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Revision as of 15:41, 11 December 2011

Template:NvidiaGPU

The GeForce 500 Series is a family of graphics processing units developed by Nvidia, based on the refreshed Fermi architecture. Nvidia officially announced the GeForce 500 series on 9 November 2010 with the launch of the GeForce GTX 580.

Overview

MSI GeForce GT 545 DDR3 OEM
Gigabyte GeForce GTX 560 Ti

The Nvidia Geforce 500 Series graphics cards are significantly modified versions of the Nvidia GeForce 400 Series graphics cards, in terms of performance and power management. Like the Nvidia GeForce 400 Series graphics cards, the Nvidia Geforce 500 Series graphics cards support DirectX 11, OpenGL 4.1, and OpenCL 1.0. They were designed to compete with the AMD Radeon HD 6000 Series of graphics cards designed by AMD (ATI) in mid-2010 and released in October 2010.

The refreshed Fermi chip is large: it includes 512 stream processors, grouped in 16 stream multiprocessors clusters (each with 32 CUDA cores), and is manufactured by TSMC in a 40 nm process.

The Nvidia GeForce GTX 580 graphics card is the first in the Nvidia GeForce 500 Series to use a fully enabled chip based on the refreshed Fermi architecture, with all 16 stream multiprocessors clusters and all six 64-bit memory controllers active. The new GF110 GPU has been enhanced with full speed FP16 filtering (the previous generation GF100 GPU can only do half-speed FP16 filtering) and improved z-culling units.

On 25 January 2011, Nvidia launched the GeForce GTX 560 Ti, which targets the "sweet spot" segment where price/performance ratio is considered important. With its more than 30% improvement over the GTX 460, and performance in between the Radeon HD 6870 and 6950 1GB, the GTX 560 Ti directly replaces the GeForce GTX 470.

On 17 February 2011, it was reported that the GeForce GTX 550 Ti would be launching on 15 March 2011. Although the GTX 550 Ti is a GF116 mainstream chip, Nvidia has chosen to name its new card the GTX 550 Ti, and not the GTS 550. Performance has been shown to be at least comparable and up to 12% faster than the current Radeon HD 5770. Price-wise, the new card treads into the range occupied by the GeForce GTX 460 (768 MB) and the Radeon HD 6790.[1]

On 24 March 2011, the GTX 590 was launched as the flagship graphics card for Nvidia. The GTX 590 is a dual-GPU card, similar to past releases such as the GTX 295, and boasts the potential to handle Nvidia's 3D Vision technology by itself.

On 13 April 2011, the GT 520 was launched as the bottom-end card in the range, with lower performance than the equivalent number cards in the two previous generations, the GT 220 and the GT 420.[citation needed] However, it supports DirectX 11 and remains stronger than the GeForce G210, the GeForce G310, and the integrated graphics options on Intel CPUs.

On 17 May 2011, Nvidia launched a less expensive (non-Ti) version of the GeForce GTX 560 to strengthen Nvidia's price-performance in the $200 range. Like the faster GTX 560 Ti that came before it, this video card is also faster than the GeForce 460. Standard versions of this video card retail for around $200, perform comparably to the AMD Radeon HD 6870, and will eventually replace the Geforce 460. Premium versions of this card retail for approximately $225, operate at higher speed (factory overclocked), and are slightly faster than the Radeon 6870, approaching the performance of basic versions of the Radeon HD 6950 and the GeForce GTX 560 Ti.

Products

  • 1 SPs - Shader Processors - Unified Shaders (Vertex shader / Geometry shader / Pixel shader) : TMUs - Texture mapping units : Render Output unit
  • 2 Each Streaming Multiprocessor (SM) in the GPU of GF110 architecture contains 32 SPs and 4 SFUs. Each Streaming Multiprocessor (SM) in the GPU of GF114/116/118 architecture contains 48 SPs and 8 SFUs. Each SP can fulfil up to two single precision operations FMA per clock. Each SFU can fulfil up to four operations SF per clock. The approximate ratio of operations FMA to operations SF is equal 4:1. The theoretical shader performance in single-precision floating point operations (FMA)[FLOPSsp, GFLOPS] of the graphics card with shader count [n] and shader frequency [f, GHz], is estimated by the following: FLOPSsp ≈ f × n × 2. Alternative formula: FLOPS sp ≈ f × m × (32 SPs × 2(FMA)). [m] - SM count. Total Processing Power: FLOPSsp ≈ f × m × (32 SPs × 2(FMA) + 4 × 4 SFUs) or FLOPSsp ≈ f × n × 2.5.
  • 3 Each SM in the GF110 contains 4 texture filtering units for every texture address unit. The complete GF110 die contains 64 texture address units and 256 texture filtering units.[2] Each SM in the GF114/116/118 architecture contains 8 texture filtering units for every texture address unit but has doubled both addressing and filtering units.
Model Year Code name Fab (nm) Transistors (Million) Die Size (mm2) Die Count Bus interface Memory (MiB) SM count Config core 1,3 Clock rate Fillrate Memory Configuration API support (version) Compute capability GFLOPs (FMA)2 TDP (watts) Release Price
Core (MHz) Shader (MHz) Memory (MHz) Pixel (GP/s) Texture (GT/s) Bandwidth (GB/s) DRAM type Bus width (bit) DirectX OpenGL OpenCL USD GBP
GeForce GT 520 April 13, 2011 GF119 40 ? 79 1 PCIe 2.0 x16 1024
2048
1 48:8:4 810 1620 1800 3.24 6.5 14.4 GDDR3 64 11 4.2 1.1 2.1 155.5 29 $59 £45
GeForce GT 530 May 14, 2011 GF118 40 585 116 1 PCIe 2.0 x16 1024
2048
2 96:8:8 700 1400 1800 2.8 11.2 28.8 GDDR3 128 11 4.2 1.1 2.1 268.8 50 OEM OEM
GeForce GT 545 DDR3 May 14, 2011 GF116 40 1170 238 1 PCIe 2.0 x16 1536
3072
2 144:24:24 720 1440 1800 14.26 14.26 43 GDDR3 192 11 4.2 1.1 2.1 342.43 70 OEM OEM
GeForce GT 545 GDDR5 May 14, 2011 GF116 40 1170 238 1 PCIe 2.0 x16 1024 2 144:24:16 870 1740 1998 13.92 20.88 64 GDDR5 192 11 4.2 1.1 2.1 501.12 105 OEM OEM
GeForce GTX 550 Ti 15 March 2011 GF116 40 1170 238 1 PCIe 2.0 x16 1024 4 192:32:24 900 1800 4104 21.6 28.8 98.5 GDDR5 192 11 4.2 1.1 2.1 691.2 116 $149 ?
GeForce GTX 560 17 May 2011 GF114 40 1950 360 1 PCIe 2.0 x16 1024
2048[3]
7 336:56:32 810 1620 4004 25.9 45.4 128 GDDR5 256 11 4.2 1.1 2.1 1075[4] 150 $199 ?
GeForce GTX 560 Ti 25 January 2011 GF114 40 1950 360 1 PCIe 2.0 x16 1024
2048
8 384:64:32 822 1645 4008 26.3 52.61 128.27 GDDR5 256 11 4.2 1.1 2.1 1263.4 170 $249 ?
GeForce GTX 560 Ti 1 December 2011 GF110 40 3000 ? 1 PCIe 2.0 x16 1280 14 448:56:40 732 1464 3800 ? 41 152 GDDR5 320 11 4.2 1.1 2.1 ? 210 $289 ?
GeForce GTX 570 7 December 2010 GF110 40 3000 520 1 PCIe 2.0 x16 1280
2560
15 480:60:40 732 1464 3800 29.28 43.92 152 GDDR5 320 11 4.2 1.1 2.0 1405.4 219 $349 ?
GeForce GTX 580 9 November 2010 GF110 40 3000[4] 520[4] 1 PCIe 2.0 x16 1536
3072
16 512:64:48 772 1544 4008 37.06 49.41 192.4 GDDR5 384 11 4.2 1.1 2.0 1581.1 244[5] $499 £399
GeForce GTX 590 24 March 2011 GF110 (x2) 40 3000 (x2) 520 (x2) 2 PCIe 2.0 x16 3072[6] 2x16[6] 1024:128:96[7] 607 1215 3414[7] 58.75[7] 77.7 327.7 GDDR5 2x384 11 4.2 1.1 2.0 2488.3 365 $699 £570[6]

Chipset table

See also

References

  1. ^ "GeForce GTX 550 Ti To Launch On March 15".
  2. ^ Nvidia's GeForce GTX 580: Fermi Refined
  3. ^ "Gainward GeForce® GTX 560 2048MB".
  4. ^ a b c Tarinder Sandhu (May 19, 2011). "ASUS (NVIDIA) GeForce GTX 560 graphics-card review". Cite error: The named reference "GTX580-anandtech" was defined multiple times with different content (see the help page).
  5. ^ Techpowerup Nvidia GeForce GTX 580 1536 MB
  6. ^ a b c "NVIDIA GeForce GTX 590 Details Leaked!". March 21, 2011.
  7. ^ a b c "GeForce GTX 590 3GB Specifications". March 24, 2011.

External links