Guilty Gear

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Guilty Gear
File:Guilty Gear Xrd logo.png
Logo utilized in the Guilty Gear Xrd games.
Genre(s)Fighting game
Developer(s)Arc System Works
Publisher(s)Arc System Works
Aksys Games
PQube
Sega
Sammy Entertainment (formerly)
Kiss Ltd. (formerly)
Creator(s)Daisuke Ishiwatari
First releaseGuilty Gear
May 14, 1998
Latest releaseGuilty Gear Xrd -Revelator-
June 10, 2016

Guilty Gear (ギルティギア, Giruti Gia) is a series of competitive fighting games by Arc System Works and designed by artist Daisuke Ishiwatari. The first game in the series was published in 1998, and spawned several sequels. It was also adapted to other media such as manga and drama CD. Guilty Gear has generally received praise from video game reviewers for its graphics, soundtrack, and mainly for its characters. Another fighting game franchise by Arc System Works, BlazBlue, is considered a spiritual successor of the series.

Games

Main series

Title Details

Original release dates:
  • JP: May 14, 1998
  • NA: October 31, 1998
  • EU: May 2000
Release years by system:
1998 – PlayStation[1]
Notes:
  • The story takes place around the year 2180, in a chaotic, mystical future world. In 2010, mankind discovered an unlimited energy source of incredible power, which was labeled magic. Despite providing a solution for world energy crisis, wars continued. The power of magic was combined with humans and other creatures creating living weapons known as "Gears". Eventually, the Gears turned on the human race, beginning a century-long global war known as the Crusades where the Sacred Order of Holy Knights (聖騎士団, Seikishidan), defeated Justice, leader of the Gears. With Justice having been locked away in a dimensional prison, all other Gears seemingly ceased to function, bringing end to an age of conflict. Five years after the war's end, a Gear called Testament planned to free Justice. In response, the United Nations heralded a tournament of fighters capable of defeating the resurgent enemies, Testament and Justice. Ultimately, a bounty hunter named Sol Badguy defeated Justice, giving way to another uneasy peace.

Original release dates:
  • JP: July 2000
  • NA: September 30, 2001
  • EU: March 1, 2002
Release years by system:
2000 – Arcade,[1] Sega Dreamcast
2001 – PlayStation 2, Microsoft Windows
2002 – Game Boy Advance
Notes:
  • Less than a year after the events of Guilty Gear, reports of a newly discovered commander Gear surfaced. Fearing the dawn of another war, the United Nations held a tournament, offering 500,000 World Dollars for the destruction of the Gear. The Gear was a girl named Dizzy, who, while very powerful, lacked a desire for war and unnecessary destruction. She was defeated, but her life was spared by Sol Badguy. Soon, though, she was found by Ky Kiske, the charismatic police chief of the United Nations and ex-chief of the Sacred Order of Holy Knights. He entrusted her care to Johnny and May, the leader of the Jellyfish Air Pirates, who welcomed her as one of their own. Jam Kuradoberi, a bounty hunter and struggling chef, claimed credit for Dizzy's disappearance so she could collect the reward and finance her restaurant.

Original release dates:
  • JP: May 23, 2002
  • NA: February 4, 2003
  • EU: March 7, 2003
Release years by system:
2002 – Arcade[1]
2003 – PlayStation 2
Notes:
  • In the time following Dizzy's disappearance, the mysterious Post War Administration Bureau began secretly investigating the Gears and fighters from previous tournaments for their own needs and ambitions. Various powers were working in the shadows to gain control of the world, one being the very creator of the Gears, a mysterious figure known only as "That Man". Fighters find themselves in a reality beyond their control, most notably in the manipulative hands of the villainess I-No, who is revealed to be a servant of That Man.

Original release dates:
  • JP: November 29, 2007
  • NA: October 7, 2008
  • EU: September 25, 2009
Release years by system:
2007 – Xbox 360[2]
2016 – Microsoft Windows
Notes:
  • Set five years after Guilty Gear, Humanity created the Gears, biological weapons based on an endless energy called divine power. But one of the Gears went berserk, declared war on humanity, and started a terrible war. In response, mankind formed an order of elite knights, ending the Gears' reign of terror. It seemed that peace had been restored. But true history has yet to reveal itself, until now, in Guilty Gear 2: Overture. It is the first entry in the series to use 3D models instead of sprites, and is not a traditional fighting game. Despite this change in genre, the game's story is canon and the game is considered part of the mainline series.

Original release dates:
  • JP: February 20, 2014
  • NA: December 16, 2014
  • EU: June 3, 2015
Release years by system:
2014 – Arcade, PlayStation 3, PlayStation 4
2015 – Microsoft Windows
Notes:
  • It is the second entry in the series to use 3D models instead of sprites, the third under the X title, and the 8th mainline title overall.[3]
  • First game in the franchise to receive an English dub.

Original release dates:
  • JP: August 25, 2015
  • NA: June 7, 2016
  • EU: June 10, 2016
Release years by system:
2015 – Arcade
2016 – PlayStation 3, PlayStation 4, Microsoft Windows

Updated versions

Title Details

Original release dates:
  • JP: November 29, 2001
  • EU: March 1, 2002
Release years by system:
2001 – PlayStation 2
Notes:
  • Release was Japan-exclusive.

Original release dates:
  • JP: November 29, 2001
  • EU: March 1, 2002
Release years by system:
2003 – Arcade
Notes:
  • Atomiswave arcade-system version.

Original release dates:
  • JP: March 26, 2003
  • NA: September 14, 2004
  • EU: November 26, 2004
Release years by system:
2003 – Arcade
2004 – PlayStation 2, Xbox
2005 – Microsoft Windows, PlayStation Portable
Notes:
  • Hidden character Robo-Ky is made playable from the beginning.
  • Korean version of the game features an alternate soundtrack.

Original release dates:
  • JP: September 28, 2005
Release years by system:
2005 – Arcade
2006 – PlayStation 2
Notes:
  • New characters introduced to the game, A.B.A and Order-Sol.

Original release dates:
  • JP: December 20, 2006
  • NA: September 11, 2007
  • EU: February 29, 2008
Release years by system:
2006 – Arcade
2007 – PlayStation 2, Nintendo Wii
Notes:
  • New mechanics added to the game, Force Break, Slashback, and Throw Breaks.
  • Characters Justice and Kliff were removed from the playable cast.

Original release dates:
  • JP: March 27, 2008
  • NA: May 12, 2009
  • EU: May 20, 2011
Release years by system:
2008 – PlayStation 2, PlayStation Portable
2009 – Nintendo Wii
2012 – Xbox 360, PlayStation 3
Notes:
  • This version features a new story mode which is a continuation of the storyline from Guilty Gear X2.
  • Characters Justice and Kliff were add back and balancing changes were made across all playable characters.

Original release dates:
  • JP: September 20, 2012
  • NA: April 23, 2013
  • EU: February 14, 2013
Release years by system:
2012 – Arcade
2013 – PlayStation Vita, PlayStation 3, Xbox 360
2015 – Microsoft Windows
Notes:
  • Further balancing changes were incorporated in this version.
  • The PlayStation 3 and Xbox 360 versions of Accent Core Plus received a free update to the Plus R version.

Spin-offs

Title Details

Original release dates:
  • JP: January 25, 2001
Release years by system:
2001 – Wonderswan[1]
Notes:
  • 2D fighting game in super deformed style. Has one series-exclusive character, Fanny.

Original release dates:
  • JP: September 27, 2001
Release years by system:
2001 – Wonderswan[1]

Original release dates:
  • JP: December 17, 2003
  • NA: November 2, 2004
  • EU: June 16, 2005
Release years by system:
2003 – Arcade[1]
2004 – PlayStation 2, Xbox
2005 – Microsoft Windows
Notes:
  • 4-player battle arena fighting game.

Original release dates:
  • JP: October 5, 2006
  • NA: April 25, 2006
  • EU: August 3, 2007
Release years by system:
2006 – Nintendo DS[4]
Notes:
  • 4-player battle arena fighting game.
Guilty Gear Judgment

Original release date:
  • JP: August 24, 2006
  • NA: September 5, 2006
  • EU: August 3, 2007
Release years by system:
2006 – PlayStation Portable[5]
Notes:

The game's story is as follows: a week has passed without any word from the small Eastern European kingdom of Villtania. However, as refugees are found, the United Nations becomes aware of devastation and ungodly experiments conducted by Villtania's leading sorcerer and scientist, Raymond. As a result, the United Nations declares an international emergency and promptly offers a reward to anyone who can stop Raymond and bring order back to Villtania. A large gathering of warriors attracted to earning the bounty soon fight to decide who will challenge Raymond.

Pro Jumper! Guilty Gear Tangent!?

Original release dates:
  • JP: September 1, 2010
  • NA: June 23, 2011
Release years by system:
2010 – DSiWare[6]

Gameplay

Guilty Gear consists primarily of one-on-one competitive battles. Players are tasked with depleting their opponent's life gauge by utilizing attacks unique to each playable character. In the case of timed matches, the player with the most remaining life when time runs out is the victor of that round.

Guilty Gear Isuka prominently allowed up to four simultaneous players in battle, as well as the option to divide the characters into teams. It also eschewed the typical multiple-round format in favor of each player having a limited stock of "souls". Depleting a player's life gauge decreased their stock of souls and temporarily incapacitated them, and each remaining soul allowed a player to return to battle with a full life gauge. They would be defeated for the rest of the match if their life gauge and souls were both exhausted. These features have not returned for subsequent games.

Each game in the series includes a "Tension Gauge" that fills as the player performs offensive maneuvers, such as approaching the opponent or attacking them. Portions of the Tension Gauge can be expended to perform various techniques. Each character has at least one Overdrive, special attacks that can deal extensive damage to an opponent or bolster aspects of the user, like speed or attack power. "Faultless Defense" allows players to prevent "tick damage", damage received from normally guarding against special attacks, at the expense of the Tension Gauge. Guilty Gear X and later titles introduced more advanced techniques involving the Tension Gauge, such as the "Roman Cancel", allowing players to immediately stop the remaining animation of an attack, and "Dead Angle Attacks", counterattacks performed while a player is guarding.

The Tension Gauge is also tied in with the usage of "instant kill" techniques (一撃必殺技, ichigeki hissatsu waza), high-risk attacks that are difficult to connect with but instantly inflict death on the opponent regardless of the amount of life remaining. In Guilty Gear, these attacks ended the entire match if they successfully hit the opponent, but this was toned down in later games by ending the round instead. Failing to connect with the technique penalizes the user by removing the Tension Gauge and its related uses for the rest of the round.

Guilty Gear X2 introduced a "Burst Gauge" that slowly fills during the progression of a match. When completely filled, players can perform a "Psyche Burst" in an attempt to quickly stop an opponent's offense, even knocking back the opponent if they are close enough. This mechanic has also appeared in some form in other Arc System Works games, such as BlazBlue and Persona 4 Arena, as well as other fighting games such as Skullgirls.

Many characters also feature their own unique mechanics that differentiate them from each other. For example, Zato-1 utilizes a shadow-like symbiotic creature named Eddie that is able to detach itself and be controlled separately for a period of time, allowing complex tandem attacks between the two. Venom can set out weaponized billiard balls on screen that can be projected in various directions depending on how the player strikes them with certain attacks. Johnny carries a limited set of coins that can be thrown at the opponent. Though the coins themselves deal little damage, each successive hit strengthens his "Mist Finer" technique to incredibly powerful levels.

Playable characters

Character Guilty Gear X[7] Petit[8] X2[9] Isuka[10] DS[11] Judgment[12] 2[13] Xrd[14]
A.B.A Red XN Red XN Red XN Green tickYa Green tickYb Red XN Red XN Red XN Red XN
Japan Anji Mito Red XN Green tickY Green tickYb Green tickY Green tickY Green tickY Green tickY Red XN Red XN
United Kingdom Axl Low Green tickY Green tickY Green tickYb Green tickY Green tickY Green tickY Green tickY Red XN Green tickY
Japan Baiken Green tickY Green tickY Red XN Green tickY Green tickY Green tickY Green tickY Red XN Green tickY
Bedman Red XN Red XN Red XN Red XN Red XN Red XN Red XN Red XN Green tickY
United Kingdom Bridget Red XN Red XN Red XN Green tickY Green tickY Green tickY Green tickY Red XN Red XN
United States Chipp Zanuff Green tickY Green tickY Green tickYc Green tickY Green tickY Green tickY Green tickY Red XN Green tickY
Dizzy Red XN Green tickY Red XN Green tickY Green tickY Green tickY Green tickY Red XN Green tickYe
United States Dr. Paradigm Red XN Red XN Red XN Red XN Red XN Red XN Red XN Green tickY Red XN
Elphelt Valentine Red XN Red XN Red XN Red XN Red XN Red XN Red XN Red XN Green tickY
Fanny Red XN Red XN Green tickY Red XN Red XN Red XN Red XN Red XN Red XN
China Faust/Dr. Baldhead Green tickY Green tickY Green tickYc Green tickY Green tickY Green tickY Green tickY Red XN Green tickY
United States Holy Order-Sol Red XN Red XN Red XN Green tickYa Red XN Red XN Red XN Red XN Red XN
I-No Red XN Red XN Red XN Green tickY Green tickY Green tickY Green tickY Red XN Green tickY
Izuna Red XN Red XN Red XN Red XN Red XN Red XN Red XN Green tickY Red XN
Jack-O' Valentine Red XN Red XN Red XN Red XN Red XN Red XN Red XN Red XN Green tickYe
China Jam Kuradoberi Red XN Green tickY Green tickY Green tickY Green tickY Green tickY Green tickY Red XN Green tickYe
United States Johnny Red XN Green tickY Green tickYc Green tickY Green tickY Green tickY Green tickY Red XN Green tickYe
Justice Green tickY Green tickYd Red XN Green tickYf Red XN Red XN Red XN Red XN Red XN
Switzerland Kliff Undersn Green tickY Green tickYd Red XN Green tickYf Red XN Red XN Red XN Red XN Red XN
France Ky Kiske Green tickY Green tickY Green tickY Green tickY Green tickY Green tickY Green tickY Green tickY Green tickY
South Korea Kum Haehyun Red XN Red XN Red XN Red XN Red XN Red XN Red XN Red XN Green tickYe
Germany Leo Whitefang Red XN Red XN Red XN Red XN Red XN Red XN Red XN Red XN Green tickY
Japan May Green tickY Green tickY Green tickY Green tickY Green tickY Green tickY Green tickY Red XN Green tickY
Russia Millia Rage Green tickY Green tickY Green tickY Green tickY Green tickY Green tickY Green tickY Red XN Green tickY
Potemkin Green tickY Green tickY Green tickY Green tickY Green tickY Green tickY Green tickY Red XN Green tickY
Ramlethal Valentine Red XN Red XN Red XN Red XN Red XN Red XN Red XN Red XN Green tickY
Holy Roman Empire Raven Red XN Red XN Red XN Red XN Red XN Red XN Red XN Green tickY Green tickYe
Robo-Ky Red XN Green tickYd Red XN Green tickY Red XN Green tickY Red XN Red XN Red XN
Sin Red XN Red XN Red XN Red XN Red XN Red XN Red XN Green tickY Green tickY
Romania Slayer Red XN Red XN Red XN Green tickY Green tickY Green tickY Green tickY Red XN Green tickY
United States Sol Badguy Green tickY Green tickY Green tickY Green tickY Green tickY Green tickY Green tickY Green tickY Green tickY
Switzerland Testament Green tickY Green tickY Red XN Green tickY Green tickY Green tickY Green tickY Red XN Red XN
Valentine Red XN Red XN Red XN Red XN Red XN Red XN Red XN Green tickY Red XN
United Kingdom Venom Red XN Green tickY Red XN Green tickY Green tickY Green tickY Green tickY Red XN Green tickY
Australia Zappa Red XN Red XN Red XN Green tickY Green tickY Green tickY Green tickY Red XN Red XN
Spain Zato-1 / Eddie Green tickY Green tickY Green tickYc Green tickY Green tickY Green tickY Green tickY Red XN Green tickY
Total 13 18 13 25 21 21 20 7 23
Notes

^a Playable in the Slash update onward, Guilty Gear XX Slash.[15][16]
^b Only playable in the PlayStation 2 version.[17]
^c Only in Guilty Gear Petit 2.[18]
^d Only in the update version, Guilty Gear X Plus.[19][20]
^e Only playable in the update/sequel version, Guilty Gear Xrd -REVELATOR- [21]
^f Kliff and Justice were balanced for tournament play in the Guilty Gear XX Accent Core Plus R update.[16]

Media

In addition to the Guilty Gear video game series, other products were also released. Two novelizations of Guilty Gear X were written by Norimitsu Kaihō, illustrated by the own Daisuke Ishiwatari, and published by Enterbrain: Lightning the Argent (白銀の迅雷, Shirogane no Jinrai), and The Butterfly and Her (胡蝶と疾風, Kochō to Hayate), on January 20, 2001 and on August 24, 2002.[22][23] A manga titled Guilty Gear Xtra (ギルティギアXTRA), a collaboration among Daisuke Ishiwatari, Norimitsu Kaihō, and Akihito Sumii, was serialized in Kodansha's Magazine Z on September 22, 2003.[24] Studio DNA and Enterbrain also published comics anthologies.[23][25] Several drama CDs were published; Scitron released a series of two drama CDs—Guilty Gear X Vol. 1 and Vol. 2—between October 24, and November 24, 2001,[25] and two series of drama CDs based on Guilty Gear X2 were released by Team Entertainment: Red and Black—a series— were released in 2003 between July 16, and August 20.[23] Another series of drama CDs, Night of Knives, was published in three volumes between October 20 and December 22, 2004.[26][27] Also action figures, guidebooks, and a trading card game series based on Guilty Gear were released.[23][25] On February 11, 2017, Arc System Works announced a collaboration with Tecmo Koei's Team Ninja to release Arc System Works Costume Set consisting the costumes of some characters from BlazBlue and Guilty Gear series on March 2017 for Dead or Alive 5: Last Round.[28]

Music

The Guilty Gear PlayStation disc has a hidden song that can be played on a computer by opening the sound file "OBJ_" and skipping to track 2.[citation needed] The song repeats after 1:13 and loops a few times.

Reception and legacy

Aggregate review scores
As of August 3, 2013.
Game GameRankings Metacritic
Guilty Gear (PS) 78.44%[29] NA
Guilty Gear X (DC) 89.33%[30]
(PS2) 79.70%[31]
(GBA) 64.97%[32]
(PS2) 79[33]
(GBA) 67[34]
Guilty Gear X2 (PS2) 86.14%[35] (PS2) 87[36]
Guilty Gear X2 #Reload (Xbox) 85.02%[37] (Xbox) 86[38]
Guilty Gear Isuka (PS2) 75.56%[39] (PS2) 73[40]
Guilty Gear Dust Strikers 58.97%[41] 60[42]
Guilty Gear Judgment 74.36%[43] 77[44]
Guilty Gear XX Accent Core (PS2) 78.75%[45]
(Wii) 74.88%[46]
(PS2) 77[47]
(Wii) 75[48]
Guilty Gear 2: Overture 58.19%[49] 56[50]
Guilty Gear XX Accent Core Plus (PS2) 82.67%[51]
(PSP) 78%[52]
(Wii) 78%[53]
(360) 72.89%[54]
(PS3) 74.57%[55]
(Wii) 76[56]
(360) 74[57]
(PS3) 75[58]
Pro Jumper! Guilty Gear Tangent!? 75.00%[59] NA[60]
Guilty Gear XX Accent Core Plus R 69.83%[61] 71[62]
Guilty Gear Xrd SIGN 85.13%[63] 84[64]

The Guilty Gear series is considered a cult classic among video game fans.[65][66][67][68] The series has often been remarked upon for its visual elements, fighting engine, soundtrack, and the variety of designs of the characters and attacks.[69][70][71][72][73][74][75][76][77][78][79] X's Dreamcast version has the highest score of the series as compiled by review aggregator GameRankings (89.33%),[30] while X2 for PlayStation 2 occupies that position according to the other major aggregator, Metacritic (87).[36] On the other hand, the lowest score is given to Guilty Gear 2: Overture from both GameRankings (58.19%)[49] and Metacritic (56/100).[50]

Guilty Gear is considered by several sources to be the greatest 2D fighting game.[80][81][82] GameSpot said that "Guilty Gear is one of the few non-Capcom or SNK 2D fighters to make any sort of impact on the genre",[83] while Eurogamer stated: "If 2D beat-em-ups are moving toward extinction, they really are ending on a high note with stuff like this."[84] Its sequels were also well received. GameSpy said "Guilty Gear X is hands-down the best 2D fighting game to date",[85] and Guilty Gear X2 was described by About.com as "easily the best 2D fighter to come around in a long time."[86]

In 2012, Complex ranked Guilty Gear at number 47 on the list of the best video game franchises, commenting: "Where other fighters were moving toward realism and more down to Earth physics and combos, Guilty Gear was content to turn those notions on their head, paving the way for the more chaotic fighters we're seeing today."[87] Yahoo! Voices' editor S.W. Hampson included Guilty Gear among the 10 best fighting game franchises of all time, praising the series's evolution along the years, the "distinctive visual flair" of its 2D sprites, and the "well-defined story lines", adding "its identity is among the most unique in the world of beat-'em-ups."[65]

BlazBlue: Calamity Trigger, another fighting game developed by Arc System Works, is often referred to as a spiritual successor of the Guilty Gear series.[88][89][90][91][92]

References

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  2. ^ "「GUILTY GEAR 2 -OVERTURE-」 取扱説明書につきまして(訂正版 2)" (PDF) (in Japanese). Arc System Works. December 3, 2007. Retrieved August 3, 2008.
  3. ^ "Guilty Gear Xrd -SIGN- uses Unreal Engine 3". Destructoid. May 23, 2013. Retrieved August 8, 2013.
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