LostWinds 2: Winter of the Melodias

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LostWinds 2:
Winter of the Melodias
LostWinds 2.jpg
LostWinds 2 cover art
Developer(s) Frontier Developments
Publisher(s) Frontier Developments
Platform(s) iOS, Wii, Microsoft Windows
Release Wii
  • AU: November 6, 2009 (2009-11-06)[2]
  • EU: October 9, 2009 (2009-10-09)[1]
  • NA: September 19, 2009 (2009-09-19)[3]
iOS
  • WW: May 9, 2012 (2012-05-09)[4]
Microsoft Windows
  • WW: March 24, 2016 (2016-03-24)
Genre(s) Platforming, Metroidvania[5]
Mode(s) Single-player, multiplayer[6]

LostWinds 2: Winter of the Melodias is a 2009 platform video game developed by Frontier Developments as a sequel to the 2008 game LostWinds.

The game sees the protagonist Toku searching for his missing mother while also trying to uncover the fate of the Melodia people who disappeared from Mistralis years before. The story of the game is self-contained, and as such, having played the first LostWinds game is not necessary to enjoy it.[6]

Gameplay[edit]

The game features the ability to switch between seasons.

Unlike the original title, players are able to switch between seasons, from winter to summer and vice versa, assisting players throughout various puzzles. In addition to this, the game features an in-game map and hint system to prevent players from getting lost.[7] Players are able to swim, break rocks, and use cyclones, amongst other abilities and items obtained throughout the progress of the game, such as a coat.[7] According to Frontier Developments, the non-player characters in LostWinds: Winter of the Melodias were developed to feel more personal than the original title.[8]

Plot[edit]

The game begins with a prologue where the player controls Riveren, a Melodia boy tasked with singing at the King's ceremony. While exploring the city of the Melodias, a bridge breaks under Riveren, plummeting him into a cavern, where he finds a stone that is leaking dark magic. The prologue ends with a text box stating "At last, I have found you."

The game then moves its attention to LostWinds protagonist, Toku. During the game's tutorial section, Magmok, the final boss from the original title, assists Toku and Enril up to the Summerfalls mountain. Upon their arrival to the village, it is apparent that the village is locked in eternal winter. Many of the locals have been turned to stone, while others are fearful of the 'monsters' that lurk in the winter. The initial challenge is for the ill-dressed Toku to stay close to any forms of heat in the village to protect himself from the lethal cold. Eventually, high up in the mountains, Toku encounters Riveren, who has become malformed and aggressive from the dark magic that consumes him, and is knocked down into the depths of Summerfall. Toku is rescued by an Eskimo tribe, who provide him with a winter coat, and reunite him with his mother, Magdi.

With new directions, Toku and Enril seek out Sonté, the Spirit of Seasons, in order to end the relentless winter. After completing a quest for him, Sonté imbues Toku with the power to alter the season in Summerfall. The hero subsequently traverses the land, unlocking new wind-based powers for Enril, as well as pages from Magdi's journal with further story exposition. Toku reaches the city of the Melodias to find its inhabitants frozen in time.

Finally, Toku discovers the King of the Melodias, who had been hiding in the snow. Toku escorts the King to the uppermost area of the city, where Riveren appears and attacks him. With the help of the King's special abilities, Toku defeats Riveren and expels the dark magic from his body, which is presumed to be the spirit of Balasar, the primary antagonist of the LostWinds series.[9]

Development[edit]

Despite the sequel unofficially being announced after the credits in the original title, development was held off due to other company commitments. According to David Braben of Frontier Developments, development for LostWinds: Winter of the Melodias began in April 2009, and took roughly six months to complete.[10] Frontier Developments set aside little over 20 people to work on the project.[11] The goal when developing LostWinds: Winter of the Melodias was to retain the same level of innovation that was evident in the original title, while increasing the play time as a whole, taking length criticism of the original title into consideration. Much like Metroid games, the game was designed to slowly introduce new powers and abilities to ease the player into the experience.[12]

Reception[edit]

Upon its release in Europe, LostWinds: Winter of the Melodias received critical acclaim, and currently holds a score of 87% on Metacritic and 86.5% on GameRankings.[13][14] Japan Kitty IGN UK awarded the game a score of 9.1 out of 10, praising the title's challenging puzzles and engaging platforming, saying that "LostWinds: Winter of the Melodias represents an essential purchase." [15] Eurogamer were equally impressed, giving the title 9 out of 10, calling the game a "tightly designed adventure", comparing the experience to The Legend of Zelda: A Link to the Past. Nintendo Life also gave the game 9 out of 10, praising its challenging puzzles and stunning visuals.[16]

Although still impressed, TeleText gave LostWinds: Winter of the Melodias a lower score of 8 out of 10 when compared to other reviews, stating that while it remains a "perfectly crafted experience" the wind controls can become "slightly imprecise" at times.[17]

References[edit]

  1. ^ "LostWinds: Description and Release information". N-Europe. Retrieved September 18, 2009. 
  2. ^ Sparks, Tim. "Nintendo Download: LostWinds 2 released". Vooks. Retrieved November 7, 2009. 
  3. ^ "Discover New LostWinds, Numerous Domo Games and a True Arcade Classic". Nintendo. September 19, 2009. Retrieved September 20, 2009. 
  4. ^ Dutton, Fred (May 9, 2012). "LostWinds: Winter of the Melodias on iOS tomorrow". Eurogamer. Retrieved June 29, 2012. 
  5. ^ "LostWinds: The Blossom Edition giveaway! Win one of 20 copies of this colourful metroidvania, worth $14.99!". PCGamesN. March 29, 2016. Retrieved July 26, 2016. 
  6. ^ a b Beaton, Connor (September 8, 2009). "LostWinds Interview With Frontier's David Braben". zConnection. Retrieved September 9, 2009. 
  7. ^ a b Whincup, Nathan (August 29, 2009). "LostWinds 2: Confirmed". N-Europe.com. Retrieved September 18, 2009. 
  8. ^ Miller, Tony (August 29, 2009). "Winter of Melodias Announced". Nintendo Okie. Retrieved September 18, 2009. 
  9. ^ Reed, Kristan (September 16, 2009). "Winter of Melodias Preview". IGN. Retrieved September 18, 2009. 
  10. ^ Jones, Ashley. "LostWinds 2 Interview with David Braben". Retrieved October 15, 2009. 
  11. ^ "Gamesutra Interview with David Braben". Retrieved October 15, 2009. 
  12. ^ Nintendo of Europe. "LostWinds: Winter of the Melodias Preview". Retrieved October 15, 2009. 
  13. ^ "LostWinds: Winter of the Melodias on Metacritic". Retrieved October 14, 2009. 
  14. ^ GameRankings. "LostWinds 2 on GameRankings". Retrieved October 17, 2009. 
  15. ^ Reed, Kristan. "Winter of the Melodias Review on IGN UK". Retrieved October 14, 2009. 
  16. ^ Marcel Van Duyn. "LostWinds: Winter of the Melodias Review on Nintendo Life". Retrieved October 12, 2009. 
  17. ^ Jenkins, David. "LostWinds 2 Review on TeleText". Retrieved October 15, 2009. 

External links[edit]