Jump to content

Mobile app: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
Reword per talk and title policy, alphabetized sections
Crysb (talk | contribs)
add reference to app-phones
Line 3: Line 3:
A '''mobile application''' (or '''mobile app'''), is a [[application software|software application]] designed to run on [[smartphone]]s, [[tablet computer]]s and other mobile devices. They are available through application distribution platforms, which are typically operated by the owner of the [[mobile operating system]], such as the Apple [[App Store (iOS)|App Store]], [[Google Play]], [[Windows Phone Marketplace]] and [[BlackBerry App World]]. Some apps are free, and others have a price. Usually they are downloaded from the platform to a target device such as an [[iPhone]], [[BlackBerry]], [[Android (operating system)|Android]] phone or [[Windows Phone 7]], but sometimes they can be downloaded to less mobile computers such as [[laptop]]s or [[desktop computer|desktops]]. For apps with a price, generally a percentage, 20-30%, goes to the distribution provider (such as [[iTunes]]), and the rest goes to the producer of the app.<ref>{{cite web |url=http://venturebeat.com/2008/06/11/analyst-theres-a-great-future-in-iphone-apps/ |title=Analyst: There’s a great future in iPhone apps |last=Siegler |first=MG |work=Venture Beat |date=June 11, 2008}}</ref>
A '''mobile application''' (or '''mobile app'''), is a [[application software|software application]] designed to run on [[smartphone]]s, [[tablet computer]]s and other mobile devices. They are available through application distribution platforms, which are typically operated by the owner of the [[mobile operating system]], such as the Apple [[App Store (iOS)|App Store]], [[Google Play]], [[Windows Phone Marketplace]] and [[BlackBerry App World]]. Some apps are free, and others have a price. Usually they are downloaded from the platform to a target device such as an [[iPhone]], [[BlackBerry]], [[Android (operating system)|Android]] phone or [[Windows Phone 7]], but sometimes they can be downloaded to less mobile computers such as [[laptop]]s or [[desktop computer|desktops]]. For apps with a price, generally a percentage, 20-30%, goes to the distribution provider (such as [[iTunes]]), and the rest goes to the producer of the app.<ref>{{cite web |url=http://venturebeat.com/2008/06/11/analyst-theres-a-great-future-in-iphone-apps/ |title=Analyst: There’s a great future in iPhone apps |last=Siegler |first=MG |work=Venture Beat |date=June 11, 2008}}</ref>


The term "app" has become popular, and in 2010 was listed as "[[Word of the Year]]" by the [[American Dialect Society]].<ref>{{cite web|url=http://www.americandialect.org/app-voted-2010-word-of-the-year-by-the-american-dialect-society-updated |title=» “App” voted 2010 word of the year by the American Dialect Society (UPDATED) American Dialect Society |publisher=Americandialect.org |date=2011-01-08 |accessdate=2012-01-28}}</ref>
The term "app" has become popular, and in 2010 was listed as "[[Word of the Year]]" by the [[American Dialect Society]].<ref>{{cite web|url=http://www.americandialect.org/app-voted-2010-word-of-the-year-by-the-american-dialect-society-updated |title=» “App” voted 2010 word of the year by the American Dialect Society (UPDATED) American Dialect Society |publisher=Americandialect.org |date=2011-01-08 |accessdate=2012-01-28}}</ref> Technologist [[Michael J. Saylor|Michael Saylor]] has referred to the newer mobile app enabled [[smartphone]]s as "app-phones" for their distinction from the earlier smartphone models. He states that these app-phones can support many applications and programming languages and should be considered computers first, and phones second.<ref>{{cite book |title=The Mobile Wave: How Mobile Intelligence Will Change Everything |last=Saylor |first=Michael |year=2012 |publisher=Perseus Books/Vanguard Press |isbn=978-1593157203 |pages=304}}</ref>


Mobile apps were originally intended for productivity: email, [[electronic calendar|calendar]] and contact databases, but public demand caused rapid expansion into other areas such as [[mobile games]], factory automation, [[GPS]] and [[location-based services]], [[Mobile banking|banking]], order-tracking, and ticket purchases. This in turn created a large subculture of different online magazines to review these new mobile applications.<ref>{{cite web|url=http://www.game-apps.co/ |title=Game Apps |publisher=Game-apps.co |date= |accessdate=2012-01-28}}</ref> This was due to the large amount of apps in the apps store which made internal navigation more difficult.
Mobile apps were originally intended for productivity: email, [[electronic calendar|calendar]] and contact databases, but public demand caused rapid expansion into other areas such as [[mobile games]], factory automation, [[GPS]] and [[location-based services]], [[Mobile banking|banking]], order-tracking, and ticket purchases. This in turn created a large subculture of different online magazines to review these new mobile applications.<ref>{{cite web|url=http://www.game-apps.co/ |title=Game Apps |publisher=Game-apps.co |date= |accessdate=2012-01-28}}</ref> This was due to the large amount of apps in the apps store which made internal navigation more difficult.

Revision as of 14:00, 12 June 2012

A mobile application (or mobile app), is a software application designed to run on smartphones, tablet computers and other mobile devices. They are available through application distribution platforms, which are typically operated by the owner of the mobile operating system, such as the Apple App Store, Google Play, Windows Phone Marketplace and BlackBerry App World. Some apps are free, and others have a price. Usually they are downloaded from the platform to a target device such as an iPhone, BlackBerry, Android phone or Windows Phone 7, but sometimes they can be downloaded to less mobile computers such as laptops or desktops. For apps with a price, generally a percentage, 20-30%, goes to the distribution provider (such as iTunes), and the rest goes to the producer of the app.[1]

The term "app" has become popular, and in 2010 was listed as "Word of the Year" by the American Dialect Society.[2] Technologist Michael Saylor has referred to the newer mobile app enabled smartphones as "app-phones" for their distinction from the earlier smartphone models. He states that these app-phones can support many applications and programming languages and should be considered computers first, and phones second.[3]

Mobile apps were originally intended for productivity: email, calendar and contact databases, but public demand caused rapid expansion into other areas such as mobile games, factory automation, GPS and location-based services, banking, order-tracking, and ticket purchases. This in turn created a large subculture of different online magazines to review these new mobile applications.[4] This was due to the large amount of apps in the apps store which made internal navigation more difficult.

Distribution

Amazon Appstore

The Amazon Appstore is an American mobile application store for the Google Android operating system. It was opened in March 2011, with 3800 applications.[5]

Apple App Store

The Apple App Store opened on July 10, 2008, and as of January 2011, reported over 10 billion downloads. As of June 6, 2011, there are 425,000 third-party apps available, which are downloaded by 200 million iOS users.[6][7]

BlackBerry App World

Apps for the BlackBerry mobile devices are available through the BlackBerry App World application distribution service. It opened in April 2009, and as of February 2011, was claiming the largest revenue per app: $9,166.67 compared to $6,480.00 at the Apple App Store and $1,200 in the Android market. In July 2011, it was reporting 3 million downloads per day and one billion total downloads.[8]

Google Play

Google Play (formerly Android Market) is an international online software store developed by Google for Android devices. It was opened in October 2008.[9] In late April of 2012, AppBrain reported that there are over 430,000 available apps, with 10 billion apps downloaded and installed as of December 2011.[10]

Nokia Store

An app store for the Nokia phone was launched internationally in May 2009. As of April 2011 there were 50,000 apps, and as of August 2011, Nokia was reporting 9 million downloads per day. In February 2011, Nokia reported that it would start using Windows Phone 7 as its primary operating system.[11] In May 2011, Nokia announced plans to rebrand its Ovi product line under the Nokia brand[12] and Ovi Store was renamed Nokia Store in Octover 2011.[13] Nokia Store remains as the distribution platform for its previous lines of mobile operating systems, while Nokia's Windows Phone 7 offering has been integrated into the Microsoft Marketplace.

Windows Phone Marketplace

The Windows Phone Marketplace is a service by Microsoft for its Windows Phone 7 platform, which was launched in October 2010. As of January 2012, it has over 60,000 apps available.[14]

See also

References

  1. ^ Siegler, MG (June 11, 2008). "Analyst: There's a great future in iPhone apps". Venture Beat.
  2. ^ "» "App" voted 2010 word of the year by the American Dialect Society (UPDATED) American Dialect Society". Americandialect.org. 2011-01-08. Retrieved 2012-01-28.
  3. ^ Saylor, Michael (2012). The Mobile Wave: How Mobile Intelligence Will Change Everything. Perseus Books/Vanguard Press. p. 304. ISBN 978-1593157203.
  4. ^ "Game Apps". Game-apps.co. Retrieved 2012-01-28.
  5. ^ "Amazon Appstore: Android". SigitArinto.com. 2011-03-22. Retrieved 2011-04-05.
  6. ^ "10 Billion App Countdown". Apple. 2011-01-14.
  7. ^ Rao, Leena (July 7, 2011). "Apple's App Store Crosses 15B App Downloads, Adds 1B Downloads In Past Month". TechCrunch. AOL Inc.
  8. ^ Eric Zeman (February 28, 2011). "BlackBerry App World Generates Highest Revenue Per App". Bacononthego.com. Retrieved May 5, 2011.
  9. ^ Chu, Eric (13 February 2009). "Android Market Update Support".
  10. ^ Brain, App (12 April 2012). "Number of available Android applications". Find the best Android apps. Retrieved 12 April 2012.
  11. ^ "Nokia and Microsoft Announce Plans for a Broad Strategic Partnership to Build a New Global Mobile Ecosystem". Microsoft News Center. Microsoft. February 11, 2011. Retrieved October 30, 2011.
  12. ^ "The evolution of Nokia and Ovi | Nokia Conversations - The official Nokia Blog". Conversations.nokia.com. Retrieved 2011-08-25.
  13. ^ Fraser, Adam (10 October 2011). "Ovi Store renamed as Nokia Store, now built using Qt". Conversations by Nokia, official Nokia blog. Nokia. Retrieved 25 May 2012.
  14. ^ "Windows Phone Marketplace passes 60,000 published apps". All About Windows Phone. Retrieved 23 Jan 2012.