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==Story==
==Story==
Tex Murphy is hired by business mogul Marshall Alexander, founder of TerraForm Corporation, to locate his missing daughter, Alexa. As in the first game, Tex travels between destinations and interrogates characters associated with the subject such as Alexander's attorney, his wife, and Alexa's roommate and business partners. Interrogations are menu-based and dialogues open up additional destinations and dialogue options. The investigation will reveal to Tex that the girl's disappearance is linked with an item in Alexander's possession.
Tex Murphy is hired by business mogul Marshall Alexander, founder of TerraForm Corporation, to locate his missing daughter, Alexis. As in the first game, Tex travels between destinations and interrogates characters associated with the subject such as Alexander's attorney, his wife, and Alexis's roommate and business partners. Interrogations are menu-based and dialogues open up additional destinations and dialogue options. The investigation will reveal to Tex that the girl's disappearance is linked with an item in Alexander's possession.


Alexa will be traced on planet Mars, whose exploitation is mostly owned by Alexander's company. Tex will find out that Alexander was actually Collier Stanton, a scientist and explorer of Mars, infamous for killing mutant colonists to obtain the "Oracle Stone". With this stone, Alexander foresaw the future and read antagonists' minds and built his corporate empire. Alexa's good will was used to lure her into stealing the Stone and bring it to Mars, only to fall into the hands of Thomas Dangerfield, the original discoverer of the Stone.
Alexis will be traced on planet Mars, whose exploitation is mostly owned by Alexander's company. Tex will find out that Alexander was actually Collier Stanton, a scientist and explorer of Mars, infamous for killing mutant colonists to obtain the "Oracle Stone". With this stone, Alexander foresaw the future and read antagonists' minds and built his corporate empire. Alexis's good will was used to lure her into stealing the Stone and bring it to Mars, only to fall into the hands of Thomas Dangerfield, the original discoverer of the Stone.


==Reception==
==Reception==

Revision as of 23:09, 21 April 2012

Martian Memorandum
File:Martian Memorandum cover.jpg
Developer(s)Access Software
Publisher(s)Access Software
Designer(s)Chris Jones
SeriesTex Murphy
Platform(s)DOS
Release1991
Genre(s)Adventure
Mode(s)Single-player

Martian Memorandum is a dystopian cyberpunk/noir PC adventure game that was originally released in 1991 for PC. It was developed and published by Access Software.

Technical details

It is notable for its increased use of digitized human voices and digital "video" of human actors, playable even through a PC's internal speaker. The game play style is based on interrogations, gathering information which "unlocks" new destinations and interrogation options. The largest part of the game is in the point-and-click adventure game style.

Continuity

The game is the second in the series of Tex Murphy mysteries; its immediate sequel is Under a Killing Moon. The game is set in 2039, several years after Mean Streets.

The character of Larry Hammond, who appeared in Mean Streets, returns to this game, giving information to the player. Lowell Percival who is introduced here, also appears in Killing Moon.

Story

Tex Murphy is hired by business mogul Marshall Alexander, founder of TerraForm Corporation, to locate his missing daughter, Alexis. As in the first game, Tex travels between destinations and interrogates characters associated with the subject such as Alexander's attorney, his wife, and Alexis's roommate and business partners. Interrogations are menu-based and dialogues open up additional destinations and dialogue options. The investigation will reveal to Tex that the girl's disappearance is linked with an item in Alexander's possession.

Alexis will be traced on planet Mars, whose exploitation is mostly owned by Alexander's company. Tex will find out that Alexander was actually Collier Stanton, a scientist and explorer of Mars, infamous for killing mutant colonists to obtain the "Oracle Stone". With this stone, Alexander foresaw the future and read antagonists' minds and built his corporate empire. Alexis's good will was used to lure her into stealing the Stone and bring it to Mars, only to fall into the hands of Thomas Dangerfield, the original discoverer of the Stone.

Reception

The game was reviewed in 1992 in Dragon #177 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 3 out of 5 stars.[1]

References

  1. ^ Lesser, Hartley, Patricia, and Kirk (January 1992). "The Role of Computers". Dragon (177): 57–66.{{cite journal}}: CS1 maint: multiple names: authors list (link)

External links