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Dragon Quest Swords

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Template:Future video game

Dragon Quest Swords: The Masked Queen and the Tower of Mirrors
Developer(s)8ing/Genius Sonority (planning)
Publisher(s)Square Enix
Designer(s)Yuuji Horii
Akira Toriyama
Koichi Sugiyama
Manabu Yamana
SeriesDragon Quest series
Platform(s)Wii
Release[1]
Genre(s)Role-playing game
Mode(s)Single player

Dragon Quest Swords: The Masked Queen and the Tower of Mirrors (ドラゴンクエストソード 仮面の女王と鏡の塔, Doragon Kuesto Sōdo Kamen no Jo'ō to Kagami no Tō) is an upcoming role-playing game by Square Enix for Nintendo's Wii game console.[3] The game is a spin-off from the Dragon Quest series, one of Square Enix's most popular franchises.

Development

Originally reported to be a launch game for the Wii,[4] the release date of Dragon Quest Swords has been pushed back to July 12, 2007 in Japan and 2008 with no definitive date in North America. Under the spotlight of E3 2006 and in an unprecedented show of software support for a Nintendo console, Square Enix revealed that Dragon Quest Swords and Final Fantasy Crystal Chronicles: The Crystal Bearers would be exclusive Wii titles.[5] In a company press release, executive producer Yuu Miyake stated:[3]

Since 1986 the Dragon Quest series has gained acceptance around the world, and has been a staple of the videogame industry. We believe its appeal lies in simplicity that anyone can enjoy, and the excitement of becoming a hero in an epic adventure. With the Nintendo (Wii), we believe that these aspects of the Dragon Quest experience can be taken to a whole new level of fun and interaction.

The Dragon Quest Swords development team includes many of the original designers of Enix's flagship series. Creator Yuuji Horii was one of the first game designers Nintendo president Satoru Iwata approached with the prototype Revolution controller. Horii contributed a video interview to Nintendo's Tokyo Game Show 2005 Revolution press conference. In it, he talked about making games accessible to a greater market, and cutting to the essence of "fun."[6] When asked about Nintendo's Wii Remote, Horii stated "I agree that many interesting games can be created using this controller, but I still think that Nintendo would probably make the best games.[7] Horii is joined by famed Dragon Ball creator Akira Toriyama and "the father of video game music" composer Koichi Sugiyama.[5]

According to video game website IGN, Square Enix representatives have branded Dragon Quest Swords a sequel to Kenshin Dragon Quest, a motion-activated plug-and-play TV game.[8] In a detailed preview of Dragon Quest Swords, IGN speculated that the game mechanics will be similar to those featured in Kenshin.[8] A short teaser video of a first-person perspective battle sequence appeared to confirm IGN's speculation as the onscreen protagonist mimicked the swordfighting antics of the Revolution Remote wielder.[9] Furthermore, Square Enix stated in a press release that the game "is being developed with every aspect of the unique Wii hardware in mind."[3]

Battle System

Based on various screenshots and videos released by gaming websites such as 1UP, Gamevideos.com and IGN, Dragon Quest Swords will utilize a Battle System reminiscent to those of First Person Shooter arcade games such as House of the Dead. However, instead of using a handgun, Dragon Quest Swords will rely on the use of a sword, a shield and magic, that can be controlled alternately with the Wii Remote. The direction of a sword slash is dependent on the direction you sway the Wii Remote. In order to defend yourself from incoming attacks, you also have to use the Wii Remote to activate a shield while holding the A button, that must block the exact location of an enemy's attack on the screen, or else risk getting damaged. To hit a distant foe, you have to use magic by targeting the enemy with the Wii Remote and pressing the B button. Magic only comes in one form, a ball of lightning directed towards a single enemy. The sword, shield and magic can be used for an infinite number of times.

On the battle screen, there exists two gauges; a HP Gauge and a Special Attack Gauge. Everytime you damage an enemy, the Special Attack Gauge begins to fill. Once the gauge is filled, you have the ability to unleash a special attack that damages all enemies on the screen. The special attack's damage can be increased by whirling the Wii Remote above your head as fast as you can. This fills a vertical meter on the right side of the screen that increases the damage of the special attack. The higher the meter is filled, the greater the damage of the special attack.

You can also access the menu screen while in battle by pressing the minus button. The menu screen brings up the Item selection and the View Stats selection. Under the Item selection, you can choose an item that you have to be used in battle, such as an elixir. Meanwhile, you can view your character's stats in the View Stats selection.

Characters

  • Hero (主人公, Shujinkō)
  • Setia (セティア, Setia)
  • Dean (ディーン, Dīn)
  • Baud (バウド, Baudo) [10]

Footnotes

  1. ^ "Dragon Quest Swords JAP". GameFront. April 10, 2007. Retrieved 2007-04-10.{{cite web}}: CS1 maint: year (link)
  2. ^ [1]
  3. ^ a b c "SQUARE ENIX REVEALS NEXT DRAGON QUEST TITLE ON THE NINTENDO WII". Square Enix. May 8, 2006. Retrieved 2006-09-17.{{cite web}}: CS1 maint: year (link) Cite error: The named reference "square enix" was defined multiple times with different content (see the help page).
  4. ^ Daemon Hatfield (June 22, 2006). "Six Wii Launch Titles Confirmed". IGN. Retrieved 2006-09-17.{{cite web}}: CS1 maint: year (link)
  5. ^ a b "E3 2006: IGN Breaks Down the Square Enix Conference". IGN. May 8, 2006. Retrieved 2006-09-17.{{cite web}}: CS1 maint: year (link) Cite error: The named reference "ign1" was defined multiple times with different content (see the help page).
  6. ^ Tim Rogers (August 18, 2006). "Dragon Quest IX Confirmed?". Next Generation. Retrieved 2006-09-30.{{cite web}}: CS1 maint: year (link)
  7. ^ Alex Fraioli and Sam Kennedy (December 02, 2005). "Dragon Quest Vs. America". 1UP.com. Retrieved 2006-09-30. {{cite web}}: Check date values in: |year= (help)CS1 maint: year (link)
  8. ^ a b Anthony Willsey (May 22, 2006). "Dragon Quest Swords: The Masked Queen and the Tower of Mirrors: Detailed Speculative Preview". IGN. Retrieved 2006-09-17.{{cite web}}: CS1 maint: year (link) Cite error: The named reference "ign2" was defined multiple times with different content (see the help page).
  9. ^ Brad Shoemaker (May 8, 2006). "E3 06: Dragon Quest Swords: The Masked Queen and the Tower of Mirrors First Look". Gamespot. Retrieved 2006-09-19.{{cite web}}: CS1 maint: year (link)
  10. ^ "Dragon Quest Swords Official Site (JP)". Retrieved 2007-05-14.

See also