Call of Duty: Difference between revisions
→Playable Characters: Information is redundant, and I think you receive that much time if you're playing on Recruit difficulty or something; basically ignoring the other difficulties. |
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**[[Image:Flag of the United States.svg|25px]] Sgt. Paul Jackson ([[Marine Corps Force Recon]]) |
**[[Image:Flag of the United States.svg|25px]] Sgt. Paul Jackson ([[Marine Corps Force Recon]]) |
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**[[Image:Flag of the United States.svg|25px]] Unnamed [[AC-130]] Gunner ([[Air Force Special Operations Command]]) |
**[[Image:Flag of the United States.svg|25px]] Unnamed [[AC-130]] Gunner ([[Air Force Special Operations Command]]) |
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**[[Image:Flag of the United Kingdom.svg|25px]] Unnamed [[Special Air Service]] operative played in a brief epilogue bonus mission, Mile High Club |
**[[Image:Flag of the United Kingdom.svg|25px]] Unnamed [[Special Air Service]] operative played in a brief epilogue bonus mission, Mile High Club. |
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There are also several side characters in the series. For these see [[Characters in Call of Duty]]. |
There are also several side characters in the series. For these see [[Characters in Call of Duty]]. |
Revision as of 08:22, 8 December 2007
Call of Duty is a first-person shooter video game series set in World War II, with the exception of Call of Duty 4: Modern Warfare, which is set in modern times. The series began on the PC, soon expanding to consoles and handhelds. The series includes offshoot games that follow the same gameplay as the main series. The series is published by Activision and Aspyr Media and developed by Infinity Ward, Gray Matter Interactive, Spark Unlimited, Treyarch, Pi Studios, and Amaze Entertainment using a variety of game engines including id Tech 3, the Treyarch NGL and so forth. In all of the games, a large majority of the generic allied troops have the names of the developers and technicians who worked on the game.
Games
Call of Duty: United Offensive
Call of Duty: United Offensive is an expansion pack to the first installment of the series. This game was created by Gray Matter Interactive and added vehicles (including jeeps and tanks) to an expanded multiplayer mode. United Offensive also featured a point-based ranking system, which refreshed after every round and granted benefits such as increased ammo and grenades.
Call of Duty: Finest Hour
Call of Duty: Finest Hour is a console spin-off of Call of Duty. It includes online play which can hold up to 32 players on the Xbox.
Call of Duty 2
Call of Duty 2 is the second installment of the series, working with a proprietary graphical engine. Infinity Ward returned to make this sequel. Call of Duty 2 made use of Direct3D 9.0 shaders.
Call of Duty 2: Big Red One
Call of Duty 2: Big Red One is a console game developed by Treyarch, based around the American 1st Infantry Division. The game was released at around the same time as Call of Duty 2 for the PC and Xbox 360, but the two games have nothing in common.
Call of Duty 3
Call of Duty 3 is the third installment of the series, developed by Treyarch instead of Infinity Ward. It is the first major installment not to appear on the PC.
Call of Duty 4
Call of Duty 4 is the fourth installment of the series (eighth, if you count expansions), developed once again by Infinity Ward instead of Treyarch. It is the first not to be set during World War II.
Call of Duty 5
Call of Duty 5 is the fith installment of the series (nine, if you count expansions) and was announced on 2 December 2007. It's already known that Infinity Ward will not be developing the game.[1]
Playable Characters
The Call of Duty games typically have two or more playable characters.
- Call of Duty
Pvt. Martin (506th Parachute Infantry Regiment, 101st Airborne Division)
Sgt. Jack Evans (Oxfordshire and Buckinghamshire Light Infantry, 6th Airborne Division/Special Air Service)
Pvt./Sgt. Alexei Ivanovich Voronin (13th Guards Rifle Division/150th Rifle Division)
- Call of Duty: United Offensive
Cpl. Scott Riley (506th Parachute Infantry Regiment, 101st Airborne Division)
Sgt. James Doyle (No. 90 Squadron RAF/Special Operations Executive)
Pvt. Yuri Petrenko (67th Guards Rifle Division/15th Guards Rifle Division)
- Call of Duty: Finest Hour
Pvt. Aleksandr Sokolov (13th Guards Rifle Division)
Lt. Tanya Pavelovna (Red Army)
Lt./Maj. Nikolai Badanov (24th Tank Corps)
Sgt. Edward Carlyle (Popski's Private Army)
Sgt./Lt. Charles "Chuck" Walker (26th Infantry Regiment, 1st Infantry Division)
Sgt. Sam Rivers (761st Tank Battalion)
- Call of Duty 2
Pvt. Vasili Ivanovich Koslov (Red Army)
Sgt. John Davis (7th Armoured Division)
Tank Commander David Welsh (7th Armoured Division)
Cpl. Bill Taylor (Dog Company, 2nd Ranger Battalion)
- Call of Duty 2: Big Red One
Pvt./Cpl./Sgt. Roland Roger (1st Infantry Division)
"Stretch" Roger (US Army Air Forces)
- Call of Duty 3
Pvt. Nichols (29th Infantry Division/90th Infantry Division)
Sgt. James Doyle (Special Operations Executive)
Pte. Cole (Argyll and Sutherland Highlanders of Canada, 4th Armoured Division)
Lt. Bohater Woychek (1st Armoured Division)
- Call of Duty: 4: Modern Warfare
Sgt. John "Soap" MacTavish (Special Air Service)
Lt. Price (Special Air Service)
Sgt. Paul Jackson (Marine Corps Force Recon)
Unnamed AC-130 Gunner (Air Force Special Operations Command)
Unnamed Special Air Service operative played in a brief epilogue bonus mission, Mile High Club.
There are also several side characters in the series. For these see Characters in Call of Duty.
External links
References
- ^ "Call of Duty 5 announcement" (PDF).