Jump to content

Video

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by RowlandReed (talk | contribs) at 16:27, 7 September 2006 (adding VC-1 as encoding format). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

For the filmed segment set to a popular song, see music video.

Video is the technology of capturing, recording, processing, transmitting, and reconstructing moving pictures, typically using celluloid film, electronic signals, or digital media, primarily for viewing on television or as video clips on computer monitors.

Description

Analog video standard: bright green - NTSC, yellow - PAL, or switching to PAL, orange - SECAM, olive - no information

The term video (from the Latin for "I see") commonly refers to several storage formats for moving pictures: digital video formats, including DVD, QuickTime, and MPEG-4; and analog videotapes, including VHS and Betamax. Video can be recorded and transmitted in various physical media: in celluloid film when recorded by mechanical cameras, in PAL or NTSC electric signals when recorded by video cameras, or in MPEG-4 or DV digital media when recorded by digital cameras.

Quality of video essentially depends on the capturing method and storage used. Digital television (DTV) is a relatively recent format with higher quality than earlier television formats and has become a standard for television video. (See List of digital television deployments by country.)

3D-video, digital video in three dimensions, premiered at the end of 20th century. Six or eight cameras with realtime depth measurement are typically used to capture 3D-video streams. The format of 3D-video is fixed in MPEG-4 Part 16 Animation Framework eXtension (AFX).

In the UK, Australia, and New Zealand, the term video is often used informally to refer to both video recorders and video cassettes; the meaning is normally clear from the context.

Characteristics of video streams

Number of frames per second

Frame rate, the number of still pictures per unit of time of video, ranges from six or eight frames per second (fps) for old mechanical cameras to 120 or more frames per second for new professional cameras. PAL (Europe, Asia, Australia, etc.) and SECAM (France, Russia, parts of Africa etc.) standards specify 25 fps, while NTSC (USA, Canada, Japan, etc.) specifies 29.97 fps. Film is shot at the slower frame rate of 24fps. To achieve the illusion of a moving image, the minimum frame rate is about ten frames per second.

Interlacing

Video can be interlaced or progressive. Interlacing was invented as a way to achieve good visual quality within the limitations of a narrow bandwidth. The horizontal scan lines of each interlaced frame are numbered consecutively and partitioned into two fields: the odd field consisting of the odd-numbered lines and the even field consisting of the even-numbered lines. NTSC, PAL and SECAM are interlaced formats. Abbreviated video resolution specifications often include an i to indicate interlacing. For example, PAL video format is often specified as 576i50, where 576 indicates the vertical line resolution, i indicates interlacing, and 50 indicates 50 fields (half-frames) per second.

In progressive scan systems, each refresh period updates all of the scan lines. The result is a higher perceived resolution and a lack of various artifacts that can make parts of a stationary picture appear to be moving or flashing.

A procedure known as deinterlacing can be used for converting an interlaced stream, such as analog, DVD, or satellite, to be processed by progressive scan devices, such as TFT TV-sets, projectors, and plasma panels. Deinterlacing cannot, however, produce a video quality that is equivalent to true progressive scan source material.

Video resolution

Comparison of TV resolutions

The size of a video image is measured in pixels for digital video or horizontal scan lines for analog video. Standard-definition television (SDTV) is specified as 720/704/640×480i60 for NTSC and 768/720×576i50 for PAL or SECAM resolution. New high-definition televisions (HDTV) are capable of resolutions up to 1920×1080p60, i.e. 1920 pixels per scan line by 1080 scan lines, progressive, at 60 frames per second.

Video resolution for 3D-video is measured in voxels (volume picture element, representing a value in three dimensional space). For example 512×512×512 voxels resolution, now used for simple 3D-video, can be displayed even on some PDAs.

Aspect ratio

Comparison of common cinematography and television (green) aspect ratios.

Aspect ratio describes the dimensions of video screens and video picture elements. The screen aspect ratio of a traditional television screen is 4:3, or 1.33:1. High definition televisions use an aspect ratio of 16:9, or about 1.78:1. The aspect ratio of a full 35 mm film frame with soundtrack (also known as "Academy standard") is around 1.37:1.

Pixels on computer monitors are usually square, but pixels used in digital video have non-square aspect ratios, such as those used in the PAL and NTSC variants of the CCIR 601 digital video standard, and the corresponding anamorphic widescreen formats.

Color space and bits per pixel

Example of U-V color plane, Y value=0.5

Color model name describes the video color representation. YIQ is used in NTSC television. It corresponds closely to the YUV scheme used in PAL television and the YDbDr scheme used by SECAM television.

The number of distinct colours that can be represented by a pixel depends on the number of bits per pixel (bpp). A common way to reduce the number of bits per pixel in digital video is by chroma subsampling (e.g. 4:4:4, 4:2:2, 4:2:0).

Video quality

Video quality can be measured with formal metrics like PSNR or with subjective video quality using expert observation.

The subjective video quality of a video processing system may be evaluated as follows:

  • Choose the video sequences (the SRC) to use for testing.
  • Choose the settings of the system to evaluate (the HRC).
  • Choose a test method for how to present video sequences to experts and to collect their ratings.
  • Invite a sufficient number of experts, preferably not fewer than 15.
  • Carry out testing.
  • Calculate the average marks for each HRC based on the experts' ratings.

Many subjective video quality methods are described in the ITU-T recommendation BT.500. One of the standardized method is the Double Stimulus Impairment Scale (DSIS). In DSIS, each expert views an unimpaired reference video followed by an impaired version of the same video. The expert then rates the impaired video using a scale ranging from "impairments are imperceptible" to "impairments are very annoying".

Video compression method (digital only)

A wide variety of methods are used to compress video streams. Video data contains spatial and temporal redundancy, making uncompressed video streams extremely inefficient. Broadly speaking, spatial redundancy is reduced by registering differences between parts of a single frame; this task is known as intraframe compression and is closely related to image compression. Likewise, temporal redundancy can be reduced by registering differences between frames; this task is known as interframe compression, including motion compensation and other techniques. The most common modern standards are MPEG-2, used for DVD and satellite television, and MPEG-4, used for home video.

Bit rate (digital only)

Bit rate is a measure of the rate of information content in a video stream. It is quantified using the bit per second (bit/s) unit or Megabits per second (Mbit/s). A higher bit rate allows better video quality. For example VideoCD, with a bit rate of about 1 Mbit/s, is lower quality than DVD, with a bit rate of about 5 Mbit/s. HDTV has a still higher quality, with a bit rate of about 20 Mbit/s.

Variable bit rate (VBR) is a strategy to maximize the visual video quality and minimize the bit rate. On fast motion scenes, a variable bit rate uses more bits than it does on slow motion scenes of similar duration yet achieves a consistent visual quality. For real-time and non-buffered video streaming when the available bandwidth is fixed, e.g. in videoconferencing delivered on channels of fixed bandwidth, a constant bit rate (CBR) must be used.

Stereoscopic

Stereoscopic video requires either two channels — a right channel for the right eye and a left channel for the left eye or two overlayed color coded layers. This left and right layer technique is occasionally used for network broadcast, or recent "anaglyph" releases of 3D movies on DVD. Simple Red/Cyan plastic glasses provide the means to view the images discretely to form a stereoscopic view of the content. New HD DVD and HD Blu-ray disks will greatly improve the 3D effect, in color coded stereo programs. The first commercially available HD players are expected to debut at the 2006 NAB Show in Las Vegas in April. See articles Stereoscopy and 3-D film.

Video formats

Video Display Standards Video Connection Standards
  • New digital:
    • ATSC (USA, Canada, etc., Advanced Television Systems Committee)
    • DVB (European, Digital Video Broadcasting)
    • ISDB (Japanese, Integrated Services Digital Broadcasting)
  • Old analog:
    • MAC (Europe - Obsolete)
    • MUSE (Japan-analog HDTV)
    • NTSC (USA, Canada, Japan, etc.)
    • PAL (Europe, Asia, Australia, etc.)
      • PALplus (PAL extension. Europe only)
    • SECAM (France, ex-USSR, Central Africa)

Analog Tape Formats (See Analog television)

Digital Tape Formats (See Digital video)

Optical Disc Storage Formats

Digital Encoding Formats

See also