Ninth generation of video game consoles
Part of a series on the |
History of video games |
---|
The ninth generation of video game consoles began in November 2020 with the releases of Microsoft's Xbox Series X and Series S console family and Sony's PlayStation 5.[1][2][3]
Compared to the eighth-gen Xbox One and PlayStation 4, the new consoles add faster computation and graphics processors, support for real-time ray tracing graphics,[4] output for 4K resolution, and in some cases, 8K resolution, with rendering speeds targeting 60 frames per second (FPS) or higher.[5] Internally, both console families introduced new internal solid-state drive (SSD) systems to be used as high-throughput memory and storage systems for games to reduce or eliminate loading times and support in-game streaming.[6] The Xbox Series S and the PlayStation 5 Digital Edition lack an optical drive while retaining support for online distribution and storing games on external USB devices.
Despite much weaker processing power and already previously competing with eighth-generation consoles, the Nintendo Switch has also been noted as a competitor to ninth-generation consoles, particularly with the introduction of the "OLED Model" revision in 2021.[7][8] Alongside the Switch, new handheld personal computer devices, such as the Steam Deck, introduced means to play Linux games, as well as most Windows games through Proton, on-the-go, further expanding hardware competition in the generation.
Background
The duration from the eighth generation until the start of the ninth was one of the longest in history, having started in 2012 with the release of Nintendo's Wii U. Past generations typically had five-year windows as a result of Moore's law,[9] but Microsoft and Sony instead launched mid-console redesigns, the Xbox One X and PlayStation 4 Pro.[10] Microsoft also launched a monthly console lease program, with the option to buy or upgrade.[11] Some analysts believed these factors signaled the first major shift away from the idea of console generations because the potential technical gains of new hardware had become nominal.[12]
Microsoft and Sony had announced their new consoles in 2019 for release by the end of 2020, prior to the COVID-19 pandemic.[13][14] When the pandemic struck in March 2020, it impacted both marketing and production of the consoles. The cancelled E3 2020 had been planned as a major venue to premiere the consoles, and instead both Microsoft and Sony turned to online showcases to highlight the systems and launch games. Both companies acknowledged that the pandemic had strained their production supplies due to hardware manufacturing slowdowns starting in March 2020, but would not impact their console release windows, and they set consumer expectations that console supplies would likely be limited in the launch window and would slowly become more relaxed as the pandemic waned.[15][16] This created a wave of scalping through online stores, which was countered by manufacturers and vendors.[17] The ongoing global chip shortage continued to affect console shipments through the end of 2021, with Sony warning of lower production numbers during the final calendar quarter of the year and into 2022; this also affected Nintendo's Switch console production rates and Valve's plans to release the portable Steam Deck handheld gaming computer in 2021.[18]
Home consoles
PlayStation 5
The PlayStation 5 was developed by Sony as the successor to the PlayStation 4 and was first released on November 12, 2020.[19] The primary goal of the PlayStation 5's development was to reduce loading times in games, particularly those that use in-game streaming such as when the player moves across an open world. Sony developed a custom solid-state drive (SSD) architecture based on a 12-channel, 825 GB SSD along with a fast software decompression method that enables an input/output speed of up to 8 to 9 GB/s. In most early development tests, this virtually eliminated loading screens and masking loading times for open world games.[20] The main system is backed by an AMD Zen 2 system on a chip running at a variable frequency capped at 3.5 GHz, and a RDNA 2 GPU also running at a variable frequency capped at 2.23 GHz. The GPU has a total potential processing power of 10.28 teraflops. The system comes with 16 GB of memory.[21]
The PlayStation 5 was launched with two models. The base model includes an optical disc reader for most disc formats including Blu-ray, UHD Blu-ray, and retail PlayStation 5 games. A cheaper Digital model lacks the disc reader, but otherwise is equivalent to the base model. Both models support expanded memory options to store games and other data onto external drives, thus allowing players to obtain and store games through online distribution via the PlayStation Store. The PlayStation 5 has mostly complete backward compatibility with PlayStation 4 games, with only a limited number of games not currently supported on the console,[22] while the PlayStation Now cloud service is available for users to play games from the older PlayStation consoles.[23]
Mid-generation revision of both PlayStation 5 models were announced in late 2023, both unofficially considered the PlayStation 5 Slim. The units are to replace the two original PlayStation 5 models; both will have a slimmer design as well as 1 TB of internal storage and additional USB ports. The more expensive model includes an optical disc drive, while the second model, the Digital Edition, will not ship with a drive, though a drive expansion kit will be available to users.[24][25]
Xbox Series X and Series S
The Xbox Series X/S is the successor to the Xbox One and was released on November 10, 2020, in select regions.[26][27] Microsoft followed the Xbox One's dual console models: a high-end line (the Series X comparable to the Xbox One X), and a cheaper model (the Series S comparable to the Xbox One S).[28] The performance goal for the Xbox Series X was about four times that of the Xbox One X,[29] but without sacrificing game development for the lower-end Xbox Series S.[28]
Both the Xbox Series X and Series S use an AMD Zen 2 CPU and an RDNA 2 GPU but with different frequencies and compute units. The Series S has lower frequencies with reduced performance, and the Series X has graphics performance estimated at 12.14 teraflops compared to the Series S's 4.006 teraflops.[30][31] Microsoft developed a Velocity Architecture, which includes an internal SSD system (1 TB on the Series X, 500 GB on the Series S) used for storing games and new DirectX interfaces with improved input/output and in-game texture streaming and rendering. The Series X includes an optical disc reader supporting Blu-ray and UHD media, which is absent in the Series S.[32] Both consoles support external game storage media and online distribution via Xbox Live. Full backward compatibility was announced for all Xbox One games, including previously supported Xbox and Xbox 360 games but excluding Kinect games.[33][34] Microsoft encouraged third-party developers and publishers to use its Smart Delivery approach to give Xbox One games free performance upgrade patches for Xbox Series X/S.[35]
Comparison
The following table includes only named released models, and does not include minor hardware revisions or redesigns, such as the "slim" model of the PlayStation 5.
Product Line | PlayStation 5 | Xbox Series X/S | ||||
---|---|---|---|---|---|---|
Name | PlayStation 5 Digital Edition | PlayStation 5 | PlayStation 5 Pro | Xbox Series S | Xbox Series X | |
Logo | ||||||
Image | ||||||
A PS5 Digital Edition with the DualSense controller | A standard PS5 with the DualSense controller | An Xbox Series S with its controller | An Xbox Series X with its controller | |||
Manufacturer | Sony Interactive Entertainment | Microsoft Gaming | ||||
Release dates | AU/JP/KR/NA/NZ/SGP: November 12, 2020 WW: November 19, 2020[36] IND: January 22, 2021 INA: February 2, 2021[37] CHN: May 15, 2021[38] |
WW: November 7, 2024 | WW: November 10, 2020 CHN: June 10, 2021[39] | |||
Launch prices | US$ | 399.99 | 499.99 | 699.99 | 299.99[a] | 499.99[b] |
€ | 399.99 | 499.99 | 799.99 | 299.99[a] | 499.99[b] | |
GBP | 359.99 | 449.99 | 699.99 | 249.99[a] | 449.99[b] | |
A$ | 599.95 | 749.95 | 1,199.95 | 499[a] | 749[b] | |
JP¥ | 39,980 | 49,980 | 119,980 | 29,980[a] | 49,980[b] | |
Current prices [40] |
US$ | 449.99 | Same as launch price | Not yet released | 299[a]/349.99[c] | 499.99[b]/449.99[c]/599.99[d] |
€ | 449.99 | 549.99 | 299.99[a]/349.99[c] | 549.99[b]/499.99[c]/649.99[d] | ||
GBP | 389.99 | 479.99 | 249.99[a]/299.99[c] | 479.99[b]/429.99[c]/549.99[d] | ||
A$ | 679.95 | 799.95 | 499[a]/549[c] | 799[b]/699[c]/999[d] | ||
JP¥ | 59,980 | 66,980 | 44,578[a]/49,978[c] | 66,978[b]/59,978[c] | ||
Sales | Shipped | 54.8 million (as of 31 December 2023[update])[41] | 21 million (as of 30 June 2023[update])[42] | |||
Sold | 50 million (as of 20 December 2023[update])[43] | |||||
Game media | ||||||
Media | Digital distribution | UHD Blu-ray, Blu-ray, digital distribution | Digital distribution | Digital distribution | UHD Blu-ray, Blu-ray, DVD, CD, digital distribution | |
Regional lockout | Unrestricted | |||||
Other | — | UHD Blu-ray, Blu-ray, DVD | Optional external disc drive | — | UHD Blu-ray, Blu-ray, DVD, CD | |
Backward compatibility | — | Almost all PlayStation 4 and PlayStation VR games | — | — | All Xbox One games (excluding Kinect-required games) and Xbox 360 and original Xbox games playable on Xbox One (list) | |
CPU | ||||||
Type | Custom AMD 8-core based on Zen 2 architecture | |||||
ISA | x86-64 | |||||
Clock speed | up to 3.5 GHz (variable) with SMT always on | Unknown | 3.4 GHz with SMT, 3.6 GHz without SMT | 3.6 GHz with SMT, 3.8 GHz without SMT | ||
Process | 7 nm[e] or 6 nm[f] | Unknown | 7 nm | 7 nm or 6 nm | ||
GPU | Type | Custom AMD Radeon RDNA 2 architecture | Custom AMD Radeon RDNA 2 architecture | |||
Clock speed | up to 2.233 GHz (variable) | Unknown | 1.565 GHz | 1.825 GHz | ||
TFLOP/s | up to 10.28 TFLOPS (variable) | Unknown | 4.006 TFLOPS | 12.14 TFLOPS | ||
Compute units | 36 out of 40 CUs (2304 out of 2560 SMs) enabled | 60 CU | 20 out of 24 CUs (1280
out of 1536 SMs) enabled |
52 out of 56 CUs (3328
out of 3584 SMs) enabled | ||
Process | 7 nm[e] or 6 nm[f] | Unknown | 7 nm | 7 nm or 6 nm | ||
Memory | Main & other |
16 GB GDDR6 SDRAM; 256-bit (unified) 512 MB DDR4 SDRAM (for background tasks) |
Unknown | 10 GB GDDR6 SDRAM; 128-bit (semi-unified) | 16 GB GDDR6 SDRAM; 320-bit (semi-unified) | |
Bandwidth | 448 GB/s | 576 GB/s | 8 GB (128-bit) (GPU) @ 224 GB/s & 2 GB (32-bit) (system) @ 56 GB/s | 10 GB (320-bit) (GPU) @ 560 GB/s & 6 GB (3.5 GB & 2.5 GB) (192-bit) (system & OS) @ 336 GB/s | ||
Clock speed | 1.75 GHz (14 GHz effective) | 2.25 GHz (18 GHz effective) | 1.75 GHz (14 GHz effective) | |||
Storage | Internal | 825 GB[g] or 1 TB[h] PCIe Gen 4 customed NVMe SSD | 2 TB PCIe Gen 4 customed NVMe SSD | 512 GB or 1 TB PCIe Gen 4 customed NVMe SSD | 1 TB or 2 TB PCIe Gen 4 customed NVMe SSD | |
Reserved by OS | 161 GB | 200 GB | ||||
External | M.2 NVMe SSD support (with September 2021 system update),[44] USB 3.2 HDD Support (except for PS5 optimised games) | Storage Expansion Card (up to 2 TB), USB 3.1 HDD Support (except for X/S optimised games)[45] | ||||
Bandwidth | 5.5 GB/s (raw or uncompressed), 8–9 GB/s, up to 22 GB/s (compressed) | 2.4 GB/s (raw or uncompressed), 4.8 GB/s (compressed) | ||||
Game installation | Updates are downloaded and installed automatically in Rest Mode | Updates are downloaded and installed automatically in Instant-on Mode | ||||
Network | Wireless | Dual-band Wi-Fi 6 @ 2.4 GHz and 5 GHz | Tri-band Wi-Fi 7 @ 2.4 GHz, 5 GHz and 6 GHz | Dual-band Wi-Fi 5 @ 2.4 GHz and 5 GHz | ||
Wired | Gigabit Ethernet | |||||
Dimensions | 390 mm × 260 mm × 92 mm 15.4 in × 10.2 in × 3.6 in[g] 358 mm × 216 mm × 80 mm 14.1 in × 8.5 in × 3.1 in[h] |
390 mm × 260 mm × 104 mm 15.4 in × 10.2 in × 4.1 in[g] 358 mm × 216 mm × 96 mm 14.1 in × 8.5 in × 3.8 in[h] |
358 mm × 104 mm 14.1 in × 4.1 in |
151 mm × 65 mm × 275 mm 5.9 in × 2.6 in × 10.8 in |
151 mm × 151 mm × 301 mm 5.9 in × 5.9 in × 11.9 in | |
Weight | 3.9 kg (8.6 lb)[i] 3.6 kg (7.9 lb)[j] 3.4 kg (7.5 lb)[k] 2.6 kg (5.7 lb)[h] |
4.5 kg (9.9 lb)[i] 4.2 kg (9.3 lb)[j] 3.9 kg (8.6 lb)[k] 3.2 kg (7.1 lb)[h] |
Unknown | 1.92 kg (4.2 lb) | 4.44 kg (9.8 lb) | |
Power | 340 W[46] | 350 W[46] | Unknown | 165 W[47] | 315 W[47] | |
Included in the box |
|
Same as base model, minus console base |
| |||
Video | Output | HDMI: 720p, 1080i, 1080p, 4K UHD, 8K UHD | HDMI: 720p, 1080p, 1440p, 4K UHD | HDMI: 720p, 1080p, 1440p, 4K UHD, 8K UHD | ||
Audio |
|
| ||||
Peripheral abilities | Controller | DualSense wireless controller | Xbox Wireless Controller | |||
Touch capability | DualSense controller includes a "touchpad" | — | ||||
Camera | PS5 HD camera | — | ||||
Online services | PlayStation Network, PlayStation Now | Xbox network, Xbox Game Pass | ||||
Downloads games and automatic updates in the background | ||||||
Paid PlayStation Plus subscription required for Cloud saves, online multiplayer, except for free-to-play titles | Paid Xbox Live Gold subscription required for online multiplayer, except for free-to-play titles, free cloud saves[48] | |||||
Game DVR | Image | — | ||||
Video | — | |||||
Live streaming | Free | |||||
List of games | List of PlayStation 5 games | List of Xbox Series X and Series S games | ||||
System software | PlayStation 5 System Software | Xbox Series X/S System Software | ||||
Updates | Updates are downloaded and installed automatically in Rest Mode | Updates are downloaded and installed automatically in Instant-on Mode | ||||
Sources | "Inside PlayStation 5: the specs and the tech that deliver Sony's next-gen vision"[49] | "PS5 vs PS5 Pro specs compared: how does the next console match up?"[50][51] | "Inside Xbox Series X: the full specs"[52] |
Related platforms
Nintendo Switch
Despite being a holdover from the eighth-generation, the Nintendo Switch has been positioned by sources as a primary competitor to other ninth-generation consoles, due to its continued hardware and software support as of 2024.[7][8][53] The financial failure of Nintendo's first eighth-gen console, the Wii U, resulted in the Switch's relatively late release in the eighth-generation, being released in March 2017.[54][55] An "OLED Model" revision was released on October 8, 2021, introducing an updated design and improved display, though it did not introduce any performance improvements.[56] Additionally, commercial performance of Switch-exclusive titles have remained high during the ninth-generation, with Pokémon Scarlet and Violet (2022) and The Legend of Zelda: Tears of the Kingdom (2023) both achieving 10 million units sold in its first three days after release.[57][58]
Steam Deck and handheld gaming PCs
On February 25, 2022, Valve released the Steam Deck, a handheld gaming PC that runs SteamOS 3.0, a Linux distribution developed by Valve. The Deck includes Valve's own Proton compatibility layer, allowing nearly all Windows-based games to run on the Deck without modification. The handheld also allows users to install Windows or other software on the device. The Steam Deck was the first handheld to use an RDNA 2 GPU, which is also used on both the home consoles of the ninth generation.[59] The handheld was well received by many outlets, with an overall praising of its extensive game compatibility and portability.[60][61]
The success of the Steam Deck led to the growth of the handheld gaming PC market and to the creation of direct competitors, such as the Asus ROG Ally, Lenovo Legion Go, MSI Claw A1M, and the Ayaneo running Microsoft Windows.[62]
Cloud gaming platforms
Cloud gaming has become part of the gaming landscape with Stadia and Amazon Luna being introduced in November 2019 and October 2020, respectively. As well as GeForce Now coming out of its four years of beta in February 2020. None of these systems have had any financial breakthrough as home video game consoles, but they are viable for multi platform ninth generation games.[63] Google, having failed to find a large player base, shut down Stadia on January 19, 2023.[64]
Cloud gaming has also been used by Microsoft as part of its gaming subscription service, Xbox Game Pass. This gave Microsoft a head start in what analysts expected to be a major complementary service, supplementing the unprofitable console business and appealing to more entry-level players with better accessibility at a lower price.[65] Microsoft's Phil Spencer said that they believed that they could not compete on the console hardware space as much as Sony or Nintendo, and shifted their strategy towards Xbox Game Pass and cloud gaming.[66] Sony in turn revamped its PlayStation Plus subscription in mid-2022 by merging in PlayStation Now, its cloud-based service for games of past PlayStation generations, as a feature in a higher subscription tier.[67]
The continued growth of cloud gaming services has inspired the development of handhelds like the Logitech G CLOUD Gaming Handheld[68] and Razer Edge,[69] which advertise cloud streaming as a key selling point.
Virtual reality headsets
The ninth generation continued the trend of virtual reality. The previous generation mainly consisted of VR accessories made for mobile games (such as Google's Cardboard/Daydream and Samsung's Gear VR) or computers (HTC Vive and the Oculus Rift).[70][71] This generation has started to offer standalone headsets dedicated to virtual reality games. The Meta Quest Pro was released in 2022.[72] Additions in 2023 included the PlayStation VR2 (a PS5 accessory serving as a successor to 2016's PlayStation VR) and the Meta Quest 3.[73] 2024 also saw Apple's entry into the market with the release of the Apple Vision Pro.[74][75]
Retro focused consoles
Polymega[76] and Atari 2600+[77] are examples of game consoles released during the timespan of this generation, which focus on retro gaming and re-releases of older games.
While not directly focused on re-releases, Atari VCS is a Linux-based console that is pre-loaded with the compilation, Atari VCS Vault: Vol 1.[78] Additional titles, including a selection of indie games and remakes of classic Atari games, can be purchased from the console's digital storefront.[79]
See also
Notes
References
- ^ Browning, Kellen (September 15, 2020). "Coming This Fall: Return of the Video Game Console Wars". The New York Times. Archived from the original on July 22, 2021. Retrieved January 28, 2021.
- ^ Lacina, Dia (November 5, 2020). "The Evolution of Game Console Design—and American Gamers". Wired. Archived from the original on December 5, 2020. Retrieved January 28, 2021.
- ^ "The 8 Generations of Video Game Consoles". BBC News. Archived from the original on February 5, 2021. Retrieved January 28, 2021.
- ^ "What Is Ray Tracing? Here's What It Means For PS5 And Xbox Scarlett – GameSpot". www.gamespot.com. Archived from the original on August 17, 2020. Retrieved February 1, 2021.
- ^ Andrew Williams 17 March 2020 (March 17, 2020). "What is frame rate? And how will it change for next-gen consoles?". gamesradar. Archived from the original on February 5, 2021. Retrieved February 1, 2021.
{{cite web}}
: CS1 maint: numeric names: authors list (link) - ^ Andrew Williams 18 March 2020 (March 18, 2020). "SSD vs HDD – What does switching to SDD mean for next-gen gaming?". gamesradar. Archived from the original on June 27, 2021. Retrieved February 1, 2021.
{{cite web}}
: CS1 maint: numeric names: authors list (link) - ^ a b Marshall HonorofContributions from Roland Moore-Colyer (September 30, 2022). "PS5 vs. Xbox Series X vs. Nintendo Switch: Which console is right for you?". Tom's Guide. Retrieved September 23, 2023.
- ^ a b Freeman-Mills, Max (September 28, 2022). "PlayStation 5 vs Xbox Series X vs Nintendo Switch: Which console should you pick?". Pocket-lint. Retrieved September 23, 2023.
- ^ Kemerer, Chris F.; Dunn, Brian Kimball; Janansefat, Shadi (February 2017). Winners-Take-Some Dynamics in Digital Platform Markets: A Reexamination of the Video Game Console Wars (PDF) (Report). University of Pittsburgh. Archived (PDF) from the original on July 8, 2021. Retrieved July 23, 2020.
- ^ Fahey, Rob (November 10, 2017). "Softly, softly: The Xbox One X Launch". GamesIndustry.biz. Archived from the original on November 9, 2020. Retrieved January 28, 2021.
- ^ Fogel, Stefanie (August 27, 2018). "Microsoft Launching Xbox All-Access Financing Program". Variety. Archived from the original on August 27, 2018. Retrieved August 27, 2018.
- ^ Barton, Seth (March 10, 2020). "Rejoice: Console generations are dead". MCVUK. Archived from the original on March 1, 2021. Retrieved January 28, 2021.
- ^ Rubin, Peter (April 16, 2019). "Exclusive: What to Expect From Sony's Next-Gen PlayStation". Wired. Archived from the original on April 21, 2019. Retrieved April 16, 2019.
- ^ Warren, Tom (June 8, 2019). "Microsoft hints at next-generation Xbox 'Scarlet' in E3 teasers". The Verge. Archived from the original on June 9, 2019. Retrieved June 9, 2019.
- ^ Powell, Steffan (May 29, 2020). "PlayStation 5: Sony confident coronavirus won't change release plans". BBC News. Archived from the original on June 13, 2020. Retrieved January 28, 2021.
- ^ Warren, Tom (August 11, 2020). "Microsoft to launch Xbox Series X in NovemberMicrosoft to launch Xbox Series X in November". The Verge. Archived from the original on August 11, 2020. Retrieved August 11, 2020.
- ^ Ivan, Tom (November 12, 2020). "PS5 and Xbox Series X scalpers are currently seeking upwards of $5,000 on eBay". Video Games Chronicle. Archived from the original on November 17, 2020. Retrieved November 16, 2020.
- ^ Peters, Jay (November 11, 2021). "The global chip shortage is a nightmare before Christmas". The Verge. Archived from the original on August 19, 2022. Retrieved November 11, 2021.
- ^ McWhertor, Michael (September 16, 2020). "PlayStation 5 launches Nov. 12 for $499.99". Polygon. Archived from the original on September 17, 2020. Retrieved December 14, 2020.
- ^ Goslin, Austen (November 6, 2020). "PS5's SSD only has 667 GB of free storage". Polygon. Archived from the original on November 6, 2020. Retrieved November 6, 2020.
- ^ Nishino, Hideaki (March 18, 2020). "Unveiling New Details of PlayStation 5: Hardware Technical Specs". PlayStation Blog. Archived from the original on April 4, 2020. Retrieved March 20, 2020.
- ^ Nishino, Hideaki (October 9, 2020). "PS4 games on PS5: Your top questions answered". PlayStation Blog. Archived from the original on November 11, 2020. Retrieved October 9, 2020.
- ^ Stenbuck, Kite (September 17, 2020). "Jim Ryan Confirmed PS5 Won't Have Compatibility With PS3 and Older Games". Siliconera. Archived from the original on September 17, 2020. Retrieved September 17, 2020.
- ^ Yin-Poole, Wesley (October 10, 2023). "Sony Confirms PS5 Slim for This Holiday Season". IGN. Retrieved October 24, 2023.
- ^ Bailey, Dustin (October 10, 2023). "PS5 Slim is real and out in November". gamesradar. Retrieved October 24, 2023.
- ^ "Exclusive: A Deeper Look at the PlayStation 5—Haptics, UI Facelift, and More". Wired. ISSN 1059-1028. Archived from the original on October 8, 2019. Retrieved October 9, 2019.
- ^ Warren, Tom (August 11, 2020). "Microsoft to launch Xbox Series X in November". The Verge. Archived from the original on August 11, 2020. Retrieved December 14, 2020.
- ^ a b Inside the Xbox Series S. Microsoft. September 9, 2020. Archived from the original on September 9, 2020. Retrieved September 10, 2020 – via YouTube.
- ^ Leadbetter, Richard (March 28, 2020). "Building Xbox Series X: why Microsoft redefined the console form factor". Eurogamer. Archived from the original on March 28, 2020. Retrieved March 29, 2020.
- ^ Leadbetter, Richard (March 16, 2020). "Inside Xbox Series X: the full specs". Eurogamer. Archived from the original on August 19, 2020. Retrieved March 16, 2020.
- ^ Leadbetter, Richard (March 16, 2020). "Xbox Series X: just how big is it – and how does it compare to Xbox One X?". Eurogamer. Archived from the original on March 16, 2020. Retrieved March 16, 2020.
- ^ Skrebels, Joe (July 14, 2020). "Xbox Series X Velocity Architecture Should Mean Smaller Game File Sizes, Less Loading, and More". IGN. Archived from the original on July 15, 2020. Retrieved July 14, 2020.
- ^ Orland, Kyle (July 16, 2020). "Xbox Series X won't support Kinect hardware, games". Ars Technica. Archived from the original on July 17, 2020. Retrieved July 17, 2020.
- ^ McCaffery, Ryan (May 28, 2020). "Xbox Series X To Launch With 'Thousands' of Games". IGN. Archived from the original on May 28, 2020. Retrieved May 28, 2020.
- ^ "Xbox Series X Will Have A New Feature Called Smart Delivery, But How Does It Work?". GameSpot. Archived from the original on February 25, 2020. Retrieved February 25, 2020.
- ^ Sheridan, Connor (September 16, 2020). "PS5 release date confirmed: Here's when you can get it, depending on where you live". gamesradar. Archived from the original on November 23, 2020. Retrieved December 20, 2020.
- ^ Bellingham, Hope (January 5, 2021). "PS5 finally has a release date in India". GamesRadar. Future plc. Archived from the original on January 17, 2021. Retrieved January 31, 2021.
- ^ "PS5 Sets Release Date For China, Preorders Sell Out Immediately". GameSpot. Archived from the original on February 22, 2022. Retrieved February 22, 2022.
- ^ Makuch, Eddie (May 14, 2021). "Xbox Series X Sets Release Date For China On June 10". GameSpot. Archived from the original on February 20, 2022. Retrieved February 19, 2022.
- ^ Scullion, Chris (August 25, 2022). "PlayStation 5 gets a price increase in Europe, Japan and parts of North America". Video Games Chronicle. Archived from the original on August 25, 2022. Retrieved August 30, 2022.
- ^ "PS5 shipments top 54.8 million, Marvel's Spider-Man 2 sales top 10 million". February 14, 2024. Retrieved March 26, 2024.
- ^ "Xbox Series X/S Has Sold 21 Million Units, Xbox One at 58 Million, as Per Microsoft Brazil Presentation". Gaming Bolt. Retrieved July 1, 2023.
- ^ "PlayStation 5 Achieves Milestone of 50 Million Units Sold to Consumers". December 20, 2023. Retrieved March 26, 2024.
- ^ Warren, Tom; Lawler, Richard (September 14, 2021). "Sony's big PS5 update with M.2 SSD support launches September 15th". The Verge. Archived from the original on September 14, 2021. Retrieved September 14, 2021.
- ^ "Xbox Series X/S FAQ". Xbox Support. Archived from the original on February 3, 2021. Retrieved January 30, 2021.
- ^ a b Good, Owen S. (January 14, 2021). "Study chides PS5, Xbox Series X for default power settings". Polygon. Archived from the original on January 27, 2021. Retrieved February 26, 2021.
- ^ a b Howse, Brett. "The Xbox Series X Review: Ushering In The Next Generation of Game Consoles". www.anandtech.com. Archived from the original on March 17, 2023. Retrieved May 1, 2023.
- ^ "Xbox is Making Free Cloud Saves Available Without Xbox Live Gold". Screen Rant. October 14, 2020. Archived from the original on May 23, 2021. Retrieved May 23, 2021.
- ^ Leadbetter, Richard (March 18, 2020). "Inside PlayStation 5: the specs and the tech that deliver Sony's next-gen vision". Eurogamer. Archived from the original on March 18, 2020. Retrieved December 20, 2020.
- ^ Tabatha, Baker (September 10, 2024). "PS5 vs PS5 Pro specs compared: how does the next console match up?". GamesRadar+. Retrieved September 10, 2024.
- ^ https://www.youtube.com/watch?v=X24BzyzQQ-8
- ^ Leadbetter, Richard (March 16, 2020). "Inside Xbox Series X: the full specs". Eurogamer. Archived from the original on August 19, 2020. Retrieved December 20, 2020.
- ^ Kim, Matt (February 17, 2024). "When the PlayStation 6 Might Be Released". IGN. Retrieved February 17, 2024.
- ^ "Reggie: Switch was a "make or break product" for Nintendo that "luckily was a hit"". VG247. January 30, 2021. Retrieved January 30, 2021.
- ^ Plunkett, Luke (November 24, 2020). "Nintendo Completely Bailed On Console Generations, And Nobody Gave A Shit". Kotaku. Archived from the original on January 27, 2021. Retrieved January 28, 2021.
- ^ Beckwith, Michael (October 8, 2021). "Nintendo Switch OLED can't do 4K but its dock can". Metro. Archived from the original on October 11, 2021. Retrieved October 11, 2021.
- ^ Nair, Rupesh (November 29, 2022). "Pokemon Scarlet and Violet Breaks Records by Selling 10 Million Copies in 3 Days; Fans Unveil Africa-Based Adaptation". IGN India. Retrieved September 23, 2023.
- ^ Parrish, Ash (May 17, 2023). "Tears of the Kingdom sold 10 million copies in just three days". The Verge. Retrieved September 23, 2023.
- ^ Alderson, Alex (August 10, 2021). "Valve and AMD working to bring Windows 11 to the Steam Deck as handheld impresses in initial hands-on videos". Notebookcheck. Archived from the original on January 11, 2023. Retrieved January 11, 2023.
- ^ Gartenberg, Chaim (July 15, 2021). "How does Valve's Steam Deck compare to the Nintendo Switch, Xbox Series X, and PlayStation 5?". The Verge. Archived from the original on November 16, 2021. Retrieved January 11, 2023.
- ^ updated, Matt Hanson last (February 25, 2022). "Steam Deck review". TechRadar. Archived from the original on January 11, 2023. Retrieved January 11, 2023.
- ^ Warren, Tom (August 15, 2024). "Microsoft is now in a handheld gaming PC race". The Verge. Retrieved October 13, 2024.
- ^ Statt, Nick (November 19, 2020). "Google Stadia Survived A Year, But Its Future Depends On Games Like Cyberpunk 2077". The Verge. Archived from the original on January 12, 2022. Retrieved January 21, 2021.
- ^ Hillister, Sean (January 19, 2023). "Google Stadia is how you shut down a service right". theverge. Retrieved August 11, 2023.
- ^ Weldon, Taylor (July 18, 2021). "How Xbox Game Pass Ended the Console War". The Motley Fool. Archived from the original on January 25, 2022. Retrieved July 19, 2021.
- ^ Nunneley-Jackson, Stephany (May 6, 2023). "Microsoft's Phil Spencer candidly admits the company lost the console wars to competitors". VG247. Retrieved May 6, 2023.
- ^ Wood, Austin (April 22, 2022). "PS Plus release date confirms US launch 3 weeks after Asia rollout". GamesRadar. Archived from the original on May 20, 2022. Retrieved April 22, 2022.
- ^ Greenwald, Will (September 21, 2022). "Logitech G Cloud Is a Steam Deck-Style Handheld With a Streaming Focus". PC Magazine. Archived from the original on September 21, 2022. Retrieved September 21, 2022.
- ^ Lyles, Taylor (October 15, 2022). "Razer Edge is a Dedicated Handheld With 5G Connectivity". IGN. Archived from the original on August 31, 2023. Retrieved August 31, 2023.
- ^ "Samsung Gear VR v Google Daydream View: Which headset is best for you?". Wareable. Retrieved June 10, 2023.
- ^ "Oculus Rift vs. HTC Vive: Which Virtual Reality Headset Is Best?". PCMAG. Retrieved June 10, 2023.
- ^ Lyles, Taylor (October 11, 2022). "Meta Officially Announces the Quest Pro VR Headset". IGN. Retrieved June 10, 2023.
- ^ Lyles, Taylor (June 1, 2023). "Meta Officially Announces the Quest 3". IGN. Retrieved June 10, 2023.
- ^ "What does the Apple Vision Pro do? Here's everything you need to know after WWDC reveal". MSN. Retrieved June 10, 2023.
- ^ "Apple Vision Pro release date: When is Apple's AR-VR headset coming out?". Android Authority. June 8, 2023. Retrieved June 10, 2023.
- ^ McFerran, Damien (January 16, 2024). "Polymega - Now With N64 Support, But Is It Still Worth A Look In 2024?". Time Extension. Retrieved October 13, 2024.
- ^ Colantonio, Giovanni (November 15, 2023). "The Atari 2600+ is a retro console blueprint that everyone should follow". Digital Trends. Retrieved October 13, 2024.
- ^ Tharler, Scott (October 15, 2021). "New Atari VCS Review: Retro Tech Meets Geek Chic". Newsweek. Retrieved October 13, 2024.
- ^ Vane, Michael (February 4, 2022). "Atari VCS Review: Retro Gaming Console with Style". Man of Many. Retrieved October 13, 2024.