Puyo Puyo Tetris

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Puyo Puyo Tetris
Puyo Puyo Tetris cover.jpg
Developer(s) Sonic Team
Publisher(s) Sega
Director(s) Koji Shindo
Producer(s) Mizuki Hosoyamada
Composer(s) Hideki Abe
Series Puyo Puyo
Platform(s) Nintendo 3DS, Wii U, PlayStation Vita, PlayStation 3, PlayStation 4, Xbox One
Release date(s)
  • JP February 6, 2014
  • JP December 4, 2014
(PlayStation 4 & Xbox One)
Genre(s) Puzzle game
Mode(s) Single-player, multiplayer, online multiplayer

Puyo Puyo Tetris (ぷよぷよテトリス Puyopuyo Tetorisu?) is a puzzle video game developed by Sonic Team and published by Sega for multiple platforms in 2014. The game is a crossover between the Puyo Puyo series and the Tetris franchise, and features various gameplay modes incorporating both aspects. The game includes characters modeled after the seven Tetriminos, which are different puzzle pieces each made of four blocks.

Puyo Puyo Tetris was the first Tetris-related title published by Sega since Tetris Collection, an installment in the Sega Ages series, in 2006, eight years prior. Puyo Puyo Tetris adopts the guidelines used in current Tetris titles, so the rotation patterns and colors of the Tetriminoes differ from Sega's previous releases.

Puyo Puyo Tetris was released for the Nintendo 3DS, Wii U, PlayStation Vita, PlayStation 3 on February 6, 2014 in Japan.[1][2] Versions for PlayStation 4 and Xbox One were released on December 4, 2014.[3]


This game is a crossover of two puzzle games, Tetris and Puyo Puyo, and also a memorial title for Tetris's 30th anniversary. Some game modes are notable for mixing Puyo and Tetriminos together in one playfield. All platforms support internet battles for every gamemode; the 3DS version may connect with the Wii U version, as with the Vita version and PS3 version. This game also features a replay function that records matches and saves them for later viewing. They can be shared with others via the Internet.

Bonuses can be earned by T-spins, Back-to-Backs, Combos (called REN in-game), and Perfect Clears (called Bravos in other games such as Tetris: The Grand Master).


Puyo Puyo Tetris supports 5 competitive rules and 6 solo rules. Every competitive rule is supported by Netplay and rating ranks. (Rates are common between all rules.)

The most orthodox rule, matching up classic Puyo and Tetris multiplayer. At character select, each player can choose which game mode to play; that is, since each player can choose their own mode, you cannot put restrictions so that every player uses one gamemode.
Puyo Puyo rules are based on Puyo Puyo Tsu; Tetris rules are based on Guideline multiplayer rules. Garbage blocks and clear Nuisance Puyo are sent to the other player by Chains and line clears. Puyo Puyo cannot use hard drop by default, but they can be toggled on for local battle and Club mode online.
When there is a player using the different gamemode, the strength of the attacks are converted for the other rule, and the shape of the obstruction is changed as well. Also, when playing Tetris with at least one Puyo player, the Tetris fields annex an "Attack Gauge" which stores attacks when performing a combo (REN in-game), and sends attacks en massé.
The aforementioned rule where Puyo and Tetrimino appear in one playfield. It is 8 blocks wide and 16 blocks tall, which is the average of the Puyo field (6x12) and Tetris field (10x20). When any block stacks on the red X's shown at the top of the 3rd-6th rows, the game is over. The size of a Puyo is the same as the size of a block of a Tetrimino, and while both can be cleared with their respective algorithms, the HOLD function can be used for Puyo as well. Puyo can be hard-dropped by default.
Pattern of the pieces
In this rule, 3 or 4 Puyo can appear in a piece, as with Puyo Pop Fever rules and later, and each character has a different spawn pattern specific to this gamemode. The common loop is: 6 character-specific Puyo groups -> 2 Tetriminos -> 2 Special Puyo groups (explained below) -> 6 Puyo groups (same shapes as the first 6) -> 2 Tetriminos -> I2 -> 6 Puyo groups -> 2 Tetriminos -> I1. The minos in a loop are generated randomly with a bag randomizer, except for one, which is the character-specific Special Puyo group.
I1, I2, and Special Puyo group
This rule contains I1, the piece with one single block; I2, the piece with two blocks in a line; and a Special Puyo group that toggles between Puyo and Mino in a constant interval. The shape of the Special Puyo group is character-specific (e.g. Ringo and T's are T-mino shaped).
When soft-dropping a mino on Puyo, it sinks gradually to the bottom squashing the Puyo at the pace of 2 lines per second. When hard-dropping a mino on Puyo, it sinks instantly to the bottom. The squashed Puyo respawn from the top, except the Nuisance Puyo that disappear completely.
Big Bang Mode

Both players are sent immediately to fever mode (Puyo) and Lucky Attack (Tetris). After one minute, all the garbage created by the players will be sucked into a black hole and "explode", thus the name Big Bang. Players who created less garbage than the others will take damage. If the a player's HP bar becomes empty, he or she will be eliminated. Last player standing will win.

Puyo Side
Players need to find the trigger puyo to start the chain. The chains of puyo becomes larger everytime he or she clears the previous one (denoted by 'CLEAR!'), and smaller if the chain did not reach the required number (denoted by 'MISS').
Tetris Side
Lucky Attack gives the player a pre-made stack where they must clear lines the using given tetriminoes. The given tetriminoes depend on the pre-made stack (a stack for T-spins gives the player T-tetriminoes). Each stack usually takes 5 to 7 line clears, and other stacks may allow all clears. If the player drops a tetrimino without clearing a line. the player "misses" and is given a new stack.
Party Mode

In Party Mode, players are given items that can have good (buff) and bad (debuff) effects. These effects can be for the player (self) or to others (opponent). Within 2 minutes, the player who earned the highest points will be the winner. Topping out or reaching the 'X' will not make the player lose, but other players will receive 1500 points. An item block is equal to the size of a single Puyo and the 'O' Tetrimino.

  • Extra points when clearing lines/puyos (self)
  • Steals points from other players (self, buff/debuff, opponent)
  • Blocks garbage (self)
  • Turns Tetriminoes into Pentominoes (to Tetris only, opponent)
  • Covers all Puyo in ice (to Puyo only, opponent)
  • Turns next pieces into a gold monomino (to Tetris only, self)
  • Prevent pieces from rotating (opponent)
  • Makes pieces fall down faster (opponent)


Settled about a year after Puyo Puyo!! 20th Anniversary, Amitie, Arle, and Carbuncle accidentally fell into Ringo's world again, thus reuniting the protagonists. But there's a bit of trouble after tetriminos start falling in Ringo's world. Ringo, Amitie, Arle and Carbuncle are transported into a spaceship where they meet T and his partner O. Now all of them must work together to solve the case of why tetriminos are falling from the sky.


The game was originally scheduled to be the direct sequel to Puyo Puyo 7. However, due to various circumstances, it was rescheduled that Puyo Puyo!! 20th Anniversary be released next and this game was pushed later.[4]


The game is available on six consoles, details of which is summarized below:[2][5]

Console Release Date Distribution Method Notes
3DS February 6, 2014 Hard Copy and Downloadable
  • Local and Download multiplayer for up to 4 players
  • Internet connectivity for up to 4 players
Wii U February 6, 2014 Hard Copy and Downloadable
  • Internet connectivity for up to 4 players
PlayStation 3 February 6, 2014 Hard Copy and Downloadable
  • Internet connectivity for up to 4 players
PlayStation Vita February 6, 2014 Hard Copy and Downloadable
  • Ad-hoc mode for up to 4 players
  • Internet connectivity for up to 4 players
PlayStation 4 December 4, 2014 Hard Copy only
  • Internet connectivity for up to 4 players
  • Includes all DLC as of release
Xbox One December 4, 2014 Hard Copy only
  • Internet connectivity for up to 4 players
  • Includes all DLC as of release


The 3DS version was the best-selling one in Japan, with 44,627 units sold in the first week compared to 10,306 for the PS3 version and 8,973 for the PS Vita version. The Wii-U version did not chart.[6]

PlayStation LifeStyle gave the Vita version 8/10 and called it "an example of a franchise entry done right," somewhat disliking Big Bang Mode but with high praise for Adventure and Swap.[7] Japanese magazine, Famitsu, gave the game a score of 9/9/9/8 [8]



He is the main protagonist, and the king-to-be of the tetrimino planet, replacing the previous king X. Because of this, he traveled to other worlds to train his ability. He first meet Andou Ringo, the protagonist of Puyo Puyo 7, when she accidentally got transported to tetrimino spaceship along with Amitie, Arle Nadja, and her bunny-like sidekick and pet, Carbuncle. He became fast friends with her after a friendly battle and learned about puyo puyo battle from her. He initially helped them to clear the tetriminos that were covering up both Ringo's and Amitie's world. In the end, he and the others eventually stop the problem and finally depart. It's hinted that he gained a crush on Ringo, mainly in the epilogue.


He is T's sidekick and the controller of the spaceship. He is often with T due to his job. He makes friends with both Arle and mainly Carbuncle, and just like Carbuncle, he only speaks one word, 'Bi'. He is the Teris mascot character.


A rude girl, and supposedly the youngest in the Tet space crew. She first met with Amitie, who was trying to find Ringo and Arle, eventually befriending her after a not-so-warm welcome. Just like Amitie, she has a childlike personality, and when she is in trouble she often cries. She also calls Z her Papa due to his big body, despite he is in truth a robot.


An alien dog who is the smartest group of Tet space crew. Despite being the smartest, he is easily scared, and cries like a dog each time he gets scared, mainly when J&L toy him around for entertainment. He is the engineer and the scientist of the crew. He is shown to bring a diamond-like device to divine things.


Troublemaking fraternal twins who often toy I around, J is a girl while L is a boy. They both love making trouble for the crew, mainly I, by calling him 'Wan-chan.' They often speak together, and often fight each other, mainly when they lose in a puyo or tetris battle.


The robot guardian of the spaceship Tet. He a is big, round robot who obsessed with body health. He is first encountered when Arle and Carbuncle got separated from Ringo and Amitie, and thinking that she broke in, started attacking them, but eventually stops. He is very loyal to the crew, and he doesn't know S calls him Papa due to his big body.


The king of Tetrimino planet. He is mysteriously missing from the planet in order to fix the Tetris portal that broke due to its instability. He encounterd O in the Primp town battle place. He is later encountered again in the road to the Tetris portal, and later in the Tetris portal, which is shaped like a door. Although they almost fail to repair the portal, two previous game antagonists, Satan, with his power to control darkness, and Ecolo, with his power of time traveling and space manipulation, helped repair the portal to its normal state. He finally departed with the Tet space crew when it was fixed. He has his own chapter in the downloadable content, which focuses on him getting out of his dream.


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