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==Reception==
==Reception==
===Pre-release===
===Reviews===
Matt Leone of [[1UP.com]] said of a pre-release version of the game's PS3 port at E3 2009: "The first thing I noticed was that, at the end of a normal combo, you can hold down the final button in the string to continuously fire gunshots—which looks incredibly cool when you kick someone and then keep your leg pointed at their face as your foot pours bullets on it." He added, "I'll be amazed if Bayonetta doesn't end up being one of the best action games this year."<ref name="1up-handson" /> Staff at [[GameSpot]] UK were also generally impressed with the PS3 port, which they played on June 3. They called the "Witch Time" mechanic a "cool move" and one of the two [[Boss (video gaming)|boss]] battles they fought "pretty intense", and said "it's easy to see the similarities between the two over-the-top action games [''Bayonetta'' and ''Devil May Cry'']". They added, "Rampant violence and sexism is par for the course" in the game.<ref name="gamespot-handson" /> 1UP.com staff also played a PS3 version for 15 minutes on the weekend of August 31 that year, at Platinum Games's "Feel Bayonetta" event in Tokyo's [[Roppongi]] district. They said that it "was very blurry" compared to an Xbox version displayed there, and that its [[frame rate]] "was all over the place.&nbsp;... it was often hard to keep track of the action [in one scene] because of the graphical issues on PS3."<ref name="1up-feelbayonetta">{{cite web |last=Epperson |first=Justin |url=http://www.1up.com/do/newsStory?cId=3175838 |title=Platinum Shows PS3 Bayonetta, Announces Demo |publisher=1UP.com |date=August 31, 2009 |accessdate=October 10, 2009 }}</ref>

[[File:Bayonetta kick.jpg|thumb|right|upright=1.5|Though one reviewer praised the game's use of "glorious European architecture",<ref name="ign-progress" /> another said "Some of [Bayonetta's] larger hair-based attacks can&nbsp;... obscure the action."<ref name="wired-handson" />|alt=Screenshot of a woman with revealing attire in an outdoor setting. Above her is a dark, giant leg, composed of and attached to her hair and attacking a staff-wielding enemy to the left of her. Behind them is a fountain and various buildings. In each corner (except the bottom left) are game scores and indicators.]]
Daniel Feit of ''[[Wired News]]'' played both versions at TGS 2009, and felt the Xbox version was "a little brighter and more colorful&nbsp;... while the PS3 version cut scenes feel like you're watching a movie through a sepia filter." He criticized the camera angles sometimes used in the game in both versions: "When Bayonetta runs too close to the edge of a scene, the camera can automatically focus on her and the wall instead of showing the enemies cornering her. Some of her larger hair-based attacks can also obscure the action." Still, he found the game's commands easy to learn and perform.<ref name="wired-handson">{{cite web |last=Feit |first=Daniel |url=http://www.wired.com/gamelife/2009/09/bayonetta-preview/ |title=Hands On: How Bayonetta Stacks Up on 360 vs. PS3 |publisher=[[Wired News]] |date=September 24, 2009 |accessdate=October 11, 2009 }}</ref> In March 2009, Cam Shea of IGN Australia praised the developing game as "absolutely stunning-looking" and "a balls-out action game set amongst glorious European architecture" and has called its title character their "new favourite videogame character ever&nbsp;... even cooler than [''Devil May Cry''{{'s}} main character] Dante&nbsp;... she has the playfulness and versatility of Dante, but wrapped up in some of the most visually inventive combat we've seen in a long while".<ref name="ign-progress" />

Similarly, [[GameSpy]]'s Gerald Villoria praised the game in July that year as highly original to the point that it could end up like the poor-selling ''[[Ōkami]]'' (another Kamiya-directed game) for it—"[t]he premise, the characters, the action sequences, they're all entirely different from anything else I've ever seen," he wrote—and called its lead a "constantly moving", "remarkably multi-faceted" character "presented in an ultra-stylish way".<ref name="gamespy-e32009">{{cite web |last=Villoria |first=Gerald |url=http://xbox360.gamespy.com/xbox-360/bayonetta/992244p1.html |title=E3 2009: Bayonetta Preview |publisher=GameSpy |date=June 5, 2009 |accessdate=October 15, 2009 }}</ref> Other reviewers compared her to former Alaskan governor [[Sarah Palin]] for her appearance and her glasses in particular.<ref name="ripten-bayopalin">{{cite web |last=Arnold |first=Justin |url=http://www.ripten.com/2008/10/09/bayonetta-gov-sarah-palin/ |title=<nowiki>Bayonetta = Gov. Sarah Palin</nowiki> |publisher=[[Ripten]] |date=October 9, 2008 |accessdate=October 10, 2009 }}</ref><ref name="wired-bayopalin">{{cite web |last=Kohler |first=Chris |authorlink=Chris Kohler |url=http://www.wired.com/gamelife/2009/09/bayonetta-model-contest/ |title=How You Can Win the ''Bayonetta'' Lookalike Contest |publisher=Wired News |date=September 2, 2009 |accessdate=October 11, 2009 }}</ref><ref name="kotaku-bayopalin">{{cite web |last=Good |first=Owen |url=http://kotaku.com/5375781/platinum-actually-its-sarah-palin-who-looks-like-bayonetta |title=Platinum: Actually, it's Sarah Palin who Looks Like Bayonetta |publisher=Kotaku |date=October 6, 2009 |accessdate=October 10, 2009 }}</ref> Kamiya has said of the comparisons, "in the US they say Sarah Palin. In Japan, they always bring up people like [singer-songwriter] [[Angela Aki]]. I think they say something similar in every country. That country's famous glasses girl.&nbsp;... The thing with that impression is, you know, we've put out plenty of trailers now, and when you play the game and see the cutscenes, I think people will recognize Bayonetta as Bayonetta. Then people will look at Sarah Palin and say that she looks like Bayonetta."<ref name="kotaku-bayopalin" />

Bayonetta was awarded the Japan Game Awards 2009 Future Award during [[Tokyo Game Show]] 2009. <ref>http://platinumgames.com/2009/11/15/tokyo-game-show/ Platinum Games Blog from November 15th, 2009 </ref>.

===Release===
Japanese gaming publication ''[[Famitsu]]'' awarded the Xbox 360 version of ''Bayonetta'' a perfect 40 out of 40. The PlayStation 3 version was given a slightly lower 38 out of 40, due to scores of nine from two of its four reviewers.<ref name="ign-famitsu">{{cite web |last=Gantayat |first=Anoop | title=Bayonetta is Perfect |url=http://ps3.ign.com/articles/103/1037152p1.html |publisher=IGN |date=October 21, 2009 |accessdate=October 21, 2009 }}</ref> As others did pre-release, the two reviewers criticized the PS3 port's frame rate problems; one thought the difference from the Xbox version was slight.<ref name="1up-famitsu">{{cite web |last=Bailey |first=Kat |url=http://www.1up.com/do/previewPage?cId=3176576 |title=Famitsu Awards Xbox 360's Bayonetta Perfect Score |publisher=1UP.com |date=October 20, 2009 |accessdate=October 21, 2009 }}</ref> One was quoted as saying, "the fun is the same, but the controls and overall look [on the PS3] feel a bit more unwieldy than the Xbox 360 one, which is a shame."<ref name="1up-famitsu2">{{cite web |last=Gifford |first=Kevin |url=http://www.1up.com/do/newsStory?cId=3176578 |title=Japan Review Check: Tekken 6, Final Fantasy Gaiden |publisher=1UP.com |date=October 21, 2009 |accessdate=October 21, 2009 }}</ref> Despite this, early reports say the PS3 version sold 93,000 units on its first day while the Xbox version sold 45,000 units.<ref name="andriasang-firstsales">{{cite web |last=Gantayat |first=Anoop |url=http://www.andriasang.com/e/blog/2009/10/30/bayonetta_first_day_sales/ |title=Xbox 360 VS PS3 in First Day Bayonetta Sales |publisher=andriasang.com |date=October 30, 2009 |accessdate=October 31, 2009 }}</ref> [[Media Create]] reports the PS3 version sold 135,000 copies and was the top-selling game during its week of release in Japan, while the Xbox version sold 64,000 copies and charted at number seven.<ref>{{cite web |last=Graft |first=Kris |url=http://www.gamasutra.com/php-bin/news_index.php?story=25963 |title=Japanese Software: Bayonetta For PS3 Leads Charts, Pokemon Dethroned |publisher=Gamasutra.com |date=November 5, 2009 |accessdate=2009-11-05}}</ref> This disparity between sales numbers can be attributed to the larger install base of PS3 units relative to the Xbox 360 in Japan. The two releases fell to number eight and number 15 respectively the following week.<ref>{{cite web |last=McWhertor |first=Michael |title=Konami Kicks Bayonetta Off Top Of Japan's Game Charts |url=http://kotaku.com/5403328/konami-kicks-bayonetta-off-top-of-japans-game-charts |publisher=Kotaku |date=November 12, 2009 |accessdate=November 12, 2009 }}</ref> UK magazine ''[[Edge (magazine)|Edge]]'' awarded ''Bayonetta'' 10 out of 10, only the eleventh game to achieve this in the magazine's 16 year history.<ref>{{cite web |last=Robinson |first=Andy |url=http://www.computerandvideogames.com/article.php?id=227893 |title=Bayonetta review: 10/10 'flawless' |publisher=[[ComputerAndVideoGames.com]] ([[Future plc]]) |date=November 20, 2009 |accessdate=November 20, 2009 }}</ref> IGN has also given the 360 version 9.5, although giving the PS3 version 8.3 due to the same consistent issues raised by other reviewers.
Japanese gaming publication ''[[Famitsu]]'' awarded the Xbox 360 version of ''Bayonetta'' a perfect 40 out of 40. The PlayStation 3 version was given a slightly lower 38 out of 40, due to scores of nine from two of its four reviewers.<ref name="ign-famitsu">{{cite web |last=Gantayat |first=Anoop | title=Bayonetta is Perfect |url=http://ps3.ign.com/articles/103/1037152p1.html |publisher=IGN |date=October 21, 2009 |accessdate=October 21, 2009 }}</ref> As others did pre-release, the two reviewers criticized the PS3 port's frame rate problems; one thought the difference from the Xbox version was slight.<ref name="1up-famitsu">{{cite web |last=Bailey |first=Kat |url=http://www.1up.com/do/previewPage?cId=3176576 |title=Famitsu Awards Xbox 360's Bayonetta Perfect Score |publisher=1UP.com |date=October 20, 2009 |accessdate=October 21, 2009 }}</ref> One was quoted as saying, "the fun is the same, but the controls and overall look [on the PS3] feel a bit more unwieldy than the Xbox 360 one, which is a shame."<ref name="1up-famitsu2">{{cite web |last=Gifford |first=Kevin |url=http://www.1up.com/do/newsStory?cId=3176578 |title=Japan Review Check: Tekken 6, Final Fantasy Gaiden |publisher=1UP.com |date=October 21, 2009 |accessdate=October 21, 2009 }}</ref> Despite this, early reports say the PS3 version sold 93,000 units on its first day while the Xbox version sold 45,000 units.<ref name="andriasang-firstsales">{{cite web |last=Gantayat |first=Anoop |url=http://www.andriasang.com/e/blog/2009/10/30/bayonetta_first_day_sales/ |title=Xbox 360 VS PS3 in First Day Bayonetta Sales |publisher=andriasang.com |date=October 30, 2009 |accessdate=October 31, 2009 }}</ref> [[Media Create]] reports the PS3 version sold 135,000 copies and was the top-selling game during its week of release in Japan, while the Xbox version sold 64,000 copies and charted at number seven.<ref>{{cite web |last=Graft |first=Kris |url=http://www.gamasutra.com/php-bin/news_index.php?story=25963 |title=Japanese Software: Bayonetta For PS3 Leads Charts, Pokemon Dethroned |publisher=Gamasutra.com |date=November 5, 2009 |accessdate=2009-11-05}}</ref> This disparity between sales numbers can be attributed to the larger install base of PS3 units relative to the Xbox 360 in Japan. The two releases fell to number eight and number 15 respectively the following week.<ref>{{cite web |last=McWhertor |first=Michael |title=Konami Kicks Bayonetta Off Top Of Japan's Game Charts |url=http://kotaku.com/5403328/konami-kicks-bayonetta-off-top-of-japans-game-charts |publisher=Kotaku |date=November 12, 2009 |accessdate=November 12, 2009 }}</ref> UK magazine ''[[Edge (magazine)|Edge]]'' awarded ''Bayonetta'' 10 out of 10, only the eleventh game to achieve this in the magazine's 16 year history.<ref>{{cite web |last=Robinson |first=Andy |url=http://www.computerandvideogames.com/article.php?id=227893 |title=Bayonetta review: 10/10 'flawless' |publisher=[[ComputerAndVideoGames.com]] ([[Future plc]]) |date=November 20, 2009 |accessdate=November 20, 2009 }}</ref> IGN has also given the 360 version 9.5, although giving the PS3 version 8.3 due to the same consistent issues raised by other reviewers.



Revision as of 22:21, 22 December 2009

Bayonetta
A long-haired woman dressed in black with white gloves and glasses brandishes two guns in her hands and one attached behind her right foot. A dark logo with "Bayonetta" in stylized capitals appears above her, and a full moon in a dark cloudy sky appears behind both.
Developer(s)PlayStation 3:
Sega
Xbox 360:
Platinum Games
Publisher(s)Sega
Designer(s)Hideki Kamiya (director)
Artist(s)Mari Shimazaki (character designer)
Composer(s)Masami Ueda (sound director)[1]
Hiroshi Yamaguchi (composer)
Akari Kaida (composer)[1]
Norihiko Hibino (composer)
Yoshitaka Suzuki (composer)
Takahiro Izutani (composer)[2]
Platform(s)PlayStation 3, Xbox 360
Genre(s)Action
Mode(s)Single-player

Template:Nihongo title is an action game for PlayStation 3 and Xbox 360, directed by Devil May Cry and Viewtiful Joe series creator Hideki Kamiya at Platinum Games in cooperation with publisher Sega. Set in a fictional city in Europe, the game centers on its title character Bayonetta, who can wield four handguns—among other weapons—and perform magical attacks to defeat various enemies. The game has five difficulty settings; its two easiest ones contain a game mode playable with only one button, similar to a mode Kamiya used in Devil May Cry. Its developers designed its characters with modern style and fashion in mind, and composed for it a largely upbeat and feminine soundtrack.

Development of the game started around January 2007, and it was released in Japan in late October 2009. It has been promoted through a television commercial with music by Japanese pop singer MiChi, look-alike searches, a theme for the Google Chrome Web browser, and an upcoming photo book and soundtracks.

Plot

Bayonetta takes place in Vigrid, a fictional city in Europe.[3] The titular character is a witch who shapeshifts and uses various firearms, along with magical attacks she performs with her own hair, to dispatch her foes. She possesses four handguns—two hand-held, and one attached to each heel—and has also been pictured with shotguns, rocket launchers, a glowing whip with a cobra's head at the tip of it, and a two-handed katana. Bayonetta faces angelic and warrior-like enemies that confront and challenge her for reasons she is unaware. She awoke after a 500 year sleep[4] and found herself in an unfamiliar area with no memories of who or what she is. Over time, she begins to remember what caused the predicament she found herself in. While most of the game's plot has not yet been disclosed, what is known is that 500 years before the incident that caused Bayonetta's memory loss, there were two factions of warriors—the Umbra Witches, who are followers of darkness and their counterparts, the Lumin Sages, are followers of light. Both factions mysteriously disappeared from Vigrid under unknown cirumstances.[5]

A male character known as Luka (ルカ) had met Bayonetta as a child, and is now a "possible love interest" for her even though they "exist in different dimensions" and cannot touch.[4][6] Other characters include Bayonetta's rival Jeanne (ジャンヌ, Jannu), who also wields four guns; the three men Rodin (ロダン, Rodan), Enzo (エンツォ, Entso), and Balder (バルドル, Barudoru); and the young girl Cereza (セレッサ, Seressa).[6] Another intriguing element are the dimensions Bayonetta inhabits as the game's different settings: Paradiso, which generally takes the form of a heavenly yellow or golden valley or palace and is the home of the 'Angel' enemies she faces; Purgatorio, a metarealm that functions as an "in between" for metaphysical beings and stands alongside yet OUTSIDE of the plane humans exist on (all beings in and outside of Purgatorio take on a transparent, watery appearance); And Inferno, which is the game's hellish realm that contains infernal demons of the sort that Bayonetta herself occasionally summons with her Witch powers. Further research uncovers that the Witches actually drew most of their power from the Demons that exist in Inferno. It seems that Bayonetta and Jeane are able to traverse all 4 realms as are the Angels, however, most Angels reside in the Paradiso dimension and Demons in Inferno (however few Demons are seen during the entirety of the game)

At the beginning of the story, a flashback depicts a portion of the great battles that emerged between the Umbran Witches and the Lumen Sages. The Umbran Witches were a powerful and ancient clan of women who were capable of projecting magic to their own ends, fueled by the power of the Moon, and the Lumen Sages were an equal group supposedly comprised of men who worshiped the light and were fueled by the Sun. The factions shared two distinct treasures, the Eyes of the World that were separately named the 'Left Eye' and the 'Right Eye'. When these two treasures disappeared, conspiracy broke out between the two groups, and they disappeared also in the midst of a heater conflict that followed. From atop a seemingly endless cliff, Bayonetta and her companion Jeane fight away mysterious, angelic creatures that manifest as spear-carrying warriors and even a red, golden dragon. The story concludes that at the end of the Great War - The Umbra were wiped out as well as their counterparts, the Lumen Sages, and only one member of the Umbran society remained as a direct result of the "Witch Hunts" which began after paranoia spread of the witch's powers.

In present day, a loud-mouthed informant named Enzo has joined up with the present day-Bayonetta, who was revived ten years ago from the bottom of a lake without any memories of who she is, or anything of her true past besides her magical abilities, an ornate piece of jewelry on her chest, and flair. Due to her constant threat of being dragged down to Inferno by the 'Angels', she is forced to put up with their assaults and often bombard their forces. Using Enzo's information, she and him stage a burial for a long-time acquaintance of Enzo, a bar tender and secret arms dealer named Rodin - using Rodin's "deceased" spirit to lure the 'Angels' out into the open. Once there, Bayonetta proceeds to obliterate their welcoming committee, and is shortly after joined by Rodin (who possesses supernatural talents of his own) and ends the confrontation by rescuing Enzo from a large winged Angel seen as a higher breed of the 'Affinity'. Rodin parts with the two saying that he'll rush on an unidentified "special project", but not after recommending that they "bury a certain somebody with a flower bed" to make sure that the 'Angels' don't come back and take him.

On the way to Rodin's, Enzo discusses Bayonetta's untimely situation of "getting screwed" into fighting her battle with 'God's messengers' everyday and regarding information about the jewel on her breastplate, much to Bayonetta's annoyance before discovering that a wire bug has been planted on Enzo - A car pulls off into a different street behind them as she tosses it away. As if on cue, a giant cargo plane containing a number of white-robed figures prepares to crash into the highway and nearly destroy their vehicle before time is warped and Bayonetta flies onto one of the plane's wings. Ready to fight an Angel, she instead finds a blonde-haired woman who cuts a swathe of holy destruction in her wake and apparently knows Bayonetta, temporarily fighting the Angels together before turning their guns on each other. The woman vanishes quickly as time speeds up again, the entire fight having taken place in a matter of minutes, and Bayonetta nimbly rescues Enzo and their ruined automobile from the resulting explosion.

From there on out, Bayonetta follows Enzo's information to a city called Vigrid where the inhabitants are "very close to Paradiso" (which according to Rodin's summary is very 'disturbing' and bad for his business) which resolves the number and breeds of Angels she has to fight. Upon arriving in the city by train, she is constantly haunted by a chilling male voice that seems to assure of her survival so long as he is present. Vigrid is home to a number of curious Umbran artifacts that Bayonetta gradually works through as she invisibly journeys through the city while in Purgatorio, along the way inadvertently running into her stalker, a journalist named Luka whom she occasionally flirts with, who upon witnessing her involvement in his father's demise when he was a child has sacrificed a great portion of his time into hunting her down and awaits the moment when he can expose her , even going as far to plant the bug on Enzo. After she loses him, she meets the blond-haired woman who invokes more memories of her past, revealing the blond-haired warrior as Jeane and provoking a fight between them, though Jeane appears to be uninterested in ending their battle until Bayonetta discovers a lost child named Cereza inside of an abandoned old church who wears glasses like [Bayonetta] does and carries around a stuffed teddy bear. This encounter is interrupted by the arrival of a stern, three-headed dragon monster called 'Fortitudo', a being who clearly serves as a higher branch of the Angel society. Before the fight is over, Fortitudo seems to retreat and sends Bayonetta flying to the ground. When the two finally converse properly, Bayonetta ignores his rambling and instead chooses to pick a fight with him, ending with Fortitudo summoning lava from Inferno which begins to flood and burn down Vigrid.

Eliminating several Angels while escaping from the burning Vigrid and parts unknown to her, Bayonetta meets up with both Luka and Cereza for the second time and rescues them from the Angels which seem to be following another target instead of herself. Bayonetta guides and protects Cereza, who annoys her by calling her "Mommy" all the time and clinging to her, while they reach the more stable parts of Vigrid while continually building up her memories of being a member of the Umbra, being "killed" and furthermore sealed in a state of stasis by Jeane, and the source of her powers. Bayonetta and Jeane fight for a fourth time in a much larger city, first upon the wing of an airplane where Jeane uses her motorcycle, then atop a missile, and then finally on a building where Jeane discovers that she has finally regained her memories and reveals their past friendship, then rescuing 'Cereza' from a stray missile and dying in the process. Bayonetta proceeds with Luka and Cereza, before Cereza begins to hear the same voice that Bayonetta was hearing earlier and claims that it is her "Daddy". Bayonetta follows her and meets Father Balder, the supposed last of the Lumen Sages who has taken up residence in what is presumably the 'highest point of Lumen hierarchy and society'.

Balder exposes Bayonetta's destiny to join with him, his 'Right Eye' and her 'Left Eye' so that they could become the 'Eyes Of The World' and shape the universe in the Creator, Jubilieus's images. Cereza is absorbed by Balder who transforms into an angelic creature and battles Bayonetta amidst a crumbling, falling wreckage. Though Bayonetta appears to win this battle, and she and Luka reconcile after she mystically delivers Cereza, actually her younger self brought to the future to remind Future Cereza of her destiny as the 'Right Eye' quicker, back to her bed in her time period, Balder returns and claims that the 'Right Eye' cannot be destroyed and somehow overwhelms Bayonetta, taking her back to a magnificent Lumen statue of Jubilieus that towers over Vigrid. With Bayonetta imprisoned, Jeane returns, as Balder reveals that she had somehow become corrupted to serve his purpose in bringing Bayonetta closer to him throughout the story, and ascends the statue on her magically-enhanced motorcycle by riding along the surface of a missile used to launch Jubileius into orbit. Arriving just in time to save Bayonetta, she rescues her from film of the statue's eye and appears to fade before Bayonetta, using her 'Right Eye' powers, battles the pre-manifested form of Jubilieus. Upon her victory, the statue crumbles and, in a twist of irony, still appears ready to destroy the world as its flaming remains plummet. Bayonetta and Jeane team-up to destroy the remaining pieces, and they descend to Earth in a fiery comet.

An unknown amount of time passes, and a funeral is being held in a bright graveyard by Rodin and Enzo. A cloaked nun is speaking for them, and Luka arrives to drop off flowers and claim that their chase is over (as he became aware that his father's death was not Bayonetta' action, but the Lumen Sage's). However, Jeane reveals herself and dishes out a whirlwind of pain on the Angels that arrive to claim Bayonetta's soul from the tomb - Only for her to shoot up from the grave and defend Luka, Enzo, and Rodin while she and Jeane tear up the Angels that arrive. At the ending, the gang stands together in a group photograph.

Gameplay

Combat in Bayonetta, a single-player action game, resembles that in Hideki Kamiya's prior Devil May Cry.[7] The player is encouraged to explore ways to dispatch enemies with as much flair as possible through the use of both melee and long ranged attacks, complex combo strings, and multiple weapons. Special commands or actions are woven into events, finishes, executions, and unique "Torture combos" in which Bayonetta summons a variety of devices to deal devastating blows to her enemies. Such devices range from guillotines to iron maidens.[8] Bayonetta also has unique but limited abilities that her enemies do not possess, such as "Witch Time", which activates when the player makes a well-timed dodge to an attack. This temporarily slows time to allow Bayonetta to inflict massive amounts of counter damage before the enemies can react.[9]

The player can perform many standard action game moves—"double jump, lock onto enemies, rotate the [third-person view] camera, backflip to avoid attacks, swap between weapons on the fly, break apart background objects ... and break through doors"[10]—and can unlock the ability to transform Bayonetta into a panther or one of various other living creatures to enhance her abilities.[11] Many enemies and objects drop halos, which resemble the rings from Sega's Sonic the Hedgehog games, when destroyed; the player can collect the halos to buy upgrades and weapons.[3][10] The player can also use enemy weapons, either to directly attack or as props for movement. Bayonetta's strongest attacks transform her hair into giant boots, fists or monsters that assault the enemy.[3]

The game includes five difficulty modes: "Very Easy", "Easy", "Normal", and two harder modes.[10] On Easy and Very Easy, a "Very Easy Automatic" mode is made available that can be played with only one hand: the game positions Bayonetta to perform attacks on enemies, and the player only needs to press one button at certain points unless they wish to perform their own choice of movements or attacks. Kamiya, who first added such a mode to Devil May Cry, posted a video on the game's official website in which character designer Mari Shimazaki demonstrated the mode (which Kamiya "jokingly called 'Mommy Mode'") in Bayonetta.[12][13] He expects gamers to first complete the game in 10 to 12 hours, but believes that the game's rating system (similar to that of Viewtiful Joe, which he directed) and the pursuit of high scores will provide replay value.[7] The game has a fixed button configuration; Kamiya said "we found that there wasn't really a point to changing" it.[13]

Development

... it's been eight years since [the first Devil May Cry (DMC)], so of course I wouldn't create a game that hadn't progressed from those days! Of course, if there hadn't have been DMC, there wouldn't be Bayonetta, which has evolved from DMC.

— Kamiya, April 2009[14]

Kamiya directed Bayonetta at Platinum Games since around January 2007,[15] and the game was "more-or-less complete" by October 21, 2009.[16] The group developed for Microsoft's Xbox 360 game console, while Sega—with Platinum Games's original data and support—ported the game to Sony's PlayStation 3.[17][18] Shimazaki designed the game's characters to be "fashionable", with "subdued" features.[19] She designed the titular character to fulfill Kamiya's request for a modern, female witch that wears glasses and wields four guns,[17] and the two settled on her original concept for the character despite her work "over a year" on other concepts.[20] Bayonetta emerged as a long-haired, black-clothed witch with a beehive hairdo (in place of the traditional pointy hat) and glasses (which Kamiya "really pushed for ... to differentiate Bayonetta from other female characters and give her a sense of mystery and intelligence").[17] Conversely, she "didn't require a huge amount of effort" to design Bayonetta's short-haired, red-clothed rival Jeanne, who merely wears her glasses on her head above her eyes. She added plumes to Jeanne's handguns to add movement to the design, and thick makeup to Jeanne's face to "make [her] feel like something out of the 1960s". Though Shimazaki preferred Bayonetta, Jeanne turned out to be the more popular of the two witches among Kamiya and the development team.[19] Still, in an April 2009 interview, Kamiya called the former "in many ways ... my ideal woman".[14]

Sketch of two long haired, black-clothed women in two poses, side by side. To their left is a cat-shaped earring. Above the woman on the right are six circular items of gold jewelry. Around them is a white background with Japanese and English text throughout.
Mari Shimazaki designed the witch Bayonetta with long limbs to avoid a short, thin look in the final game.[17]

Though the game's director "deliberately created Bayonetta from scratch" and has called its story "completely original", he has admitted using "some names from Scandinavian mythology" and playing "about half of" Devil May Cry 4 for research.[14] As a fan of folk music, he also named Bayonetta's set of four handguns after the old English ballad "Scarborough Fair", and its individual guns Parsley, Sage, Rosemary and Thyme.[21][22] Hiroshi Yamaguchi focused on composing music for the game that has a "nice up-tempo beat" and expresses femininity through female choirs, pianos, and other "'beautiful' instruments"—though some tracks also use pure orchestra or folk instruments[23]—while Kenichiro Yoshimura transformed Shimazaki's Bayonetta design into a game model and used the digital sculpting tool ZBrush to create normal maps for its details. He worked with Shimazaki on the model's makeup, referred to foreign models with similar bodies, and said "I really wanted to get Bayonetta's backside perfect. I guess I am into that sort of thing..."[24][25]

To Kamiya, the core theme of the game and its protagonist's attacks is "sexiness".[7][26] He said Bayonetta's ability to transform into a panther reflected the developers' desire to "make her a sexy witch".[11] Her giant boot, fist, and monster attacks reveal some of her body—her clothing is composed mainly of her hair—and when the player targets an enemy, red lips mark the enemy's chest; this led IGN to call the developing game a mix of "action and a great big helping of fan service".[3] The game's sexual tone is reflected in its age rating in the United States: the Entertainment Software Rating Board rated the developing game "Mature" ("M", for ages 17 and older) for containing "Partial Nudity" and "Suggestive Themes", as well as "Blood and Gore, Intense Violence," and "Strong Language".[3] (By comparison, Japan's Computer Entertainment Rating Organization rated the game "D", also for those ages;[27] the British Board of Film Classification rated the game "15" for "strong language and bloody violence";[28] and it is rated "18" under the PEGI system used in the United Kingdom and other European countries for its use of violence and language.[29])

The game was released on October 29, 2009 in Japan.[30][31] It is scheduled to be released on January 5, 2010 in North America, January 8 that year in Europe, and in an unspecified January 2010 date in Australia.[32] Sega announced on August 26, 2009 that Japanese pop singer MiChi will perform "Something Missing", written for a Bayonetta commercial.[33] The commercial, which has since been shown on the game's official Japanese website, touts the game as "non-stop climax action (∞クライマックス・アクション)" and features a model dressed as Bayonetta with a lollipop.[34] Bayonetta Witch of Vigrid, a book with pictures of the title character and an "interview" with her, was released on October 22,[35] and a 150-song, five-CD soundtrack for the game was scheduled for a November 4 release.[36] Another soundtrack CD, Rodin's Collection, was created for inclusion with pre-ordered copies of the game.[37] Sega of Europe plans to release Bayonetta: Climax Edition in PAL regions, which will include a single-disc soundtrack and artbook along with the game.[38] A Bayonetta theme was made available for the Google Chrome browser.[39] At the 2009 Electronic Entertainment Expo (E3), Sega chose Penny Drake to model as Bayonetta after auditioning 100 women.[40] The company then joined men's lifestyle website Maxim.com to run a contest to find women who looked like Bayonetta. The grand prize winner, who was announced on November 23, 2009, received an Xbox 360, a 50-inch plasma television, and a copy of the Xbox version of the game.[41][42]

On December 3, Bayonetta's demo was released on the PSN, and the Xbox Live network.

Reception

Reviews

Japanese gaming publication Famitsu awarded the Xbox 360 version of Bayonetta a perfect 40 out of 40. The PlayStation 3 version was given a slightly lower 38 out of 40, due to scores of nine from two of its four reviewers.[43] As others did pre-release, the two reviewers criticized the PS3 port's frame rate problems; one thought the difference from the Xbox version was slight.[44] One was quoted as saying, "the fun is the same, but the controls and overall look [on the PS3] feel a bit more unwieldy than the Xbox 360 one, which is a shame."[45] Despite this, early reports say the PS3 version sold 93,000 units on its first day while the Xbox version sold 45,000 units.[46] Media Create reports the PS3 version sold 135,000 copies and was the top-selling game during its week of release in Japan, while the Xbox version sold 64,000 copies and charted at number seven.[47] This disparity between sales numbers can be attributed to the larger install base of PS3 units relative to the Xbox 360 in Japan. The two releases fell to number eight and number 15 respectively the following week.[48] UK magazine Edge awarded Bayonetta 10 out of 10, only the eleventh game to achieve this in the magazine's 16 year history.[49] IGN has also given the 360 version 9.5, although giving the PS3 version 8.3 due to the same consistent issues raised by other reviewers.

Awards

Bayonetta was awarded the Japan Game Awards 2009 Future Award during Tokyo Game Show 2009. [50]

Original Soundtrack

The Bayonetta original soundtrack is currently released only in Japan. Entire album contains 5 discs including 150 tracks used in game. Main vocals for the theme of Bayonetta - Helena Noguerra.

Tracklist

Disc 1
No.TitleJapanese titleLength
1."Opening Demo"オープニングデモ0:41
2."One of A Kind"One Of A Kind5:00
3."EV01 Beginning"EV01 始まり0:43
4."GM01 Chapter Start"GM01 チャプタースタート1:20
5."EV02-1 Prologue"EV02-1 プロローグ0:44
6."EV02-2 Angel Advent A"EV02-2 天使降臨 A1:35
7."Riders Of The Light"Riders Of The Light2:27
8."Fly Me To The Moon (∞ Climax Mix)"Fly Me To The Moon (∞ Climax Mix)5:19
9."EV03-1 Enzo and Drive"EV03-1 エンツォとドライブ4:02
10."EV03-2 Jeanne Enters"EV03-2 ジャンヌ登場1:37
11."ST01 The Falling Military Transport"ST01 墜落する軍用輸送機3:11
12."EV04-1 Dance With Jeanne"EV04-1 Dance With Jeanne0:28
13."EV04-2 Signs of Unrest"EV04-2 不穏な気配0:13
14."The Gates Of Hell"The Gates Of Hell4:00
15."EV05 Scarborough Fair Equipped"EV05 スカボロウ フェア装着0:29
16."ST02 Vigrid - Station Home"ST02 ヴィグリッド 駅ホーム5:08
17."Theme Of Bayonetta - Mysterious Destiny"Theme Of Bayonetta  Mysterious Destiny2:52
18."ST03 Vigrid - Town Areas"ST03 ヴィグリッド 市街地5:45
19."EV06-1 Angel Advent B"EV06-1 天使降臨B0:33
20."EV06-2 Bayonetta Preparing for Battle A"EV06-2 ベヨネッタ戦闘態勢 A0:15
21."The Heavies"The Heavies2:16
22."Demonic Beast Summon"魔獣召喚2:06
23."Fortitudo - In labors And Dangers (Movement 1)"Fortitudo  In Labors And Dangers (Movement 1)2:59
24."GM02 Chapter Clear"GM02 チャプタークリア1:52
25."EV07-1 Jeanne - Bike Action"EV07-1 ジャンヌ バイクアクション0:53
26."EV07-2 Conversation with Jeanne"EV07-2 ジャンヌとの会話1:19
27."EV07-3 In the Shambles Inside the Memories A"EV07-3 記憶の中の修練場にて A0:37
28."Battle For The Umbra Throne"Battle For The Umbra Throne2:24
29."EV08 Angel Advent C"EV08 天使降臨 C0:22
30."EV09-1 Luka Enters"EV09 ルカ登場0:49
31."EV09-2 Conversation with Luka A"EV09-2 ルカとの会話 A1:31
32."EV09-3 Conversation with Luka B"EV09-3 ルカとの会話 B0:34
33."EV09-4 Angel Advent D"EV09-4 天使降臨 D0:30
34."EV09-5 Bayonetta Preparing for Battle B"EV09-5 ベヨネッタ戦闘態勢 B0:29
35."Pinch!"ピンチ!2:24
36."EV10-1 Mysterious Girl, Cereza Enters"EV10-1 謎の少女、セレッサ登場0:47
37."EV10-2 Fortitudo Appears"EV10-2 フォルティトゥード、現る0:21
38."EV11 Conversation with Fortitudo"EV11 フォルティトゥードとの会話1:30
Disc 2
No.TitleJapanese titleLength
1."ST04 Town Areas Swallowed by Lava"ST04 溶岩にのまれる市街地3:23
2."EV12-1 A Close Call!"EV12-1 危機一髪!0:09
3."EV12-2 Action!"EV12-2 アクション!2:30
4."ST05 Underground Cave"ST05 地下洞窟2:33
5."Paradiso - Paradise of Light"パラディソ - 光の楽園3:00
6."God's Voice A"神の歌声 A1:17
7."God's Voice B"神の歌声 B2:02
8."EV13 Fortitudo Again"EV13 フォルティトゥード、再び1:07
9."Fortitudo - In Labors And Dangers"Fortitudo  In Labors And Dangers4:58
10."Climatic Battle"Climatic Battle1:18
11."Let's Hit The Climax!"Let's Hit The Climax!1:36
12."ST06 Moonlit Valley"ST06 月光の谷3:44
13."EV14-1 Confrontation with Jeanne A"EV14-1 ジャンヌとの対決 A0:47
14."EV14-2 Confrontation with Jeanne B"EV14-2 ジャンヌとの対決 B0:23
15."Red & Black"Red & Black5:16
16."ST07 The Witches's Forge"ST07 魔女の鍛錬房跡3:21
17."EV15 Cereza"EV15 セレッサ2:03
18."First Love"初恋0:29
19."Broken Heart"失恋0:12
20."EV16 Sexy Battle"EV16 セクシーバトル0:57
21."EV17 Deceitful"EV17 悪知恵0:32
22."EV18 Temperantia Enters"EV18 テンパランチア登場1:50
23."Temperantia - In Foregoing Pleasures"Temperantia - In Foregoing Pleasures3:41
24."Splash Wave (∞ Climax Mix)"Splash Wave (∞ Climax Mix)4:36
25."After Burner (∞ Climax Mix)"After Burner (∞ Climax Mix)5:27
26."Magnificent 7 (∞ Climax Mix)"Magnificent 7 (∞ Climax Mix)3:22
Disc 3
No.TitleJapanese titleLength
1."ST08 Paradiso - Graveyard of the Memories of Time"ST08 パラティソ  時の記憶の墓場6:05
2."EV19-1 In the Shambles Inside the Memories B"EV19-1 記憶の中の修練場にて B0:40
3."EV19-2 In the Shambles Inside the Memories, Assault"EV19-2 記憶の中の修練場にて、襲撃1:08
4."ST09 Paradiso - Star Ocean"ST09 パラディソ - 星の大海5:57
5."EV20 Luka Glances Bayonetta's Battle"EV20 ベヨネッタの戦いを垣間見るルカ1:36
6."EV21-1 Iustitia Enters A"EV21-1 ユスティジア登場 A0:08
7."EV21-2 Luka's Delusion A"EV21-2 ルカの妄想 A0:19
8."EV21-3 Iustitia Enters B"EV21-3 ユスティジア登場 B0:37
9."EV21-4 Iustitia Enters C"EV21-4 ユスティジア登場 C0:42
10."Iustitia - In Giving Every Man His Due"Iustitia  In Giving Every Man His Due4:09
11."EV22-1 At the Airport, Talking with Luka A"EV22-1 空港にて、ルカの語り A0:30
12."EV22-2 Eyes of the World"EV22-2 アイズ・オブ・ザ・ワールド4:18
13."EV22-3 At the Airport, Talking with Luka B"EV22-3 空港にて、ルカの語り B2:02
14."EV22-4 At the Airport, Assault"EV22-4 空港にて、襲撃0:56
15."ST10 Giant Military Transport, Valkyria"ST10 巨大軍用輸送機 ヴァルキュリア3:41
16."EV23-1 Confrontation with Jeanne C"EV23-1 ジャンヌとの対決 C2:04
17."EV23-2 The Falling Valkyria"EV23-2 墜落するヴァルキュリア1:25
18."ST11 Save Cereza!"ST11 セレッソを救え!2:34
19."EV24-1 Sapientia Enters A"EV24-1 サピエンチア登場 A0:41
20."EV24-2 Sapientia Enters B"EV24-2 サピエンチア登場 B1:13
21."Sapientia - In The Choice Between Good And Evil"Sapientia - In The Choice Between Good And Evil4:03
22."EV25 LUka's Delusion B"EV25 ルカの妄想 B0:22
23."Space Harrier (∞ Climax Mix)"Space Harrier (∞ Climax Mix)5:51
24."Wiwi Jumbo (Heaven Sent Mix)"Wiwi Jumbo (Heaven Sent Mix)0:32
25."EV26-1 Before the Final Battle with Jeanne A"EV26-1 ジャンヌとの最終決戦前 A1:59
26."EV26-2 Before the Final Battle with Jeanne B"EV26-2 ジャンヌとの最終決戦前 B0:29
27."EV26-3 Before the Final Battle with Jeanne C"EV26-3 ジャンヌとの最終決戦前 C1:22
28."Blood & Darkness"Blood & Darkness5:34
29."EV27-1 Jeanne A"EV27-1 ジャンヌ A1:21
30."EV27-2 Truth"EV27-2 真実0:48
31."EV27-3 Jeanne B"EV27-3 ジャンヌ B1:03
32."EV27-4 Miraculous Revival!?"EV27-4 奇跡の生還!?0:14
33."EV27-5 Bayonetta and Luka"EV27-5 ベヨネッタとルカ0:57
Disc 4
No.TitleJapanese titleLength
1."EV28 To Isabel Building"EV28 イザヴェルビルへ0:27
2."ST12 Isabel Building - Lower Floors"ST12 イザヴェルビル 下層部2:44
3."ST13 Isabel Building - Upper Floors"ST13 イザヴェルビル 上層部4:51
4."EV29-1 Talking with Balder A"EV29-1 バルドルの語り A1:12
5."EV29-2 Talking with Balder B"EV29-2 バルドルの語り B1:52
6."EV29-3 Talking with Balder C"EV29-3 バルドルの語り C2:11
7."EV29-4 Talking with Balder D"EV29-4 バルドルの語り D1:33
8."EV29-5 Luka, Deceased"EV29-5 ルカ、死す1:26
9."EV29-6 Balder"EV29-6 バルドル1:01
10."You May Call Me Father"You May Call Me Father5:26
11."EV30-1 The Journey Ends"EV30-1 旅の終わり2:06
12."EV30-2 Bayonetta Captured by the Statue of God"EV30-2 神像に囚われるベヨネッタ3:31
13."EV31-1 Jeanne - To the Space A"EV31-1 ジャンヌ、宇宙へ A0:31
14."EV31-2 Jeanne - To the Space B"EV31-2 ジャンヌ、宇宙へ B0:41
15."Friend"友よ3:43
16."EV32 Jeanne, Deceased"EV23 ジャンヌ、死す2:07
17."The Greatest Jubilee"The Greatest Jubilee7:37
18."EV33 Staff Roll...?"EV33 スタッフロール…?0:41
19."EV34 Luka Admires the Night Sky"EV34 夜空を見上げるルカ0:50
20."EV35-1 Epilogue"EV35-1 エピローグ1:52
21."EV35-2 Romance"EV35-2 ロマンス1:04
22."Let's Dance Boys!"Let's Dance, Boys!3:39
23."Fly Me To The Moon"Fly Me To The Moon2:24
24."Memory"Memory2:58
Disc 5
No.TitleJapanese titleLength
1."Magical Sound Shower / Out Run"Magical Sound Shower / Out Run5:30
2."Splash Wave / Out Run"Splash Wave / Out Run5:55
3."After Burner / After Burner"After Burner / After Burner5:03
4."After Burner / After Burner II"After Burner / After BurnerⅡ5:23
5."After Burner With Melody Ver. / After Burner II"After Burner With Melody Ver. / After BurnerⅡ5:23
6."Boss / Fantasy Zone"Boss / Fantasy Zone1:43
7."Theme / Space Harrier"Theme / Space Harrier4:05
8."GM03 Angel Attack"GM03 Angel Attack3:01
9."GM04 Verse Result Jingle"GM04 バースリザルトジングル0:09
10."GM05 Silver Medal Acquisition Jingle"GM05 シルバーメダル取得ジングル0:07
11."GM06 Gold Medal Acquisition"GM06 ゴールドメダル取得ジングル0:07
12."GM07 Platinum Medal Acquisition Jingle"GM07 プラチナメダル取得ジングル0:08
13."Angel's Voice - Military March"天使の歌声 軍隊行進曲0:33
14."Angel's Voice - Moonlight"天使の歌声 月光0:33
15."Angel's Voice - Fantaisie Impromptu"天使の歌声 幻想即興曲0:33
16."Angel's Voice - Sonata for Two Pianos"天使の歌声 2台のピアノのためのソナタ0:33
17."Angel's Voice - Skaters' Waltz"天使の歌声 スケーターズ・ワルツ0:33
18."Angel's Voice - The Ride of the Valkyries"天使の歌声 ワルキューレの騎行0:33
19."Angel's Voice - Hallelujah"天使の歌声 ハレルヤ0:33
20."Angel's Voice - Jupiter"天使の歌声 木星0:33
21."Angel's Voice - Mars"天使の歌声 火星0:33
22."Tokyo Game Show Promotion"2008 東京ゲームショウ プロモーション1:17
23."Bayonetta Image Song - Prototype A"ベヨネッタイメージ曲 プロトタイプ A1:10
24."Mysterious Destiny - Prototype"Mysterious Destiny プロトタイプ2:47
25."Bayonetta Image Song - Prototype B"ベヨネッタイメージ曲 プロトタイプ B5:00
26."Bayonetta Image Song - Prototype C"ベヨネッタイメージ曲 プロトタイプ C3:28
27."Pinch! - Prototype"ピンチ! プロトタイプ4:39
28."Mysterious Destiny - Retro Version"Mysterious Destiny レトロバージョン2:39
29."One Of A Kind - Retro Version"One Of A Kind レトロバージョン5:19

References

General
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Specific
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