $1 million that Amanda Palmer raised went into funding her Kickstarter project itself.[28] Artists such as Palmer have huge fan bases to appeal to for money, but for the average artist raising that kind of money isn't a reliable method.[29]

See also

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References

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  1. ^ Van Buskirk, Eliot (10 March 2008). "SlicethePie Unleashes Its First Fan-Funded Album". Wired.
  2. ^ Chaney, D. (2010). "What future for fan-funded labels in the music recording industry? The cases of MyMajorCompany and ArtistShare". International Journal of Arts Management. 12 (2): 44-48.
  3. ^ "Can You Spare a Quarter? Crowdfunding Sites Turn Fans into Patrons of the Arts". Wharton Innovation and Entrepreneurship. 8 December 2010. Retrieved 20 November 2012.
  4. ^ "About Us". ArtistShare. Retrieved 20 November 2012.
  5. ^ "Learn More". Indiegogo. Retrieved 16 June 2012.
  6. ^ Needleman, Sarah (1 November 2011). "When 'Friending' Becomes a Source of Start-Up Funds". The Wall Street Journal. Retrieved 5 December 2011.
  7. ^ "about". PledgeMusic. Retrieved 27 November 2012.
  8. ^ "FAQ" Archived 14 April 2014 at the Wayback Machine. PledgeMusic. Retrieved 26 November 2012.
  9. ^ Ostrow, Jonathan (16 August 2010). "Musician's guide to Fan-Funded Music". Music Think Tank. Retrieved 27 November 2012.
  10. ^ "How it Works -- Artists". Sellaband. Archived from the original on 16 January 2013. Retrieved 27 November 2012.
  11. ^ "Join SellaBand". SellaBand. Archived from the original on 23 October 2012. Retrieved 30 November 2012.
  12. ^ Ingham, Tim (19 August 2019). "Would You Invest Your Own Money Into Your Favorite Artist's Music?". Rolling Stone. Retrieved 28 March 2022.
  13. ^ a b Masters, Tim (11 May 2001). "Marillion fans to the rescue". BBC News.
  14. ^ a b Petridis, Alexis (18 April 2008). "This song was brought to you by ..." The Guardian. Retrieved 16 June 2015.
  15. ^ The Marillion story and what we can all learn from it - Music 4.5 Archived 9 November 2012 at the Wayback Machine
  16. ^ "Amanda Palmer: The new Record, Art Book, and Tour". Kickstarter.
  17. ^ Sisario, Ben (5 June 2012). "Amanda Palmer Takes Connecting With Her Fans to a New Level". The New York Times.
  18. ^ "Ellis Paul". Ellis Paul. 9 July 2008.
  19. ^ "Musicians and fans join together to get albums made". The Boston Globe.
  20. ^ "Ellis Paul". Ellis Paul. 26 September 2012.
  21. ^ "Wanna Go VIP? Electric Eel Shock'll show you the way..." DrownedInSound. Archived from the original on 18 October 2012. Retrieved 30 November 2012.
  22. ^ Lindvall, Helienne (21 January 2010). "Behind the music: The fan-funded model that led to a major record deal". The Guardian. London.
  23. ^ "How fan-funding is changing the face of music finance". BBC News. 12 July 2012.
  24. ^ Gareth McLean (13 August 2001). "In the realm of pretences". The Guardian. UK.
  25. ^ "An Argument Against Fan Funding". Music Think Tank.
  26. ^ "The Problem With Fan-Funded Music". NME.
  27. ^ Sofge, Erik (18 August 2012). "The Good, the Bad and the Crowdfunded". The Wall Street Journal.
  28. ^ "How Much Does Crowd Funding Cost Musicians?". NPR. 23 November 2012.
  29. ^ "Music Clout". musicclout.com.