Majin Tensei
Majin Tensei (魔神転生, lit. Demon God Reincarnation) is a tactical role-playing game spin-off series from another Altus series, Megami Tensei.
It contains MegaTen-like elements as the whole concept of demons, demon races, and so on is imported into the game, and well as the summoning of demons. Players often comment on the similarities to Fire Emblem, both graphically and gameplay wise.[citation needed]
To date there are 3 games under the series.
Majin Tensei
Majin Tensei | |
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Developer(s) | Atlus |
Publisher(s) | Atlus |
Platform(s) | Super Famicom, Windows |
Release | SFC:
Win: |
Genre(s) | Tactical RPG |
Mode(s) | Single player |
Majin Tensei (魔神転生)[1] is a SNES simulation RPG designed by Atlus Co. and was released on 28 January 1994.[2] On 14 March 2006, the Windows version ported by i-revo went on rental and download sale.
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Majin Tensei II: Spiral Nemesis
Majin Tensei II: Spiral Nemesis | |
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Developer(s) | Atlus |
Publisher(s) | Atlus |
Platform(s) | Super Famicom, Windows |
Release | SFC: Win: |
Genre(s) | Tactical RPG |
Mode(s) | Single player |
Majin Tensei II: Spiral Nemesis (魔神転生II SPIRAL NEMESIS) is a video game for the SNES and is the sequel to Majin Tensei. Like its predecessor, Majin Tensei 2 uses a strategy based fighting system. Strangely, the menus are in English while the dialogue is Japanese. Gameplay elements from the previous Shin Megami Tensei such as moon phases affecting demons are also present. Equipment and items from the SMT games are also in this game.
Staff Credits
- Producer: Yuichi Iwata
- Director: Yoshikazu Yamaki
- System Design: Kenichi Mishima
- Scenario Design: Takayuki Ide
- Game Design Assistant: Yukihiro Kozima
- Game Design Assistant: Hajime Tanigawa
- Main Program: Masahiro Kobayashi
- Visual Program: Naoya Yabe
- Main Design: Katsuhiro Satoh
- Visual & Effect Design: Masafumi Hondo
- Visual & Unit Design: Mercer Waranabe
- Battle Background Design: Masakatsu Suzuki
- Battle Background Design: Eisuke Matsuda
- Main Sound Create: Hidehito Aoki
- Event Sound Create: Misaki Okibe
- Art work: Tatsuo Komatsu
- Art work: Fumihito Ishii
- Executive Producer: Hideyuki Yokoyama
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Ronde
Ronde | |
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Developer(s) | Multimedia Intelligence Transfer |
Publisher(s) | Atlus |
Platform(s) | Sega Saturn |
Release |
|
Genre(s) | Tactical RPG |
Mode(s) | Single player |
Ronde (RONDE -輪舞曲-) is a video game released on the Sega Saturn. As the main staff of Atlus are busy developing Devil Summoner: Soul Hackers which was released on November 13 of the same year, Ronde is developed by Multimedia Intelligence Transfer which also developed the Last Bible and Devil Children games.
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Majin Tensei Blind Thinker
Majin Tensei Blind Thinker | |
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Publisher(s) | Atlus, Bbmf Corporation |
Platform(s) | Mobile phone |
Release | |
Genre(s) | Tactical RPG |
Mode(s) | Single player |
Majin Tensei Blind Thinker (魔神転生 Blind Thinker) is a simulation RPG created for Japan mobile phones. It is a side story based on the series' first game, Majin Tensei. The map and battle screens are similar to Majin Tensei's. There are multiple endings.
Comic version
There is a comic of the same title published in the comic magazine of Square Enix (then Enix) , Monthly GFantasy. The comic is drawn by Ueda Shinshuu. There was another comic serialized in Kadokawa's game magazine Maru Katsu Famicon for the series too but this series was not released in takubon.