Fantasy Flight Games

From Wikipedia, the free encyclopedia
Jump to: navigation, search
Fantasy Flight headquarters, Roseville, Minnesota

Fantasy Flight Games (FFG) is a Roseville, Minnesota-based game company that creates and publishes role-playing, board, and card games. Fantasy Flight Publishing was founded in 1995 by its CEO, Christian T. Petersen. Since the release of its first game product (Twilight Imperium) in 1997, the company has been doing business as Fantasy Flight Games ("FFG"). Since that time, FFG has grown to become one of the biggest names in the hobby games industry, being a marketplace leader in board games and maintaining strong businesses in the card game, roleplaying game, and miniature game categories.[1]

In 2008, FFG partnered with Games Workshop, to represent Warhammer and Warhammer 40K settings in role-playing, board, and card games.[1] In August 2011, Fantasy Flight Games bought the license which allows it to commercialize any card, miniature or role-playing game set in the Star Wars universe.[2] They have also created board and card games for the well-known licenses Game of Thrones, Battlestar Galactica and Lord of the Rings, as well as board games based upon popular computer games: Doom: The Boardgame, StarCraft: The Board Game, and World of Warcraft: The Board Game. Additionally, they are known for revising and reprinting popular or cult classic games, including Cosmic Encounter, Arkham Horror, Talisman, and Netrunner.

From 2010 to 2013 FFG was Dust Studio's partner in publishing and distributing Paulo Parente's Miniature Wargame Dust Tactics. Commenting on the shift in 2013 Christian stated “it became clear that Paolo and the Dust games would be better served by a partner who specializes in the unique business of miniature games.”[3]

Fantasy Flight Games was known for their game franchise Midnight, which was also made into a movie called Midnight Chronicles[4] by the company's short-lived Landroval Studios.[5] As of 2012, it appears that Midnight is no longer produced or supported by Fantasy Flight.[6]

Games[edit]

Living Card Games[edit]

Living Card Game and its acronym (LCG) are registered trademarks from Fantasy Flight Games. Fantasy Flight Games defines them as a variant of collectible card games.[7] LCGs have regular expansions and deck-building like CCGs, but do not have the "blind buy purchase model" of CCGs. Instead of randomized starter decks and booster packs, LCGs have core sets, expansion packs, and deluxe expansions with fixed cards. The core set comes with pre-constructed starter decks, and is designed to be self-contained.[8] (It can be played by itself, or through constructed play with expansions.) Expansion packs are released on a monthly or near-monthly basis, and have 3 copies of 20 new cards, for a total of 60 cards. Deluxe expansions are released less frequently, and typically contain 3 copies of 55 new cards, for a total of 165 cards.

The LCGs currently in print are:

References[edit]

  1. ^ a b "What Is Fantasy Flight?". Fantasy Flight Games. Retrieved 26 October 2011. 
  2. ^ "Use The Force". Fantasy Flight Games. Retrieved 2 August 2011. 
  3. ^ News release on www.dust-models.com on May 2nd 2013, visited January 24th 2014.
  4. ^ Fantasy Flight Games at the Internet Movie Database
  5. ^ ICV 2 | http://www.icv2.com/articles/news/9117.html
  6. ^ Against the Shadow | http://www.againsttheshadow.org/?topic=1447.0
  7. ^ Definition of Living Card Games by Fantasy Flight Games | http://www.fantasyflightgames.com/edge_npm.asp?eidm=14
  8. ^ "LCG Player's Guide". Fantasy Flight Games. Retrieved 28 June 2013. 
  9. ^ "Warhammer 40,000: Conquest". Fantasy Flight Games. Retrieved 24 March 2014. 

External links[edit]