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Crusader Kings (video game)

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Crusader Kings
Developer(s)Paradox Development Studio
Publisher(s)Paradox Interactive
Composer(s)Inon Zur
EngineEuropa Engine
Platform(s)Microsoft Windows, Mac OS X
Genre(s)Grand strategy
Mode(s)Single-player, multiplayer

Crusader Kings is a grand strategy game developed by Paradox Development Studio and published by Paradox Interactive in 2004.[1] It is set in the time-period from December 26, 1066 until December 30, 1452. Unlike past Paradox titles (Hearts of Iron, Victoria: An Empire Under the Sun and the Europa Universalis series), Crusader Kings focuses on building a dynasty instead of a country, having similarities to role-playing video games. The lead game programmer was Johan Andersson.

Reception

GameSpot reviewed the game in 2004.[2] Metacritic assigned it a generally positive score.[3]

Awards

  • Strategy Gaming Online Editor's Choice award[4]
  • Game Vortex Top Pick award[5]

Sequel

On February 14, 2012, a sequel, Crusader Kings II, was released.[6]

See also

References

  1. ^ http://www.crusaderkings.com/
  2. ^ http://www.gamespot.com/reviews/crusader-kings-review/1900-6100385/
  3. ^ http://www.metacritic.com/game/pc/crusader-kings
  4. ^ "Award-Winning Crusader Kings Now Available in Stores". Paradox Interactive. 29 September 2004. Retrieved 29 October 2016.
  5. ^ "Crusader Kings". Game Vortex. Retrieved 29 October 2016.
  6. ^ "Buy Crusader Kings 2". Paradox Interactive. Retrieved 29 October 2016.

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