Zweihänder (role-playing game)

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search

Zweihänder Grim & Perilous RPG
Designer(s)Daniel D. Fox
Publisher(s)Grim & Perilous Studios
Publication date2017
System(s)D100 percentile die

Zweihänder Grim & Perilous RPG abbreviated as Zweihänder or ZWEI is an ENnie award winning role-playing game published by Grim & Perilous Studios.

The 2017 edition of Zweihänder is an OSR, spiritual successor and retroclone to Warhammer Fantasy Roleplay, released under Creative Commons License Share-Alike. Zweihänder was published in physical book format by Grim & Perilous Studios on August 3, 2017. Following a six year play-test period starting in 2011 by designer Daniel Fox, previous digital versions of Zweihänder were released to the public at Strike-To-Stun under the titles "Project Corehammer" and "Grimdark Edition".[1]

Authors Daniel D. Fox and co-writer Tanner Yea completed writing Zweihänder in 2016. Zweihänder was later published in 2017 following a successful Kickstarter and CrowdOx phase online.[2]


Combat in Zweihänder descends from a D100 system used for Warhammer Fantasy Roleplay, making it substantially more deadly than the combat featured in many other RPG systems (such as Dungeons & Dragons and Pathfinder). Most human-level creatures and characters can absorb only two or three hits without receiving an "Injury" that may instantly cripple, kill or permanently maim a character. There are no regeneration or resurrection powers in Zweihänder, and limited healing options are available to players. "Fate Points", which represent a character's fate or destiny, provide a limited number of opportunities to avoid crippling or killing results. "Fortune Points" allow a character to avoid some perilous situations.


A central feature of all published editions of Warhammer Fantasy Roleplay is the career system, and is further refined in Zweihänder as professions. Characters advance by entering a series of professions that provide access to a series of new or improved skills and bonuses to primary attributes (called "character advances"). A selection of 72 Regular professions available to characters reflects a late medieval/early Renaissance setting. Regular professions might be filled by any individual with a modest amount of training or instruction. A selection of 46 Expert professions require greater preparation and training, and tend to be more appropriate to the lifestyle of an active adventurer. The profession system gives an idea of what a character might have been doing either before embarking on their adventures (such as a preacher, coachman, rat catcher, medieval prostitute/pimp, barber surgeon or highwayman) or as an ongoing occupation during and between adventures (such as an executioner, courtier, inquisitor or pyromancer), as well as how the character has changed and developed through their career (becoming an assassin, archmage, crime boss, high lector, merchant lord or veteran).


In 2018, Zweihänder won the Gold ENnies award for Best Game and Product of the Year.[3]

See also[edit]


  1. ^ "Making Sense of the Versions". RPGGeek. Retrieved 2017-08-23.
  2. ^ "ZWEIHÄNDER Grim & Perilous RPG". Kickstarter. Retrieved 2017-08-23.
  3. ^

External links[edit]