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'''Mega Drive'''{{vgrelease|EU|December 5, 1996<ref name="CVG issue 182">{{cite magazine|title=Checkpoint: Christmas Events and Software Releases|url=https://archive.org/stream/Computer_and_Video_Games_Issue_182_1997-01_EMAP_Images_GB#page/n51/mode/2up|magazine=[[Computer and Video Games]]|publisher=[[EMAP]]|location=United Kingdom|date=January 1997|issue=182|page=53}}</ref>}}
'''Mega Drive'''{{vgrelease|EU|December 5, 1996<ref name="CVG issue 182">{{cite magazine|title=Checkpoint: Christmas Events and Software Releases|url=https://archive.org/stream/Computer_and_Video_Games_Issue_182_1997-01_EMAP_Images_GB#page/n51/mode/2up|magazine=[[Computer and Video Games]]|publisher=[[EMAP]]|location=United Kingdom|date=January 1997|issue=182|page=53}}</ref>}}
'''PlayStation'''{{vgrelease|EU|February 14, 1997<ref name="CVG issue 184">{{cite magazine|title=Checkpoint: Events and Software Releases|url=https://archive.org/stream/Computer_and_Video_Games_Issue_184_1997-03_EMAP_Images_GB#page/n53/mode/2up|magazine=[[Computer and Video Games]]|publisher=[[EMAP]]|location=United Kingdom|date=March 1997|issue=184|page=53}}</ref>}}
'''PlayStation'''{{vgrelease|EU|February 14, 1997<ref name="CVG issue 184">{{cite magazine|title=Checkpoint: Events and Software Releases|url=https://archive.org/stream/Computer_and_Video_Games_Issue_184_1997-03_EMAP_Images_GB#page/n53/mode/2up|magazine=[[Computer and Video Games]]|publisher=[[EMAP]]|location=United Kingdom|date=March 1997|issue=184|page=53}}</ref>}}
|genre =[[Association football|Football]], [[Sports game|sports]]
|genre =[[Sports game|Sports]]
|modes =[[Single player]], [[multiplayer game|multiplayer]]
|modes =[[Single player]], [[multiplayer game|multiplayer]]
|platforms =[[Super Nintendo Entertainment System|SNES]], [[Mega Drive]], [[PlayStation (console)|PlayStation]]
|platforms =[[Super Nintendo Entertainment System|SNES]], [[Mega Drive]], [[PlayStation (console)|PlayStation]]

Revision as of 07:25, 5 July 2018

International Superstar Soccer Deluxe
Developer(s)Konami (SNES)
Factor 5 (MD)
Publisher(s)Konami
SeriesInternational Superstar Soccer
Platform(s)SNES, Mega Drive, PlayStation
ReleaseSNES
  • JP: September 22, 1995
  • NA: November 1995
  • EU: January 25, 1996
Mega Drive
PlayStation
Genre(s)Sports
Mode(s)Single player, multiplayer

International Superstar Soccer Deluxe (known as Jikkyou World Soccer 2: Fighting Eleven in Japan) is a football video game and the sequel to International Superstar Soccer developed and published by Konami. The Deluxe version was published first to the SNES, then the Mega Drive (developed by Factor 5) and finally the PlayStation.

The game features 16 different formations, and 8 strategies, and includes 36 national sides. However, all players have ficticous names, due to licencing restrictions.

Gameplay

The game contains eight different stadiums, and all vary in the fabric of the court and the surrounding décor, and are all of different sizes. The game can be played in many weather conditions. Below is a list of the different dimensions of the eight national stadiums in-game:

  •  United States: 82 x 118 (yards) 74.62 x 107.38 (meters)
  •  Guatemala: 82 x 118 (yards) 74.62 x 107.38 (meters)
  •  Spain: 90 x 126 (yards) 81.9 x 114.61 (meters)
  •  Italy: 82 x 132 (yards) 74.62 x 120.12 (meters)
  •  England: 82 x 122 (yards) 74.62 x 111 (meters)
  •  Germany: 74 x 122 (yards) 67.34 x 111 (meters)
  •  Portugal: 74 x 122 (yards) 67.34 x 111 (meters)
  •  Belgium: 74 x 122 (yards) 67.34 x 111 (meters)
  •  Brazil: 90 x 114 (yards) 81.9 x 103.74 (meters)
  •  Venezuela: 90 x 114 (yards) 81.9 x 103.74 (meters)
  •  Nigeria: 90 x 138 (yards) 81.9 x 125.58 (meters)
  •  Guinea: 90 x 138 (yards) 81.9 x 125.58 (meters)
  •  Japan: 74 x 114 (yards) 67.34 x 103.74 (meters)
  •  Bahrain: 74 x 114 (yards) 67.34 x 103.74 (meters)


Reception

Reviewing the Super NES version, Videohead of GamePro said International Superstar Soccer Deluxe, while not one of the best soccer games, is "respectable". He said the game has easy controls with a short learning curve, but that manual goalie control is difficult and high kicks tend to send the ball off-screen due to the large sprites and close-in side view. He praised the announcer's voice and crowd chants.[3]

References

  1. ^ "Checkpoint: Christmas Events and Software Releases". Computer and Video Games. No. 182. United Kingdom: EMAP. January 1997. p. 53.
  2. ^ "Checkpoint: Events and Software Releases". Computer and Video Games. No. 184. United Kingdom: EMAP. March 1997. p. 53.
  3. ^ "Solid International Soccer for SNES Sports-Sim Fans". GamePro. No. 88. IDG. January 1996. p. 122.