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| creator = [[Toby Gard]]
| creator = [[Toby Gard]]
| artist =
| artist =
| voiceactor = [[Shelley Blond]] (1996)<br />[[Judith Gibbins]] (1997-1998)<br />[[Jonell Elliott]] (1999-2003)<br />[[Keeley Hawes]] (2006-present)<br />[[Minnie Driver]] (animated series)
| voiceactor = [[Shelley Blond]] (1996)<br />Judith Gibbins (1997-1998)<br />[[Jonell Elliott]] (1999-2003)<br />[[Keeley Hawes]] (2006-present)<br />[[Minnie Driver]] (animated series)
| motionactor = Heidi Moneymaker (2008)
| motionactor = Heidi Moneymaker (2008)
| liveactor = [[Angelina Jolie]] (films)
| liveactor = [[Angelina Jolie]] (films)
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==Conception and design==
==Conception and design==
When Toby Gard designed the settings for ''Tomb Raider'' he initially envisioned a male lead character with a whip and a hat. Core Design founder [[Jeremy Heath Smith]] characterized the design as derivative of [[Indiana Jones]], and asked for more originality.<ref name="dvd-doc"/> Knowing his male co-workers' preference for female game characters in ''[[Virtua Fighter]]'',<ref name="guardian">{{cite web|last=Howson |first=Greg |url=http://www.guardian.co.uk/technology/gamesblog/2006/apr/18/larascreators1 |title=Lara's creator speaks|publisher=Guardian |date= |accessdate=2008-12-02}}</ref> he recast the character as a South American woman, Laura Cruz,<ref name="IGNhistory">{{cite web |url=http://retro.ign.com/articles/856/856183p1.html |title=IGN Presents: The History of Tomb Raider |publisher=[[IGN]] |author=McLaughlin, Rus |date=2008-02-29 |accessdate=2009-07-23}}</ref> who evolved into Lara Croft after Core Design asked for a more "UK friendly" name; the name was selected from similar-sounding English names found in an English telephone directory.<ref name="dvd-doc">{{cite video | people = [[Toby Gard]], Jeremy Heath Smith, [[Ian Livingstone]] (interviews); [[Keeley Hawes]] (narrator)| title = Unlock the Past: A Retrospective Tomb Raider Documentary | medium = Tomb Raider Anniversary Bonus DVD | publisher = [[Eidos Interactive]] / [[GameTap#GameTap TV|GameTap]] | date = 2007 }} Also known as ''[[Ten Years of Tomb Raider: A GameTap Retrospective]]''</ref>
When Toby Gard designed the settings for ''Tomb Raider'' he initially envisioned a male lead character with a whip and a hat. [[Core Design]] founder Jeremy Heath Smith characterized the design as derivative of [[Indiana Jones]], and asked for more originality.<ref name="dvd-doc"/> Knowing his male co-workers' preference for female game characters in ''[[Virtua Fighter]]'',<ref name="guardian">{{cite web|last=Howson |first=Greg |url=http://www.guardian.co.uk/technology/gamesblog/2006/apr/18/larascreators1 |title=Lara's creator speaks|publisher=Guardian |date= |accessdate=2008-12-02}}</ref> he recast the character as a South American woman, Laura Cruz,<ref name="IGNhistory">{{cite web |url=http://retro.ign.com/articles/856/856183p1.html |title=IGN Presents: The History of Tomb Raider |publisher=[[IGN]] |author=McLaughlin, Rus |date=2008-02-29 |accessdate=2009-07-23}}</ref> who evolved into Lara Croft after Core Design asked for a more "UK friendly" name; the name was selected from similar-sounding English names found in an English telephone directory.<ref name="dvd-doc">{{cite video | people = [[Toby Gard]], Jeremy Heath Smith, [[Ian Livingstone]] (interviews); [[Keeley Hawes]] (narrator)| title = Unlock the Past: A Retrospective Tomb Raider Documentary | medium = Tomb Raider Anniversary Bonus DVD | publisher = [[Eidos Interactive]] / [[GameTap#GameTap TV|GameTap]] | date = 2007 }} Also known as ''[[Ten Years of Tomb Raider: A GameTap Retrospective]]''</ref>


Toby Gard has claimed a desire to counter stereotypical female game characters, which he has characterized as "bimbos" or "dominatrix" types, while Lara was intended to be sexy "only because of her power".<ref name="gamed"/> Several concepts were considered and discarded, including a muscular [[sociopath]],<ref name="IGNhistory"/> a soldier or in "baggy trousers and crop tops" like singer [[Neneh Cherry]].<ref name="cubeit"/> While Lara's design was intended to be an exaggerated [[caricature]] of womanhood,<ref>{{cite web |url=http://news.bbc.co.uk/2/hi/entertainment/1410480.stm |title=Q&A: The Man Who Made Lara |work=[[BBC News]] |publisher=[[BBC]] |date=2001-06-28 |author=Gibbon, Dave |accessdate=2009-07-23}}</ref> he attributed her improbable figure to a "slip of the mouse" in which he accidentally increased her character model's breasts to 250 percent of normal size instead of the intended 150 percent. Though he initially praised the marketing for the ''Tomb Raider'' series as "clever" for its focus on her breasts,<ref name="cubeit">{{cite interview|first=Toby |last=Gard |url=http://web.archive.org/web/20071012225843/http://www.cubeit.com/ctimes/news0007a.htm |title=Lara hit in The Face: Interview with Toby Gard |interviewer=The Face |work=The Croft Times |date=JUNE 5, 1997 |accessdate=2009-06-21}}</ref> Gard later expressed disdain for the character's hypertrophy,<ref name="gamed">{{cite web |url=http://www.gamedaily.com/games/tomb-raider-anniversary/playstation-2/game-features/the-man-behind-lara/5588/66813/ |title=The Man Behind Lara |publisher=Gamedaily |author=Robin Yang |accessdate=2007-07-09}}</ref> declaring: "I just wish ... they hadn't made her boobs so big."<ref name="2big">{{cite web | author= | title=Closer Look: Lara Croft Tomb Raider: Legend | work=AllXbox |author=Leonard, Mike | url=http://www.allxbox.com/gamewatcher/closerlook/lara1.asp |accessdate=2007-07-09 |archiveurl=http://web.archive.org/web/20080101225525/http://www.allxbox.com/gamewatcher/closerlook/lara1.asp |archivedate=2008-01-01}}</ref> In 2006, the design was modified to make her proportions less bizarre.<ref>{{cite web|url=http://www.smh.com.au/news/World/Real-appeal/2005/05/21/1116533572111.html |title=Lara's curves reduced to appeal to female gamers |publisher=Smh.com.au |date=2005-05-21 |accessdate=2008-12-02}}</ref>
Toby Gard has claimed a desire to counter stereotypical female game characters, which he has characterized as "bimbos" or "dominatrix" types, while Lara was intended to be sexy "only because of her power".<ref name="gamed"/> Several concepts were considered and discarded, including a muscular [[sociopath]],<ref name="IGNhistory"/> a soldier or in "baggy trousers and crop tops" like singer [[Neneh Cherry]].<ref name="cubeit"/> While Lara's design was intended to be an exaggerated [[caricature]] of womanhood,<ref>{{cite web |url=http://news.bbc.co.uk/2/hi/entertainment/1410480.stm |title=Q&A: The Man Who Made Lara |work=[[BBC News]] |publisher=[[BBC]] |date=2001-06-28 |author=Gibbon, Dave |accessdate=2009-07-23}}</ref> he attributed her improbable figure to a "slip of the mouse" in which he accidentally increased her character model's breasts to 250 percent of normal size instead of the intended 150 percent. Though he initially praised the marketing for the ''Tomb Raider'' series as "clever" for its focus on her breasts,<ref name="cubeit">{{cite interview|first=Toby |last=Gard |url=http://web.archive.org/web/20071012225843/http://www.cubeit.com/ctimes/news0007a.htm |title=Lara hit in The Face: Interview with Toby Gard |interviewer=The Face |work=The Croft Times |date=JUNE 5, 1997 |accessdate=2009-06-21}}</ref> Gard later expressed disdain for the character's hypertrophy,<ref name="gamed">{{cite web |url=http://www.gamedaily.com/games/tomb-raider-anniversary/playstation-2/game-features/the-man-behind-lara/5588/66813/ |title=The Man Behind Lara |publisher=Gamedaily |author=Robin Yang |accessdate=2007-07-09}}</ref> declaring: "I just wish ... they hadn't made her boobs so big."<ref name="2big">{{cite web | author= | title=Closer Look: Lara Croft Tomb Raider: Legend | work=AllXbox |author=Leonard, Mike | url=http://www.allxbox.com/gamewatcher/closerlook/lara1.asp |accessdate=2007-07-09 |archiveurl=http://web.archive.org/web/20080101225525/http://www.allxbox.com/gamewatcher/closerlook/lara1.asp |archivedate=2008-01-01}}</ref> In 2006, the design was modified to make her proportions less bizarre.<ref>{{cite web|url=http://www.smh.com.au/news/World/Real-appeal/2005/05/21/1116533572111.html |title=Lara's curves reduced to appeal to female gamers |publisher=Smh.com.au |date=2005-05-21 |accessdate=2008-12-02}}</ref>


Throughout the video game series, four actors have given voice to the character. After [[Shelley Blond]] voiced Lara Croft in the first ''Tomb Raider'',<ref>{{cite web|url=http://www.tombraiderchronicles.com/lara/shelleyblond/index.html |title=Evolution of Lara Croft - Shelley Blond - The Voice of Lara Croft |publisher=Tombraiderchronicles.com |date= |accessdate=2008-12-02}}</ref> Core Design cast Judith Gibbins for the next two games because of her "upper-class accent with character" and "strong but sweet voice".<ref>Rob Chaytor, "[http://www.tombraiderchronicles.com/lara/judithgibbins/index.html Tomb Raider Heroine is Really Single Mum of 36]" in ''The Mirror'', Nov. 16, 1998. Retrieved 2008-12-02.</ref> [[Jonell Eliott]], who voiced the character through three more games, described the character as giving a positive image of a "strong female adventurer".<ref>{{cite web |url=http://www.tombraiderchronicles.com/tng/jonell.html |title=Exclusive Interview with Jonell Eliott |publisher=Tomb Raider Chronicles |accessdate=2009-07-23}}</ref> [[Keeley Hawes]], who has voiced the character subsequently, described the character as "strong and powerful" with a distinct "edge".<ref name="keeley">[http://www.tombraiderchronicles.com/lara/keeleyhawes/index.html Keeley Hawes, the Voice of Lara Croft]. Retrieved 2008-12-02.</ref><ref>[http://www.tombraiderchronicles.com/headlines3365.html Keeley Hawes reprises Lara Croft gig]. Retrieved 2008-12-02,</ref>
Throughout the video game series, four actors have given voice to the character. After [[Shelley Blond]] voiced Lara Croft in the first ''Tomb Raider'',<ref>{{cite web|url=http://www.tombraiderchronicles.com/lara/shelleyblond/index.html |title=Evolution of Lara Croft - Shelley Blond - The Voice of Lara Croft |publisher=Tombraiderchronicles.com |date= |accessdate=2008-12-02}}</ref> Core Design cast Judith Gibbins for the next two games because of her "upper-class accent with character" and "strong but sweet voice".<ref>Rob Chaytor, "[http://www.tombraiderchronicles.com/lara/judithgibbins/index.html Tomb Raider Heroine is Really Single Mum of 36]" in ''The Mirror'', Nov. 16, 1998. Retrieved 2008-12-02.</ref> [[Jonell Elliott]], who voiced the character through three more games, described the character as giving a positive image of a "strong female adventurer".<ref>{{cite web |url=http://www.tombraiderchronicles.com/tng/jonell.html |title=Exclusive Interview with Jonell Elliott |publisher=Tomb Raider Chronicles |accessdate=2009-07-23}}</ref> [[Keeley Hawes]], who has voiced the character subsequently, described the character as "strong and powerful" with a distinct "edge".<ref name="keeley">[http://www.tombraiderchronicles.com/lara/keeleyhawes/index.html Keeley Hawes, the Voice of Lara Croft]. Retrieved 2008-12-02.</ref><ref>[http://www.tombraiderchronicles.com/headlines3365.html Keeley Hawes reprises Lara Croft gig]. Retrieved 2008-12-02,</ref>


===Physical appearance===
===Physical appearance===
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==Appearances==
==Appearances==
===In video games===
===In video games===
Lara Croft first appeared in the 1996 video game ''[[Tomb Raider]]'', introduced as Lord Henshingly Croft's daughter, who has survived a [[Himalayas|Himalayan]] plane crash.<ref>[http://support.eidosinteractive.com/index.php?_m=downloads&_a=downloadfile&downloaditemid=30 ''Tomb Raider'' game manual], Retrieved 2009-08-21.</ref> The game follows Lara's search for the "[[Atlantis|Atlantean Scion]]" artefact, and her encounter with an ancient ruler of Atlantis.<ref name="tr1">{{cite video game|title = [[Tomb Raider]]|developer = [[Core Design]]|publisher = [[Eidos Interactive]]|date = November 1996 |quote = }}</ref> ''[[Tomb Raider II]]'', released in 1997, centres around Lara's search for the Dagger of Xian, an artefact loosely based on [[Chinese mythology]]. During her search, Lara faces a cult obsessed with using the artefact's power to their own ends.<ref name="tr2">[http://www.tombraiderchronicles.com/tr3/info.html [[Tomb Raider II]] game information]. Retrieved 2008-12-02.</ref> In ''Tomb Raider III'' Lara seeks ancient [[meteorite]] fragments which convey strange powers and became associated with various cultures' myths.<ref name="tr3">[http://www.tombraiderchronicles.com/tr3/info.html [[Tomb Raider III]] game information]. Retrieved 2008-12-02.</ref>
Lara Croft first appeared in the 1996 video game ''[[Tomb Raider]]'', introduced in the manual as Lord Henshingly Croft's disinherited daughter, who has survived a [[Himalayas|Himalayan]] plane crash.<ref>[http://support.eidosinteractive.com/index.php?_m=downloads&_a=downloadfile&downloaditemid=30 ''Tomb Raider'' game manual], Retrieved 2009-08-21.</ref> The game follows Lara's search for the "[[Atlantis|Atlantean Scion]]" artefact, and her encounter with an ancient ruler of Atlantis.<ref name="tr1">{{cite video game|title = [[Tomb Raider]]|developer = [[Core Design]]|publisher = [[Eidos Interactive]]|date = November 1996 |quote = }}</ref> ''[[Tomb Raider II]]'', released in 1997, centres around Lara's search for the Dagger of Xian, an artefact loosely based on [[Chinese mythology]]. During her search, Lara faces a cult obsessed with using the artefact's power to their own ends.<ref name="tr2">[http://www.tombraiderchronicles.com/tr3/info.html [[Tomb Raider II]] game information]. Retrieved 2008-12-02.</ref> In ''Tomb Raider III'' Lara seeks ancient [[meteorite]] fragments which convey strange powers and became associated with various cultures' myths.<ref name="tr3">[http://www.tombraiderchronicles.com/tr3/info.html [[Tomb Raider III]] game information]. Retrieved 2008-12-02.</ref>


In 1998 and 1999, three expansion packs were released that expanded the gameplay of the three video games. ''Tomb Raider: Unfinished Business'' (''Tomb Raider Gold'' in North America), depicted Lara escaping the Great Pyramid and returning to Egypt. ''Tomb Raider II: The Golden Mask'' featured Lara searching for an artefact with the power of resurrection. In ''The Lost Artefact'', Lara searches for the Hand of Rathmore, a fifth meteorite piece.
In 1998 and 1999, three expansion packs were released that expanded the gameplay of the three video games. ''Tomb Raider: Unfinished Business'' (''Tomb Raider Gold'' in North America), depicted Lara escaping the Great Pyramid and returning to Egypt. ''Tomb Raider II: The Golden Mask'' featured Lara searching for an artefact with the power of resurrection. In ''The Lost Artefact'', Lara searches for the Hand of Rathmore, a fifth meteorite piece.
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In the 2003 game, ''[[Tomb Raider: The Angel of Darkness]]'', Lara appears alive and well, but the segment explaining her survival was cut from the final game. ([[Mike Resnik]]'s novelization ''Tomb Raider: The Amulet of Power'' depicts Lara being rescued from beneath a collapsed pyramid.) While revolving around artefacts connected to the [[Nephilim]] and Lara's search for these after she is accused of murdering Von Croy, the game also introduced Kurtis Trent, the first playable character (other than Lara) in the series.<ref name="aod">[http://www.tombraiderchronicles.com/tng/press.html Angel of Darkness], press release. Retrieved 2008-12-02]</ref>
In the 2003 game, ''[[Tomb Raider: The Angel of Darkness]]'', Lara appears alive and well, but the segment explaining her survival was cut from the final game. ([[Mike Resnik]]'s novelization ''Tomb Raider: The Amulet of Power'' depicts Lara being rescued from beneath a collapsed pyramid.) While revolving around artefacts connected to the [[Nephilim]] and Lara's search for these after she is accused of murdering Von Croy, the game also introduced Kurtis Trent, the first playable character (other than Lara) in the series.<ref name="aod">[http://www.tombraiderchronicles.com/tng/press.html Angel of Darkness], press release. Retrieved 2008-12-02]</ref>


Like previous games in the series, ''[[Tomb Raider: Legend]]'' (2006)does not use the backstory provided in the original game's instruction manual; indeed, it even contradicts it.
''[[Tomb Raider: Legend]]'' (2006) does not use the backstory provided in the original game's instruction manual, and even contradicts it.


Several flashback sequences depict a nine-year-old Lara (voiced by [[Charlotte Asprey]]) surviving a plane crash in Nepal with her mother, Amelia Croft. Amelia disappears after reprising the [[King Arthur|Arthurian legend]] by pulling a [[Excalibur|sword from a stone]]; the entire game deals with Lara's search for an Arthurian artefact.<ref name="tr1">[http://www.tombraiderchronicles.com/tr7/press.html "Legend" press release]. Retrieved 2008-12-02.</ref> Surviving a journey to [[Kathmandu]], she contacts her father (now named ''Richard'', not Henshingly, Croft) and grows up in the care of her archaeologist father. At 18, Lara inherits the Croft estates along with the title "Countess of Abbingdon."<ref>[http://support.eidosinteractive.com/index.php?_m=downloads&_a=downloadfile&downloaditemid=175 "Legend" game manual]. Retrieved 2009-08-21.</ref>
Several flashback sequences depict a nine-year-old Lara (voiced by Charlotte Asprey) surviving a plane crash in Nepal with her mother, Amelia Croft. Amelia disappears after reprising the [[King Arthur|Arthurian legend]] by pulling a [[Excalibur|sword from a stone]]; the entire game deals with Lara's search for an Arthurian artefact.<ref name="tr1">[http://www.tombraiderchronicles.com/tr7/press.html "Legend" press release]. Retrieved 2008-12-02.</ref> Surviving a journey to [[Kathmandu]], she contacts her father (now named ''Richard'', not Henshingly, Croft) and grows up in the care of her archaeologist father. At 18, Lara inherits the Croft estates along with the title "Countess of Abbingdon."<ref>[http://support.eidosinteractive.com/index.php?_m=downloads&_a=downloadfile&downloaditemid=175 "Legend" game manual]. Retrieved 2009-08-21.</ref>


''[[Tomb Raider: Anniversary]]'', a 2007 remake of the first game in the series, changes the original story for consistency with Lara's backstory in ''Legend''. ''Anniversary'' implies that Lara had searched for the Atlantean Scion, which her father believed to hold clues about Amelia's disappearance.<ref name="tra">[http://www.tombraiderchronicles.com/tombraideranniversary/info.html "Anniversary"] press release. Retrieved 2008-12-02.</ref>
''[[Tomb Raider: Anniversary]]'', a 2007 remake of the first game in the series, changes the original story for consistency with Lara's backstory in ''Legend''. ''Anniversary'' implies that Lara had searched for the Atlantean Scion, which her father believed to hold clues about Amelia's disappearance.<ref name="tra">[http://www.tombraiderchronicles.com/tombraideranniversary/info.html "Anniversary"] press release. Retrieved 2008-12-02.</ref>
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For ''[[Tomb Raider: Underworld]]'' (2008), Lara's movements were based on those of [[Gymnastics at the Summer Olympics|Olympic gymnast]] and stuntwoman [[NCAA Women's Gymnastics championship|Heidi Moneymaker]] recorded through [[motion capture]] techniques.<ref>{{cite web|url= http://www.tombraiderchronicles.com/headlines3387.html|title= New tomb raider underworld details|accessdate= 2008-02-11|date= 2008-01-18}}</ref> Lara is searching for [[Thor]]'s hammer, [[Mjöllnir]], and acquires [[Thor]]'s gauntlets, belt and hammer whilst attempting to enter [[Hel (location)|Helheim]] in search of her mother.<ref name="tru">{{cite video game|title = [[Tomb Raider: Underworld]]|developer = [[Crystal Dynamics]]|publisher = [[Eidos Interactive]]|date = November 2008}}</ref>
For ''[[Tomb Raider: Underworld]]'' (2008), Lara's movements were based on those of [[Gymnastics at the Summer Olympics|Olympic gymnast]] and stuntwoman [[NCAA Women's Gymnastics championship|Heidi Moneymaker]] recorded through [[motion capture]] techniques.<ref>{{cite web|url= http://www.tombraiderchronicles.com/headlines3387.html|title= New tomb raider underworld details|accessdate= 2008-02-11|date= 2008-01-18}}</ref> Lara is searching for [[Thor]]'s hammer, [[Mjöllnir]], and acquires [[Thor]]'s gauntlets, belt and hammer whilst attempting to enter [[Hel (location)|Helheim]] in search of her mother.<ref name="tru">{{cite video game|title = [[Tomb Raider: Underworld]]|developer = [[Crystal Dynamics]]|publisher = [[Eidos Interactive]]|date = November 2008}}</ref>


In 2009, two downloadable levels were added on [[Xbox Live]] for ''Underworld''. In the first of these, ''Beneath the Ashes'', Lara explores dungeons beneath her manor, and she discovers the "Eitr Stone", which can control [[thrall]]s. The second level, ''Lara's Shadow'', features Lara's [[doppelgänger]].
In 2009, two downloadable levels were added on [[Xbox Live]] for ''Underworld''. In the first of these, ''Beneath the Ashes'', Lara explores dungeons beneath her manor, and she discovers the "Eitr Stone", which can control [[thrall]]s. The second level, ''Lara's Shadow'', features Lara's [[doppelgänger]] as the playable character.




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Beginning in 1999, a [[Tomb Raider (comics)|comic book series]] by [[Top Cow Productions]] tells another version of Lara's backstory in which both her parents and her fiancé (a character unique to the comic version) died in the Himalayan plane crash. In the series Lara encounters various characters from other Top Cow comics, most frequently [[Sara Pezzini]] of ''[[Witchblade]]''.
Beginning in 1999, a [[Tomb Raider (comics)|comic book series]] by [[Top Cow Productions]] tells another version of Lara's backstory in which both her parents and her fiancé (a character unique to the comic version) died in the Himalayan plane crash. In the series Lara encounters various characters from other Top Cow comics, most frequently [[Sara Pezzini]] of ''[[Witchblade]]''.


In 2001 Lara was brought to life by actress [[Angelina Jolie]] for the film ''[[Lara Croft: Tomb Raider|Tomb Raider]]''.<ref>{{cite web|url=http://www.imdb.com/title/tt0146316/ |title=Lara Croft: Tomb Raider (2001) |publisher=Imdb.com |date= |accessdate=2008-12-02}}</ref> The young Lara is portrayed by [[Rachel Appleton]]. The film follows Lara's race through [[Angkor Wat]] and [[Siberia]] to find the Triangle of Light, said to give its owner the power of God.<ref>{{cite web|url=http://www.imdb.com/title/tt0146316/plotsummary |title=Lara Croft: Tomb Raider (2001) - Plot summary |publisher=Imdb.com |date= |accessdate=2008-12-02}}</ref> For the film, Jolie performed all her own stunts.<ref>[[Lara Croft: Tomb Raider]] Video Extra Footage</ref>
In 2001 Lara was brought to life by actress [[Angelina Jolie]] for the film ''[[Lara Croft: Tomb Raider|Tomb Raider]]''.<ref>{{cite web|url=http://www.imdb.com/title/tt0146316/ |title=Lara Croft: Tomb Raider (2001) |publisher=Imdb.com |date= |accessdate=2008-12-02}}</ref> The young Lara is portrayed by Rachel Appleton. The film follows Lara's race through [[Angkor Wat]] and [[Siberia]] to find the Triangle of Light, said to give its owner the power of God.<ref>{{cite web|url=http://www.imdb.com/title/tt0146316/plotsummary |title=Lara Croft: Tomb Raider (2001) - Plot summary |publisher=Imdb.com |date= |accessdate=2008-12-02}}</ref> For the film, Jolie performed all her own stunts.<ref>[[Lara Croft: Tomb Raider]] Video Extra Footage</ref>


Jolie reprised the role in ''[[Lara Croft Tomb Raider: The Cradle of Life|The Cradle of Life]]'' (2003), in which [[MI6]] hires Lara to find [[Pandora's Box]]. She releases Terry Sheridan, a friend imprisoned in [[Kazakhstan]], who provides a romantic interest rare in the series.<ref>{{cite web|url=http://www.imdb.com/title/tt0325703/plotsummary |title=Lara Croft Tomb Raider: The Cradle of Life (2003) - Plot summary |publisher=Imdb.com |date= |accessdate=2008-12-02}}</ref> The film implies that Lara had served with the [[Royal Marines]], a detail hinted at in the first film, which shows her at the centre of a small military unit.<ref>{{cite web|url=http://www.tombraiderchronicles.com/trmovie2/press.html |title=The Cradle Of Life - Press Release |publisher=Tombraiderchronicles.com |date= |accessdate=2008-12-02}}</ref>
Jolie reprised the role in ''[[Lara Croft Tomb Raider: The Cradle of Life|The Cradle of Life]]'' (2003), in which [[MI6]] hires Lara to find [[Pandora's Box]]. She releases Terry Sheridan, a friend imprisoned in [[Kazakhstan]], who provides a romantic interest rare in the series.<ref>{{cite web|url=http://www.imdb.com/title/tt0325703/plotsummary |title=Lara Croft Tomb Raider: The Cradle of Life (2003) - Plot summary |publisher=Imdb.com |date= |accessdate=2008-12-02}}</ref> The film implies that Lara had served with the [[Royal Marines]], a detail hinted at in the first film, which shows her at the centre of a small military unit.<ref>{{cite web|url=http://www.tombraiderchronicles.com/trmovie2/press.html |title=The Cradle Of Life - Press Release |publisher=Tombraiderchronicles.com |date= |accessdate=2008-12-02}}</ref>

Revision as of 04:28, 25 August 2009

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Lara Croft
Tomb Raider series character
File:Lara Croft.png
Protagonist Lara Croft
First gameTomb Raider (1996)
Created byToby Gard

Lara Croft is a fictional character and the protagonist of Eidos Interactive's Tomb Raider video game series. Created by Toby Gard, the character has also appeared in comic books, novels and a series of animated short films, and has been played by Angelina Jolie in two feature films. In 2006, Lara was given a star on the Walk of Game,[1] and was recognised by Guinness World Records[2] as the "most successful human video game heroine."[3] In late 2008 MSN[4] named her as the third-most-iconic video game character after Mario and Sonic the Hedgehog.[5]

Lara is generally presented as a beautiful, intelligent, athletic, and somewhat reckless English archaeologist-adventurer who frequently ventures into ancient and hazardous tombs and ruins. In addition to traps and puzzles, Lara encounters rivals, gangsters, dangerous animals,[6] legendary creatures, and supernatural beings.[7]

Conception and design

When Toby Gard designed the settings for Tomb Raider he initially envisioned a male lead character with a whip and a hat. Core Design founder Jeremy Heath Smith characterized the design as derivative of Indiana Jones, and asked for more originality.[8] Knowing his male co-workers' preference for female game characters in Virtua Fighter,[9] he recast the character as a South American woman, Laura Cruz,[10] who evolved into Lara Croft after Core Design asked for a more "UK friendly" name; the name was selected from similar-sounding English names found in an English telephone directory.[8]

Toby Gard has claimed a desire to counter stereotypical female game characters, which he has characterized as "bimbos" or "dominatrix" types, while Lara was intended to be sexy "only because of her power".[11] Several concepts were considered and discarded, including a muscular sociopath,[10] a soldier or in "baggy trousers and crop tops" like singer Neneh Cherry.[12] While Lara's design was intended to be an exaggerated caricature of womanhood,[13] he attributed her improbable figure to a "slip of the mouse" in which he accidentally increased her character model's breasts to 250 percent of normal size instead of the intended 150 percent. Though he initially praised the marketing for the Tomb Raider series as "clever" for its focus on her breasts,[12] Gard later expressed disdain for the character's hypertrophy,[11] declaring: "I just wish ... they hadn't made her boobs so big."[14] In 2006, the design was modified to make her proportions less bizarre.[15]

Throughout the video game series, four actors have given voice to the character. After Shelley Blond voiced Lara Croft in the first Tomb Raider,[16] Core Design cast Judith Gibbins for the next two games because of her "upper-class accent with character" and "strong but sweet voice".[17] Jonell Elliott, who voiced the character through three more games, described the character as giving a positive image of a "strong female adventurer".[18] Keeley Hawes, who has voiced the character subsequently, described the character as "strong and powerful" with a distinct "edge".[19][20]

Physical appearance

Lara is depicted as an athletic woman of British descent, who has brown eyes and frequently keeps her long brown hair in a plait[21] or ponytail.[22]

The character's classic costume is a turquoise sleeveless shirt, light brown shorts, calf-high boots, long white socks, fingerless gloves, a backpack and a utility belt,[23] an outfit appearing in nearly every Tomb Raider game to date. Variations on this theme, such as camouflage pants and black or light-brown shirts,[24] have appeared in some games and she has worn a wet suit for a watery environment.[25] or trousers and a jacket for a colder area.[26]

Appearances

In video games

Lara Croft first appeared in the 1996 video game Tomb Raider, introduced in the manual as Lord Henshingly Croft's disinherited daughter, who has survived a Himalayan plane crash.[27] The game follows Lara's search for the "Atlantean Scion" artefact, and her encounter with an ancient ruler of Atlantis.[28] Tomb Raider II, released in 1997, centres around Lara's search for the Dagger of Xian, an artefact loosely based on Chinese mythology. During her search, Lara faces a cult obsessed with using the artefact's power to their own ends.[29] In Tomb Raider III Lara seeks ancient meteorite fragments which convey strange powers and became associated with various cultures' myths.[30]

In 1998 and 1999, three expansion packs were released that expanded the gameplay of the three video games. Tomb Raider: Unfinished Business (Tomb Raider Gold in North America), depicted Lara escaping the Great Pyramid and returning to Egypt. Tomb Raider II: The Golden Mask featured Lara searching for an artefact with the power of resurrection. In The Lost Artefact, Lara searches for the Hand of Rathmore, a fifth meteorite piece.

File:LaraAOD.jpg
Lara in Tomb Raider: The Angel of Darkness.

Tomb Raider: The Last Revelation, released in 1999, depicted Lara accompanying archaeologist Werner Von Croy to Cambodia and developing her interest in ancient civilisations.[31] Lara searches for artefacts associated with the god Horus so that she can defeat Set, who has possessed Von Croy.[32] That game contains an extra level, known as the "Times Exclusive Level", which has The Times of London hiring Lara to explore some passages under Tutankhamun's tomb.[33]

In Tomb Raider Chronicles, released in 2000, most of the game focuses on previously untold earlier adventures featuring Lara finding the Philosopher's Stone, the Spear of Destiny, helping in an exorcism and breaking into a building to steal an artefact. Von Croy searches for Lara, but her fate is left unresolved.[34]

In 2000 Lara first appeared on Tomb Raider on the handheld Game Boy Color game console in a game simply entitled . The story is unrelated to the original Tomb Raider and follows Lara's search for the Nightmare Stone.[35] Tomb Raider: Curse of the Sword (2001) sees Lara facing off against a cult which plans to use her body to revive a witch.[35] In Tomb Raider: The Prophecy (2002), Lara fights to defeat Teg-du-Bhorez, who is searching for three magical stones with the power to end the world.[36]

In the 2003 game, Tomb Raider: The Angel of Darkness, Lara appears alive and well, but the segment explaining her survival was cut from the final game. (Mike Resnik's novelization Tomb Raider: The Amulet of Power depicts Lara being rescued from beneath a collapsed pyramid.) While revolving around artefacts connected to the Nephilim and Lara's search for these after she is accused of murdering Von Croy, the game also introduced Kurtis Trent, the first playable character (other than Lara) in the series.[37]

Tomb Raider: Legend (2006) does not use the backstory provided in the original game's instruction manual, and even contradicts it.

Several flashback sequences depict a nine-year-old Lara (voiced by Charlotte Asprey) surviving a plane crash in Nepal with her mother, Amelia Croft. Amelia disappears after reprising the Arthurian legend by pulling a sword from a stone; the entire game deals with Lara's search for an Arthurian artefact.[28] Surviving a journey to Kathmandu, she contacts her father (now named Richard, not Henshingly, Croft) and grows up in the care of her archaeologist father. At 18, Lara inherits the Croft estates along with the title "Countess of Abbingdon."[38]

Tomb Raider: Anniversary, a 2007 remake of the first game in the series, changes the original story for consistency with Lara's backstory in Legend. Anniversary implies that Lara had searched for the Atlantean Scion, which her father believed to hold clues about Amelia's disappearance.[39]

For Tomb Raider: Underworld (2008), Lara's movements were based on those of Olympic gymnast and stuntwoman Heidi Moneymaker recorded through motion capture techniques.[40] Lara is searching for Thor's hammer, Mjöllnir, and acquires Thor's gauntlets, belt and hammer whilst attempting to enter Helheim in search of her mother.[41]

In 2009, two downloadable levels were added on Xbox Live for Underworld. In the first of these, Beneath the Ashes, Lara explores dungeons beneath her manor, and she discovers the "Eitr Stone", which can control thralls. The second level, Lara's Shadow, features Lara's doppelgänger as the playable character.


In film and printed adaptations

File:Screen44AJLC.jpg
Angelina Jolie as Lara Croft.

Beginning in 1999, a comic book series by Top Cow Productions tells another version of Lara's backstory in which both her parents and her fiancé (a character unique to the comic version) died in the Himalayan plane crash. In the series Lara encounters various characters from other Top Cow comics, most frequently Sara Pezzini of Witchblade.

In 2001 Lara was brought to life by actress Angelina Jolie for the film Tomb Raider.[42] The young Lara is portrayed by Rachel Appleton. The film follows Lara's race through Angkor Wat and Siberia to find the Triangle of Light, said to give its owner the power of God.[43] For the film, Jolie performed all her own stunts.[44]

Jolie reprised the role in The Cradle of Life (2003), in which MI6 hires Lara to find Pandora's Box. She releases Terry Sheridan, a friend imprisoned in Kazakhstan, who provides a romantic interest rare in the series.[45] The film implies that Lara had served with the Royal Marines, a detail hinted at in the first film, which shows her at the centre of a small military unit.[46]

Angelina Jolie has expressed interest in portraying the character in a possible third film.[47]

In 2007, Lara appeared in the Re\Visioned: Tomb Raider Animated Series, a series of short animated films created for GameTap TV. Lara was voiced by Minnie Driver in all ten episodes.[48]

Cultural impact

Promotion and merchandising

Several models have been hired to portray Lara Croft at various publicity events and promotions, including Nathalie Cook, Rhona Mitra, Nell McAndrew and Alison Carroll.[49] In 1999, while still portraying the character, McAndrew posed nude for Playboy, and the magazine use the Tomb Raider trademarks to promote the issue without permission. After Eidos sued, all references to Tomb Raider were removed from future copies of the issue and McAndrew was fired.[8]

Various dolls and models have been released of the character. Figures of Lara Croft from the first[50] and second[51] Tomb Raider films, and as she appears in Tomb Raider: Legend, have been released.[52]

Merchandise — from pens, wallets, mobile phone covers and holders, mouse mats and playing cards[53] to books[54] and chocolate bars[54] — has been produced to capitalize on the Lara Croft image.

Critical reception

Lara Croft is considered by critics and fans alike as one of the most significant game characters in popular culture,[55] and the most famous female video-game character.[2]

Lara appeared in many "Lucozade" advertisements during the late '90s,[56] and was the cover girl for style magazine The Face in 1997.[55] Writer Douglas Coupland dedicated his book, called Lara's Book, to her; the work analysis her effect on pop culture.[57]

Lara made a guest appearance during U2's PopMart Tour[58] and appeared in a music video by the German punk band Die Ärzte.[59] She has also been featured in SEAT car commercials,[60] and three G4 commercials.[61] In all of these appearances, Lara was represented by computer animation. Lara also appeared in a Visa commercial which featured a live-action Lara, portrayed by Sofia Vergara, interacting with her in-game counterpart.[62]

Lara is the subject of a song, "Amami Lara" (Love me Lara) by the Italian songwriter Eugenio Finardi. The song was presented during the 1999 edition of the Festival della canzone italiana in Sanremo.[63][64]

"Playstation: The Official Magazine" described Lara as a "Comeback Queen" after the good reception of Tomb Raider: Legend after the previous game (Tomb Raider: The Angel of Darkness) was panned by critics.[65] "MSN Gadgets" described Lara as "Gaming's most Important Leading Lady"[66] and gaming site "Ugo" listed her as number 1 one their list of the "Top 11" of female game characters.[67]

The first two sequels of the series portray the character as being increasingly bloodthirsty and occasionally as not having the option to avoid lethal force against "human" characters. Tomb Raider III was heavily criticised for showing Lara fighting security guards and military police officers.[68] To "address" this issue, Anniversary added a subplot where Lara supposedly felt guilty when she killed for the first time, with Toby Gard stating: "We wanted to make Lara's first kill more meaningful".[69] IGN editor Colin Moriarty has stated that while she began as an intelligent and strong female character, her games grew bland and she became more like a virtual blow-up doll.[70]

See also

References

  1. ^ "2006 Walk of Game Inductees". Retrieved 2007-08-29.
  2. ^ a b Lara Croft, Record Breaker
  3. ^ Guy Cocker (2006-04-07). "Lara Croft earns Guinness World Record". GameSpot. Retrieved 2007-08-30.
  4. ^ http://img115.imageshack.us/img115/9826/pollkq7.jpg
  5. ^ Top 10 iconic game characters
  6. ^ http://i156.photobucket.com/albums/t35/nabeel47/pu15_09--screenshot_viewer_medium.jpg
  7. ^ http://wikiraider.com/images/1/12/Fluffy.jpg
  8. ^ a b c Toby Gard, Jeremy Heath Smith, Ian Livingstone (interviews); Keeley Hawes (narrator) (2007). Unlock the Past: A Retrospective Tomb Raider Documentary (Tomb Raider Anniversary Bonus DVD). Eidos Interactive / GameTap. Also known as Ten Years of Tomb Raider: A GameTap Retrospective
  9. ^ Howson, Greg. "Lara's creator speaks". Guardian. Retrieved 2008-12-02.
  10. ^ a b McLaughlin, Rus (2008-02-29). "IGN Presents: The History of Tomb Raider". IGN. Retrieved 2009-07-23.
  11. ^ a b Robin Yang. "The Man Behind Lara". Gamedaily. Retrieved 2007-07-09.
  12. ^ a b Gard, Toby (JUNE 5, 1997). "Lara hit in The Face: Interview with Toby Gard". The Croft Times (Interview). Interviewed by The Face. Retrieved 2009-06-21. {{cite interview}}: Check date values in: |date= (help)
  13. ^ Gibbon, Dave (2001-06-28). "Q&A: The Man Who Made Lara". BBC News. BBC. Retrieved 2009-07-23.
  14. ^ Leonard, Mike. "Closer Look: Lara Croft Tomb Raider: Legend". AllXbox. Archived from the original on 2008-01-01. Retrieved 2007-07-09.
  15. ^ "Lara's curves reduced to appeal to female gamers". Smh.com.au. 2005-05-21. Retrieved 2008-12-02.
  16. ^ "Evolution of Lara Croft - Shelley Blond - The Voice of Lara Croft". Tombraiderchronicles.com. Retrieved 2008-12-02.
  17. ^ Rob Chaytor, "Tomb Raider Heroine is Really Single Mum of 36" in The Mirror, Nov. 16, 1998. Retrieved 2008-12-02.
  18. ^ "Exclusive Interview with Jonell Elliott". Tomb Raider Chronicles. Retrieved 2009-07-23.
  19. ^ Keeley Hawes, the Voice of Lara Croft. Retrieved 2008-12-02.
  20. ^ Keeley Hawes reprises Lara Croft gig. Retrieved 2008-12-02,
  21. ^ An image showing Lara's plait
  22. ^ [http://www.tombraiderchronicles.com/i/go_underworld_3396.jpg An image showing Lara's ponytail
  23. ^ Lara's "classic" outfit
  24. ^ http://wikiraider.com/images/1/13/Legendbasic.jpg
  25. ^ http://wikiraider.com/images/3/3b/Divingsuit.jpg
  26. ^ http://wikiraider.com/images/2/2b/Antarcticaoutfit.jpg
  27. ^ Tomb Raider game manual, Retrieved 2009-08-21.
  28. ^ a b Core Design (November 1996). Tomb Raider. Eidos Interactive. Cite error: The named reference "tr1" was defined multiple times with different content (see the help page).
  29. ^ Tomb Raider II game information. Retrieved 2008-12-02.
  30. ^ Tomb Raider III game information. Retrieved 2008-12-02.
  31. ^ Tomb Raider: The Last Revelation game manual
  32. ^ Core Design (November 1999). Tomb Raider: The Last Revelation. Eidos Interactive.
  33. ^ "The Times - Exclusive Tomb Raider Level Walkthrough and Game Guide". Tombraiderchronicles.com. Retrieved 2008-12-02.
  34. ^ Tomb Raider Chronicles game tnformation. Retrieved 2008-12-02.
  35. ^ a b Tomb Raider: the Prophecy on Game Boy Advance. Retrieved 2008-12-02.
  36. ^ Stellalune, Tomb Raider for Nintendo DS, Game Boy Color & Game Boy Advance. Retrieved 2008-12-02.
  37. ^ Angel of Darkness, press release. Retrieved 2008-12-02]
  38. ^ "Legend" game manual. Retrieved 2009-08-21.
  39. ^ "Anniversary" press release. Retrieved 2008-12-02.
  40. ^ "New tomb raider underworld details". 2008-01-18. Retrieved 2008-02-11.
  41. ^ Crystal Dynamics (November 2008). Tomb Raider: Underworld. Eidos Interactive.
  42. ^ "Lara Croft: Tomb Raider (2001)". Imdb.com. Retrieved 2008-12-02.
  43. ^ "Lara Croft: Tomb Raider (2001) - Plot summary". Imdb.com. Retrieved 2008-12-02.
  44. ^ Lara Croft: Tomb Raider Video Extra Footage
  45. ^ "Lara Croft Tomb Raider: The Cradle of Life (2003) - Plot summary". Imdb.com. Retrieved 2008-12-02.
  46. ^ "The Cradle Of Life - Press Release". Tombraiderchronicles.com. Retrieved 2008-12-02.
  47. ^ Action Stations for Third Tomb Movie. Retrieved 2008-12-02.
  48. ^ Minnie Driver to voice Lara Croft in Re\Visioned
  49. ^ Schedeen, Jesse (2008-08-28). "The Man Looks of Lara Croft - Live Action". IGN. Retrieved 2009-07-23.
  50. ^ searchamateur.com
  51. ^ Lara in wetsuit image
  52. ^ [1]
  53. ^ Lara Croft merchandise
  54. ^ a b [2]. Retrieved 2008-12-02.
  55. ^ a b Lara Croft: Feminist Icon or Cyberbimbo? On the Limits of Textual Analysis
  56. ^ Extinct Beverage: Lucozade
  57. ^ "Douglas Coupland: Lara’s Book Lara Croft And The Tomb Raider Phenomenon", Spike Magazine.
  58. ^ "Lara With U2". The Croft Times. 1997-09-21. Retrieved 2007-10-03. {{cite web}}: External link in |publisher= (help)[dead link]
  59. ^ Tomb Raider Anniversary - 10 years of Tomb Raider and Lara Croft
  60. ^ "Lara Croft TV - Show Reel". Lara Croft TV. Retrieved 2007-10-03. {{cite web}}: External link in |publisher= (help) - SEAT commercials are towards the bottom of the list
  61. ^ "Lara Croft TV - G4 Network". Lara Croft TV. Retrieved 2007-10-03. {{cite web}}: External link in |publisher= (help)[dead link]
  62. ^ "Animal Logic: Digitising Lara Croft - Visa 'Monster Chase'". Tomb Raider Chronicles. Retrieved 2007-10-03. {{cite web}}: External link in |publisher= (help)
  63. ^ "Lara at the Sanremo Festival". The Croft Times. 1999-02-21. Archived from the original on 2003-06-13. Retrieved 2007-10-02.
  64. ^ Festival di Sanremo 1999
  65. ^ Jan 2006 edition of "Playstation: The Ofiicial Magazine"
  66. ^ 3. Lara Croft - Features | Galleries | Technology | Gadgets - MSN Tech & Gadgets UK
  67. ^ Lara Croft - Top 11 Girls of Gaming | UGO.com
  68. ^ Tomb Raiders Traveler's [sic] Guide: Editorial
  69. ^ Tomb Raider: Anniversary game commentary
  70. ^ "Wednesday 10: Video Game Characters That Should Die". IGN. 2009-02-18. Retrieved 2009-08-07.

External links