Call of Duty
|Call of Duty|
|Platform of origin||Microsoft Windows|
|Year of inception||2003|
|First release||Call of Duty
October 29, 2003
|Latest release||Call of Duty: Infinite Warfare,
Call of Duty: Modern Warfare Remastered
November 4, 2016
Call of Duty is a first-person shooter video game franchise. The series began on Microsoft Windows, and later expanded to consoles and handhelds. Several spin-off games have been released. The earlier games in the series are set primarily in World War II, but later games like Call of Duty 4: Modern Warfare are set in modern times or in futuristic settings. The most recently announced game, Call of Duty: WWII, will release on November 3, 2017 and return the series to its early-20th century roots.
The Call of Duty games are published and owned by Activision. While Infinity Ward is still a developer, Treyarch and Sledgehammer Games also develop several of the titles with the release of the studios' games alternating with each other. Some games have been developed by Gray Matter Interactive, Nokia, Exakt Entertainment, Spark Unlimited, Amaze Entertainment, n-Space, Aspyr, Rebellion Developments, Ideaworks Game Studio, and nStigate Games. The games use a variety of engines, including the id Tech 3, the Treyarch NGL, and the IW engine.
Other products in the franchise include a line of action figures designed by Plan-B Toys, a card game created by Upper Deck Company, Mega bloks sets by Mega Brands, and a comic book mini-series published by WildStorm Productions.
- 1 Main series
- 1.1 World War II games
- 1.2 Modern Warfare story arc
- 1.3 Black Ops story arc
- 1.4 Other story arcs
- 2 Primary developer rotation
- 3 Other games
- 3.1 Console titles
- 3.2 Handheld titles
- 3.3 Call of Duty Online
- 4 Canceled titles
- 5 Other media
- 6 eSports
- 7 Call of Duty Endowment
- 8 References
- 9 External links
World War II games
Call of Duty
Call of Duty is a video game based on the Quake III Arena engine (id Tech 3), and was released on October 29, 2003. The game was developed by Infinity Ward and published by Activision. The game simulates the infantry and combined arms warfare of World War II. An expansion pack, Call of Duty: United Offensive, was developed by Gray Matter Interactive with contributions from Pi Studios and produced by Activision. The game follows American and British paratroopers and the Red Army. The Mac OS X version of the game was ported by Aspyr Media. In late 2004, the N-Gage version was developed by Nokia and published by Activision. Other versions were released for PC, including Collector's Edition (with soundtrack and strategy guide), Game of the Year Edition (includes game updates), and the Deluxe Edition (which contains the United Offensive expansion and soundtrack; in Europe the soundtrack was not included). On September 22, 2006, Call of Duty, United Offensive, and Call of Duty 2 were released together as Call of Duty: War Chest for PC. Since November 12, 2007, Call of Duty games have been available for purchase via Valve's content delivery platform Steam.
Call of Duty 2
Call of Duty 2 is a first-person shooter video game and the sequel to Call of Duty. It was developed by Infinity Ward and published by Activision. The game is set during World War II and is experienced through the perspectives of soldiers in the Red Army, British Army, and United States Army. It was released on October 25, 2005 for Microsoft Windows, November 15, 2005 for the Xbox 360, and June 13, 2006 for Mac OS X. Other versions were made for mobile phones, Pocket PCs, and smartphones.
Call of Duty 3
Call of Duty 3 is a World War II first-person shooter and the third installment in the Call of Duty video game series. Released on November 7, 2006, the game was developed by Treyarch, and was the first major installment in the Call of Duty series not to be developed by Infinity Ward. It was also the first not to be released on the PC platform. It was released on the PlayStation 2, PlayStation 3, Wii, Xbox, and Xbox 360. Call of Duty 3 follows the American, Canadian, British, and Polish armies as well as the French Resistance after D-Day in the Falaise Gap.
Call of Duty: WWII
Call of Duty: WWII is the fourteenth game in the series, and was revealed on April 26, 2017. The game is being developed by Sledgehammer Games. It was announced that the game will be released on November 3.
Modern Warfare story arc
Call of Duty 4: Modern Warfare
Call of Duty 4: Modern Warfare is the fourth installment of the main series, and was developed by Infinity Ward. It is the first game in the series not to be set during World War II, but set in the modern day. It is the first to receive a Mature rating from the ESRB, except for the Nintendo DS version, which was rated Teen. The game was released for Microsoft Windows, Nintendo DS, PlayStation 3, and Xbox 360 on November 7, 2007. Download and retail versions for Mac OS X were released by Aspyr in September 2008. As of May 2009, Call of Duty 4: Modern Warfare has sold over 13 million copies.
Call of Duty: Modern Warfare 2
Call of Duty: Modern Warfare 2 is the sixth installment of the main series. It was developed by Infinity Ward and published by Activision. Activision Blizzard officially announced Modern Warfare 2 on February 11, 2009. The game was released worldwide on November 10, 2009, for the Xbox 360, PlayStation 3 and Microsoft Windows. A Nintendo DS iteration of the game, titled Call of Duty: Modern Warfare: Mobilized, was released alongside the game and the Wii port of Call of Duty : Modern Warfare. Modern Warfare 2 is the direct sequel to Call of Duty 4 and continues the same storyline, taking place five years after the first game and featuring several returning characters including Captain Price and "Soap" MacTavish.
Call of Duty: Modern Warfare 3
Call of Duty: Modern Warfare 3 is a first-person shooter video game. It is the eighth installment of the Call of Duty series and the third installment of the Modern Warfare arc. Due to a legal dispute between the game's publisher Activision and the former co-executives of Infinity Ward – which caused several lay-offs and departures within the company – Sledgehammer Games assisted in the development of the game, while Raven Software was brought in to make cosmetic changes to the menus of the game. The game was said to have been in development since only two weeks after the release of Call of Duty: Modern Warfare 2. Sledgehammer was aiming for a "bug free" first outing in the Call of Duty franchise, and had also set a goal for Metacritic review scores above 95 percent.
The game continues the story from the point at which it ended in the Call of Duty: Modern Warfare 2 and continues the fictional battle story between the United States and Russia, which evolves into the Third World War between NATO allied nations and Ultra-nationalist Russia (a revolutionary political party idolizing the late days of the Soviet Union).
Call of Duty: Modern Warfare Remastered
Call of Duty: Modern Warfare Remastered is a remastered version of Call of Duty 4: Modern Warfare that was released alongside the Legacy Edition, Legacy Pro Edition and Digital Deluxe Edition of Call of Duty: Infinite Warfare on November 4, 2016 for PS4, Xbox One, and PC. It was developed by Raven Software and executive produced by Infinity Ward.
Black Ops story arc
Call of Duty: World at War
Call of Duty: World at War, developed by Treyarch, is the fifth installment of the main series and a prologue to Black Ops. It returns to the World War II setting of earlier titles. It is set in the Pacific theater and Eastern front of World War II. The game uses the same proprietary game engine as Call of Duty 4 and was released for the PC, PS3, Wii, Xbox 360 consoles and the Nintendo DS handheld in North America on November 11, 2008, and November 14, 2008 in Europe. As of June 2009, Call of Duty: World at War has sold over 11 million copies.
Call of Duty: Black Ops
Call of Duty: Black Ops is the seventh installment in the series, the third developed by Treyarch, and was published by Activision for release on November 9, 2010. It is the first game in the series to take place during the Cold War and also takes place partially in the Vietnam War. It was initially available for Microsoft Windows, Xbox 360, and PlayStation 3 and was later released for the Wii as well as the Nintendo DS.
Call of Duty: Black Ops II
Call of Duty: Black Ops II is the ninth main installment in the series, developed by Treyarch and published by Activision. The game was first revealed on May 1, 2012. It was the first game in the series to feature future warfare technology, and the campaign features multiple branching storylines driven by player choice and multiple endings. It was later released on November 12, 2012.
Call of Duty: Black Ops III
Call of Duty: Black Ops III is the twelfth main installment in the series, developed by Treyarch and published by Activision. The game was released on November 6, 2015.
Other story arcs
Call of Duty: Ghosts
Call of Duty: Advanced Warfare
Call of Duty: Advanced Warfare is the eleventh main installment in the series, developed by Sledgehammer Games with assistance from Raven Software and High Moon Studios. It was released in November 2014.
Call of Duty: Infinite Warfare
Call of Duty: Infinite Warfare is the thirteenth main installment in the series, developed by Infinity Ward, and was published by Activision. The game was released on November 4, 2016.
Primary developer rotation
In 2006, Treyarch launched Call of Duty 3, their first official Call of Duty game to the main series. Treyarch and Infinity Ward signed a contract stating that the producer of each upcoming title in the series would alternate between the two companies. In 2010, Sledgehammer Games announced they were working on a main series title for the franchise. This game was postponed in order to help Infinity Ward produce Modern Warfare 3. In 2014, it was confirmed that Sledgehammer Games would produce the 2014 title, Call of Duty: Advanced Warfare, and the studios would begin a three-year rotation. Advanced Warfare was followed by Treyarch's Call of Duty: Black Ops III in 2015, and Infinity Ward's Call of Duty: Infinite Warfare in 2016.
Call of Duty: Finest Hour
Call of Duty: Finest Hour is the first console installment of Call of Duty, and was released on the GameCube, PlayStation 2, and Xbox. The PlayStation 2 and Xbox versions of the game include an online multiplayer mode which supports up to 32 players. It also includes new game modes.
Call of Duty 2: Big Red One
Call of Duty 2: Big Red One is a spin-off of Call of Duty 2 developed by Treyarch, and based on the American 1st Infantry Division's exploits during World War II. The game was released on GameCube, PlayStation 2, and Xbox.
Call of Duty: World at War – Final Fronts
Call of Duty: World at War – Final Fronts is the PlayStation 2 adaptation of Call of Duty: World at War. Developed by Rebellion Developments, Final Fronts features three campaigns involving the U.S. fighting in the Pacific theater and the Battle of the Bulge in Europe, as well as the British advancing on the Rhine River into Germany.
Call of Duty: The War Collection
Call of Duty: The War Collection is a boxed set compilation of Call of Duty 2, Call of Duty 3 and Call of Duty: World at War. It was released for the Xbox 360 on June 1, 2010.
Call of Duty: Roads to Victory
Call of Duty: Roads to Victory is a PSP game that was based on Call of Duty 3.
Call of Duty: Modern Warfare: Mobilized
Call of Duty: Modern Warfare: Mobilized is the Nintendo DS companion game for Modern Warfare 2. Developed by n-Space, the game takes place in the same setting as the main console game, but follows a different storyline and cast of characters. Playing as the S.A.S. and the Marines in campaign mode, both forces are trying to find a nuclear bomb.
Call of Duty: Black Ops DS
Call of Duty: Black Ops is the Nintendo DS companion game for Black Ops. Developed by n-Space, the game takes place in the same setting as the main console game, but follows a different storyline and cast of characters.
Call of Duty: Zombies and Zombies 2
Call of Duty: Zombies is a first-person shooter video game developed by Ideaworks Game Studio, and published by Activision for iOS. It is a spin-off of the Call of Duty series, and based on the "Nazi Zombies" mode of Call of Duty: World at War. A sequel for the iPhone and iPod Touch includes Shi No Numa that was originally released on the Xbox 360, PS3, and PC.
Call of Duty: Black Ops: Declassified
Call of Duty: Strike Team
Call of Duty: Strike Team is a first- and third-person shooter game developed by The Blast Furnace, and published by Activision for iOS. The game is set in 2020 with players tasked with leading a US Joint Special Operations Team after the country "finds themselves in a war with an unknown enemy". The game was released on September 5, 2013.
Call of Duty: Heroes
Call of Duty: Heroes is a real-time strategy game developed by Faceroll Games, and published by Activision for Android & iOS. The game takes a resemblance to Clash of Clans and was released on November 26, 2014.
Call of Duty Online
Call of Duty Online was announced by Activision when the company first stated their interest in an Massively multiplayer online game (MMO) in early 2011. By then, it had been in development for two years. Call of Duty Online is free-to-play for mainland China and is hosted by Tencent. Since Activision had lost the publishing rights to Call of Duty and several other franchises in China due to a legal dispute on most of the Western gaming consoles (Xbox 360, PlayStation 3, and Wii), it had been rumored that it would be Microsoft Windows-exclusive, since PCs hold the dominant share of gamers in mainland China.
Call of Duty: Combined Forces
Call of Duty: Combined Forces was a proposed concept draft originally intended to be a sequel to Call of Duty: Finest Hour. However, due to multiple legal issues that arose between Spark Unlimited, Electronic Arts, and Activision as well as other production problems, the game's draft and scripts never came to be. The game was projected to cost $10.5 million to produce after Finest Hour was complete. Eventually Activision deemed the pitch as more of an expansion than something entirely new, causing the company to reject the proposal and end their contract with Spark Unlimited shortly after.
Call of Duty: Devil's Brigade
Call of Duty: Devil's Brigade was a canceled first-person shooter for the Xbox 360 developed by Underground Entertainment. The game was set in World War II, mainly focusing on the Italian Campaign.
Call of Duty: Vietnam
Call of Duty: Vietnam was a third-person shooter set during the Vietnam War. It was in development for at least six to eight months at Sledgehammer Games. The development was stopped because Infinity Ward needed help finishing Call of Duty: Modern Warfare 3 due to the employee firings and departures in 2010.
Call of Duty: Roman Wars
Call of Duty: Roman Wars was a canceled third-person and first-person video game in the Call of Duty franchise. The game was set in ancient Rome, and allowed players to take control of famous historical figure Julius Caesar, along with "low grunts", and officers of the Tenth Legion. It was eventually canceled, as Activision had uncertainties about branding it as a Call of Duty title.
Modern Warfare 2: Ghost
Modern Warfare 2: Ghost is a six-part comic book mini-series based on Call of Duty: Modern Warfare 2. The storyline focuses on the backstory of the character Ghost. The series is published by WildStorm and the first issue was released on November 10, 2009, alongside the game.
In 2004, Activision, in cooperation with the companies Plan-B Toys and Radioactive Clown, released the "Call of Duty: Series 1" line of action figures, which included three American soldiers and three German soldiers from the World War II era. While the American G.I. action figure was made in 2004, Plan-B Toys later discontinued a controversial Nazi SS Guard action figure based on the Nazi Totenkopf officer seen in Call of Duty.
In 2008, McFarlane Toys announced their partnership with Activision to produce action figures for the Call of Duty series. McFarlane Toys' first series of action figures were released in October 2008 and consists of four different figures: Marine with Flamethrower, Marine Infantry, British Special Ops, and Marine with Machine Gun.
Find Makarov: Operation Kingfish is a fan-made prequel to Call of Duty: Modern Warfare 2 and was first shown at Call of Duty XP. The video was produced by We Can Pretend, with visual effects by The Junction, and was endorsed by Activision. The video tells the story of how Captain Price ended up in a Russian Gulag set before the events of Modern Warfare 2.
On November 6, 2015, The Hollywood Reporter reported that Activision Blizzard launched a production studio called Activision Blizzard Studios and are planning a live action Call of Duty cinematic universe in 2018 or 2019.
The Call of Duty games were used in Esports, starting in 2006, alongside the game released at the time, Call of Duty 4: Modern Warfare. Over the years, the series has extended with releases such as Call of Duty: World at War, Call of Duty: Modern Warfare 2, Call of Duty: Black Ops, Call of Duty: Modern Warfare 3, Call of Duty: Black Ops II, and Call of Duty: Ghosts. Games are played in leagues like Major League Gaming.
Players can compete in ladders or tournaments. The ladders are divided into several sub ladders such as: the singles ladder, doubles ladder, team ladder (3v3 – 6v6) and hardcore team ladder (3v3 – 6v6). The difference between the regular team ladder and the hardcore team ladder is the in game settings and thus a rule differentiation. Winning ladder matches on a competitive website rewards the user with experience points which add up to give them an overall rank.
The tournaments offered on these websites provide players with the opportunity to win cash prizes and trophies. The trophies are registered and saved on the player's profile if/when they win a tournament and the prize money is deposited into his or her bank account. Call of Duty: Ghosts was the most competitively played game in 2014, with an average of 15,000 teams participating every season.
For the past 6 seasons in competitive Call of Duty, Full Sail University has hosted a prize giveaway, giving $2,500 to the top team each season. The other ladders give out credits and medals registered on players' profiles. Tournaments hosted on the Call of Duty: Ghosts's Arena give cost from 15 to 30 credits, thus averaging at a cost of about $18.75 per tournament. If the player competes with a team, the prize money is divided and an equal cut is given to each player. Other tournaments with substantial prizes are hosted in specific cities and countries for LAN teams.
Playing Call of Duty competitively is most popular in Europe and North America, with users who participate in tournaments and ladder matches daily. Competitive players have an average of 500,000 followers on social media.
Call of Duty Endowment
The Call of Duty Endowment (CODE) is a non-profit foundation created by Activision Blizzard to help find employment for U.S. military veterans. The first donation, consisting of $125,000, was presented to the Paralyzed Veterans of America.
Co-chairman General James Jones is a former U.S. National Security Advisor. Founder Robert Kotick is the CEO of Activision Blizzard. Upon its founding in 2009, the organization announced a commitment to create thousands of career opportunities for veterans, including those returning from the Middle East. Annual awards given by the endowment include the “Seal of Distinction,” a $30,000 initial grant given to selected veteran’s service organizations. In November 2014, the endowment launched the “Race to 1,000 Jobs” campaign to encourage gamers to donate money to and get involved in organizations that provide veterans with services. As of 2015, the Call of Duty Endowment had provided around $12 million in grants to veterans’ organizations in the United States, which has helped find jobs for 14,700 veterans.
On March 30, 2010, CODE presented 3,000 copies of Call of Duty: Modern Warfare 2, approximately $180,000 in value, to the U.S. Navy. The copies were delivered to over 300 ships and submarines as well as Navy Morale, Welfare, and Recreation facilities worldwide.
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