Jump to content

Mega Man: Dr. Wily's Revenge: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
Glai (talk | contribs)
FluffyPug (talk | contribs)
rv some header infor
Line 19: Line 19:
''Mega Man: Dr. Wily's Revenge'' is an [[action game|action]] and [[platform game]] in same vein as the [[Nintendo Entertainment System]] (NES) ''Mega Man'' games. The player is tasked with completing a series of four stages in any order desired. Beating a stage's boss will earn the player a special "Master Weapon" that can be selected and used throughout the rest of the game. ''Mega Man: Dr. Wily's Revenge'' specifically takes components of the [[Mega Man (video game)|original ''Mega Man'']] and ''[[Mega Man 2]]'', including their enemies, stages, and Robot Masters.
''Mega Man: Dr. Wily's Revenge'' is an [[action game|action]] and [[platform game]] in same vein as the [[Nintendo Entertainment System]] (NES) ''Mega Man'' games. The player is tasked with completing a series of four stages in any order desired. Beating a stage's boss will earn the player a special "Master Weapon" that can be selected and used throughout the rest of the game. ''Mega Man: Dr. Wily's Revenge'' specifically takes components of the [[Mega Man (video game)|original ''Mega Man'']] and ''[[Mega Man 2]]'', including their enemies, stages, and Robot Masters.


According to series artist [[Keiji Inafune]], ''Mega Man: Dr. Wily's Revenge'' was the first ''Mega Man'' game to be [[outsourcing|outsourced]] to a company separate from Capcom. Critical reception for the game has been favorable, with many sources denoting it as a competent, portable version of the popular NES series. ''Mega Man: Dr. Wily's Revenge'' was a best-seller and spawned four sequels of its own on the Game Boy, many of which follow its trend of reusing elements from their home console counterparts.
According to series artist [[Keiji Inafune]], ''Mega Man: Dr. Wily's Revenge'' was the first ''Mega Man'' game to be [[outsourcing|outsourced]] to a company separate from Capcom. Critical reception for the game has been favorable, with many sources denoting it as a competent, portable version of the popular NES series. ''Mega Man: Dr. Wily's Revenge'' was a best-seller and spawned four sequels of its own on the Game Boy, many of which follow its trend of reusing elements from their home console counterparts. Both the North American version of ''Mega Man: Dr. Wily's Revenge'' and the [[Mega Man (DOS game)|original DOS ''Mega Man'' game]] share the same cover art. Instead of being an all new illustration, the artwork is a simple touch-up of ''[[Mega Man 3]]''<nowiki>'</nowiki>s boxart. However, the surrounding landscape and robot masters have been cropped out of the picture.<ref>{{cite web | author=Elston, Brett | date=June 30, 2008 | title=The ultimate Mega Man retrospective | url=http://www.gamesradar.com/f/the-ultimate-mega-man-retrospective/a-2008062794557758069/p-2 | publisher=[[GamesRadar]] | accessdate=2011-01-29}}</ref>


==Plot==
==Plot==

Revision as of 14:25, 21 February 2011

Mega Man: Dr. Wily's Revenge
Mega Man: Dr. Wily's Revenge
North American cover art
Developer(s)Capcom
Producer(s)Tokuro Fujiwara
Artist(s)Keiji Inafune
SeriesMega Man
Platform(s)Game Boy
Genre(s)Action
platform
Mode(s)Single-player

Mega Man: Dr. Wily's Revenge, known as Template:Nihongo title in Japan, is a video game by Capcom for the Nintendo Game Boy. It is the first game in the handheld subseries of the Mega Man franchise. It was first released in Japan on July 26, 1991 and was localized in North America that December and in Europe the following year. The game continues the adventures of the android hero Mega Man as he once again confronts the evil Dr. Wily, who has recently dispatched his revived "Robot Masters" and a new "Mega Man Killer" named Enker.

Mega Man: Dr. Wily's Revenge is an action and platform game in same vein as the Nintendo Entertainment System (NES) Mega Man games. The player is tasked with completing a series of four stages in any order desired. Beating a stage's boss will earn the player a special "Master Weapon" that can be selected and used throughout the rest of the game. Mega Man: Dr. Wily's Revenge specifically takes components of the original Mega Man and Mega Man 2, including their enemies, stages, and Robot Masters.

According to series artist Keiji Inafune, Mega Man: Dr. Wily's Revenge was the first Mega Man game to be outsourced to a company separate from Capcom. Critical reception for the game has been favorable, with many sources denoting it as a competent, portable version of the popular NES series. Mega Man: Dr. Wily's Revenge was a best-seller and spawned four sequels of its own on the Game Boy, many of which follow its trend of reusing elements from their home console counterparts. Both the North American version of Mega Man: Dr. Wily's Revenge and the original DOS Mega Man game share the same cover art. Instead of being an all new illustration, the artwork is a simple touch-up of Mega Man 3's boxart. However, the surrounding landscape and robot masters have been cropped out of the picture.[3]

Plot

Mega Man: Dr. Wily's Revenge tells the story of Dr. Wily returning and sending old "Robot Masters" to contend with the hero Mega Man.[1][4] After defeating four of them, Mega Man heads to Wily's fortress and deals with the remaining four more Robot Masters. The protagonist then battles a new robot designed solely for destroying him, the "Mega Man Killer" Enker.[5] Mega Man defeats Enker, obtains his Mirror Buster weapon, and travels to Dr. Wily's "Space Node" to put a stop to the mad scientist once again.[6]

Gameplay

The game recycles many elements from both Mega Man and Mega Man 2.

Mega Man: Dr. Wily's Revenge is an action platformer that shares many similarities with its NES counterparts. The player, as Mega Man, is able to choose among four stages to complete in whatever order desired.[4][6] Each stage contains various enemies and obstacles to overcome such as bottomless pits and spikes. Mega Man's primary weapon is an arm cannon that has unlimited ammunition. Fallen enemies typically drop items that replenish Mega Man's health or special power ammunition, but may also drop extra lives. At the end of each stage is a boss battle with a Robot Master, and defeating it earns the player its special weapon.[4][6][7]

The game reuses Robot Masters from the NES versions of the Mega Man series. The initial four stages and bosses (Cut Man, Ice Man, Fire Man, and Elec Man) come from the original Mega Man. Once the player completes these stages and travels through Wily's Fortress, four more Robot Masters (Quick Man, Bubble Man, Flash Man, and Heat Man), each taken from Mega Man 2, must be fought in order to progress.[7][8][9] Although they do not have their own stages, Mega Man earns their special weapons.[6] A password system allows the player to return to the game after any or all of the first four stages are complete.[4]

Development

According to series artist and producer Keiji Inafune, Mega Man: Dr. Wily's Revenge was the first Mega Man game to be outsourced. He felt the game turned out well because the project's leader was a "huge Mega Man fan" who appeared to understand the games better than some of Capcom's own people.[1] Because he thought much of his artwork from the original Mega Man was not aging well, Inafune redrew many of his old illustrations to be used for the game's enemy character sprites.[1] Beginning with Mega Man 2 for the NES, Capcom began accepting boss ideas from fans. It was not until Mega Man: Dr. Wily's Revenge that Inafune was able to design a boss character from scratch.[10] To keep with the musical motif of naming characters, the new character Enker was named after the Japanese genre enka.[1]

Reception and legacy

General critical reception for Mega Man: Dr. Wily's Revenge has above average. Craig Skistimas of ScrewAttack, Colin Williamson of Allgame, Bob Strauss of Entertainment Weekly, and the Electronic Gaming Monthly review panel all noted the game to retain similar qualities as NES entries in the series.[9][11][12][14] Strauss proclaimed, "What makes this game especially attractive to adults is that you can begin your quest on any one of four stages, thus avoiding that linear, start-over-again-from-scratch quality that only 12-year-olds find hypnotic."[14] Reviewers have also commented on the game's high challenge level. Skistimas stated that certain parts of the game simply require one to have played before in order to succeed.[9] Willaimson exclaimed that the game is "freakin' HARD" due to its "pixel-perfect jumps", the "sheer number of attackers and flying bullets", and a lack of checkpoints within each stage.[11] The readers of GamePro voted Dr. Wily's Revenge the best handheld game of 1991.[15] Nintendo Power magazine readers voted it the fifth-best Game Boy game of that year.[13] In a 2007 retrospective of the franchise, Jeremy Parrish of 1UP.com found the game acceptable for its original release, but that it "hasn't really held up".[16]

Dr. Wily's Revenge was released under the North American Nintendo Player's Choice best-seller label in 1996.[17] In Japan, the game was made available on the Nintendo Power cartridge service on March 13, 2001.[18] The game was followed by four sequels on the Game Boy, of which the first three similarly recycle content from the NES games.[16] Capcom had planned to release a full-color compilation of these five games with additional content on the Game Boy Advance in 2004, but it was cancelled.[19][20] The character Enker, who debuted in Dr. Wily's Revenge, would later appear as a boss in Mega Man V and as a playable character in the Super Nintendo Entertainment System game Mega Man Soccer.[21][22] Enker's Dr. Wily's Revenge level is available as a downloadable stage in Mega Man 10, with Enker making an appearance as the level's boss.[21]

References

  1. ^ a b c d e Mega Man: Official Complete Works. Udon Entertainment. January 6, 2010. pp. 64–5. ISBN 978-1-89737-679-9.
  2. ^ "Game Boy (original) Games" (PDF). Nintendo. Retrieved 2010-10-17.
  3. ^ Elston, Brett (June 30, 2008). "The ultimate Mega Man retrospective". GamesRadar. Retrieved 2011-01-29.
  4. ^ a b c d Capcom, ed. (1991). Mega Man: Dr. Wily's Revenge Instruction Booklet. Santa Clara, CA: Capcom Entertainment, Inc. pp. 6–12. DMG-RW-USA. {{cite book}}: Unknown parameter |month= ignored (help)
  5. ^ Mega Man: Robot Master Field Guide. Udon Entertainment. April 12, 2011. p. 39. ISBN 978-1-92677-819-8.
  6. ^ a b c d "Mega Man: Dr. Wily's Revenge". Nintendo Power (27). Redmond, Washington: Nintendo of America: pp. 52–7. August 1991. {{cite journal}}: |pages= has extra text (help)
  7. ^ a b "Game Boy ProView: Mega Man". GamePro (19). Infotainment World, Inc.: p. 78 February 1991. {{cite journal}}: |page= has extra text (help)
  8. ^ Nutt, Christian and Speer, Justin. "The History of Mega Man". GameSpot. Retrieved 2010-04-17.{{cite web}}: CS1 maint: multiple names: authors list (link)
  9. ^ a b c Skistimas, Craig (April 10, 2008). "ScrewAttack Video Game Vault: Mega Man in Dr. Wily's Revenge". GameTrailers. Retrieved 2011-01-29.
  10. ^ Niizumi, Hirohiko (September 23, 2007). "TGS '07: Mega Man celebrates 20th anniversary". GameSpot. Retrieved 2011-01-29.
  11. ^ a b c Williamson, Colin (1998). "Mega Man: Dr. Wily's Revenge - Review". Allgame. Retrieved 2011-01-29.
  12. ^ a b "Review Crew: Megaman". Electronic Gaming Monthly (25). Ziff Davis: p. 26. August 1991. {{cite journal}}: |page= has extra text (help)
  13. ^ a b "Mega Man: Dr. Wily's Revenge". Nintendo Power (27). Redmond, Washington: Nintendo of America: p. 69. August 1991. {{cite journal}}: |page= has extra text (help) Cite error: The named reference "nprev" was defined multiple times with different content (see the help page).
  14. ^ a b Strauss, Bob (November 1, 1991). "Mega Man: Dr. Wily's Revenge". Entertainment Weekly. Retrieved 2009-12-08.
  15. ^ "GamePro Magazine Announces Reader's Choice Awards for Best Video Games of 1991". PR Newswire. United Newspapers. January 9, 1992. Retrieved 2010-02-14.
  16. ^ a b Parish, Jeremy (May 10, 2007). "The Mega Man Series Roundup". 1UP.com . Retrieved 2010-04-10.
  17. ^ "Pick of the Paks: They're Back". Nintendo Power (88). Redmond, Washington: Nintendo of America: p. 79. September 1996. {{cite journal}}: |page= has extra text (help)
  18. ^ "ゲームボーイ用のアクション系ソフト:4" (in Japanese). Nintendo. Retrieved 2010-06-03.
  19. ^ IGN staff (February 4, 2004). "Mega Man Mania Change". IGN. Retrieved 2010-06-01.
  20. ^ "Mega Man Anniversary Collection Cancelled". N-Sider. January 26, 2006. Retrieved 2011-01-29.
  21. ^ a b Moriarty, Colin (April 6, 2010). "Mega Man 10 DLC Goes Online". IGN. Retrieved 2010-04-25.
  22. ^ Holmes, Jonathan (March 22, 2010). "Mega Man 10 DLC brings the Mega Man Killers". Destructoid. Retrieved 2011-01-29.