Talk:FTL: Faster Than Light: Difference between revisions
Appearance
Content deleted Content added
Line 10: | Line 10: | ||
==Not a Roguelike== |
==Not a Roguelike== |
||
The page currently describes this game as a roguelike, but at best it can be considered a roguelike-like, in that it contains some elements of a roguelike, but not enough to be considered one. It is even described this way on the developer's own webpage. [[User:Gilgatex|Gilgatex]] ([[User talk:Gilgatex|talk]]) 20:54, 21 September 2012 (UTC) |
The page currently describes this game as a roguelike, but at best it can be considered a roguelike-like, in that it contains some elements of a roguelike, but not enough to be considered one. It is even described this way on the developer's own webpage. [[User:Gilgatex|Gilgatex]] ([[User talk:Gilgatex|talk]]) 20:54, 21 September 2012 (UTC) |
||
:I took the liberty of describing it closer to how the developer |
:I took the liberty of describing it closer to how the developer clarifies their usage of the term (that they 'use this term loosely'). We don't need another subgenre of what is already a subgenre. Roguelikelike sounds silly anyway, not something one expects to see in an encyclopaedia. --[[Special:Contributions/86.5.226.63|86.5.226.63]] ([[User talk:86.5.226.63|talk]]) 23:40, 21 September 2012 (UTC) |
Revision as of 23:47, 21 September 2012
WIP
I will add info from time to time, however in the meantime feel free to contribute anything you have. Zackuber (talk) 12:52, 10 September 2012 (UTC)
Name change
Is there something else called FTL: Faster Than Light? If not, then please removed the parenthesis. --IronMaidenRocks (talk) 09:32, 14 September 2012 (UTC)
Not a Roguelike
The page currently describes this game as a roguelike, but at best it can be considered a roguelike-like, in that it contains some elements of a roguelike, but not enough to be considered one. It is even described this way on the developer's own webpage. Gilgatex (talk) 20:54, 21 September 2012 (UTC)
- I took the liberty of describing it closer to how the developer clarifies their usage of the term (that they 'use this term loosely'). We don't need another subgenre of what is already a subgenre. Roguelikelike sounds silly anyway, not something one expects to see in an encyclopaedia. --86.5.226.63 (talk) 23:40, 21 September 2012 (UTC)