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Furcadia

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Furcadia
A typical Furcadia session.
Developer(s)Dragon's Eye Productions, Inc.
Publisher(s)Dragon's Eye Productions, Inc.
Designer(s)Felorin/Dr. Cat, Talzhemir, Emerald Flame, and sanctimonious
Platform(s)Windows, Third party Mac support
ReleaseDecember 16, 1996
Genre(s)Massively multiplayer online game
Mode(s)Multiplayer

Furcadia is an MMOSG (Massively Multiplayer Online Social Game), set in a fantasy world inhabited by anthropomorphic animals. The game is based on user-created content, socializing and free-form roleplaying. It is not a massively multiplayer online role-playing game (MMORPG) in the strictest sense, given Furcadia is not entirely In Character. However, the background world and rule system does exist for those who wish to participate.

History

Furcadia is a MMOG. It was developed by Dragon's Eye Productions, Inc (DEP), and was opened to the public on December 16, 1996. Furcadia's engine was first developed in 1995 for a preliminary graphical MUD project called DragonSpires. DragonSpires featured a very simplistic real-time combat, and used a DOS-based client limited to the 16 EGA colors. At its release, Furcadia featured a graphical improvement: art with a 256 color VGA palette. New support for 24-bit non-remappable portraits (the first art to extend beyond 256 colors) was added on the April 6, 2007 "Kitterwing Edition." Windows Vista support was also implemented in this update.

The original programming and design of Furcadia was done by Felorin/Dr. Cat and Talzhemir. Two additional people have since been credited as part of the creative team for their significant contributions: Emerald Flame (Katie Bazor), who developed (and coordinates) the Beekin volunteer staff project, as well as being the game's producer, and sanctimonious (Aleksi Asikainen), who created the game's editors and is now heavily involved in coding the client and the server as the game's lead programmer.[1]

The developers make several minor updates to the code per year. Major updates to the code (such as the addition of new character avatars or improved DragonSpeak commands) occur approximately once per year. As of 2007, the game remains in alpha development stage.

On December 16 2006, Furcadia became the first-ever MMORPG to celebrate ten years of continual playtime, according to Furcadia co-creator Felorin/Dr. Cat.[2]

Playing Furcadia

Characters

The character avatar on Furcadia is generally called a "furre", which is usually pronounced "fur", but occasionally "furry". The in-game avatar can be set to one of several species of anthropomorphic animal:

A furre can be one of three genders: male, female, and unspecified. These genders modify the displayed default portrait respective of the character.

The furre avatar is composed of two parts. The 'walkabout' is a basic walking animation with the ability to stand, sit, and lie down. The walkabout is customizable by species and colors, but not gender. The portrait or 'port' is a 95x95 portrait image. The portrait by default shows the head of the furre, and it is customizable by species, colors, and gender. Portraits now support a static (non-remappable) 24-bit image. Players can customize their avatars by choosing colors from a palette and can edit a brief character description that is viewable by other players. Some players choose to use third-party websites and link to them in their description, like Furocity or Freewebs, owing to the description box's character limit; some descriptions go far over the limit. Furcadia offers several items for purchase that allow further customization of the avatar, including the ability to replace one's portrait with custom art.

As of May 2007, Furcadia has over 70,000 regular players[3] and regularly sees between 4,000 and 4,500 players at peak times, depending on the day of the week. The record number of players on Furcadia at once is 4920 as of January 25 2007.[4]

Furcadia and the furry fandom

Although Furcadia's anthropomorphic animal characters are related to those of the furry fandom, and the game was inspired in part by FurryMUCK, Furcadia has never been intended as an exclusively 'furry' game. A significant portion of Furcadia's playerbase do not identify as 'furries' or have any interest in the furry aspect of the game.[5][6]

Dreams

The primary focus of Furcadia is user-created content. To this end, the Furcadia game download includes an art editor and a map creating program. Users are encouraged to create their own virtual worlds, called Dreams, using these tools. These Dreams can be uploaded to the Furcadia server and used for a variety of purposes, such as role playing, a place to hang out with friends, or simply to show off. Dreams remain open to the public area in which they are uploaded so long as it is inhabited, and, if unoccupied, it eventually unloads automatically. Dreams can include the use of MIDI (.mid), WMA, Ogg, MOD, and S3M format music files (to name a few), as well as WAV sound files.

Most Dreams take advantage of a relatively user-friendly coding language known as DragonSpeak or "DS". Dragonspeak allows the users to develop interactivity into their dreams, ranging from a simple action like opening a door to far more complex uses, such as a complete game of chess or laser-tag.

Dream owners are allowed to make and use bots to accomplish things that DragonSpeak cannot, but these are not officially supported by Furcadia.

Dreams run off several file types. ".MAP" files hold the main Dream layout, ".DS" files hold the DragonSpeak code, and ".FSH" and PCX files hold patch art for Furcadia. Every aspect of the Furcadia interface can be skinned. Skins are made with a "marbled.pcx" file that is used for the background, one ".FSH" file (buttons.fsh), a settings file (skin.ini) and several fonts.

Several popular types of dreams are build-a-homes (where you can buy a temporary house from staff for free and decorate it with items), hangout dreams (Usually featuring a bar or café area) and roleplay dreams. Furcadia hosts a wide variety of roleplaying dreams, ranging from strict-continuity roleplay (In which the dream is its own independent world) to persona play (Roleplay that is light and is governed by few rules). Roleplaying dreams also come in a myriad of different forms, ranging from feral (Feral wolf and horse dreams are immensely popular, concentrated in the Northeast region of the popular 'main map', Allegria Island) to furre to human. Many dreams revolve around fantasy plots and themes, based on popular books, television programs and even ancient mythology; some dream ideas are created entirely out of the minds of their creators.

File:Furcshot2.jpg
Meovanni Village, one of the original main maps. Also visible is the Furnarchy proxy.


Dream standards

Although Furcadia itself is unrated, individual dreams may specify a standard which details what kind of behavior, language, and content may be allowed. Before March 2007, Furcadia used a rating system akin to the MPAA film rating system. Since March 2007, Furcadia uses a custom dream standards system which allows users to define exactly what kind of behavior should be allowed on a per-dream basis. The dream standards are based on age groups, ranging from Everyone8+ to Adult Only, with specific behavior, language, and content restrictions. [7]

Main maps

Furcadia includes a number of "main maps"--that is, public, permanent areas created by game staff. Main maps are always available, and many are included with the initial Furcadia download. The ones directly accessible from the user interface include:

  • Naia Green, intended to be Furcadia's community center. Many Beekin volunteers gather here to help answer user questions.
  • Challenges, a game-oriented area that includes boards for chess, checkers, "pillow wars," and others.
  • Acropolis, an area for out-of-character socializing and a popular map for user uploads.
  • Furrabian Nights, a Mature 16+ environment. User-created content follows guidelines set in the new dream standards and is of a mature nature.
  • Hawthorn (replacing Haven), a Mature 16+ environment dream meant for the harsher, more savage side of Furcadia. It employs the same basic layout as Haven did, with darker patching and other content-related changes.
  • Allegria Island, a popular location for dream uploads.
  • Meovanni Village, an area intended for persona play (a form of simplified roleplay.)
  • Imaginarium, an area intended for deeper roleplay. Most roleplay-oriented dreams are uploaded here.
  • The Wylde, a main map for Ferians which includes thirteen different biomes with habitats upon which players can upload their dreams.
  • Vinca Nexus, the central hub connecting the rest of the main maps, as well as your destination if your character is ejected from another map or dream.

Other official maps

There are several other official maps that are not accessible directly from the user interface, but are maintained by Dragons Eye Productions and/or have permanent status.

  • Welcomers Map, a tutorial area where new players learn about the game.
  • Theriopolis, a map where roleplaying is optional.
  • Goldwyn, an official roleplaying map.
  • Dusk 2 Dawn, another Mature 16+ official map.
  • Town Meeting, a temporary dream where an annual "Town Meeting" is held, accessible only to Silver Sponsors.
  • Silver Showcase, a scenic map where Silver Sponsors can upload on special portals, but anyone can visit
  • Zephiroth, a flying island-themed map that only winged players or those summoned by winged players can visit.
  • The five annual festival dreams, Jujinka's Spring Festival, M'Rill's Festival of the Sun, Jemmion's Rameen Festival, Wolf Howl, and Danival's Winter Festival.

Technical Information

The Furcadia server is located at lightbringer.furcadia.com. Ports it accepts for Furcadia connections are 6500, 5000, 2300, 80, 22 and 21.

The Beekins

The game is supported by a structured volunteer group called the Beekins, who assist players and, in rarer cases, enforce Furcadia's rules of conduct. The Beekin program is divided into several groups based on function:

  • Bugge Hunters, who discover and document bugs in Furcadia's web, DragonSpeak, client and server code. Bugges serve as Furcadia's Technical support.
  • Dream Masons, who provide help with all aspects of dream creation, from map making, patches, and DragonSpeak scripting.
  • Guardians, who enforce Furcadia's rules of conduct.
  • Helpers, who provide help with various elements of Furcadia's features and software.
  • Pixels, who create new patches for official dreams, and provide help relating to creating custom graphics ("patches") in Furcadia.
  • Scribes, who maintain Furcadia's website.
  • Welcomers, who provide help, information, and tours to completely new players.
  • Mentors, who counsel other Beekins and do one-on-one training.
  • Teachers, who give training classes to new Beekins.

Players can apply to selected groups via the applications page on Furcadia's website.

Business model

Downloading and playing Furcadia is free of charge. DEP has publicly stated that Furcadia will remain free of mandatory playing charges. To cover the costs of running Furcadia's servers, DEP sells several game-enhancing products, known in the game as "Digos" (after Digo Market, an in-game location). Possession of these game enhancements can last anywhere from one day to an indefinite amount of time, depending on the product and package one purchases:

  • Wings
    • Tricolored Wings (Triwings) - Available in yearly and lifetime packages
    • Classic Wings - Available in renewal or lifetime packages
    • Bat Wings - Available in monthly, yearly, and lifetime packages
    • Butterfly Wings - Available in monthly, yearly, and lifetime packages
    • Prime Wings - Available in yearly and lifetime packages
  • Premium Avatars
    • Dragon - Available in yearly and lifetime packages
    • Phoenix - Available in yearly and lifetime packages
    • Gryffe - Available in yearly and lifetime packages
    • Kitterwing - Available in yearly and lifetime packages
    • Wolven Ferian - Available in yearly packages
  • Custom In-Game Character Portraits that allow custom art to represent your character instead of the default art.
  • Silver Sponsorship (community supporter account)
    • The ability to change their furre's color and species without disconnecting from the game
    • A special portrait that can be changed each month, but lasts as long as the player is a sponsor
    • Access to private listen-only channels
    • The opportunity to preview new software features
    • Their own area on the Furcadia Forums to discuss the future of Furcadia, as well as additional Silver Sponsorship perks
    • An extra 2 local species in addition to the default 2, for a total of 4
    • The ability to shut off whispers.
    • Access to special upload pads in several main maps, such as Hawthorn, Challenges and the Silver Showcase
  • Roses are graphical additions to the recipient's description and are available through the Digo Market for purchase
    • Yellow Rose - Lasts for one week.
    • Red/Purple Rose - Lasts for two weeks.
    • White/Black Rose - Lasts for four weeks.
    • Wylde Flowers - A special bouquet that lasts for four weeks.
  • Description Tags (commonly known as desctags) that show at the end of the recipient's description for one day - These were added in May 2007
    • Pies - Can be thrown at other players, lasts for 3 months before throwing
    • Muffins - Can be given to other players, lasts for 3 months before giving
    • Pizza - Can be given to everyone you can see, lasts for a week before giving
    • Cake - Can be given to everyone you can see, lasts for 6 months before giving
    • Pillows - Can be thrown at someone, lasts for 6 months before throwing (they can be thrown multiple times)
  • DragonScales
    • A new addition in April 2006, DragonScales [8] are a form of in-game currency. You can only buy Gold DragonScales from the Digo Market, although there are two other types: Silver and Copper, obtainable using a "money changer" - which has yet to be added.
    • DragonScales can be used to purchase in-game extras, Digos from the Digo Market, may be given as prizes for in-game competitions, or as gifts for other players.
    • Silver Sponsors receive 5 Silver scales each month. Gold Sponsors (yet to be added) receive 1 Gold scale each month.
  • DragonScales, having no cash value, are used for purchases on the Digo Market. Only Gold Dragonscales are able to be purchased on the Digo Market. The redeemable value for each type of Dragon Scale, when used to purchase items from the Digo Market, is as follows:
    • 1 Gold Dragonscale = 1 US dollar
    • 1 Silver Dragonscale = 10 US cents
    • 1 Copper Dragonscale = 1 US cent

Awards

See also

References

  1. ^ "Furcadia credits".
  2. ^ "2006 Town Meeting transcript".
  3. ^ "May 2007 Newsletter", Dragon's Eye Productions, May 5 2007.
  4. ^ Furcadia.com home page.
  5. ^ Forum post by Furcadia creator Felorin (Dr. Cat) concerning the furry fandom. Retrieved April 27 2007.
  6. ^ Furcadia 2005 Town Hall meeting notes, quote by Talzhemir regarding FurryMUCK (April 16 2005, retrieved April 30 2007)
  7. ^ Dream Content Standards, Dragon's Eye Productions.
  8. ^ http://www.furcadia.com/community/dragonscales.html