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Mev Dinc

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Mev Dinc
Mev Dinc
Mev Dinc
Born
Mevlüt Dinç

1957
Ordu, Türkiye
Other namesMevlüt Dinç
OccupationGame Developer
Known forLast Ninja 2, Enduro Racer, First Samurai, Actor 3D Engine

Mevlüt Dinç better known as Mev Dinc (born 1957 in Ordu, Turkey)[1] is a Turkish/British game developer and an BAFTA Academy Member[2] for his recognized contributions to the early years of the UK gaming industry.[3]

Mev grew up in a mountain town and graduated from the Academy of Economics and Commercial Sciences in 1979 in Ankara, Turkey. He moved to the UK and teached himself software programming on a ZX Spectrum which was one of the earliest home computers.[1][4][3][5]

Early career

Mev's gaming career began consulting on the conversion of Ant Attack from ZX Spectrum to Comodore 64 in 1984.[5] His first original game Gerry The Germ [5] was published by British Telecom's game division Telecomsoft/Firebird in 1985.[6]

Mev worked with System 3 Software and developed the Last Ninja 2 for Spectrum and Amstrad in parallel with the C64 version which was developed by John Twiddy and Hugh Riley[3]. Mev was also responsible for the Amstrad conversion of Enduro Racer.[5]

Mev is also a co-founder and Chairman of the Society of Software Authors, one of the earliest organizations that collectively served game programmers, graphics artists, game designers and game musicians" .[7]

Vivid Image

Mev co-founded Vivid Image with John Twiddy and Hugh Riley in 1988. Vivid Image developed award winning games such as Time Machine, First Samurai, and Street Racer.[5] Mev also programmed the Konix Multisystem version of Hammerfist.[8]. Vivid Image created the development system for the Commodore 64GS in 1993 and helped publishers with putting their games on the C64GS cartridges.[9].

First Samurai (a title that's an allusion to The Last Ninja[10] was released on Amiga, Atari ST, Commodore 64, DOS and SNES in 1991) and Second Samurai (Amiga, Sega Mega Drive, 1993), but their most successful game was Street Racer, released by Ubi Soft in 1994 on Amiga, MS-DOS, Game Boy, Sega Genesis, SNES, Sega Saturn, and PlayStation.[11]

Actor 3D (Game Engine/Technology Demo)

Vivid Image developed Actor 3D, a game engine with collaboration with MathEngine.[12]. Actor 3D was demonstrated at Game Developers Conference in 2000.

Laďa Valík of Doupe mentioned "Actor from Vivid Image brought a piece of life into the cold world of 3D graphics - their definition of natural movements tears all previous attempts at lines of oblivion."[13]

Intel got interested in the demo and recruited Vivid Image to develop a specialized version of Actor 3D to showcase their Pentium 4 capabilities worldwide.[14][15][16][17][18][19]

Moving To Turkey

After 21 years in the UK with a 17 years active career, Mev returned to his native Turkey in 2000.[1]

He founded Sobee and produced;

Sobee got acquired by Türk Telekom in 2009[29] and Mev continued to manage the company until May 2013.

Turkish Digital Games Federation

Mev paved the way for opening up game console producer licences for consoles, he produced Dual Blades with Galip Kartoğlu for the Nintendo GameBoy Advance which is the first console game done in Turkey.[30]. Mev played key roles in the development of Video games in Turkey and was the founder and first elected president[31] of the Turkish Digital Games Federation in 2011.

In a Webrazzi interview, Mev mentioned; "The gaming age is dropping rapidly, we are not only a sports federation but also an important youth federation to educate families and kids and make them more aware of security and health issues".[32]

The federation is now superseded by e-Sports Federation of Turkey on April 24, 2018.

Recent Years

Mev published his autobiography, Life is A Game early 2021 which he wrote in Barcelona, London and İstanbul. He continues to mentor and accelerate younger developers. People he touched and influenced[33] became the first unicorns of Turkey, such as Peak Games, which was bought by Zynga for $1.8B in 2017.[34]

Games

Year Title Role Genre Developer Publisher
1984 Ant Attack Consultant[35] Action Quicksilva
1985 Gerry the Germ Goes Body Poppin' Director[35] Action MD Software Firebird Software
1986 Prodigy Design and Development Action MD Software Electric Dreams Software
1987 Super Hang-On Music Racing/Driving SEGA-AM2 Electric Dreams Software
1987 Knightmare Design and Development Adventure Focus Creative, MD Software Activision
1987 Enduro Racer Programmer Racing/Driving SEGA-AM2 SEGA
1988 Last Ninja 2: Back with a Vengeance Programmer Action System 3 Software System 3 Software
1990 Ninja Remix Programmer Action System 3 Software System 3 Software
1990 Time Machine Action Vivid Image Activision
1990 Hammerfist Producer Action Vivid Image Activision
1991 Last Ninja 3 Thanks To Action System 3 Software System 3 Software
1992 First Samurai Producer, Design, Development Action Vivid Image Image Works
1993 Second Samurai Producer, Design, Sound Action Vivid Image Psygnosis
1994 Street Racer Producer, Design Racing/Driving Vivid Image Ubisoft
1994 Second Samurai Producer, Design, Sound Action Vivid Image Psygnosis
1998 S.C.A.R.S. Producer, Design Racing/Driving Vivid Image Ubisoft
2002 Dual Blades Producer Action Galip Kartoğlu Metro3D
2004 Online Football Manager Producer Online Sports Sobee MyNet
2004 Semih Saygıner's Billards Magic Producer Online Sports Sobee MyNet
2006 İstanbul Kıyamet Vakti Producer MMORPG Sobee Sobee
2006 Kabus 22 Producer Action Son Işık Vestel
2008 Citroen C4Robot Producer Racing Son Işık Citroen TR
2009 I Can Football Producer Multiplayer, Sports Sobee Sobee
2011 Süpercan Producer Action, Adventure Sobee Sobee
2012 I Can Football 2 Producer Multiplayer, Sports Sobee Sobee
2012 Süpercan 2 Producer Action, Adventure Sobee Sobee

Books

Interviews

References

  1. ^ a b c GÜRSOY, İLKE (14 April 2001). "Bir Kemal Derviş de bilişime" [A 'Derviş' for IT] (in Turkish). Milliyet. Retrieved 26 August 2001.
  2. ^ "Current members of the Academy". 26 January 2016.
  3. ^ a b c d Dinc, Mev (6 April 2021). Life Is A Game: The Inspirational Success Story of a Legendary Game Developer!. Mev Dinc. ISBN 978-1-914078-59-0.
  4. ^ "Turkish Telekom Investor Relations Annual Report" (PDF). 2012.
  5. ^ a b c d e "Mev Dinc". Retro Gamer. 30 December 2014.
  6. ^ Oktay, Murat (May 23, 2019). "Inverview with the founder of Pixel Age Studios: Mevlüt Dinç". Play4 UK. London.
  7. ^ "The Games Machine". No. 23. London. Oct 23, 1989. {{cite magazine}}: |first= missing |last= (help); Cite magazine requires |magazine= (help)
  8. ^ "Interviews". Konix Multisystem.
  9. ^ "The Mevlut Dinc Interview | Commodore Format Archive". Commodoreformat.wordpress.com. Retrieved 2016-05-25.
  10. ^ "Work in progress: First Samurai". Zzap64.co.uk. Retrieved 2016-05-25.
  11. ^ Mike Bevan, 'In the chair with Mev Dinc'. In: Retro Gamer 131, july 2014, p. 90 – 95.
  12. ^ https://www.forbes.com/forbes/2000/0515/6511328a.html?sh=259801f32a8a
  13. ^ https://doupe.zive.cz/
  14. ^ "ACTOR Physics Demo".
  15. ^ Turkish Telekom Investor Relations
  16. ^ Mev Dinc. LIFE IS A GAME. p. 189.
  17. ^ https://www.etohum.com/en/person/4015/mevlut-dinc
  18. ^ https://bigpara.hurriyet.com.tr/kobi/girisim-haberleri/bilisim-devleri-bu-adamin-pesinde_ID343365/
  19. ^ "Elektronik Oyunlar ve Türkiye" (PDF) (in Turkish). Academic Paper by Erdal Yılmaz,Kürşat Çağıltay. Retrieved 30 August 2021.
  20. ^ http://www.istanbuloyun.com/
  21. ^ https://www.youtube.com/channel/UCss_K_Zh1Mwi64o2OozwSWQ
  22. ^ https://www.haberler.com/i-can-football-costu-haberi
  23. ^ "Çocuklar Süpercan'a bayıldı" [Kid's love Süpercan] (in Turkish). Retrieved 2021-09-01.
  24. ^ "Fantastic Superheroes Came to Turkey" [Fantastik Kahramanlar Türkiye'de] (in Turkish). Retrieved 2021-09-01.
  25. ^ "Superheroes, Turk Telekom ve Marvel" [Superheroes, Turk Telekom and Marvel] (in Turkish). Retrieved 2021-09-01.
  26. ^ http://www.g4g.it/2008/05/02/citroen-c4-robot-turkish/
  27. ^ https://www.youtube.com/watch?v=c0OvTVBcpKw&ab_channel=2genstudio
  28. ^ https://www.imdb.com/title/tt2441426/
  29. ^ "Türk Telekom oyun sektörüne girdi" [Turk Telekom enters the gaming sector] (in Turkish). Retrieved 2021-08-31.
  30. ^ "Oyun sektörü öncelikli alan olmalı" [Gaming sector should be priority] (in Webrazzi). Retrieved 2021-08-31.{{cite news}}: CS1 maint: unrecognized language (link)
  31. ^ "Dijital Başkan Mevlüt Dinç". 29 May 2018.
  32. ^ "Oyun sektörü öncelikli alan olmalı" [Gaming sector should be priority] (in Webrazzi). Retrieved 2021-08-31.{{cite news}}: CS1 maint: unrecognized language (link)
  33. ^ Mev Dinc, Sidar Şahin (2012). Sidar Şahin & Mev Dinc Gaming Summit Istanbul, 2012 (English Subs) (in Turkish). Gaming Summit Istanbul, 2012: Mev Dinc.{{cite AV media}}: CS1 maint: location (link)
  34. ^ "Zynga acquires Turkey's Peak Games for $1.8B, after buying its card games studio for $100M in 2017". TechCrunch. 1 June 2020.
  35. ^ a b https://www.retrogamer.net/profiles/developer/mev-dinc/