Looney Tunes: Acme Arsenal

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Looney Tunes: Acme Arsenal
Developer(s)Redtribe
Publisher(s)Warner Bros. Games
EngineGamebryo
Platform(s)Wii, Xbox 360, PlayStation 2
Genre(s)Action/Adventure
Mode(s)Single player, Multiplayer

Looney Tunes: Acme Arsenal is a third-person, action-adventure game developed for the Wii, Xbox 360 and PlayStation 2.

Story

The Evil Dr. Frankenbeans has built robots of extraordinary power. Dr. Frankenbeans is ready to try to destroy the Looney Tunes and he will stop at nothing! His plan is to destroy the Looney Tunes' past, causing them to not exist in the present! It is time for the Looney Tunes to fight back! Arm your Tune with looney super weapons and suits. Get ready to fight back and go through a looney adventure. So the question is; are you ready to fight back or not?

The story begins with Bugs falling from the sky and flying right past Dr. Frankenbeans' lair which originally said "Evil Scientist Boo!" but was changed to "Evil Scientist Bo!". He then says "I knew I should've made a left at Albuquerque." The Robots see him and after Marvin is slingshot by Taz to the castle, the player begins the game. During Gameplay, (s)he will find blueprints of bosses which he will defeat. After the first boss, they Marvin and Bugs rocket to Mars to meet the other members of the organization where they use the time machine plans to stop the Doctor. Yoyo Dodo also makes an appearance.

Gameplay

The game features both single player and two-player cooperative play. Gameplay is similar to many platformer games including combat, puzzle solving and vehicle-based levels.[1] The game also features an "Acme Battle Mode". In this mode, two players fight each other as different characters.

Cast

Actor Character
Joe Alaskey Bugs Bunny / Daffy Duck / Marvin the Martian / Sylvester
Bob Bergen Porky Pig / Dr. Frankenbeans
Jim Cummings Taz
Maurice LaMarche Yosemite Sam / Foghorn Leghorn
Frank Welker* Road Runner
  • = Uncredited

Differences between versions

Based on reports from IGN, the Wii version of the game uses the Wii Remote for attacks and puzzle-solving, the Xbox 360 version includes online multiplayer and Achievements, and the PlayStation 2 version includes an exclusive Wile E. Coyote level.[1]

Production history

On May 16, 2007, Warner Bros. Interactive released the first trailer of the game.[2] This is the third Looney Tunes game to involve time travel as a theme (Bugs Bunny: Lost in Time and Bugs Bunny and Taz: Time Busters previously utilized this theme). A demo for the game was released on the Xbox Live Marketplace on October 5, 2007 for the USA and hours later for the rest of the participating countries.

Reception

The game was met with negative reception upon release. GameRankings and Metacritic gave it a score of 42.50% and 40 out of 100 for the Xbox 360 version;[3][6] 38.25% and 38 out of 100 for the PlayStation 2 version;[4][7] and 29.19% and 27 out of 100 for the Wii version.[5][8]

References to Looney Tunes and Merrie Melodies Shorts and others

  • The castle interior in Hair-Raising Hare is the inspiration for the indoor look and feel of the Evil Scientist's castle.
  • The same pictures on the castle walls in Hair-Raising Hare appear on the walls.
  • The Evil Scientist's castle in Water, Water Every Hare can be found in the game's opening cinematic and is the setting for the first and last chapters of the game.
  • Just like Water, Water Every Hare, the first level has a "MONSTER" door too.
  • The Camelot level is inspired by the cartoon Knighty Knight Bugs.
  • The STOP and GO signs directing traffic in Drip-Along Daffy direct the train traffic in the Wild West level. Also, the environment in that cartoon is also included in the Wild West level. Nasty Canasta, the antagonist of that short, appears as an enemy in several levels.
  • The train similar to the one in Bugs Bunny Rides Again is present in the Wild West level.
  • Sing Song Prison from Big House Bunny provided the idea for Boot Hill Prison.
  • The look and feel of the videogame's Boot Hill Prison takes after the interior appearance of Sing Song Prison.
  • Sam dressed in a prison uniform is the inspiration behind his ancestor in the game.
  • Hare-Way to the Stars is the direct inspiration for the look and feel of the Mars level.
  • The Instant Martians in Hare-way To The Stars replace most robots in The Great Fashion Show.
  • The Mars level of the game lets you race a jet scooter through space just as Bugs does in Hare-way To The Stars.
  • The title of "Bully for Porky" is a reference to the short Bully for Bugs, making a joke to the fact that Evil Porky is riding the bull from that short in the fight.
  • The entire "country" of Wackyland, along with Yoyo, appears in a level. Obviously, this is a reference to Porky in Wackyland.
  • The robots Dr. Frankenbeans builds, including the giant robot at the end as the final boss looks like the Iron Giant from the movie of the same name.

References

  1. ^ a b Daily Game: Looney Tunes Game Announced
  2. ^ [1][dead link]
  3. ^ a b "Looney Tunes: Acme Arsenal for Xbox 360". GameRankings. Retrieved 2014-05-19.
  4. ^ a b "Looney Tunes: Acme Arsenal for PlayStation 2". GameRankings. Retrieved 2014-05-19.
  5. ^ a b "Looney Tunes: Acme Arsenal for Wii". GameRankings. Retrieved 2014-05-19.
  6. ^ a b "Looney Tunes: Acme Arsenal Critic Reviews for Xbox 360". Metacritic. Retrieved 2014-05-19.
  7. ^ a b "Looney Tunes: Acme Arsenal Critic Reviews for PlayStation 2". Metacritic. Retrieved 2014-05-19.
  8. ^ a b "Looney Tunes: Acme Arsenal for Wii Reviews". Metacritic. Retrieved 2014-05-19.
  9. ^ Suttner, Nick (2007-10-09). "Looney Tunes: Acme Arsenal". 1UP.com. Retrieved 2014-05-19.
  10. ^ Gibson, Ellie (2007-12-20). "Kids' Game Roundup". Eurogamer. Retrieved 2014-05-19.
  11. ^ "Looney Tunes: Acme Arsenal". Game Informer (176): 140. December 2007.
  12. ^ Kim, Tae (2007-10-09). "Review: Looney Tunes: Acme Arsenal (X360)". GamePro. Archived from the original on 2007-10-11. Retrieved 2014-05-19. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help); Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  13. ^ Kollar, Philip (2007-10-17). "Looney Tunes: Acme Arsenal review". GamesRadar. Retrieved 2014-05-19.
  14. ^ Provo, Frank (2007-11-02). "Looney Tunes: Acme Arsenal Review". GameSpot. Retrieved 2014-05-19.
  15. ^ Geddes, Ryan (2007-11-01). "Looney Tunes: Acme Arsenal". IGN. Retrieved 2014-05-19.
  16. ^ Geddes, Ryan (2007-11-01). "Looney Tunes: Acme Arsenal (Wii)". IGN. Archived from the original on 2007-11-02. Retrieved 2014-05-19. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  17. ^ "Looney Tunes: Acme Arsenal". Nintendo Power. 222: 102. November 2007.
  18. ^ "Looney Tunes: Acme Arsenal". Official Xbox Magazine: 99. November 2007.
  19. ^ Kalogeropoulos, Tristan (2008-02-14). "Looney Tunes: Acme Arsenal Review - PlayStation 2 Video Game Review". PALGN. Archived from the original on 2011-12-28. Retrieved 2014-05-19. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  20. ^ Chapman, David (2007-10-17). "Looney Tunes: Acme Arsenal Review (Xbox 360)". TeamXbox. Archived from the original on 2011-01-12. Retrieved 2014-05-19. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)

External links