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Yoshinori Kitase

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Yoshinori Kitase
At the E3 in Los Angeles, California in 2009
Born (1966-09-23) 23 September 1966 (age 57)
NationalityJapanese
Alma materNihon University
OccupationVideo game producer
EmployerSquare Enix

Yoshinori Kitase (北瀬 佳範, Kitase Yoshinori, born 23 September 1966) is a Japanese game producer and former game director that has been working for Square Enix since April 1, 1990. He is famous for being the co-director of Final Fantasy VI (1994) and Chrono Trigger (1995). He is also famous for being the director of Final Fantasy VII (1997) and Final Fantasy VIII (1999).

Yoshinori Kitase also works as a game designer. He is the creator of the "Interactive Movie RPG" game design introduced in Final Fantasy X (2001). He further evolved this game design in Crisis Core: Final Fantasy VII (2007) and Final Fantasy XIII (2009). Kitase also provided the original concept of the game design used in Dirge of Cerberus: Final Fantasy VII (2006).

He became a producer when Hironobu Sakaguchi, the creator of the Final Fantasy series, chose him to be producer of the mainline Final Fantasy games developed by Product Development Division 1. In this position, Kitase currently serves as producer of two production teams within Product Development Division 1. One team develops mainline Final Fantasy games for home consoles and is lead by Motomu Toriyama. The other team develops spin-off Final Fantasy games for handheld consoles and is lead by Hajime Tabata. Although Yoshinori Kitase no longer directs games, he still supervises the development of the games made by monitoring their game design and screenplay.

Works

Release Title System Credit(s)
1991 Final Fantasy Adventure Game Boy Writer
1992 Romancing SaGa Super Nintendo Entertainment System Field map designer
1992 Final Fantasy V Super Nintendo Entertainment System Event planner
1994 Final Fantasy VI Super Nintendo Entertainment System Co-director (with Hiroyuki Ito)
1995 Chrono Trigger Super Nintendo Entertainment System Co-director (with Takashi Tokita and Akihiko Matsui)
1997 Final Fantasy VII PlayStation, Windows Director, co-writer (with Kazushige Nojima)
1998 Ehrgeiz PlayStation FF VII staff
1999 Final Fantasy VIII PlayStation, Windows Director, co-writer (with Kazushige Nojima and Hiroki Chiba)
2001 Final Fantasy X PlayStation 2 Producer, game designer, script supervisor
2002 Kingdom Hearts PlayStation 2 Co-producer (with Shinji Hashimoto)
2003 Final Fantasy X-2 PlayStation 2 Producer, script supervisor
2004 Before Crisis: Final Fantasy VII Mobile phone Producer, script supervisor
2004 Kingdom Hearts: Chain of Memories Game Boy Advance Co-producer (with Shinji Hashimoto)
2005 Final Fantasy VII: Technical Demo for PS3[1] PlayStation 3 Supervisor[2]
2005 Final Fantasy VII: Advent Children DVD-Video, UMD Co-producer (with Shinji Hashimoto)
2005 Kingdom Hearts II PlayStation 2 Co-producer (with Shinji Hashimoto)
2006 Dirge of Cerberus: Final Fantasy VII PlayStation 2 Producer, original concept, script supervisor
2006 Final Fantasy V Advance Game Boy Advance Co-supervisor (with Hiroyuki Ito)
2006 Final Fantasy VI Advance Game Boy Advance Co-supervisor (with Hiroyuki Ito)
2006 Dawn of Mana PlayStation 2 Special thanks
2007 Heroes of Mana Nintendo DS Special thanks
2007 Crisis Core: Final Fantasy VII PlayStation Portable Producer, game designer, script supervisor, event planner[3]
2008 Sigma Harmonics Nintendo DS Producer
2008 Dissidia: Final Fantasy PlayStation Portable Producer
2009 Final Fantasy VII: Advent Children Complete Blu-ray Disc Co-producer (with Shinji Hashimoto)
2009 Final Fantasy XIII PlayStation 3, Xbox 360 Producer, game designer, script supervisor
2010 The 3rd Birthday PlayStation Portable Producer
2011 Dissidia 012: Final Fantasy PlayStation Portable Special thanks
2011 Final Fantasy Type-0 PlayStation Portable Producer, script supervisor
2011 Final Fantasy XIII-2 PlayStation 3, Xbox 360 Producer, script supervisor
2012 Theatrhythm Final Fantasy Nintendo 3DS Special thanks
2013 Final Fantasy: All The Bravest iOS Special thanks
2013 Lightning Returns: Final Fantasy XIII PlayStation 3, Xbox 360 Producer, script supervisor
2013 Final Fantasy X HD Remaster PlayStation 3, PlayStation Vita Producer
2013 Final Fantasy X-2 HD Remaster PlayStation 3, PlayStation Vita Producer
TBA Final Fantasy Versus XIII PlayStation 3 Co-producer (with Shinji Hashimoto)

References

  1. ^ "The complete video of Final Fantasy VII: Technical Demo for PS3".
  2. ^ "FFX producer developing PS3 Final Fantasy?". GameSpot. 8 June 2005. Yoshinori Kitase: As a hint, one thing I can say is that the FFVII technical PS3 demo was supervised by me and created by Toriyama and his team staff.
  3. ^ Martin, Joe (26 April 2008). "Crisis Core: Interviewing Yoshinori Kitase". Interview. bit-tech. Retrieved 4 April 2011. Yoshinori Kitase: Nibelheim. It was a huge part of the story in the original game and marked the turning point for many of the characters like Cloud, Sephiroth, Zack in this game and Tifa to a degree too. We really wanted to revisit that place and relay the event from a different perspective. In fact, we took such great care to do it that we actually reused all the same camera angles as we did in Final Fantasy VII. Even though I was the executive producer, I stepped down to the role of event planner for that section and actually worked that entire section myself too. That was definitely the area we wanted to look at the closest.

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