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Tom Clancy's Ghost Recon: Jungle Storm

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Tom Clancy's Ghost Recon: Jungle Storm
Developer(s)Red Storm Entertainment
Publisher(s)Ubisoft[a]
Writer(s)Richard Dansky[5]
Composer(s)Bill Brown
SeriesTom Clancy's Ghost Recon
Platform(s)PlayStation 2, N-Gage, Mobile
ReleasePlayStation 2
N-Gage
Mobile
Genre(s)Tactical shooter
Mode(s)Single-player, multiplayer

Tom Clancy's Ghost Recon: Jungle Storm is an expansion of Tom Clancy's Ghost Recon released for the PlayStation 2, Nokia N-Gage, and mobile phones. It contains the content of Tom Clancy's Ghost Recon: Island Thunder along with eight new single-player missions set in Colombia and additional multiplayer maps.

Taking place just after Tom Clancy's Ghost Recon: Island Thunder, the Tom Clancy's Ghost Recon: Jungle Storm campaign is set in Bogotá, Colombia and was written by Richard Dansky.

Plot

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The drug cartel that had aided and financed the FDG in their efforts in Cuba, the FARC, has initiated a number of terrorist attacks against the Colombian government who has allied themselves with the United States. After Colombia's call for help following an attack on a US embassy, the US responds by deploying the Ghosts to restore order and put the cartel out of business.

Once deployed, the Ghosts mobilize to face off with a newly formed militia group called the MFLC (Movimiento de las Fuerzas Libres Colombianas), which is basically the southern equivalent of the FARC.

The chaos caused by the MFLC is spreading into Ecuador and Peru, making the peacekeeping effort especially vital. Throughout the campaign, the Ghosts hunt down several of the MFLC's leaders, defend civilian centers spread throughout the region, free civilian prisoners, and cut off the flow of drugs in order to deny the MFLC financial backing. Although the Ghosts cause massive damage to the MFLC's war efforts, the MFLC and the FARC have connections to sleeper cells holed up in democratic Cuba. Unless they are told to hold back their use of force by their commanders in Colombia, they will cause widespread damage to Cuba and its populace.

To prevent this senseless act of violence, the Ghosts assault the last major MFLC campsite in the hills, which surrounds a large radio tower. With the help of UN peacekeepers and captured personnel at the tower, the Ghosts shut down the sleeper cells in Cuba, paving the way for them to strike at the heart of the MFLC and ending their rebellion permanently. The game goes into little detail as to what happens after the MFLC are defeated, but supposedly their defeat shuts down the rebellion put up by the other rebel factions and the FARC across Colombia.

Reception

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Combined sales of Jungle Storm and Tom Clancy's Ghost Recon: Island Thunder reached 1.1 million copies by the end of March 2004.[18]

Tom Clancy's Ghost Recon: Jungle Storm received mixed reviews. It has an aggregate score of 70.36% on GameRankings[6] and 70/100 on Metacritic.[7] It received a runner-up placement in GameSpot's 2004 "Best N-Gage Game" award category, losing to Colin McRae Rally 2005.[19]

The game went offline in 2011.[citation needed]

Notes

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  1. ^ N-Gage and mobile versions developed and published by Gameloft.

References

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  1. ^ Dunham, Jeremy (2004-03-10). "Junge Storm Voice Command Movie". IGN. Retrieved 2023-04-02.
  2. ^ "What's New?". Eurogamer.net. 2004-03-12. Retrieved 2023-04-02.
  3. ^ "Tom Clancy's Ghost Recon: Jungle Storm - N-Gage - GameSpy". wireless.gamespy.com. Retrieved 2023-04-02.
  4. ^ "Gameloft - mobile games, download mobile games on your wireless phone". 2005-12-15. Archived from the original on 2005-12-15. Retrieved 2023-04-02.
  5. ^ "Tom Clancy's Ghost Recon: Jungle Storm PlayStation 2". YouTube.
  6. ^ a b "Tom Clancy's Ghost Recon: Jungle Storm for PlayStation 2". GameRankings. Retrieved August 3, 2014.
  7. ^ a b "Tom Clancy's Ghost Recon: Jungle Storm for PlayStation 2 Reviews". Metacritic. Retrieved August 3, 2014.
  8. ^ "Review: Ghost Recon: Jungle Storm (PS2)". Computer and Video Games. April 2004.
  9. ^ EGM staff (March 2004). "Tom Clancy's Ghost Recon: Jungle Storm (PS2)". Electronic Gaming Monthly. No. 177. p. 118.
  10. ^ Biessener, Adam (March 2004). "Tom Clancy's Ghost Recon: Jungle Storm (PS2)". Game Informer. No. 131. p. 106. Archived from the original on December 31, 2007. Retrieved August 3, 2014.
  11. ^ Four-Eyed Dragon (March 2004). "Tom Clancy's Ghost Recon: Jungle Storm Review for PS2 on GamePro.com". GamePro. p. 63. Archived from the original on February 13, 2005. Retrieved August 4, 2014.
  12. ^ Shoemaker, Brad (March 24, 2004). "Tom Clancy's Ghost Recon: Jungle Storm Review (PS2)". GameSpot. Retrieved August 3, 2014.
  13. ^ Leeper, Justin (April 1, 2004). "GameSpy: Tom Clancy's Ghost Recon: Jungle Storm (PS2)". GameSpy. Retrieved August 4, 2014.
  14. ^ Valentino, Nick (March 31, 2004). "Tom Clancy's Ghost Recon: Jungle Storm - PS2 - Review". GameZone. Archived from the original on April 14, 2009. Retrieved August 4, 2014.
  15. ^ Lewis, Ed (March 17, 2004). "Tom Clancy's Ghost Recon: Jungle Storm (PS2)". IGN. Retrieved August 3, 2014.
  16. ^ "Tom Clancy's Ghost Recon: Jungle Storm". Official U.S. PlayStation Magazine. March 2004. p. 99.
  17. ^ Porter, Alex (February 17, 2004). "Tom Clancy's Ghost Recon: Jungle Storm (PS2)". Maxim. Archived from the original on February 19, 2004. Retrieved November 14, 2014.
  18. ^ "Annual 2003/2004 Sales: €508 Million (+22.5% at Constant Exchange Rates); Free Cash Flow Revised Up to More Than €50 Million" (Press release). Ubisoft. April 29, 2004. Archived from the original on September 21, 2017.
  19. ^ The GameSpot Editors (January 5, 2005). "Best and Worst of 2004". GameSpot. Archived from the original on March 7, 2005. {{cite web}}: |author= has generic name (help)
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