Silver Surfer (video game)

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Silver Surfer
Silver Surfer NES box.jpg
NES box art
Developer(s)Software Creations
Publisher(s)Arcadia Systems
Composer(s)Tim Follin
Geoff Follin
ReleaseNovember 1990
Genre(s)Shoot 'em up

Silver Surfer is a video game released for the Nintendo Entertainment System, developed by Software Creations and released by Arcadia Systems in November 1990 in the United States. Silver Surfer is primarily known for its strong difficulty[1][2][3] and highly praised music.[4][5]


In Silver Surfer, the player controls the Marvel Comics comic book hero Silver Surfer through various levels that alternate between a side-scrolling and an overhead perspective.

Each stage is divided into sections. At the end of each section, a mini-boss appears, and the Silver Surfer must shoot the main enemy while many other enemies attack as well. These are the only times where the screen stops scrolling forward. The third and final section contains a super-villain from the comic book series who will take more hits to defeat. The villains featured in the game are Reptyl, Mephisto, Possessor, Fire Lord, and Kylor, the self-proclaimed emperor of the Skrull.

After the first set of levels is complete, Galactus appears and sends Silver Surfer on a final mission into the Magik Domain to collect a Cosmic Device from a villain whose identity is less than clear. Despite previous claims, the final boss is actually a giant purple being with a handgun that does not appear to have been in the comics, although the image near the boss's health bar suggests that the main antagonist is X-Men villain Mister Sinister. Once Silver Surfer defeats him, the rest of the Cosmic Device is his, and he tells Galactus that no one must have access to the "Cosmic Device" and hides it for safe keeping so it may not fall into the wrong hands.

The game has a password feature that allows a number of upgrades, such as invincibility. The game has cut-scenes between the levels to move the story line ahead, and allows the player to pick the levels in any order, similar to the Mega Man games. The game also features two additional 'quests', the first of which is unlocked by entering a password given to the player upon completing the "Magik Domain" mission.

Silver Surfer is armed with silver pellets that shoot out of his hands to destroy enemies and their projectiles. The player can collect silver spheres that serve as "options", which shoot additional pellets alongside the Silver Surfer. By pressing the B button, the spheres switch position to shoot forward, sideways or backward, while the Silver Surfer continues to fire forward.

There are two other kinds of power-ups: collecting squares with an "F" can make shots gradually stronger to make the shots look like fire pellets. Up to five can be collected before they give bonus points instead. Collecting squares with a "B" will stock screen-clearing bombs, used by pressing the Select button; every life starts with one of these in stock.

When a life is lost, all spheres, firepower, and extra bombs are lost and must be re-obtained.

Critical reception[edit]

Silver Surfer received mostly mixed reviews. The music of the game, however, is highly praised for its composition and technical accomplishments.[6][7]


  1. ^ "Top 10 Hardest NES Games - Retro Junk Article".
  2. ^ Top Ten Hardest NES Games, ScrewAttack's Top 10 Archived August 30, 2013, at the Wayback Machine
  3. ^ Cinemassacre (8 December 2008). "Silver Surfer - NES - Angry Video Game Nerd - Episode 27" – via YouTube.
  4. ^ "Top 100 NES tracks as voted by The Shizz".
  5. ^ "Top 10 Obscure NES Theme Songs". TechnoBuffalo. 3 December 2011.
  6. ^ Daemon Hatfield (October 31, 2011). "Game Scoop! Presents: 8-bit Radio Ep. 3". (Podcast). Event occurs at :22. Retrieved February 23, 2014.
  7. ^ Elston, Brett (June 23, 2012). "Game music of the day: Silver Surfer". GamesRadar. Retrieved 23 February 2014.

External links[edit]