Conker (series)

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Conker
ConkerLogo.PNG
Genre(s)Platform
Developer(s)Rare
Publisher(s)Rare (1999-2001)
THQ (2001)
Xbox Game Studios (2005-present)
Creator(s)Rare
Platform(s)Game Boy Color, Nintendo 64, Xbox, Xbox One, Microsoft Windows, Microsoft HoloLens
First releaseConker's Pocket Tales
8 June 1999
Latest releaseYoung Conker
29 January 2016

Conker is a series of platform video games created by Rare. It chronicles the events of Conker the Squirrel, an anthropomorphic red squirrel that made his debut as a playable character in Diddy Kong Racing.

Despite the Game Boy Color game being targeted at a family audience, Conker's Bad Fur Day featured graphic violence, profanity, and other adult material, which earned the game a Mature rating by the ESRB, with an advisory on the NTSC box reading "THIS GAME IS NOT FOR ANYONE UNDER 17".[1]

A graphically improved but censored version of Bad Fur Day, along with new multiplayer modes, was released as Conker: Live & Reloaded on June 21, 2005 in North America for the original Xbox. The uncensored Bad Fur Day was released on Rare Replay while Live and Reloaded has been made backwards compatible with the Xbox One.

Games[edit]

Conker games[edit]

Related games[edit]

Development[edit]

Conker was introduced at the Electronic Entertainment Expo in 1997.[2] The game Conker's Quest was presented by Rare as a 3D platformer aimed at a young audience for the Nintendo 64.[3] Later the same year, Conker's inclusion in Diddy Kong Racing for the Nintendo 64 was confirmed.[4] In the spring of 1998, Conker's Quest was renamed Twelve Tales: Conker 64.[5] In 1999, Conker made his first solo debut in Conker's Pocket Tales for the Game Boy Color.

Before it finished development, the Conker team looked around E3 of 1998 where there were many games that were quite similar or were the same. They realized that there was nothing special or unique about Conker other than it was just another cutesy platformer like the others. After E3, Chris Seavor came on board as designer. The first level, the beehive, added machine guns shooting wasps which Rare found funny and kept going with this idea to be raunchy and different. [1] After two more years of development, the game emerged as Bad Fur Day, which targeted adults rather than children with its mature content.[6] According to Rare co-founder Chris Stamper: "When people grow up on games, they don't stop playing. There aren't games for people who grew up on the early systems".[7] The game suffered from relatively poor sales,[8] but received a cult following with its unique brand of humor.

After the release of Conker's Bad Fur Day, Rare began development of a new Conker game referred to as Conker's Other Bad Day.[9][10] Designer Chris Seavor said that it was to be a direct sequel dealing with "Conker's somewhat unsuccessful tenure as King. He spends all the treasury money on beer, parties and hookers. Thrown into prison, Conker is faced with the prospect of execution and the game starts with his escape, ball and chain attached, from the Castle's highest tower". It was never confirmed which console Conker's Other Bad Day was for, though, it was most likely meant for the Nintendo GameCube as with Donkey Kong Racing.[9] In 2002, Microsoft purchased Rare from Nintendo, so instead of finishing and releasing the game, Rare remade Conker's Bad Fur Day for the Xbox in 2005, renaming it Conker: Live & Reloaded. It features improved graphics and minor alterations to gameplay, although this version of the game was also censored. Also included was a new multiplayer adaptation that was available for use over Xbox Live.[11] After Live & Reloaded, Rare started development on Conker: Gettin' Medieval, an online multiplayer third-person shooter game, but it was ultimately cancelled.[12]

At E3 2014, Conker was announced as a character in Project Spark.[13] In 2015, Conker returned in a new episodic campaign for Project Spark. The campaign, titled Conker's Big Reunion, is set ten years after the events of Bad Fur Day and Seavor reprised his voice role.[14] The first episode was released on 23 April the same year for Project Spark; however, before any more additional episodes could be made, Project Spark's online services were shut down and the game was abandoned. In 2015, Conker's Bad Fur Day was included in the Rare Replay video game compilation for Xbox One.[15]

Despite receiving many fan requests for it,[16] director Chris Seavor stated in 2015 that a sequel to Bad Fur Day was very unlikely to happen if he and the old team were the only ones to make it, the reason being his embarrassment with the game's shock value.[17]

In 2016, Microsoft announced Young Conker as the next installment into the series, released for the Microsoft HoloLens. The trailer was released in February and was almost universally panned by the public, with many complaining that it lacked the humour and overall style of its predecessors. The trailer received over 30,000 dislikes against just over 1,000 likes. A petition was created to cancel the game's release but failed. Some video game critics and general YouTube commentators have opted to boycotting the game.[18]

References[edit]

  1. ^ The PAL version, published by THQ, contains a message that reads "PARENTAL ADVISORY CONTAINS EXPLICIT HUMOR".
  2. ^ "Electronics Entertainment Expo Showstoppers 1997". Gamepro. p. 38, 63.
  3. ^ IGN Staff (21 June 1997). "E3: First Impressions of Conker's Quest". IGN. Archived from the original on 16 March 2012. Retrieved 17 April 2011.
  4. ^ IGN Staff (27 August 1997). "Diddy Kong Racing Unveiled". IGN. Archived from the original on 31 August 2011. Retrieved 17 April 2011.
  5. ^ IGN Staff (13 January 2000). "Conker Has a Bad Day". IGN. Archived from the original on 31 August 2011. Retrieved 17 April 2011.
  6. ^ IGN Staff (2 January 2001). "Happy New Year, Love Conker". IGN. Archived from the original on 31 August 2011. Retrieved 17 April 2011.
  7. ^ IGN Staff (5 June 2000). "Against the Big N's M". IGN. Archived from the original on 16 March 2012. Retrieved 17 April 2011.
  8. ^ Rus McLaughlin (28 July 2008). "IGN Presents the History of Rare (Page 6)". IGN. Retrieved 14 March 2011.
  9. ^ a b Iker Pérez (16 August 2008). "Conker Commands and Conquers". MundoRare. Archived from the original on 5 January 2010. Retrieved 4 February 2010.
  10. ^ Ryan Firchau. "Further Information". Ryan Firchau website. Archived from the original on 5 March 2008. Retrieved 5 March 2008.
  11. ^ Hilary Goldstein (12 May 2004). "E3 2004: Conker Live and Reloaded Hands-On". IGN. Archived from the original on 29 September 2011. Retrieved 14 March 2011.
  12. ^ Matulef, Jeffrey (29 September 2015). "Rare reflects on its lost Conker game, Gettin' Medieval". Eurogamer. Gamer Network. Retrieved 29 September 2015.
  13. ^ Sliva, Marty (9 June 2014). "Conker coming to Project Spark". IGN. Ziff Davis. Retrieved 10 June 2014.
  14. ^ Lucy O'Brien (19 March 2015). "New Conker Game Coming to Project Spark April 23". IGN. Archived from the original on 19 March 2015. Retrieved 19 March 2015.
  15. ^ Michael McWhertor (15 June 2015). "Rare Replay for Xbox One includes 30 Rare games for $30 (update)". Polygon. Archived from the original on 28 June 2015. Retrieved 28 June 2015.
  16. ^ Yin-Poole, Wesley. "The man who made Conker - Rare's most adult game". EuroGamer.net. Retrieved 5 August 2017.
  17. ^ Pring, Joe. "Don't Expect A Sequel To Conker's Bad Fur Day Any Time Soon". We Got This Covered. Retrieved 5 August 2017.
  18. ^ Julian Benson (29 February 2016). "HoloLens Conker Game Looks Awful, Just Awful". Kotaku. Archived from the original on 1 March 2016. Retrieved 1 March 2016.