Maximal lotteries

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Maximal lotteries refers to a probabilistic voting system first considered by Germain Kreweras[1] in 1965. The method uses preferential ballots and returns so-called maximal lotteries, i.e., probability distributions over the alternatives that are weakly preferred to any other probability distribution. Maximal lotteries satisfy the Condorcet criterion,[2] the Smith criterion,[2] reversal symmetry, polynomial runtime, and probabilistic versions of reinforcement,[3] participation,[4] and independence of clones.[3]

Maximal lotteries are equivalent to mixed maximin strategies (or Nash equilibria) of the symmetric zero-sum game given by the pairwise majority margins. As such, they can be computed using linear programming. The voting system that returns all maximal lotteries is axiomatically characterized as the only one satisfying probabilistic versions of population-consistency (a weakening of reinforcement) and composition-consistency (a strengthening of independence of clones).[3] Further, maximal lotteries satisfy a strong notion of Pareto efficiency and a weak notion of strategyproofness.[5] In contrast to random dictatorship, maximal lotteries do not satisfy the standard notion of strategyproofness. Also, maximal lotteries are not monotonic in probabilities, i.e., it is possible that the probability of an alternative decreases when this alternative is ranked up. However, the probability of the alternative will remain positive.

Maximal lotteries or variants thereof have been rediscovered multiple times by economists,[6] mathematicians,[2][7] political scientists, philosophers,[8] and computer scientists.[9] In particular, the support of maximal lotteries, which is known as the essential set[10] or the bipartisan set, has been studied in detail.[6]

The idea appears also in the study of reinforcement learning and evolutionary biology to explain the multiplicity of co-existing species[11][12].

Collective preferences over lotteries[edit]

The input to this voting system consists of the agents' ordinal preferences over outcomes (not lotteries over outcomes), but a relation on the set of lotteries is constructed in the following way: if and are different lotteries over outcomes, if the expected value of the margin of victory of an outcome selected with distribution in a head-to-head vote against an outcome selected with distribution is positive. While this relation is not necessarily transitive, it does always contain at least one maximal element.

Example[edit]

Suppose there are five voters who have the following preferences over three alternatives:

  • 2 voters:
  • 2 voters:
  • 1 voter:

The pairwise preferences of the voters can be represented in the following skew-symmetric matrix, where the entry for row and column denotes the number of voters who prefer to minus the number of voters who prefer to .

This matrix can be interpreted as a zero-sum game and admits a unique Nash equilibrium (or minimax strategy) where , , . By definition, this is also the unique maximal lottery of the preference profile above. The example was carefully chosen not to have a Condorcet winner. Most realistic preference profiles admit a Condorcet winner, in which case the unique maximal lottery will assign probability 1 to the Condorcet winner.

References[edit]

  1. ^ G. Kreweras. Aggregation of preference orderings. In Mathematics and Social Sciences I: Proceedings of the seminars of Menthon-Saint-Bernard, France (1–27 July 1960) and of Gösing, Austria (3–27 July 1962), pages 73–79, 1965.
  2. ^ a b c P. C. Fishburn. Probabilistic social choice based on simple voting comparisons. Review of Economic Studies, 51(4):683–692, 1984.
  3. ^ a b c F. Brandl, F. Brandt, and H. G. Seedig. Consistent probabilistic social choice. Econometrica. 84(5), pages 1839-1880, 2016.
  4. ^ F. Brandl, F. Brandt, and J. Hofbauer. Welfare Maximization Entices Participation. Working paper. 2015.
  5. ^ H. Aziz, F. Brandt, and M Brill. On the Tradeoff between Economic Efficiency and Strategyproofness. Games and Economic Behavior. 110, pages 1-18, 2018.
  6. ^ a b G. Laffond, J.-F. Laslier, and M. Le Breton. The bipartisan set of a tournament game. Games and Economic Behavior, 5(1):182–201, 1993.
  7. ^ D. C. Fisher and J. Ryan. Tournament games and positive tournaments. Journal of Graph Theory, 19(2):217–236, 1995.
  8. ^ D. S. Felsenthal and M. Machover. After two centuries should Condorcet’s voting procedure be implemented? Behavioral Science, 37(4):250–274, 1992.
  9. ^ R. L. Rivest and E. Shen. An optimal single-winner preferential voting system based on game theory. In Proceedings of 3rd International Workshop on Computational Social Choice, pages 399–410, 2010.
  10. ^ B. Dutta and J.-F. Laslier. Comparison functions and choice correspondences. Social Choice and Welfare, 16: 513–532 , 1999.
  11. ^ B. Laslier and J.-F. Laslier. Reinforcement learning from comparisons: Three alternatives are enough, two are not Annals of Applied Probability 27(5): 2907–2925, 2017.
  12. ^ Jacopo Grilli1, György Barabás1, Matthew J. Michalska-Smith and Stefano Allesina. Higher-order interactions stabilize dynamics in competitive network models Nature 548: 210-214, 2017.

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