Agaju: The Sacred Path of Treasure
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| Agaju: The Sacred Path of Treasure | |
|---|---|
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| Developer(s) | Gizmondo Studios |
| Publisher(s) | Gizmondo |
| Platform(s) | Gizmondo |
| Release date(s) | Cancelled |
| Genre(s) | Adventure |
Agaju: The Sacred Path of Treasure is a cancelled video game for the Gizmondo video game console. Agaju was due to utilise the Gizmondo's "Augmented Reality and Gyroscopic Camera technology" - in which the camera would have been used to form the gaming environment[1]. For example, if you took a picture of a table, a video game character could then run across the surface of that table on the Gizmondo's screen. Some elements of this were showcased at the E3 2005 expo.[2]
[edit] References
- ^ "Next-gen video games put real world in play". NBC. 2005-11-02. http://www.msnbc.msn.com/id/9897318/. Retrieved 2008-03-07.
- ^ Carrie Gouskos (2005-05-24). "Agaju: The Sacred Path E3 2005 Hands-On Report". GameSpot. http://uk.gamespot.com/gizmondo/adventure/agajuthesacredpath/news.html?sid=6126391&om_act=convert&om_clk=newsfeatures&tag=newsfeatures;title;1. Retrieved 2008-03-07.
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