Sea of Thieves
Appearance
Sea of Thieves | |
---|---|
Developer(s) | Rare |
Publisher(s) | Microsoft Studios |
Director(s) | Gregg Mayles |
Producer(s) | Joe Neate |
Designer(s) | Mike Chapman |
Artist(s) | Ryan Stevenson |
Composer(s) | Robin Beanland |
Engine | Unreal Engine 4 |
Platform(s) | Microsoft Windows Xbox One |
Release | Q1 2017[1][2] |
Genre(s) | Adventure |
Mode(s) | Single-player, multiplayer |
Sea of Thieves is an upcoming action-adventure video game developed by Rare and published by Microsoft Studios for Microsoft Windows and Xbox One,[3] set for release in 2017.[4][5]
The game is purported to have elements of first-person gameplay[5] and features user-generated content, in which players have the ability to craft their custom stories by using in-game tools.[6] The game will feature co-op gameplay, and is set in an open world multiplayer environment.[7]
References
- ^ http://www.videogamer.com/xboxone/sea_of_thieves/news/sea_of_thieves_delayed_to_2017.html
- ^ http://www.vg247.com/2016/06/16/sea-of-thieves-microsoft-announces-release-window-for-rares-pirate-game/
- ^ Bedford, John. "Rare announces Sea of Thieves". Eurogamer. Retrieved 15 June 2015.
- ^ Mohamed, Ahmed (15 June 2016). "E3 2016: Rare's Sea of Thieves Release Window Revealed". COGConnected. Retrieved 16 June 2016.
- ^ a b Dyer, Mitch (15 June 2015). "E3 2015: Rare Announces Sea of Thieves for Xbox One". IGN. Retrieved 15 June 2015.
- ^ "Sea of Thieves' player-generated stories will be "the best game Rare has ever made"". Official Xbox Magazine. GamesRadar. 23 August 2015. Retrieved 25 August 2015.
- ^ http://www.gamezone.com/news/e3-2016-sea-of-thieves-gets-big-showcase-new-details-3440353