List of Super Robot Wars video games
Appearance
The List of Super Robot Wars games by system provides an index of titles in Banpresto's Super Robot Wars series, organized by the system for which they were originally released. Years listed indicate the time of games' first availability: some titles have later been re-released.
Game Boy/Game Boy Color
- Super Robot Wars (GB) (April 20, 1991): Series premiered: Getter Robo, Getter Robo G, Mobile Suit Gundam, Mobile Suit Zeta Gundam, Mobile Suit Gundam ZZ, Mobile Suit Gundam: Char's Counterattack, Mobile Suit Gundam F91, Mazinger Z, Great Mazinger (Translated by AGTP)
- 2nd Super Robot Wars G (GB) (June 30, 1995): (Remake of 2nd Super Robot Wars, featuring an updated interface, similar to Super Robot Wars 4. Series premiered: Mobile Suit Victory Gundam, Mobile Fighter G Gundam
- Super Robot Wars Link Battler (GBC) (October 1, 1999): Totally different from other games in the franchise, it is closer to a monster trainer than a strategy game. Linking a completed game to Super Robot Wars 64 with the Transfer Pak unlocks several exclusive units and characters in the latter.
Nintendo Famicom
- 2nd Super Robot Wars (December 19, 1991): The first title to feature recruitable characters, and first to feature a Banpresto Original character and mech, the Cybuster piloted by Masaki Andoh. Ported to the Playstation as part of the Super Robot Wars Complete Box, and to the Gameboy Advance as an exclusive "Famicom Mini" game, available only as a bonus with the purchase of Super Robot Wars GC. Series premiered: UFO Robo Grendizer
Nintendo Super Famicom
- 3rd Super Robot Wars (July 23, 1993): The first title to receive a full fan translation and the first Super Robot Wars to include backgrounds during battles, discrete stats for pilots and units, and upgrades for units. In addition, this was the first Super Robot Wars to feature non-Gundam and non-Dynamic Productions animated titles. Series premiered: Brave Raideen, Super Electromagnetic Robot Combattler V, Invincible Steel Man Daitarn 3, Mobile Suit Gundam 0080: War in the Pocket, Mobile Suit Gundam 0083: Stardust Memory. Ported to the PlayStation as part of the Super Robot Wars Complete Box. (Translated by AGTP)
- Super Robot Wars EX (March 25, 1994): The first title to focus on the Masou Kishin plot, and unique for having a multiple scenario system, wherein the order in which you play the storylines affects the plot. It is the first Super Robot Wars to allow players to upgrade weapons. Series premiered: Aura Battler Dunbine, Demon God of War Goshogun. Ported to the PlayStation as part of Super Robot Wars Complete Box. (Currently being translated by AGTP)
- 4th Super Robot Wars (March 17, 1995): The first title to feature a Banpresto Original protagonist, along with separate real robot and super robot paths. It is the first Super Robot Wars to feature items that can be equipped to a unit to improve its performance or restore its HP or EN. Additionally, most stages contain hidden items or money on the map, which can be collected by moving a unit onto the items' locations. Also, the first to allow players to manually decide whether to counterattack during enemy turns. The first appearance of Shin Getter Robo in any medium. Series premiered: Brave Leader Daimos, Super Beast Machine God Dancougar, Aura Battler Dunbine: The Tale of Neo Byston Well, Gundam Sentinel, Heavy Metal L-Gaim, Invincible Super Man Zambot 3. Ported to the Playstation as 4th Super Robot Wars Scramble.
- Super Robot Wars Gaiden: Masō Kishin - The Lord Of Elemental (March 22, 1996): The first Super Robot Wars title to give original characters the spotlight exclusively. This particular title follows the storyline of Masō Kishin and its cast. It was the first to feature non-superdeformed graphics, unlike most Super Robot Wars titles. It is also the only regular game where a unit's elevation and the direction it is facing at the end of its turn are important. Doesn't include other real robot or super robot series. (Currently being translated by AGTP)
Nintendo 64
- Super Robot Spirits (July 17, 1997): Not a strategy game, but a fully 3D fighting game, featuring non-super deformed robots. The first appearance of SRX character Levi Tolar and her machine, the Judecca.
- Super Robot Wars 64 (October 29, 1999): Uses non-animated 2D sprites over rendered 3D backgrounds during battle animations. Secret units can be acquired by linking with the Super Robot Wars Link Battler, and the first to feature multiple-unit combination attacks. Series premiered: Giant Robo, Six God Combination Godmars
Game Boy Advance
- Super Robot Wars Advance (September 21, 2001): The second Super Robot Wars to allow players to choose the original character's machine independent of the pilot. Series premiered: Metal Armor Dragonar, Martian Successor Nadesico
- Super Robot Wars Reversal (August 2, 2002): Series premiered: GEAR Fighter Dendoh, Shin Getter Robo vs Neo Getter Robo, Martian Successor Nadesico: The Prince of Darkness
- Super Robot Taisen: Original Generation (November 22, 2002): The first Super Robot Wars devoted entirely to the original characters and mechs created by Banpresto for the series, featuring no licensed characters or robots. The plot follows the original elements (i.e. those not derived from anime series) of Super Robot Wars 3 and Alpha, and features characters from Super Robot Wars 3, Alpha, Alpha Gaiden and Impact. Original Generation was the first handheld Super Robot Wars to feature animated attacks and the equipment system, which allowed players to change weapons between units. It was released in North America on August 8, 2006 (as Super Robot Taisen: Original Generation).
- Super Robot Wars Destiny (August 8, 2003): Series premiered: The Big O, Future Robo Daltanius, Getter Robo Armageddon, Macross 7, Megazone 23
- Super Robot Taisen: Original Generation 2 (February 3, 2005): A direct sequel to the first Original Generation game. Incorporates elements from Super Robot Wars 3, 4, Impact, Advance, Alpha Gaiden and Alpha 2. Released in North America by Atlus on November, 14, 2006.
- Super Robot Wars Judgement (September 15, 2005): The first handheld Super Robot Wars to incorporate the "favorite series" system, introduced in Super Robot Wars MX. Series premiered: Full Metal Panic!, Full Metal Panic? Fumoffu, Mazinkaiser (movie), Space Knight Tekkaman Blade.
Bandai WonderSwan/WonderSwan Color
- Super Robot Wars Compact (April 28, 1999) (WS): The first Super Robot Wars to feature the Select Scenario System, which allows the player to decide the order in which stages are played.
- Super Robot Wars Compact 2 (Part 1) Chijou Gekidouhen (March 30, 2000) (WS): Series premiered: Dangaioh, Ninja Senshi Tobikage, Dancougar: Requiem for Victims
- Super Robot Wars Compact 2 (Part 2) Uchuu Gekishinhen (September 14, 2000) (WS): Series premiered: Machine Robo: Revenge of Cronos
- Super Robot Wars Compact 2 (Part 3) Ginga Kessenhen (January 18, 2001) (WS)
- Super Robot Wars Compact For WonderSwan Color (December 13, 2001) (WSC): A remake of Super Robot Wars Compact, including color graphics.
- Super Robot Wars Compact 3 (July 13, 2003) (WSC): Series premiered: Acrobunch, Betterman, The Vision of Escaflowne, Mechander Robo
Sega Saturn
- Super Robot Wars F (December 25, 1997): A partial remake of Super Robot Wars 4, rewritten to reflect both the change of series included and the increased storage capacity of CDs vs. ROM cartridges. Series premiered: Neon Genesis Evangelion
- Super Robot Wars F Final (April 13, 1998): The continuation of Super Robot Wars F. This game marks the end of the classic storyline of Super Robot Wars. Debut of Mazinkaiser. Series premiered: Aim for the Top! Gunbuster, New Mobile Report Gundam Wing: Endless Waltz, Space Runaway Ideon
Sega Dreamcast
- Super Robot Wars Alpha For Dreamcast (August 30, 2001): A remake of Super Robot Wars Alpha, with 3D battle graphics and increased difficulty in many stages, including a secret boss character. Features G-Breaker, the robot from Bandai's Sunrise Eiyuutan, which was not included in the Playstation version.
PlayStation
- 4th Super Robot Wars Scramble (January 26, 1996): A remake of Super Robot Wars 4, featuring voice acting and CG movies for the first time.
- Shin Super Robot Wars (December 27, 1996): Featured full-sized graphics (besides Super Robot Wars Gaiden, this is the only title to do so), as well as the debut of the Banpresto Originals SRX storyline. Series premiered: Blue Comet SPT Layzner, Super Electromagnetic Machine Voltes V, Demon Dragon of the Heavens Gaiking, Invincible Robo Trider G7, New Mobile Report Gundam Wing
- Super Robot Wars F (December 10, 1998): A port of Super Robot Wars F, featuring some improved music over the original Saturn game, as well as a variety of bug fixes.
- Super Robot Wars F Final (April 15, 1999): A port of Super Robot Wars F Final.
- Super Robot Wars Complete Box (June 10, 1999): A total remake of Super Robot Wars 2, 3 and EX, using a similar system to that of F and F Final. It included a bonus disc with voice data and cutscenes from the first disc, as well as a unique two-player versus mode.
- Super Robot Wars Alpha (May 25, 2000): The first Super Robot Wars to feature fully-animated attacks and a more complex plot. Also the first to include the skill point (Mastery Point)system, where decisions made in and out of battle can affect the game's difficulty later and one's chances of receiving more powerful units and items. Series premiered: The End of Evangelion, Mobile Suit Gundam F90, The Super Dimension Fortress Macross, The Super Dimension Fortress Macross: Do You Remember Love?, Macross Plus (Currently being translated by AGTP)
- Super Robot Wars Alpha Gaiden (March 29, 2001): The first Super Robot Wars to feature the support attack/defense system on the Playstation (This system first appeared in Super Robot Wars Compact2 on the WonderSwan), and the first in which all of a unit's weapons are upgraded simultaneously. Series premiered: After War Gundam X, ∀ Gundam, Combat Mecha Xabungle, Galactic Whirlwind Braiger (Currently being translated by AGTP)
PlayStation 2
- Super Robot Wars Impact (March 28, 2002): A remake of all three chapters of Super Robot Wars Compact 2.
- 2nd Super Robot Wars Alpha March 27, 2003): The first Super Robot Wars that uses the Squad System, which allows the player to arrange squads (Up to 4 units) to participate in battles. Series premiered: Brain Powerd, Crossbone Gundam, The King of Braves GaoGaiGar, Steel Jeeg
- Super Robot Wars Scramble Commander (November 6, 2003): The first Super Robot Wars real-time strategy game. Features 3-D non-super deformed graphics.
- Super Robot Wars MX (May 27, 2004): The first Super Robot Wars to include the Favorite Series system, which increases the upgrade limit and experience gain for all robots and pilots from a selected series. Originally intended to be a direct sequel to Super Robot Wars Impact. Series premiered: Hades Project Zeorymer, RahXephon
- 3rd Super Robot Wars Alpha (August 28, 2005): The end of the Super Robot Wars Alpha series. Series premiered: Cyber Troopers Virtual On: Oratorio Tangram, Cyber Troopers Virtual On: Marz, The King of Braves GaoGaiGar FINAL, Mobile Suit Gundam SEED
- Super Robot Wars Original Generations (June 28, 2007): An enhanced remake of the first two Super Robot Wars Original Generation titles, with several extra stages included to show the goings-on of other members of the cast, as well as 11 new stages unlocked after completing the remake of Original Generation 2. The remake introduces the "Twin Battle System," which allows for two battles to be conducted against the same enemy by two allies simultaneously. Original Generations features original units from other Banpresto/Super Robot Wars games: Compatible Kaiser from the Great Battle series, the Excellence series from Super Robot Wars Reversal, and Super Robot Wars Compact 3's Shura God machines all appear as allies and enemies.
- Super Robot Wars OG Gaiden (December 27th, 2007): A sequel to Original Generations, it details the events, following the bonus segment available in Original Generations. The main protagonists from Super Robot Wars Reversal and Super Robot Wars Compact 3 will debut as this game's starting protagonists. Also available is an all-new mini card game, based on the original characters and mechs.
- Super Robot Wars Scramble Commander the 2nd (November 1st, 2007) Series premiered: Mobile Suit Gundam SEED Destiny, Shinkon Gattai Godanna!!, Macross Zero
Nintendo GameCube
- Super Robot Wars GC (December 16, 2004): Like the Dreamcast port of Alpha, this game boasted fully 3D battle scenes; in addition, it included a new battle system in which some pilots could target the head, arms, legs, or body of a machine specifically; as well as the ability to capture disabled enemy units for sale or for your own use. Series premiered: Galactic Gale Baxinger, Galactic Hurricane Sasuraiger, Saikyo Robo Daioja, Mazinkaiser (Anime OVA), Zettai Muteki Raijin-Oh
PlayStation Portable
- Super Robot Wars MX Portable (December 19, 2005): A port of Super Robot Wars MX.
Cellular phone (FOMA)
- Super Robot Wars i: A port of Super Robot Wars Advance.
Nintendo DS
- Super Robot Wars W (March 1st, 2007) Series Premiered: Space Knight Tekkaman Blade II, Hundred Beasts King Golion, Detonator Orgun, Mobile Suit Gundam Seed Astray, Mobile Suit Gundam Seed X Astray, Full Metal Panic! The Second Raid
Xbox 360
- Super Robot Wars XO (November 30, 2006): Enhanced port of SRW GC. It is the first (and thus far only) SRW game to feature an online multiplayer mode.
Trading Card Game
- Super Robot Wars Scramble Gather (1996-2001): Card game featuring robots and characters from series represented in games from Super Robot Wars 4 through Compact 2 and Alpha Gaiden. Notable for containing the first appearance of Katina Tarask, who would later appear in Super Robot Taisen: Original Generation.