Ghost Town (video game)

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Ghost Town
Ghost Town Coverart.png
Developer(s) Adventure International
Publisher(s) Adventure International
Designer(s) Scott Adams
Platform(s) Apple II, Atari 8-bit, Acorn Electron, BBC Micro, C64, Dragon 32/64, TI-99/4A, TRS-80, VIC-20, ZX Spectrum
Release 1981
Genre(s) text adventure
Mode(s) Single-player

Ghost Town is a computer game developed by Adventure International and released in 1981.

Ghost Town was next in a series of games developed by Scott Adams. His Adventure line previously produced Adventureland, Pirate Adventure, and Strange Odyssey.[1]

Plot[edit]

The player searches a Western ghost town for treasure. In addition to the points a player receives when treasures are deposited, bonus points are awarded for doing certain deeds which may or may not be connected to finding treasure.

Reception[edit]

The game was reviewed briefly in The Dragon #44 by Mark Herro. Herro said that this was the toughest game he'd seen so far in the Adventure series. He also commented that "Scott [Adams] has really outdone himself on this one."[1]

References[edit]

  1. ^ a b Herro, Mark (December 1980). "The Electric Eye". The Dragon (44): 86–87.