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{{WikiProject Video games|class=Stub|importance=low}}
{{WikiProject Video games|class=Stub|importance=low}}

== "This is the first crossover game between three companies" ==

Not exactly true. Strictly speaking, for instance, Super Smash Bros Brawl had both Sonic and Snake, which means it's a crossover between Nintendo, Sega, and Konami. Cross Edge was a crossover between Namco, Capcom, Nippon Ichi (makers of Disgaea), and Gust Corporation (owned by Tecmo Koei). DreamMix TV World Fighters had characters from Konami, Hudson Soft, and Takara (toy company, owner of the Transformers brand, now Takara Tomy after merger). Cross Edge is the most important of these, since it's in Namco's X series, and thus it isn't even the first of these to be between more than two companies.

Revision as of 03:17, 31 May 2012

WikiProject iconVideo games Stub‑class Low‑importance
WikiProject iconThis article is within the scope of WikiProject Video games, a collaborative effort to improve the coverage of video games on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.
StubThis article has been rated as Stub-class on the project's quality scale.
LowThis article has been rated as Low-importance on the project's importance scale.
Summary of Video games WikiProject open tasks:

"This is the first crossover game between three companies"

Not exactly true. Strictly speaking, for instance, Super Smash Bros Brawl had both Sonic and Snake, which means it's a crossover between Nintendo, Sega, and Konami. Cross Edge was a crossover between Namco, Capcom, Nippon Ichi (makers of Disgaea), and Gust Corporation (owned by Tecmo Koei). DreamMix TV World Fighters had characters from Konami, Hudson Soft, and Takara (toy company, owner of the Transformers brand, now Takara Tomy after merger). Cross Edge is the most important of these, since it's in Namco's X series, and thus it isn't even the first of these to be between more than two companies.