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Techland

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Techland
Company typePublic
IndustryVideo game industry
Founded1991
HeadquartersOstrów Wielkopolski, Poland
Key people
Paweł Marchewka, Paul Milewski, Steve The Zombie
ProductsCall of Juarez series
Dead Island series
Dying Light
Number of employees
around 300
DivisionsTechland Publishing
SubsidiariesTechland Vancouver
Techland Wroclaw
Techland Warsaw
Websitewww.techland.pl

Techland is a Polish video game developer and publisher founded in 1991 by Paweł Marchewka. They are best known for developing Western-themed first-person shooter Call of Juarez (2006) and its prequel Call of Juarez: Bound in Blood (2009), and first-person survival horror video games Dead Island (2011) and Dying Light (2015).[1] The company is headquartered in Ostrów Wielkopolski in central Poland and has offices in Wrocław, Warsaw, and Vancouver.[2]

In June 2016 Techland announced that it would become a global game publisher, with plans to publish games developed by other studios and release two major multi-platform titles, and four in digital distribution each year. Their first published title will be Torment: Tides of Numenera, developed by inXile Entertainment and slated for release in February 2017.

History

Techland debuted as a computer software distributor. The first internally developed product, Crime Cities, was published in 2000. The date marks the consolidation of the core development team whose collaborative efforts resulted in the creation of the proprietary Chrome Engine in the year 2003. The first game based on the in-house engine which established Techland as a widely recognized software developer was a sci-fi first person shooter, Chrome. The critical acclaim and commercial success of the original title were the grounds for the prequel, titled Chrome: Specforce, released in 2005. Alongside the first person shooters, Techland developed rally simulation games Xpand Rally and Xpand Rally Xtreme. In the year 2006 a VW licensed arcade driving game, GTI Racing, was added to Techland's development team portfolio.

Since its first appearance in the year 2003, Chrome Engine, has been under constant development and in 2006 it evolved into ChromeEngine 4, which provided compatibility for the PlayStation 3. The potential of the SDK is demonstrated in the latest of Techland's titles, Call of Juarez. The game received worldwide recognition and reinforced Techland's position. Call of Juarez is currently the company's most recognized product and the first title to fully support DirectX 10. Techland also known for developing the open world survival horror game, Dead Island in 2011 and its sequel, Riptide in 2013. While Dead Island received generally positive reviews, Riptide received mixed reviews from critics.

Techland also released Dying Light, a first-person survival horror game for the PlayStation 4, Xbox One and Microsoft Windows. Originally scheduled for a 2014 release, the game was later delayed to January 2015. Upon release, the game received generally positive reviews from critics and the public. As a result, an expansion for the game, titled Dying Light: The Following, was released in February 2016 to very positive reviews. Currently, the company's future game in-development is Hellraid, which was initially put on hold due to focusing on the post-release of Dying Light.

In May 2016, CEO Pawel Marchewka revealed that the company was working on two AAA projects, with one of them being a new intellectual property. The teams at Wroclaw and Warszawa will be the lead developers for the two projects, while the Vancouver studio will provide them additional support. Their total budget is $77 million.[3] In June 2016, Marchewka revealed that the company had founded a new publishing division called Techland Publishing. They are set to publish two major releases and four digital releases every year.[4] Their first third-party published game is Torment: Tides of Numenera, which is set to be released in 2017.[5]

Games developed

Below is the list of video games developed by Techland.[6][7]

Year Title Genre PC 7th Gen 8th Gen Other
2000 Crime Cities Action Windows
2001 Chess 2001 Simulation Windows
2001 Mission: Humanity Real-time strategy Windows
2001 Speedway Championships Sim racing Windows
2001 Survival: The Ultimate Challenge Strategy, simulation Windows
2001 Bridge 3000 Simulation Windows
2001 Pet Racer Racing Windows
2002 Pet Soccer Sports Windows
2002 Indiana Jack Platform game Windows
2002 FIM Speedway Grand Prix Sim racing Windows
2003 Hen on Fire: Kurminator Shooter Windows
2003 Chrome First-person shooter Windows
2004 Xpand Rally Racing Windows
2005 Chrome: SpecForce First-person shooter Windows
2006 Xpand Rally Xtreme Racing Windows
2006 GTI Racing Racing Windows
2006 Crazy Soccer Mundial Sports Windows
2006 FIM Speedway Grand Prix 2 Sim racing Windows
2006 Call of Juarez First-person shooter Windows X360
2008 FIM Speedway Grand Prix 3 Sim racing Windows
2008 Nikita: The Mystery of the Hidden Treasure Platform game Windows
2008 Nikita: Wild Cars Racing Windows
2009 Speedway League Sim racing Windows
2009 Call of Juarez: Bound in Blood First-person shooter Windows PS3, X360
2010 Nail'd Racing Windows PS3, X360
2011 FIM Speedway Grand Prix 4 Sim racing Windows
2011 Call of Juarez: The Cartel First-person shooter Windows PS3, X360
2011 Dead Island Action role-playing, survival horror Windows, Linux/SteamOS PS3, X360
2011 Dead Stop Tower defence iOS
2012 Mad Riders Racing Windows PS3, X360
2013 Dead Island: Riptide Action role-playing, survival horror Windows PS3, X360
2013 Call of Juarez: Gunslinger First-person shooter Windows PS3, X360
2014 Hellraid: The Escape Action-adventure, hack and slash iOS, Android
2015 Dying Light Action role-playing, survival horror Windows, Linux/SteamOS PS4, XOne
2015 FIM Speedway Grand Prix 15[8] Racing Windows PS4, XOne
2016 Dying Light: The Following Action role-playing, survival horror Windows PS4, XOne
2016 Dead Island: Definitive Edition Action role-playing, survival horror Windows PS4, XOne

Cancelled and delayed projects

  • Chrome 2 (on hold)[9]
  • Day of the Mutants (cancelled)[10]
  • Warhound (on hold)[10]
  • Hellraid (on hold)[11]

Games published

Below is a list of the games published by Techland Publishing.[12]

Year Title Developers Genre PC 8th Gen Other
2017 Torment: Tides of Numenera inXile Entertainment Role-playing Windows, Linux PS4, XOne OS X
2017 Pure Farming 2017 Ice Flames Construction and management simulation Windows

References

  1. ^ Adams, Dan. "E3 2006: Dead Island". IGN.
  2. ^ "About". Techland. Retrieved 2016-03-05.
  3. ^ Hillier, Brenna (May 18, 2016). "Dying Light dev working on two new games including a fresh IP". VG247. Retrieved May 18, 2016.
  4. ^ Hussain, Tamoor (June 2, 2016). "Dying Light Developer Will Now Publish Games Too". GameSpot. Retrieved June 2, 2016.
  5. ^ Parfitt, Ben (June 10, 2016). "Techland's first published game is inXile's Torment: Tides of Numenera". Market for Home Computing and Video Games. Retrieved June 10, 2016.
  6. ^ "Techland Game Developer". Games Encyclopedia. Retrieved 2012-06-07.
  7. ^ "Techland Sp. z o.o. Developed games". Giant Bomb. Retrieved 2012-06-07.
  8. ^ Phillips, Tom (August 27, 2015). "Dying Light developer announces FIM Speedway Grand Prix 15". Eurogamer. Retrieved August 27, 2015.
  9. ^ "Techland's Chrome 2 And Warhound Are On Hold". Voodoo Extreme. IGN. 23 April 2010. Retrieved 30 October 2013.
  10. ^ a b "Techland Games". IGN. Ziff Davis. Retrieved 30 October 2013.
  11. ^ "Hellraid on hold. IGN". 21 May 2015.
  12. ^ "Welcome! • Techland Publishing". Techland Publishing. Retrieved 2017-03-23.