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RC de Go!

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RC de Go!
Developer(s)Taito
Publisher(s)
Director(s)Yukio Abe, Takafumi Fujimoto
Producer(s)Toshiaki Kato, Atsushi Taniguchi
Designer(s)Yukio Abe, Tetsuya Futamura, Seiji Kawakami
Composer(s)Hiroyuki Misawa [BANANAMAN-M], Saori Kunikyo (PlayStation version)
Platform(s)Arcade, PlayStation
ReleaseArcade
  • JP: June 1999
PlayStation
  • WW: November 9, 2000
Genre(s)Racing
Mode(s)Single-player
Arcade systemTaito G-NET

RC de Go![2], named Go by RC for the English arcade release, is a racing video game developed by Taito, specifically a radio-controlled car simulator. First released to Japanese arcades in 1999 on Taito's G-NET hardware, it was later released for the PlayStation, with publishing in North America and PAL territories handled by Acclaim Entertainment. The game received generally positive reviews from video game critics, comparing it to RC Pro-Am.

Gameplay

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Gameplay screenshot

RC de GO! is a racing game. The player controls RC cars. It features different modes to play: single-race mode, championship mode, and time trials.[3] The arcade version utilized RC-style controllers.[4]

Development

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RC de GO! was developed by Taito based on the concept of Densha de Go!, and published by Acclaim Entertainment.[5] It was shown at Taito's booth at the 2000 Tokyo Game Show.[6]

In 2004, Acclaim sold all of their intellectual properties to publisher Throwback Entertainment after going bankrupt. In 2011, Throwback sold the Re-Volt IP to South Korean company We Go Interactive. The acquisition included RC de GO!.[7]

Reception

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In Japan, Game Machine listed RC de Go! on their August 1, 1999 issue as being the thirteenth most-successful arcade game of the month.[12]

Previewing it at the Tokyo Game Show for IGN, Craig Harris spoke positive about the game, calling it "an absolute blast to play".[13] Upon its release, RC de GO! received "generally favorable reviews" according to the review aggregation website Metacritic.[8]

Nick Woods from Allgame, while calling it a "challenging and fun racing game", criticized its lack of a two-player mode.[9] Miguel Lopez from GameSpot and IGN's David Smith compared the game to RC Pro-Am.[10][11]

It won Runner-Up for Best Racing Game for PlayStation for IGN's best of 2000 awards, losing to Codemasters' Colin McRae Rally 2.0.[14]

References

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  1. ^ https://psxdatacenter.com/games/J/R/SLPM-86546.html
  2. ^ RCでGO!
  3. ^ Lopez, Miguel (May 17, 2006). "RC De Go Hands-On". GameSpot. CBS Interactive. Retrieved July 25, 2017.
  4. ^ "RC de Go! Arcade Flyer". The Arcade Flyer Archive.
  5. ^ Smith, David (September 14, 2000). "RC de Go!". IGN. Ziff Davis. Retrieved July 4, 2017.
  6. ^ Horst, Tim (March 31, 2000). "TGS: Taito's Enjoyable Line-up". IGN. Ziff Davis. Retrieved July 4, 2017.
  7. ^ Ishaan (March 25, 2015). "D's Rights In The Hands Of Canadian Company Throwback". Siliconera. Curse, Inc. Retrieved July 4, 2017.
  8. ^ a b "RC de GO! for PlayStation". Metacritic. CBS Interactive. Retrieved July 4, 2017.
  9. ^ a b Woods, Nick. "RC de GO! - Review - allgame". Allgame. All Media Network. Archived from the original on November 15, 2014.
  10. ^ a b Lopez, Miguel (November 17, 2000). "RC de GO! Review". GameSpot. CBS Interactive. Retrieved July 4, 2017.
  11. ^ a b Smith, David (November 9, 2000). "RC de GO! - IGN". IGN. Ziff Davis. Retrieved July 4, 2017.
  12. ^ "Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software)". Game Machine (in Japanese). No. 592. Amusement Press, Inc. 1 August 1999. p. 21.
  13. ^ Harris, Craig (March 31, 2000). "TGS: R/C De Go". IGN. Ziff Davis. Retrieved July 25, 2017.
  14. ^ IGN Staff (January 30, 2001). "PSX Best of 2000: Racing". IGN. Ziff Davis. Retrieved July 4, 2017.