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Dragon Ball Z: Ultimate Battle 22

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Dragon Ball Z: Ultimate Battle 22
Developer(s)Tose
Publisher(s)
Director(s)Ichisuke Hiten
Producer(s)Kazumasa Ogata
Designer(s)Aiko Nakatsuka
Haruse Kataoka
Jiro Inoue
Programmer(s)Shinzo Tokiwa
Artist(s)Aka Yasuda
Atsushi Fujimoto
Composer(s)Kenji Yamamoto
SeriesDragon Ball Z
Platform(s)PlayStation
Release
  • JP: 28 July 1995[1]
  • JP: 6 December 1996 (Re-release)
  • EU: July 1996
  • NA: 25 March 2003
Genre(s)Fighting
Mode(s)Single-player, multiplayer
(up to two players)

Dragon Ball Z: Ultimate Battle 22[a] is a video game based on the manga Dragon Ball Z. It is called "Ultimate Battle 22" or "UB22" by the fans because it features a roster of twenty two playable characters from the series.

Gameplay

A match between Vegeta and Goku.

This 2-D/3-D combination PlayStation game features many attacks from the manga. The game is notable for using actual cel drawings from the animators as character sprites and cut scenes before the fights which were a novelty at the time of its original release in Japan (these cut scenes were removed on the European and US releases).

Development and release

It was released in 1995 in Japan and 1996 in Europe.

Another fighting game called Dragon Ball Z: Shin Butôden was released in the same era for the Sega Saturn, and is considered by many to be the better between the two games. The aforementioned game never received a North American release.

When Ultimate Battle 22 was officially released in North America eight years later by Atari, no English dub track was produced and the pre-battle cut scenes were removed.

Reception

Dragon Ball Z: Ultimate Battle 22 garnered mixed reception from European critics but was met with negative response from North American reviewers.[6][13] This is due to the fact that the game launched in North America in 2003, thus appearing much duller when compared to contemporary PlayStation 2 releases such as Tekken 4.[15] The title was criticized for its slow gameplay, controls, lack of story mode and visuals but some commended its large roster of 27 playable characters.[14][15] According to review aggregator sites GameRankings and Metacritic, it holds a 32.03% and received "generally unfavorable" reviews.[2][3] Famitsu reported that the title sold over 126,991 copies in its first week on the market.[16] The game sold approximately between 260,942 and 320,000 copies during its lifetime in Japan.[16][17]

Consoles Plus' Maxime Roure and Killer praised the animated visual presentation, audio and large character roster but both reviewers stated that this aspect was not enough to be a good game based on the Dragon Ball license, criticizing the lack of innovation.[4] Electronic Gaming Monthly's three reviewers heavily criticized the slow gameplay, poor visuals, unresponsive special moves and unbalanced fighting system, claiming that "someone deposited excrement in a jewelry box and made it look like a game."[5] GameSpot's Ryan Davis called it a "really, really terrible game."[7] GameZone's Michael Knutson stated in his review that "This game never should have come out in America." Knutson criticized the lack of a story mode, gameplay, unresponsive controls and overall audiovisual presentation.[8]

Jeuxvideo.com's Rroyd-Y criticized the lack of story mode, presentation and slow gameplay, stating that "Ultimate Battle 22 is one of those promising apps that disappoint from the first moments of play."[9] Joypad's Grégoire Hellot praised the large character roster and pseudo-3D visual effects but felt mixed in regards to the sprite animations and criticized the slow gameplay and issues with collision detection.[10] Next Generation reviewed the original Japanese release, criticizing the lack of innovation and sub-par graphics when compared to other fighting games, stating that "About the only thing this one has going for it is the vast selection of characters."[11] Player One's Christophe Delpierre commended the graphics, animations, audio and playability, stating that "Without being extraordinary, this DBZ brings together enough qualities to satisfy fans of the series. When you are told that love makes you blind..."[12]

Notes

  1. ^ Japanese: ドラゴンボールZ: アルティメイトバトル22, Hepburn: Doragon Bōru Zetto: Arutimeito Batoru Towintetzū

References

  1. ^ "PlayStation Soft > 1994-1995" (in Japanese). GAME Data Room. Retrieved 19 May 2019.
  2. ^ a b "Dragon Ball Z: Ultimate Battle 22 for PlayStation". GameRankings. CBS Interactive. 2019. Archived from the original on 9 December 2019. Retrieved 30 January 2021.
  3. ^ a b "Dragon Ball Z: Ultimate Battle 22 for PlayStation Reviews". Metacritic. CBS Interactive. 25 March 2003. Archived from the original on 11 November 2020. Retrieved 30 January 2021.
  4. ^ a b Roure, Maxime; Killer (September 1995). "PlayStation Review - Dragon Ball Z: Ultimate Battle 22". Consoles + [fr] (in French). No. 46. M.E.R.7 [fr]. pp. 124–125. Archived from the original on 8 September 2017.
  5. ^ a b Johnston, Chris; Elliott, Shawn; Hsu, Dan (June 2003). "Review Crew - Dragon Ball Z: Ultimate Battle 22 - Warning: "ultimate" does not mean "good"". Electronic Gaming Monthly. No. 167. Ziff Davis. p. 114. Archived from the original on 30 January 2021.
  6. ^ a b "Quickie Reviews - Dragon Ball Z: Ultimate Battle 22". Game Informer. No. 122. Sunrise Publications. June 2003. p. 105. Retrieved 30 January 2021.
  7. ^ a b Davis, Ryan (25 March 2003). "Dragon Ball Z Ultimate Battle 22 Review - If you're unfamiliar with Dragon Ball Z, you're excused from reading this review and should just know to avoid Dragon Ball Z: Ultimate Battle 22 at all costs". GameSpot. CBS Interactive. Archived from the original on 11 November 2020. Retrieved 30 January 2021.
  8. ^ a b Knutson, Michael (18 April 2003). "Dragon Ball Z: Ultimate Battle 22 - The dragon has finally come, but was it worth the wait?". GameZone. GameZone Online, LLC. Archived from the original on 29 April 2003. Retrieved 30 January 2021.
  9. ^ a b Rroyd-Y (12 January 2011). "Test de Dragon Ball Z: Ultimate Battle 22 sur PS1 par jeuxvideo.com". Jeuxvideo.com (in French). Webedia. Archived from the original on 3 June 2020. Retrieved 30 January 2021.
  10. ^ a b Hellot, Grégoire (September 1995). "Test: Dragon Ball Z: Ultimate Battle 22". Joypad [fr] (in French). No. 45. Yellow Media [fr]. pp. 148–151.
  11. ^ a b "Finals - Dragon Ball Z". Next Generation. No. 11. Imagine Media. November 1995. p. 168.
  12. ^ a b Delpierre, Christophe (March 1996). "Tests: Dragon Ball Z". Player One [fr] (in French). No. 62. Média Système Édition [fr]. pp. 50–51.
  13. ^ a b "Now Playing - Dragon Ball Z: Ultimate Battle 22". GameNOW. No. 20. Ziff Davis. June 2003. p. 47.
  14. ^ a b "Selection -> PlayStation: Dragon Ball Z". Ultra Player [fr] (in French). No. 36. Média Système Édition [fr]. July–August 1996. pp. 64–70. Archived from the original on 4 April 2015.
  15. ^ a b Corbett, Noelle (23 December 2019). "Dragon Ball Z Ultimate Battle 22: How DBZ Jumped Onto the PlayStation - With Dragon Ball Z: Karakot's release just around the corner, let's take a look at the franchise's first game on the original PlayStation". Comic Book Resources. Valnet Inc. Archived from the original on 26 December 2019. Retrieved 30 January 2021.
  16. ^ a b "Game Search". Game Data Library. Archived from the original on 29 January 2021. Retrieved 30 January 2021.
  17. ^ DRAGON BALL スーパーデータ DRAGON BALL VIDEO GAME DATA (in Japanese). Shueisha. 21 January 2016. p. 216. ISBN 978-4087925050. {{cite book}}: |work= ignored (help)

External links