Hajime Tabata

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Hajime Tabata
Hajime Tabata - Lucca Comics & Games 2016.jpg
Hajime Tabata at Lucca Comics & Games 2016
Native name田畑 端
Born (1971-05-05) May 5, 1971 (age 47)
Iwate Prefecture, Japan
OccupationFormer video game director at Square Enix

Hajime Tabata (田畑 端, Tabata Hajime, born May 5, 1971) is a Japanese game director and Luminous Productions COO and Conserje who formerly worked for Square Enix. He was the Head of Square Enix's Business Division 2[1] and part of the Final Fantasy Committee that is tasked with keeping the franchise's releases and content consistent.[2]

Tabata resigned from Luminous Productions and Square Enix Group on 31 October 2018.[3]


When Tabata was in Middle school, he played a historical role-playing game made by Koei and first imagined how much fun it would be to make his own game.[4] In his last year of university, he applied for jobs in the video game industry and in other media arts such as documentaries, television and film.[4] He worked at several different video game publishers prior to his being hired at Square Enix, which he said gave him experience making action games, arcade games, and role-playing games. On November 7th, 2018 it was announced that he has departed from Square Enix.[4]

Square Enix[edit]

In the aftermath of the 2011 Tohoku earthquake, the international outpouring of support for Japan was paralleled at Square Enix by fan letters about the upcoming release of Type-0, and encouraged Tabata to make something special for the fans and those living through difficult times.[5]

He became the director of Final Fantasy XV, taking over from Tetsuya Nomura in December 2013,[6] a change that was announced in September 2014.[7] He used to be co-director on the project.[5] During his work on Final Fantasy XV, Tabata joked about his busy schedule, mentioning he regularly got only three hours sleep.[5] Tabata, whose previous experience was with portable gaming devices, stated he is excited to work on console systems and "help players dive even deeper into their experiences".[5]

Tabata formerly served as producer for Final Fantasy XV downloadable content.[8][9][10] His work on the downloadable content will continue into 2019.[11] He and staff within Square Enix Business Division 2 are also currently working on a new intellectual property targeting the next-generation of consoles.[12][1] Development for this project will start in earnest in 2018, after previously only having a small team of 20-30 people assigned to it.[13][12]

On March 27, 2018, it was revealed that Tabata created a new Tokyo game studio for Square Enix called Luminous Productions, which consists of several key members from the Final Fantasy XV team.[14] He is the COO and Head of Studio for Luminous Productions.[15]

On November 7, 2018, Square Enix announced Tabata's resignation from Luminous Productions and Square Enix Group on October 31, 2018. In addition, 3 of the 4 DLCs for Final Fantasy XV were cancelled.[3]

Current projects[edit]

With the announcement of his resignation from Square Enix, Tabata announced that he will be starting his own company to create a new project.[3]


Release Title Platform(s) Credit(s)
1999 Monster Rancher 2[16] PlayStation Event director
1999 Deception III: Dark Delusion[16] PlayStation Event director
2004 Before Crisis: Final Fantasy VII Mobile Director
2005 Last Order: Final Fantasy VII Anime Special thanks
2007 Crisis Core: Final Fantasy VII PlayStation Portable Director
2008-10 Kingdom Hearts Coded Mobile Co-director
2010 The 3rd Birthday PlayStation Portable Director
2011 Final Fantasy Type-0 PlayStation Portable Director, original scenario design[17]
2014 Final Fantasy Agito iOS, Android Producer
2015 Final Fantasy Type-0 HD PlayStation 4, Xbox One, Windows Producer, director
2015 Final Fantasy: Brave Exvius iOS, Android Special thanks
2016 Kingsglaive: Final Fantasy XV Film Producer
2016 Final Fantasy XV PlayStation 4, Xbox One Director
2017 King's Knight: Wrath of the Dark Dragon iOS, Android Special thanks
2017 Itadaki Street: Dragon Quest and Final Fantasy 30th Anniversary PlayStation 4, PlayStation Vita Special thanks
2017 Final Fantasy Dimensions II iOS, Android Special thanks
2017 Monster of the Deep: Final Fantasy XV PlayStation 4 (PlayStation VR) Producer
2018 Dissidia Final Fantasy NT PlayStation 4 Special thanks
2018 Final Fantasy XV: Pocket Edition iOS, Android Producer


  1. ^ a b "第2ビジネス・ディビジョン". Square Enix. 2016. Archived from the original on 2016-07-21.
  2. ^ "What Does Square Enix's Final Fantasy Committee Do?". Siliconera. March 25, 2014. Archived from the original on March 6, 2016.
  3. ^ a b c Makuch, Eddie. "Final Fantasy 15 DLC Canceled, Director Hajime Tabata Leaves; Square Enix Posts $33 Million Loss". GameSpot. CBS Interactive Inc. Retrieved 8 November 2018.
  4. ^ a b c Seto, Dan (2014-11-12). "Who is Hajime Tabata?". Square Enix Europe. Retrieved 2016-02-13.
  5. ^ a b c d Farokhmanesh, Megan (2015-01-21). "Overworked but happy: The man behind Final Fantasy 15 and Type-0". Polygon. Archived from the original on 2016-03-15. Retrieved 2016-02-12.
  6. ^ Sato (April 5, 2016). "Final Fantasy XV's Release Date Was Already Decided Back In 2013". Siliconera. Archived from the original on April 19, 2016.
  7. ^ Sinan, Kubba (2014-09-18). "Nomura no longer directing Final Fantasy 15, new TGS trailer [update]". Engadget. Archived from the original on 2015-12-22. Retrieved 2015-10-18.
  8. ^ "Final Fantasy XV Comrades Final Boss/End Credits Part 2". November 27, 2017. Archived from the original on April 30, 2018.
  9. ^ "Episode Gladiolus - Ending and Credits Final Fantasy XV 15". March 29, 2017. Archived from the original on April 30, 2018.
  10. ^ "Episode Ignis Credits 1". December 13, 2017. Archived from the original on April 30, 2018.
  11. ^ Sato (February 23, 2018). "Final Fantasy XV Will Get Four New Episodes Through 2019 To "Complete The FFXV Universe"". Siliconera. Archived from the original on February 25, 2018.
  12. ^ a b Robinson, Martin (October 11, 2017). "The past, present and future of Final Fantasy 15". Eurogamer. Archived from the original on October 11, 2017.
  13. ^ Sato (December 27, 2017). "Japanese Developers Share Their 2018 Ambitions And Teasers". Siliconera. Archived from the original on January 28, 2018.
  14. ^ Ruppert, Liana (March 28, 2018). "Square Enix Reveals New AAA Game Studio". ComicBook.com. Archived from the original on March 29, 2018. Retrieved March 29, 2018.
  15. ^ "Square Enix Holdings Announces a New Development Studio LUMINOUS PRODUCTIONS". Square Enix. Archived from the original on 2018-03-27. Retrieved 2018-04-08.
  16. ^ a b "Hajime Tabata Credits". MobyGames. Archived from the original on 2015-10-16. Retrieved 2015-10-15.
  17. ^ "Spec". Square Enix. Archived from the original on 2017-01-18. Retrieved 2017-02-23.

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