James Bond 007: Nightfire

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James Bond 007: Nightfire
007 - Nightfire Coverart.png
Developer(s) Eurocom
Gearbox Software (PC)
JV Games (GBA)
TransGaming Inc. (OS X)
Publisher(s) Electronic Arts
Aspyr (OS X)
Distributor(s) MGM Interactive
Series James Bond video games
Engine GoldSrc (PC)
Proprietary Engine (Consoles)
Platform(s) PlayStation 2, Xbox, GameCube, Microsoft Windows, Game Boy Advance, OS X
Release date(s) PlayStation 2, Xbox & GameCube
NA 20021118November 18, 2002

EU 20021129November 29, 2002

JP January 30, 2003 (PS2 only)
Microsoft Windows
  • NA November 28, 2002
  • EU December 6, 2002
Game Boy Advance
  • NA March 17, 2003
  • EU March 28, 2003
OS X
  • EU June 21, 2004
Genre(s) First-person shooter
Mode(s) Single-player, multiplayer
Distribution DVD (PS2 & Xbox)
Nintendo optical disc (GC)
CD-ROM (PC & OS X)
Cartridge (GBA)

James Bond 007: Nightfire is a first-person shooter video game featuring fictional British secret agent James Bond and a sequel to Agent Under Fire, published by Electronic Arts in 2002. The game was developed by Eurocom for the PlayStation 2, Xbox and GameCube video game consoles, Gearbox Software developed the game for Microsoft Windows, JV Games developed the game for the Game Boy Advance and TransGaming Inc. developed the game alongside Aspyr who published the game for the OS X. The computer versions are substantially different from the console versions, featuring different missions and a modified story line.

It marked Pierce Brosnan's fourth appearance as James Bond before the release of his fourth and final Bond film Die Another Day. His likeness was featured in the game, but not his voice, which was provided by Maxwell Caulfield.

Gameplay[edit]

NightFire is primarily a first-person shooter, with some driving sequences mixed with. The player can use many weapons, which are as follows: Wolfram PP7, Golden PP7, Wolfram P2K, Golden P2K, Kowloon Type 40, Raptor Magnum, Deutsche M9K, Storm M9-32, Suisse SG5 Commando, Korsakov K5 Tranquilizer Dart, Frinesi automatic 12, winter tactical sniper rifle, winter covert sniper rifle, Militek mark 6 Multi-grenade launcher, AT-420 Sentinel, AT-600 Scorpion, Delta Repeater Crossbow and finally the Phoenix Samurai Laser Rifle. In addition, there are numerous amounts of mounted weapons found throughout the game. As with previous James Bond games, the weapon models are based on actual weapons, but with the names changed. Some weapons appear in the console version but not the PC version and vice versa.

Each version of the game differs significantly from the others. The PC version, for example, has fewer levels than the console versions and does not implement driving mode. It begins the plot right at Drake's Austrian castle, skipping over the French mission. Also, in this version, Rook dies much earlier on, in the astronaut training facility that Bond infiltrates. The Game Boy Advance version resembles the PC NightFire more than the console versions. However, the very general overall storyline and characters remain the same in all versions.

Multiplayer[edit]

In the multiplayer mode of Nightfire players can play in multiple levels, including Fort Knox, from Goldfinger, Atlantis and the sub docking pen from The Spy Who Loved Me, and many Nightfire related levels, including Drake's castle, Drake's underwater base, and Drake's secret missile silo. Other levels include "Skyrail" and "Ravine". The player may choose to play against AI bots with customizable reaction time, speed, and health, or other humans. The amount of usable bots vary in the console versions. In the GameCube and Xbox version, up to six bots may be used. In the PlayStation 2 version, up to four bots may be used and up to four humans can play. In the PC version, up to 12 bots may be used. The PC version also has an online multiplayer mode.

Some medals obtained will unlock new characters. Notable characters included from previous James Bond films include Francisco Scaramanga and Nick Nack from The Man with the Golden Gun, May Day and Max Zorin from A View to a Kill, Jaws from The Spy Who Loved Me and Moonraker, Elektra King and Renard from The World Is Not Enough, Auric Goldfinger and , and Baron Samedi from Live and Let Die.Oddjob from Goldfinger

Plot[edit]

The game's prologue mission starts in Paris, with James Bond (voiced by Maxwell Caulfield with the likeness of Pierce Brosnan) helping French Intelligence operative Dominique Paradis evade a gang chase while chasing a truck with a stolen nuclear weapon, before continuing in his car. After stopping the truck from blowing up the Eiffel Tower, Dominique and James celebrate New Year's Eve.

The British Government sends Bond undercover to a party in industrialist Raphael Drake's Austrian castle. M (voiced by Samantha Eggar) believes that the party is a cover for the exchange of a missile guidance chip between Raphael Drake and Alexander Mayhew, who manages the Japanese branch of Drake's industry, Phoenix International, and had stolen the chip from the United States. Phoenix is believed to be a front for weapon smuggling. M gives Bond the instruction for 007 to rendezvous with CIA agent Zoe Nightshade and Dominique, who is posing as Drake's mistress. While Zoe distracts the guards, Bond makes his way to the exchange and steals the chip. Agents Nightshade and 007 try to make an escape on a cable car, when Drake's bodyguard, Rook, attacks the cable car with a rocket-launching helicopter. Bond shoots down the attacking helicopter using rockets found in the cable car. James and Zoe then escape Drake's forces in an armoured snowmobile before continuing in James' car. They rendezvous with Q (voiced by Gregg Berger), who takes them out of Austria.

After the breach, Drake threatens to kill Mayhew, should the operation fail. Mayhew contacts MI6, saying he will provide vital information if Bond comes to his rescue. At his Japanese estate, Mayhew is attacked by Drake's men, consisting of Japanese thugs. Bond fights his way through the estate and manages to obtain a file from Mayhew's safe. As they are prepared to make an escape from the estate, Mayhew is killed by a ninja. The file leads Bond to Mayhew's office at the Phoenix Building in Tokyo.

Bond is able to infiltrate the building while the guards are changing shifts and secures official NightFire documents. He is then attacked by Drake's men before Dominique provides a distraction, which allows Bond to escape via parachute off the roof of the building.

The NightFire documents lead Bond to a nuclear power plant being decommissioned by Phoenix International. Bond retrieves evidence of Drake's activities and escapes. However, he is then double crossed and captured by Kiko, Mayhew's former bodyguard, and turned over to Drake. On the top of the Phoenix building, Drake plans to kill Bond and Dominique, who has been discovered as a mole. Dominique is kicked off the rooftop by Kiko and dies. Bond escapes to the ground level before being saved by Australian Intelligence agent Alura McCall.

M sends Bond and Alura to Drake's private island, where Drake has set up a jamming signal. The pair infiltrate the island and eliminate Drake's defenses. M makes Bond aware of the UN, EU, and NATO forces arriving on the island to dismantle remaining enemy combatants. Bond makes his way to Drake's underground silo, fighting Kiko to get first into a space shuttle intending to capture the Space Defense Platform. Bond traps Kiko in the blast pit, where she is incinerated when his space shuttle launches.

Bond reaches the U.S. Space Defense Platform, where Drake is. He successfully sends all eight missiles off course, saving millions of lives, and causes Drake's laser weapon to malfunction, leading to a huge explosion. Finally, Bond kills Drake. As the station goes up in flames, Bond blasts from an escape pod and goes back down to Earth, where M informs him that astronomers from around the globe are reporting "unexpected meteor showers" (which is actually the debris of the now-destroyed Space Defense Platform).

Characters[edit]

  • James Bond: Bond is a British Secret Intelligence Service agent, and the protagonist of the game, sent to investigate Raphael Drake, who appears to be involved in the hijack of a missile guidance device through the advantage of his company, Phoenix International Corporation. Bond is a very devoted operative to his job and objectives, and is very hard to overpower. He is modeled after Pierce Brosnan and was voiced by Maxwell Caulfield.
  • Raphael Drake: The Brazilian-Russian dual heritage owner of Phoenix International Corporation, is the main villain in the game. He poses as a humanitarian and an avowed opponent of the use of nuclear weapons, but in reality he is hoarding dozens of nuclear weapons for his own future use. He tries to take over the world by hijacking the space defense platform and launching its arsenal of nuclear weapons against major NATO bases in an attempt to wipe out global security. Drake is voiced by Michael Ensign.
  • Dominique Paradis: A French Intelligence agent, planted as a mole in Drake's organization, posing as Drake's mistress throughout the game. She is often seen to be in need of Bond's help, as witnessed in the beginning of the game. She is modeled after and voiced by Lena Reno.
  • Alura McCall: An Australian Secret Intelligence Service agent who comes to Bond's aid in Tokyo and goes with him to Drake's island. She provides critical aid to Bond when he has to stop the nukes from launching off the space defense platform. Her presence in 007's sight rises the latter's amusement who reveals he has "always had an eye on her tail". Alura is modeled after and voiced by Kimberly Davies.
  • Makiko Hayashi: Often shortened to Kiko, she is Alexander Mayhew's personal female bodyguard, very skilled in martial arts and strongly determined to accomplish the tasks she is given. However, as revealed in later events of the game, she is a master of disguise, as well. She is modeled after and voiced by Tamlyn Tomita.
  • Armitage Rook: The head of security for Raphael Drake, and like many previous henchmen, he has the abnormal ability to survive the most dangerous scenarios. He has a big size of 6'6" (198 cm) and is massively built. After Bond shot down his Mil Mi-24 Hind helicopter, he subsequently has managed to survive but instead, he ended up bearing a scarred left eye, returning in vengeful manners to kill Bond for "the makeover he gave him". He is modeled after and voiced by Richard Whiten.
  • Alexander Mayhew: The man in charge of the Phoenix International properties in Japan, and second-in-command regarding to the operation called "NightFire". When the missile guidance module is reclaimed by Bond, Drake fell out with Mayhew, and ordered his death, to which he called in for MI6 for protection in exchange to give evidence against his employer and the operation. He is voiced by Ian Abercrombie.
  • Zoe Nightshade: A CIA agent who helps Bond in Drake's castle. Zoe previously worked with Bond on the Malprave case. Zoe is incredibly skilled in close quarters combat, and marksmanship, also holding professional degree in driving any kind of a vehicle. She's also well aware of Bond's relationships with women, as seen by her teasing nature when she encounter Bond and Dominique in Drake's castle. Zoe is voiced by Jeanne Mori.
  • "M": She is the head of MI6, often briefs 007 his missions and contacts him through earpiece for further information to be supplied with during a progress. Likewise, as in Agent Under Fire, she never physically makes an appearance, but her voice is an imitation of the Judi Dench incarnation of the character. She is voiced by Samantha Eggar.
  • "Q": Q is the head of the Q-Branch, the technology department at the MI6, who provides the 00-Agents with high-tech gadgetry and gadget-laden vehicles. He is voiced by Gregg Berger.

Development[edit]

Nightfire marked the first time a James Bond video game features an original song, "Nearly Civilized" performed by Esthero. Its original score was composed by Steve Duckworth, Ed Lima and Jeff Tymoschuk.

Reception[edit]

Reception
Aggregate scores
Aggregator Score
GameRankings (GC) 81.94%[1]
(Xbox) 81.02%[2]
(PS2) 80.83%[3]
(GBA) 71.00%[4]
(PC) 64.50%[5]
Metacritic (GC) 80/100[6]
(Xbox) 78/100[7]
(PS2) 77/100[8]
(GBA) 66/100[9]
(PC) 59/100[10]
Review scores
Publication Score
ActionTrip 5.5/10[11]
AllGame 3.5/5 stars[12][13][14]
(GBA) 3/5 stars[15]
(PC) 2.5/5 stars[16]
Electronic Gaming Monthly 8.5/10[17]
Eurogamer 3/10[18]
Game Informer (GC) 8/10[19]
7.75/10[20][21]
GamePro 4/5 stars[22][23][24]
(GBA) 3.5/5 stars[25]
GameSpot 7.9/10[26]
(PC) 6/10[27]
GameSpy (Xbox) 4/5 stars[28]
3.5/5 stars[29][30]
(PC) 3/5 stars[31]
GameZone (PC) 8.9/10[32]
(PS2) 8.3/10[33]
8/10[34][35]
(GBA) 7/10[36]
IGN (GC) 8.5/10[37]
(Xbox) 8.2/10[38]
(PS2) 8.1/10[39]
(PC) 7/10[40]
(GBA) 6.5/10[41]
Nintendo Power (GC) 4.4/5[42]
(GBA) 3.5/5[43]
Official PlayStation Magazine (US) 4.5/5 stars[44]
Official Xbox Magazine 8.4/10[45]
PC Gamer US 57%[46]
Entertainment Weekly C[47]

Nightfire received positive reviews. Many critics praised it for having a well thought out and consistent plot. Reviewers also commended the accurate James Bond model, bearing good resemblance to Pierce Brosnan. IGN gave the game a score of 8.2 and said that, "Eurocom Entertainment... has delivered what is easily the best 007 offering in years".[48] Aggregating review websites GameRankings and Metacritic gave the GameCube version 81.94% and 80/100[1][6] the Xbox version 81.02% and 78/100,[2][7] the PlayStation 2 version 80.83% and 77/100,[3][8] the Game Boy Advance version 71.00% and 66/100[4][9] and the PC version 64.50% and 59/100.[5][10]

Reviews toward the game have also pointed to the realistic animation of the James Bond character. However, while the reviews have been generally positive, some critics believe that the main negative aspect of the game is its relatively short length. Critics also noted that Nightfire does attempt to steer away from previous Bond games (notably GoldenEye) and add a more interesting story line. Critics also derided the game's multiplayer bots, which have difficulty navigating through the multiplayer maps. Because of this issue, bots are not available in the map Ravine at all.[26] Entertainment Weekly gave it a C and stated that, "It's bad enough that you have to sit there and watch as Bond does his thing, but what's really frustrating is that these [cinematic] sequences (parachuting off a skyscraper, somersaulting to avoid gunfire) illustrate precisely the kind of actions that you should be able to control."[47]

In 2008, PC Games Hardware included Alura McCall, Makiko Hayashi, Dominique Paradis and Zoe Nightshade among the 112 most important female characters in games.[49] In 2013, The Linc called Nightfire the arguably most successful title in the James Bond game series.[50]

Fan remake[edit]

In 2013, fans of the original game began porting the PC version to Source engine,[51] planning to release it on Steam as Nightfire: Source.[52] As of this time (May, 2014), there is a publicly playable Alpha version available to download on its forums.

References[edit]

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  5. ^ a b "James Bond 007: NightFire for PC". GameRankings. Retrieved 2012-08-20. 
  6. ^ a b "James Bond 007: Nightfire for GameCube Reviews". Metacritic. Retrieved 2012-08-20. 
  7. ^ a b "James Bond 007: Nightfire for Xbox Reviews". Metacritic. Retrieved 2012-08-20. 
  8. ^ a b "James Bond 007: Nightfire for PlayStation 2 Reviews". Metacritic. Retrieved 2012-08-20. 
  9. ^ a b "James Bond 007: Nightfire for Game Boy Advance Reviews". Metacritic. Retrieved 2012-08-20. 
  10. ^ a b "James Bond 007: Nightfire for PC Reviews". Metacritic. Retrieved 2012-08-20. 
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  48. ^ "James Bond 007: Nightfire". IGN. 
  49. ^ Thilo Bayer (Jan 01, 2008), PCGH history: The most important female characters in games, PC Games Hardware
  50. ^ Licence to Thrill: James Bond games through the ages | The Linc
  51. ^ Nightfire: Source Community
  52. ^ "‘Nightfire’ being remade in Source Engine". PCGMedia. July 27, 2013. 

External links[edit]