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[[File:DCI-P3 D65.svg|300px|thumb|The [[CIE 1931 color space#CIE xy chromaticity diagram and the CIE xyY color space|CIE 1931 chromaticity diagram]] with the spectral colors and purple line along the rim. The corners of the triangle are the [[primary color]]s of the DCI-P3 color space. DCI-P3 D65 uses [[Illuminant D65]] for the [[white point]].]]
[[File:DCI-P3 D65.svg|300px|thumb|The [[CIE 1931 color space#CIE xy chromaticity diagram and the CIE xyY color space|CIE 1931 chromaticity diagram]] with the spectral colors and purple line along the rim. The corners of the triangle are the [[primary color]]s of the DCI-P3 color space. DCI-P3 D65 uses [[Illuminant D65]] for the [[white point]].]]


'''DCI-P3''', or '''DCI/P3''', is a common [[RGB color space]] for digital movie projection from the US-American film industry.<ref name="Technicolor"/> In the CIE 1931 xy chromaticity diagram the DCI-P3 color space covers 45.5% of all chromaticities and 86.9% of Pointer’s gamut. In the CIE 1976 u’v’ chromaticity diagram the coverage is 41.7% and 85.5% respectively.<ref name="tftcentral"/> The blue [[primary color]] is the same as [[sRGB]] and Adobe RGB;<ref name="Technicolor"/> the red primary color is a monochromatic light source and has a [[wavelength]] of 615&nbsp;[[Nanometre|nm]]. DCI-P3 was defined by the [[Digital Cinema Initiatives]] (DCI) organization and published by the [[Society of Motion Picture and Television Engineers]] (SMPTE) in '''SMPTE EG 432-1''' and '''SMPTE RP 431-2'''.<ref name="SMPTE RP 431-2"/>
'''DCI-P3''', or '''DCI/P3''', is a common [[RGB color space]] for digital movie projection from the US-American film industry.<ref name="Technicolor"/> In the CIE 1931 xy chromaticity diagram the DCI-P3 color space covers 45.5% of all chromaticities and 86.9% of Pointer’s gamut. In the CIE 1976 u’v’ chromaticity diagram the coverage is 41.7% and 85.5% respectively.<ref name="tftcentral"/> The blue [[primary color]] is the same as [[sRGB]] and [[Adobe RGB color space|Adobe RGB]];<ref name="Technicolor" /> the red primary color is a monochromatic light source and has a [[wavelength]] of 615&nbsp;[[Nanometre|nm]]. DCI-P3 was defined by the [[Digital Cinema Initiatives]] (DCI) organization and published by the [[Society of Motion Picture and Television Engineers]] (SMPTE) in '''SMPTE EG 432-1''' and '''SMPTE RP 431-2'''.<ref name="SMPTE RP 431-2"/>
As a step towards the implementation of the significantly wider [[Rec. 2020]] it is expected to see adoption in television systems and in the [[home cinema]] domain.<ref name="CNET"/>
As a step towards the implementation of the significantly wider [[Rec. 2020]] it is expected to see adoption in television systems and in the [[home cinema]] domain.<ref name="CNET"/>



Revision as of 23:00, 1 May 2017

The CIE 1931 chromaticity diagram with the spectral colors and purple line along the rim. The corners of the triangle are the primary colors of the DCI-P3 color space. DCI-P3 D65 uses Illuminant D65 for the white point.

DCI-P3, or DCI/P3, is a common RGB color space for digital movie projection from the US-American film industry.[1] In the CIE 1931 xy chromaticity diagram the DCI-P3 color space covers 45.5% of all chromaticities and 86.9% of Pointer’s gamut. In the CIE 1976 u’v’ chromaticity diagram the coverage is 41.7% and 85.5% respectively.[2] The blue primary color is the same as sRGB and Adobe RGB;[1] the red primary color is a monochromatic light source and has a wavelength of 615 nm. DCI-P3 was defined by the Digital Cinema Initiatives (DCI) organization and published by the Society of Motion Picture and Television Engineers (SMPTE) in SMPTE EG 432-1 and SMPTE RP 431-2.[3] As a step towards the implementation of the significantly wider Rec. 2020 it is expected to see adoption in television systems and in the home cinema domain.[4]

History

2010-2011

On November 10, 2010, SMPTE published SMPTE EG 432-1:2010.[5]

On April 6, 2011, SMPTE published SMPTE RP 431-2:2011.[6]

2015-2016

In September 2015, Apple's iMac desktop became the first consumer computer with a built-in wide-gamut display, supporting the P3 color space.

On January 4, 2016, the UHD Alliance announced their specifications for Ultra HD Premium which requires devices to display at least 90% of the DCI P3 color space.[7][8]

In August 2016, the Phablet Samsung Galaxy Note 7 shipped with a HDR Super AMOLED display[9] with 100% DCI-P3 color gamut,[10] it was the first phone that supports HDR display and DCI-P3, but the device was discontinued in October 2016.

In September 2016, Apple's 9.7-inch iPad Pro shipped with a display supporting P3 color.

In September 2016, Apple's iPhone 7 shipped with a wide-gamut display, supporting P3.[11]

In October 2016, Microsoft's new Surface Studio desktop computer.

Also in October, Apple's new MacBook Pro notebook computer were released with P3 displays.

2017

In April 2017, Samsung released the Galaxy S8, the first phone that can cover 113% of the DCI-P3 Color Gamut, 102% AdobeRGB and 142% of sRGB / Rec.709 Gamuts,[12] powered by the Super AMOLED display.

System colorimetry

RGB color space parameters[13][14]
Color space White point Primary colors
xW yW xR yR xG yG xB yB
DCI-P3 D65 0.3127 0.3290 0.680 0.320 0.265 0.690 0.150 0.060
DCI-P3 Theater 0.314 0.351 0.680 0.320 0.265 0.690 0.150 0.060

DCI-P3 has a 25% larger Color Gamut than sRGB.[15]

References

  1. ^ a b "Color spaces". Technicolor SA. Retrieved 2016-02-01.
  2. ^ Kid Jansen (2014-02-19). "The Pointer's Gamut". tftcentral. Retrieved 2017-01-06.
  3. ^ The Society of Motion Picture and Television Engineers, 2011, New York: RP 431-2, D-Cinema Quality – Reference Projector and Environment for the Display of DCDM in Review Rooms and Theaters
  4. ^ Geoffrey Morrison (2015-04-12). "Ultra HD 4K TV color, part II: The (near) future". CNET. Retrieved 2016-02-01.
  5. ^ "EG 432-1:2010 - Digital Source Processing — Color Processing for D-Cinema". Institute of Electrical and Electronics Engineers. 2010-11-10. Retrieved 2016-02-01.
  6. ^ "RP 431-2:2011 - D-Cinema Quality — Reference Projector and Environment". Institute of Electrical and Electronics Engineers. 2011-04-06. Retrieved 2016-02-01.
  7. ^ "UHD Alliance Defines Premium Home Entertainment Experience". Business Wire. 2016-01-04. Retrieved 2016-02-01.
  8. ^ Andy Vandervell (2016-01-06). "What is Ultra HD Premium? New HDR standard explained". TrustedReviews. Time Inc. UK. Retrieved 2016-09-19.
  9. ^ "The HDR screen of the Galaxy Note 7 could be the next big thing for phones". CNET. Retrieved 2017-04-09.
  10. ^ "Galaxy Note7 OLED Display Technology Shoot-Out". www.displaymate.com. Retrieved 2017-04-09.
  11. ^ Mike Wuerthele (2016-09-09). "Apple's Wide Color screen on the iPhone 7 will lead to more faithful color reproduction". AppleInsider. Retrieved 2016-09-19.
  12. ^ Soneira, Raymond. "Galaxy S8 OLED Display Technology Shoot-Out". DisplayMate. Retrieved 4 April 2017.
  13. ^ Kid Jansen. "The Pointer's Gamut". TFT Central. Retrieved 2016-01-30.
  14. ^ Rajan Joshi; Shan Liu; Gary Sullivan; Gerhard Tech; Ye-Kui Wang; Jizheng Xu; Yan Ye (2016-01-31). "HEVC Screen Content Coding Draft Text 5". JCT-VC. Retrieved 2016-01-31.
  15. ^ Dean Jackson (2016-07-01). "Improving Color on the Web". WebKit. Retrieved 2016-09-19.