Jane's Longbow 2

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Jane's Longbow 2
Longbow 2 cover.jpg
Developer(s) Origin Systems
Publisher(s) Electronic Arts
Series Jane's Combat Simulations
Platform(s) PC (Windows)
Release date(s) 1997
Genre(s) Combat flight simulator
Mode(s) Single player, Multi player
Distribution CD-ROM (2)

Longbow 2 is the sequel to the best-selling Jane's AH-64D Longbow from Jane's Combat Simulations, developed by Origin Systems with executive producer Andy Hollis on board, and released by Electronic Arts on November 30, 1997.

Gameplay[edit]

This simulator improved on virtually every level of the first game, and it is 3Dfx-compatible from the start. New helicopters were added in the shape of the AH-64D Apache Longbow (without radar), OH-58D Kiowa and UH-60L Black Hawk.

A fully dynamic campaign engine is used to create challenging missions and a random mission generator can be used to create a wide variety of missions. Gameplay is dynamic in the sense that new missions are generated automatically. The game features a command structure, allowing the player to command other helicopters, including OH-58 Kiowa scouts and UH-60 Black Hawk transports.

Longbow Anthology[edit]

Longbow Anthology was released in 1998 and is a compilation of Jane's AH-64D Longbow, the mission disk Flash Point: Korea, and Longbow 2 in one box, with an abbreviated manual. All included simulators are fully patched to the latest versions.

Reception[edit]

Reception
Review scores
Publication Score
Allgame 5/5 stars[1]

Jane's Longbow 2 was nominated in the Academy of Interactive Arts & Sciences' first annual Interactive Achievement Awards in the category "Computer Simulation Game of the Year".[2]

References[edit]

  1. ^ Rubin, Brian. "Longbow 2 - Review". Allgame. Retrieved June 7, 2013. 
  2. ^ "1998 1st Interactive Achievement Awards". Academy of Interactive Arts & Sciences. 1998. Retrieved 29 December 2011. 

External links[edit]