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|Industry||Video game development|
|Tom Kudirka (CEO)|
SiN: Wages of Sin|
Medal of Honor: Allied Assault
Men of Valor
2015 Games, LLC (formerly 2015, Inc.), also known as 2015, is an American video game development company, best known for developing the highly successful video game Medal of Honor: Allied Assault, published by Electronic Arts.
2015, Inc. was founded by Tom Kudirka in 1997. He assembled a team of developers by researching people who were participating in the FPS mod community. After months of working online and mostly only communicating via ICQ instant messenger his team created a Quake mod as a playable demo to show off their talent. Kudirka sent the demo to Activision who was so impressed with their work they awarded 2015 a contract developing the expansion pack to their upcoming game entitled SiN, developed by Ritual Entertainment.
Kudirka moved all of his team members to Tulsa, Oklahoma to begin work on the expansion pack SiN: Wages of Sin. The seven developers who spent over six months online creating the demo met one another for the first time. Three of the seven developers lived in a house rented by Kudirka where the living-room made up the development studio. The team was Tom Kudirka, Ken Turner, Zied Reike, Carl Glave, Benson Russel, Paul Glave and Michael Boon, who Kudirka relocated from Tasmania Australia to Tulsa, Oklahoma.
SiN: Wages of Sin
Medal of Honor: Allied Assault
In May 2000 Kudirka received a phone call from Steven Spielberg's assistant. They wanted to know if 2015 would be interested in developing a World War II first-person shooter video game with a story-line created by Steven Spielberg. Development began on Medal of Honor: Allied Assault soon after. To assist in the development of such a high-profile title Kudirka hired additional developers such as Nathan Silvers, Paul Messerly, Keith Bell, Mackey McCandlish, Chance Glasco, Jason West and Radomir Kucharski, who Kudirka relocated from Katowice, Poland.
The game was published by Electronic Arts and released for the Windows platform on 22 January 2002 in North America and on 15 February 2002 in Europe. The game was a critical and financial success with many considering Medal of Honor: Allied Assault to have pioneered the cinematic first person shooter genre.[who?] The game provided a substantial push for Electronic Arts' Medal of Honor series.
Men of Valor
In 2002, 2015 began development on its own intellectual property, Men of Valor, a first person shooter simulating infantry combat during the Vietnam era. Men of Valor follows Dean Shepard and his squad of Marines from the 3rd Battalion of the 3rd Marine Division through 13 missions of the Vietnam War, including missions at the height of the Tet Offensive. In historically-based scenarios, the player assumes a variety of roles in which they man the door gun on a Huey helicopter, steer a riverboat along enemy-infested shores, battle their way through enemy tunnel complexes, and call down fire as a forward observer. Mission types include pilot rescues, recon patrols, POW rescue, and search-and-destroy ops.
Men of Valor was published by Vivendi Universal and released for Xbox on 19 October 2004 in North America and on 5 November 2004 in Europe. The game was released for Windows on 29 October 2004 in North America and 12 November 2004 in Europe.
In late 1999 Kudirka created a separate development division of 2015 called Trainwreck Studios, a subsidiary specializing in mid-price to budget games. Under that name, a few titles were created: Laser Arena in 2000, CIA Operative: Solo Missions in 2001, and then Time Ace in 2007 for the Nintendo DS.
|Windows||Mac OS||Xbox||Nintendo DS|
|1999||SiN: Wages of Sin||Activision||First-person shooter||Yes||Yes||No||No|
|2000||Laser Arena (as Trainwreck Studios)||ValuSoft||First-person shooter||Yes||No||No||No|
|2001||CIA Operative: Solo Missions (as Trainwreck Studios)||ValuSoft||First-person shooter||Yes||No||No||No|
|2002||Medal of Honor: Allied Assault||Electronic Arts||First-person shooter||Yes||Yes||No||No|
|2004||Men of Valor||Vivendi||First-person shooter||Yes||No||Yes||No|
|2007||Time Ace (as Trainwreck Studios)||Konami||Combat flight simulator||No||No||No||Yes|
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Rick Giolito: Following the release of Medal of Honor Underground for the PlayStation, I was encouraged to expand the franchise, and with this, Medal of Honor Allied Assault was borne. The centerpiece for the product would be the Allied assault on the beaches of Normandy, more commonly known as D-Day. The vision for the product was cemented in the acronym D.I.C.E (Deep Interactive Cinematic Experience). Copious use of scripted events and moment-by-moment storytelling took the first-person shooter genre to a new level. Allied Assault went on to become one of the best-selling PC products in history. It even outsold Half-Life--something deemed impossible at the time.
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- "Trainwreck Studios". Giant Bomb. CBS Interactive. Retrieved 4 January 2015.[unreliable source?]