Direct Rendering Manager: Difference between revisions
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David Gerard (talk | contribs) it's about as x-specific as it is linux-specific, i.e. not entirely but certainly by numbers! |
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The '''Direct Rendering Manager''' ('''DRM''') is a component of the [[Direct Rendering Infrastructure]], a system to provide efficient video acceleration (especially 3D rendering) on [[Unix]]-like operating systems, e.g. [[Linux]], [[FreeBSD]], [[NetBSD]], and [[OpenBSD]]. |
The '''Direct Rendering Manager''' ('''DRM''') is a component of the [[Direct Rendering Infrastructure]], a system to provide efficient [[video acceleration]] (especially 3D rendering) on [[Unix]]-like operating systems, e.g. [[Linux]], [[FreeBSD]], [[NetBSD]], and [[OpenBSD]]. |
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It consists of two in-kernel drivers (realized as [[Loadable kernel module|kernel modules]] on Linux), a generic '''drm''' driver, and another which has specific support for the video hardware. This pair of drivers allows a userspace client direct access to the video hardware. |
It consists of two in-kernel drivers (realized as [[Loadable kernel module|kernel modules]] on Linux), a generic '''drm''' driver, and another which has specific support for the video hardware. This pair of drivers allows a userspace client direct access to the video hardware. |
Revision as of 19:26, 11 August 2008
The Direct Rendering Manager (DRM) is a component of the Direct Rendering Infrastructure, a system to provide efficient video acceleration (especially 3D rendering) on Unix-like operating systems, e.g. Linux, FreeBSD, NetBSD, and OpenBSD.
It consists of two in-kernel drivers (realized as kernel modules on Linux), a generic drm driver, and another which has specific support for the video hardware. This pair of drivers allows a userspace client direct access to the video hardware.