Bjørn Lynne

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Bjørn Lynne
Bjørn Lynne.jpg
Bjørn Lynne in 2006
Background information
Birth nameBjørn Arild Lynne
Also known asDr Awsome [sic]
Divinorum
Born (1966-12-31) December 31, 1966 (age 52)
OriginStavern, Norway
GenresNew-age, progressive rock, fantasy rock, symphonic rock, electronic, space rock, electronica, funk, techno, Celtic, dance
Occupation(s)Sound engineer, composer, music publisher
InstrumentsKeyboards, guitar, bass guitar, programming
Years active1988–present

Bjørn Arild Lynne (born December 31, 1966) is a Norwegian sound engineer and music composer, now living and working in Stavern, Norway. He was also known as a tracker music composer under the name "Dr. Awsome" in the demoscene in the 1980s & 90s when he released tunes in MOD format and made music for Amiga games.

In 1995 he moved to England and composed for Team17. He recorded albums in England, including the Timura trilogy, inspired by the books of Allan Cole. In 2005 he returned to Norway and started a music publishing company, Lynne Publishing AS.

He composed soundtracks for the games Worms and Seven Kingdoms, and for solo albums of fantasy and trance music. His tunes have also been used in television and film.

Composition[edit]

In the later 1980s and 1990s, Lynne worked in the demoscene using the name Dr. Awsome. As a member of "Crusaders" demo-group he created numerous demo soundtracks and standalone tunes in Amiga tracker format. He made music for Amiga games like "Qwak", "Brat" and some others (see discography for more info) and recorded two studio albums: "Hobbits & Spaceships" and "Montage".

Later on, some of these tracks would become parts of his "Decade" and "Revive" albums. In 2014, two albums were released with old, original recordings of his music.

Lynne's published occasional electronic dance/trance music under the name "Divinorum", including a collaborative work with Aural Planet, called "Power Liquids".

He has also composed music for film, including Walpurgisnacht and the C. S. Lewis biography Through a Lens Darkly.[1]

Discography[edit]

Albums[edit]

Lynne has released over 25 albums, mostly through Lynne Music.[2]

  1. Traveller (2014).
  2. Quiet Places (2008). Self-published.
  3. Undercover (2006). Self-published CD with crime/spy style music. Co-composition with Adam Skorupa ("Skorpik").
  4. Soothe (2004). Self-published, audio CD. Soothing, meditation music.
  5. Statement (2004-03). Self-published dance music CD.
  6. Power Liquids (2003). Collaboration with Aural Planet. Self-published.
  7. The Gods Awaken (2001–04). Third album in the Timura trilogy. Based on the book by Allan Cole.
  8. Revive (2000–03). An album of older works in the MOD demoscene, performed with real instruments.
  9. Talisman (2000). Self-published.
  10. Isms (1999). Self-published.
  11. Worms Armageddon Original Soundtrack CD (1999). Team17.
  12. Wolves of the Gods (1999-03). Published by Cyclops/GFT. The second album in the Timura trilogy, based on the book by Allan Cole.
  13. Worms 2 Original Soundtrack CD (1998), SynSoniq Records.
  14. Wizard of the Winds (1998-04). Published by Cyclops/GFT. Adventure / progressive rock. First album in the Timura trilogy, based on the book by Allan Cole.[3]
  15. The Void (1997-03). Published by Cyclops/GFT. Published again in March 2004 by LynneMusic. Vibrant electronic progressive psychedelic melodic space-rock.[4]
  16. Witchwood (1996-03). Published by Mellow Records. Adventure / soft progressive rock.
  17. Dreamstate (1995-03). Published by Centaur Discs. Melodic/progressive electronic.
  18. Montage (1994). Published by DENS Design.
  19. Hobbits & Spaceships (1992). Joint effort with "Fleshbrain" Seppo Hurme.

Game soundtracks[edit]

Lynne has composed or designed music for over 80 games.[5]

  1. Geneforge 4: Rebellion (2006) Intro music
  2. Squirrel Escape (2005) Sound effects for a small Flash game.
  3. Lemmings (2005) Sound effects for a PSP game.
  4. Zombieball (2005) Game effects, voice recording, some music.
  5. Lost City of Gold (2005) Arcade game, music.[6]
  6. Worms 4: Mayhem (2005). Team17.
  7. Midnight Strike (2005) Online game. Sound effects.[7]
  8. BumpCopter 2 (2005) Little online game. Sound effects.[7]
  9. Ahriman's Prophecy (2004) PC RPG by Amaranth Games. Some tracks.
  10. Multiaire (2004) PC puzzle/strategy game by Lost Port software. Custom sound design.
  11. Worms Forts: Under Siege (2004). PC, Xbox; PlayStation 2 game by Sega. All music, sound effects and voice arrangement / editing / recording (With Team17.)
  12. Blox Forever (2004) PC Puzzle game. Custom sound design.[8]
  13. Worms 3D (2003). PC, PlayStation 2, GameCube and Xbox game from Sega. All music, sound effects and voice arrangement / editing / recording (With Team17.)
  14. Restaurant Empire (2003) Restaurant tycoon type simulation game for PC. Developed with DirectMusic interactive music system (DirectX 8).
  15. Catch the Sperm 3 (2003) Humoristic downloadable “sexual education” game developed by Black Pencil Entertainment AG for the Swiss ministry of public health.[9]
  16. Maximum Capacity: Hotel Giant (Titled “Hotel Giant” in Europe) (2001) Hotel business simulation developed by Enlight Software and published by JoWood. All music, sound effect and voice recording/processing.
  17. Worms Blast (2001) Arcade/puzzle game for PC, PlayStation 2, Nintendo GameCube & Game Boy Advance. All music, sound effects and voice editing (not GBA version). PC music (DirectX 8, with Team17.)
  18. Capitalism II (2001) Business simulation developed by Enlight Software. All music & sound effects.
  19. Worms World Party (2001). Single- or multiplayer humor/strategy game for PC and Dreamcast. All music, sound effects and voice recording/processing. (With Team17.)
  20. Bomberman (2001) Online arcade/action game developed by Elkware, featuring 4 tracks of music.
  21. Stunt GP (2001) Car stunt/racing game for PC, Dreamcast and PlayStation 2. Music and sound-fx, with Team17.
  22. Gate (2000) Gothic sci-fi first-person shooter from GateSoft, Korea. Two pieces of music.
  23. Ford Racing (2000) Car racing game for PC and PlayStation - music.
  24. Siege of Avalon (2000) Episodic role-playing game for PC. All in-game General MIDI Music. (Not front-end music.)
  25. Spin Jam (2000) Puzzle game for PlayStation. All music and sound-fx.
  26. Phoenix - Deep Space Resurrection (2000) "Space opera" 3D action/drama game for PC. Music (not sound-fx).
  27. Virtual-U (2000) University simulator / game. Features classical music by Handel – arranged for the game. Also original composition for the animated intro.
  28. Worms Armageddon (1999) game for PC, PlayStation, Dreamcast. Music and sound effects (With Microprose, Team17.)
  29. Seven Kingdoms II – The Frythan Wars (1999) Realtime Strategy game for PC. All music and sound effects.
  30. Arcade Pool 2 (1999) Pool/Snooker game for PC. Music & sound-fx. (With Team17)
  31. Nightlong: Union City Conspiracy (1998) Point-and-click adventure for PC. Voice editing, music.
  32. Worms 2 (1998). Puzzle game, Microprose. (With Team17.)
  33. Addiction Pinball (1998) and Worms Pinball (1998) game for PC. All music and sound effects. (with Team17.)
  34. Seven Kingdoms (1997) RealTime Strategy game for PC. All music and sound effects.
  35. Dark Corona (1997) Arcade game for Mac. Music.
  36. X2 (1996) Shoot 'em up arcade game for PlayStation. All music, sound effects and voice editing/processing. (with Team17.)
  37. World Rally Fever (1996) PC racing game. Sound effects.
  38. Worms (1995) Music, sound effects and voice editing/processing. (not Game Boy version. With Team17.)
  39. Alien Breed 3D (1995) First-person shooter game for Amiga 1200 and CD32. Music & sfx.
  40. Qwak (1994) Arcade/platform game for Amiga. Music. With Team17.
  41. Project X (1992) Arcade/shooter game for Amiga. Includes one music track.
  42. Escape from Colditz (1992) Adventure game for Amiga. Music.
  43. Fantastic Voyage (1992) Arcade/adventure game for Amiga. Music.
  44. Cubulus (1992) Puzzle/strategy game for Amiga. Music.
  45. Brat (1991) Arcade Amiga game, Music.
  46. Super Obliteration (1993) Amiga.

as Dr. Awsome[edit]

  1. Early Game Soundtracks (2014). Original video game music
  2. Original Amiga Works (2014). Original versions of 103 tracks composed on the Amiga
  3. Decade (1997). Published by Studio17 under Dr. Awesome. 55 minutes of music plus lots of demoscene MIDI, MOD and MP3
  4. X2 (1995). Official soundtrack CD of the game X2.

Miscellaneous[edit]

  1. Tokyo Getaway EP (2009) by Polygon Palace - contains a sample of Now What Medley by Lynne.[10]
  2. Open Interactive / Sky Digital TV games (2001) Some music in the main game section.
  3. Solnatt[11]
  4. The LaSalle Bank Chicago Marathon Course Video (2000) Music in a video about training for Chicago Marathon
  5. Virtual Van Cortlandt Park (2000) Music in video about this cross country race.

References[edit]

  1. ^ "Bjorn Lynne". IMDb. Retrieved 2018-10-06.
  2. ^ "Bjørn Lynne". Discogs. Retrieved 2018-10-06.
  3. ^ Lynne, Bjorn. "'Wizard of the Winds' Music CD". www.acole.com. Retrieved 2018-10-06.
  4. ^ "BJORN LYNNE". Progarchives.com. Retrieved 2018-10-06.
  5. ^ "Bjørn A. Lynne Video Game Credits and Biography - MobyGames". MobyGames. Retrieved 2018-10-06.
  6. ^ "Anarchy Enterprises".
  7. ^ a b "Arcade Town".
  8. ^ "Arcade Town".
  9. ^ "Black Pencil". Archived from the original on 2008-09-21.
  10. ^ "Polygon Palace - Tokyo Getaway". Discogs. Retrieved 2018-10-06.
  11. ^ "Mamiscouts.com - Tipps & Tricks von Mamis für Mamis -". Mamiscouts.com - Tipps & Tricks von Mamis für Mamis (in German). Retrieved 2018-10-06.

External links[edit]