Longbow 2
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| Longbow 2 | |
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| Developer(s) | Origin Systems |
| Publisher(s) | Jane's Combat Simulations / Electronic Arts |
| Platform(s) | Microsoft Windows |
| Release date(s) | 1997 |
| Genre(s) | Combat flight simulator |
| Mode(s) | Single-player, Multiplayer |
| Media/distribution | CD-ROM |
| System requirements
Minimum: Pentium-133 or equivalent processor, 16 MB RAM, 2 MB video memory, 4X CD-ROM drive, DirectX 5. Recommended: 3DFX graphics card to play game in Glide mode. Input Devices Supported: Keyboard, Mouse, Other DirectInput devices. Multiplayer Options: Internet (TCP/IP), LAN, Modem, Null-modem cable. |
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Longbow 2 is the sequel to the best-selling AH-64D Longbow from Jane's Combat Simulations. Made at Origin Systems with executive producer Andy Hollis and producer Will McBurnett on board, and released on Nov 30, 1997. This sim improved on virtually every level of the first game, and it is 3DFX-compatible from the start. New helicopters were added in the shape of the AH-64D (without radar), OH-58D Kiowa and UH-60L Black Hawk. A fully dynamic campaign engine is used to create challenging missions, and a random mission generator can be used to create a wide variety of missions.
[edit] Gameplay
Gameplay is dynamic in the sense that new missions are generated automatically. The game features a command structure, allowing the player to command other helicopters, including Kiowa scouts and Black Hawk transports.
[edit] Longbow Anthology
Longbow Anthology was released in 1998 and is a compilation of Jane's AH-64D Longbow, the mission disk Flash Point: Korea, and Longbow 2 in one box, with an abbreviated manual. All included sims are fully patched to the latest versions.
