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Richard Burns Rally

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This is an old revision of this page, as edited by 88.111.189.167 (talk) at 13:29, 14 July 2020 (Originally described death as 'self-asphyciation'.). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Richard Burns Rally
Developer(s)Warthog Games
Publisher(s)SCi Games
Gizmondo Games (Gizmondo)
Platform(s)PlayStation 2, Windows, Xbox, Gizmondo
Release9 July 2004
Gizmondo
  • EU: 11 July 2005
  • NA: 22 October 2005
Genre(s)Sim racing
Mode(s)Single player, Multiplayer

Richard Burns Rally is a sim racing game, published by SCi and developed by Warthog with advice of WRC champion Richard Burns.

It was released in July 2004 for PlayStation 2, Xbox, Microsoft Windows, and in July 2005 for Gizmondo. A GameCube release was planned but cancelled, similarly North American releases of all but the Gizmondo version were axed due to the lukewarm reception of the game in Europe. Although reviews were mixed, the game is highly praised by gamers due to its complex physics engine and realistic portrayals of real-life courses.

Summary

The game features 8 cars and 36 courses.[1] It simulates both classic and modern rallying, and is best known for its high difficulty and realistic physics engine.

This game is considered by many gamers to be one of the most realistic and difficult racing simulators. Richard Burns Rally initially did not come with official support for user-made content, but despite this, there are mods available due to a large online community, to which Warthog responded by releasing tools to aid in mod development. The add-on Robert Burns Rally modifies all loading screens to include Robert Burns poetry. The game was originally an offline racing game but user-created mods have enabled online play. A sequel to the game is unlikely, due to the death of Richard Burns in 2005 of a brain tumour[2]. In addition, after the PC release, Warthog was sold to Gizmondo, who went bankrupt in 2006. Since the release, the publisher SCi purchased Eidos Interactive in an all-share offer, winning a bidding war from then-former EA man John Riccitiello and Eidos management – though they, in turn, would be purchased by Japanese publisher Square Enix in 2009.

Reception

The game had overall fairly positive reviews. Some detractors, such as gamesradar[6], claimed it was "too unfriendly to be any fun", and that "therein lies the rub" when you go "tits-up when you hit the ground".

See also

References

  1. ^ http://www.ultimatecarpage.com/forum/showthread.php?t=29725
  2. ^ Redmayne, Tim. "Richard Burns has passed away - WRC - Autosport". Autosport.com. Retrieved 2020-07-14.
  3. ^ "Richard Burns Rally for PlayStation 2". GameRankings. CBS Interactive. Archived from the original on July 20, 2009. Retrieved January 14, 2020.
  4. ^ "Richard Burns Rally for Xbox". GameRankings. CBS Interactive. Archived from the original on September 30, 2009. Retrieved January 14, 2020.
  5. ^ "Richard Burns Rally for PC". GameRankings. CBS Interactive. Archived from the original on July 15, 2009. Retrieved January 14, 2020.
  6. ^ "gamesradar.com". Retrieved 11 July 2020.