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TMNT (video game)

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This is an old revision of this page, as edited by NakhlaMan (talk | contribs) at 06:00, 14 July 2024 (Added a citation for the Australian release date. Also the source says March 22 for DS in Australia but I can't confirm if it is worldwide for Europe so changing the Aus date for DS version.). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

TMNT
PAL region PC cover art
PAL region Windows cover art
Developer(s)Ubisoft Montreal
Ubisoft Quebec (PSP/DS)
Publisher(s)Ubisoft
Composer(s)Cris Velasco
Sascha Dikiciyan
Jake Kaufman (DS)
SeriesTeenage Mutant Ninja Turtles
EngineJade engine
Platform(s)
Release
  • NA: March 20, 2007
  • PAL: March 22, 2007[1]
Nintendo DS
  • NA: March 20, 2007
  • AU: March 22, 2007[2]
  • EU: March 23, 2007
Windows
  • EU: March 13, 2007
  • NA: March 20, 2007
  • AU: March 22, 2007[3]
Genre(s)Action, platformer
Mode(s)Single-player
Multiplayer (PSP/DS)

TMNT is an action video game featuring the Teenage Mutant Ninja Turtles. It was developed by Ubisoft Montreal and published by Ubisoft for Xbox 360, Wii, PlayStation 2, GameCube, Nintendo DS, and PlayStation Portable, as well as for Microsoft Windows on March 20, 2007.[4] It is based on the 2007 film of the same name.

Gameplay

A screenshot from the home version

The gameplay in TMNT contains many acrobatic segments in the vein of another Ubisoft game series, Prince of Persia. The game features 16 story levels and 16 unlockable challenge levels. The game also features four playable characters, each with their own unique fighting style and abilities. The game encourages cooperative gameplay, as the player will have to use each turtle's special abilities to navigate through their environment.

PSP and DS versions

Like their console counterparts, the PSP and DS versions of the game are relatively similar to each other, though each in different ways makes use of the individual system's strengths. Both are based on the same story layout as the console versions, and brings the action to the rooftops in New York in a fast-paced acrobatic platformer. The fighting is simplified and less frequent than what is found in the console versions.

Development

Ubisoft secured the rights from Konami, who had produced all the previous TMNT games.[5] The game's creative director Nick Harper said "The TMNT movie is all about the emotions associated with family and teenage angst. We've taken that philosophy and turned it into gameplay mechanics that will be fun and challenging."[6] Ubisoft has stated the focus within the game is "on the four turtle brothers finding out their differences and getting through family problems".[7]

Reception

TMNT received mixed reviews with many critics praising its action platforming, while criticism went to its repetitive combat, bad camera, and lack of multiplayer. IGN gave the GameCube, Xbox 360, PlayStation 2, and PC versions a 6.0 out of 10, saying that the game is "Strictly for the kids".[14] The Wii version was criticized for using very little of the Wii Remote's unique capabilities, since one can only move the remote back and forth to use the turtles' weapons, with the weapons lacking free-direction attacks.[15] When reviewing the Nintendo DS and Wii versions of TMNT, the UK Official Nintendo Magazine commonly compared the two games to the 1989 arcade game of the same name, and even said in a hint guide that "Turtles games were once better".[16] Nintendo Power gave it 5/10, saying "The real shame is that TMNT once had a legacy of good video games-recent titles such as this one have sent that history to the sewers."[13]

As of April 26, 2007, TMNT has sold 1.1 million copies across eight platforms.[17] For the PlayStation 2, it was re-released as part of the "Greatest Hits" label.

See also

References

  1. ^ Jastrzab, Jeremy (March 19, 2007). "Updated Australian release list, 19/03/07". PALGN. Archived from the original on March 24, 2007. Retrieved July 11, 2024.
  2. ^ Jastrzab, Jeremy (March 19, 2007). "Updated Australian release list, 19/03/07". PALGN. Archived from the original on March 24, 2007. Retrieved July 11, 2024.
  3. ^ Jastrzab, Jeremy (March 19, 2007). "Updated Australian release list, 19/03/07". PALGN. Archived from the original on March 24, 2007. Retrieved July 11, 2024.
  4. ^ a b "TMNT for Xbox 360". GameSpot. Archived from the original on September 6, 2011.
  5. ^ Brendan Sinclair (January 11, 2007). "Ubisoft gets turtle power". GameSpot. Retrieved January 11, 2007.
  6. ^ Brendan Sinclair (December 26, 2006). "Ubisoft's Ninja Turtles emerge from the shadows". GameSpot. Retrieved December 29, 2006.
  7. ^ "New TMNT Interview With Nick Harper". Game Informer. December 2006. Requires subscription(?).
  8. ^ "Reviews". Game Informer. Vol. 169. May 2007.
  9. ^ "IGN: TMNT Review (PS2)". IGN. March 21, 2007.
  10. ^ "IGN: TMNT Review (DS)". IGN. March 21, 2007.
  11. ^ "Wii Review: Teenage Mutant Ninja Turtles". Official Nintendo Magazine. Archived from the original on January 14, 2013.
  12. ^ "Review". Official Xbox Magazine. Vol. 71. June 2007. p. 76.
  13. ^ a b Shepperd, Chris (May 2007). "Shell Shock". Nintendo Power. No. 215. Nintendo.
  14. ^ Brudvig, Erik (March 21, 2007). "IGN: TMNT Review (GameCube)". IGN.
  15. ^ Brudvig, Erik (March 21, 2007). "IGN: TMNT Review (Wii)". IGN. Archived from the original on July 16, 2012.
  16. ^ "Teenage Mutant Ninja Turtles Review". Official Nintendo Magazine. Archived from the original on November 2, 2014.
  17. ^ Kris Graft (April 26, 2007). "Ubisoft Annual Sales Rise 24%". Next-Gen.biz. Archived from the original on August 15, 2011. Retrieved December 14, 2007.