Sam Houser

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Sam Houser
Born 1971 (age 43–44)
London, England
Residence Brooklyn, New York, United States[1][2][3]
Nationality British[3][4]
Alma mater St Paul's School, London
University of London
University of Cambridge
Occupation Video game producer
Years active 1998–present
Organization Rockstar Games (President)
Known for Grand Theft Auto
Family Walter Houser (father)
Geraldine Moffat (mother)
Dan Houser (brother)

Sam Houser (born 1971)[5] is an English video game producer and developer.[3][6] He is the co-founder and president of Rockstar Games and one of the creative driving forces behind the games in the Grand Theft Auto franchise, being director and producer since the third game. He is responsible for taking GTA into the 3D-environment era, creating realistic cities under fully 3D-engines and turning the series into huge profits during video gaming's sixth-generation era.

Early life and education[edit]

Houser and his brother Dan were born in London[5] and are the sons of divorce lawyer Walter Houser and actress Geraldine Moffat.[7][8] They both attended St Paul's School, London, before going to London and Cambridge universities.[9] He became an American citizen in 2007.[10]


Credited as executive producer and co-writer, Houser is also the creator of the Grand Theft Auto series with his brother Dan. On Grand Theft Auto III his responsibilities were, in his words, to be "militant on ensuring the game had a look, a sound, a story and a feel that worked."[11] His description of the series as a whole is that the three sixth-generation Grand Theft Auto games form a "trilogy, [featuring] our distorted look at the East Coast around the time of the millennium (Grand Theft Auto III), followed by our reinterpretation of '80s Miami (Vice City), and lastly, our look at early-'90s California (San Andreas)."[12]

Despite their status as creators of Grand Theft Auto and one of the most successful video game franchises of all-time, Houser and his brother Dan have shied away from the spotlight. They have focused on the Rockstar Games brand, rather than any one person getting the credit for the games' success.[13] In 2009, both Sam and Dan Houser appeared in Time Magazine's most 100 influential people of 2009 list.[14] Houser also produced Max Payne 3 and Grand Theft Auto V.


Voice actor[edit]


  1. ^ Dutton, Fred (2012-03-21). "Rockstar boss buys Truman Capote's New York mansion • News •". Retrieved 2013-07-05. 
  2. ^ "GTA4: Sweet Land of Liberty from". 2008-04-29. Retrieved 2013-07-05. 
  3. ^ a b c "GTA4 Sam Houser Interview from". 2008-04-29. Retrieved 2013-05-07. 
  4. ^ Mark Butler. "Rockstar: “Grand Theft Auto Is A British Response To Americana”". FMV Magazine. Retrieved 2013-05-07. 
  5. ^ a b "Sam Houser's CV - in his own words | Games industry news | MCV". Retrieved 2013-05-07. 
  6. ^ Mark Butler. "Rockstar: “Grand Theft Auto Is A British Response To Americana”". FMV Magazine. Retrieved 2013-05-07. 
  7. ^ "Meet The Brains Behind Grand Theft Auto". 27 December 2012. Retrieved 2 April 2013. 
  8. ^ "Grand Theft Auto: The reckoning | Mail Online". 2007-08-24. Retrieved 2013-05-07. 
  9. ^ "Grand Theft Auto: The reckoning | Mail Online". 2007-08-24. Retrieved 2013-07-05. 
  10. ^ "GTA4: Sweet Land of Liberty from". 2008-04-29. Retrieved 2013-05-07. 
  11. ^ IGN Staff (September 10, 2001). "Rockstar's Sam Houser Mouths Off". IGN. Retrieved March 19, 2013. 
  12. ^ "Sam Houser Interview". Retrieved March 19, 2013. 
  13. ^ Ryan P. (May 18, 2012). "Gaming Gods: Dan and Sam Houser". The Gamer's Hub. Retrieved March 19, 2013. 
  14. ^ Selman, Matt (April 30, 2009). "Sam and Dan Houser - The 2009 TIME 100". Time Magazine. Retrieved March 19, 2013.