Call of Duty

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Call of Duty
Developer(s)Primary
Infinity Ward (2003-)
Treyarch (2005-)
Sledgehammer Games (2011-)
Other
Gray Matter Interactive
Nokia
Exakt Entertainment
Spark Unlimited
Amaze Entertainment
n-Space
Aspyr
Rebellion Developments
Ideaworks Game Studio
nStigate Games
Publisher(s)Activision
Creator(s)Ben Chichoski
Composer(s)Michael Giacchino
Graeme Revell
Joel Goldsmith
Sean Murray
Stephen Barton
Harry Gregson-Williams
Hans Zimmer
Lorne Balfe
Brian Tyler
Trent Reznor
Jack Wall
David Buckley
Platform(s)Microsoft Windows
OS X
Nintendo DS
Nintendo GameCube
Nokia N-Gage
PlayStation 2
PlayStation 3
Playstation 4
PlayStation Portable
PlayStation Vita
Wii
Wii U
Xbox
Xbox 360
Xbox One
iOS
Android
BlackBerry
First releaseCall of Duty
October 29, 2003
Latest releaseCall of Duty: Ghosts
November 5, 2013

Call of Duty is a first-person and third-person shooter video game franchise. The series began on the PC, and later expanded to consoles and handhelds. Several spin-off games have also been released. The earlier games in the series are set primarily in World War II, including Call of Duty, Call of Duty 2, and Call of Duty 3. Beginning with Call of Duty 4: Modern Warfare, which is set in modern times, the series has shifted focus away from World War II. Modern Warfare (released November 2007) was followed by Call of Duty: World at War and Call of Duty: Modern Warfare 2. Black Ops (released November 2010) takes place in the Cold War, while Modern Warfare 3 (released November 2011) takes place in a near-future setting. Black Ops 2 (released November 2012) takes place in the year 2025. Call of Duty: Ghosts was released in November 2013.

The Call of Duty games are published and owned by Activision. While the studio Infinity Ward primarily still develops them, Treyarch has also developed several of the titles with the release of the studios' games interlaced with each other. Some games have been developed by Gray Matter Interactive, Nokia, Exakt Entertainment, Spark Unlimited, Amaze Entertainment, n-Space, Aspyr, Rebellion Developments, Ideaworks Game Studio, Sledgehammer Games, and nStigate Games. The games use a variety of engines, including the id Tech 3, the Treyarch NGL, and the IW 5.0.

As of November 11, 2011, the Call of Duty series has sold over 100 million copies.[1] As of March 31, 2012 there are 40 million monthly active players across all of the Call of Duty titles, with 10 million users of the online service Call of Duty: Elite and 2 million paying annual members. Over 1.6 billion hours of online gameplay have been logged on Modern Warfare 3 since its 2011 release.[2]

Other products in the franchise include a line of action figures designed by Plan-B Toys, a card game created by Upper Deck, Mega bloks sets by Mega Brands, and a comic book mini-series published by WildStorm.

Main series

Call of Duty: Advanced WarfareCall of Duty: GhostsCall of Duty: Black Ops IICall of Duty: Modern Warfare 3Call of Duty: Black OpsCall of Duty: Modern Warfare 2Call of Duty: World at WarCall of Duty 4: Modern WarfareCall of Duty 3Call of Duty 2Call of Duty (video game)

World War II games

Call of Duty

Call of Duty is a computer/video game based on the Quake III Arena engine (id Tech 3), and was released on October 29, 2003. The game was developed by Infinity Ward and published by Activision. The game simulates the infantry and combined arms warfare of World War II.[3] Call of Duty was accompanied in September 2004 by an expansion pack, Call of Duty: United Offensive, which was also produced by Activision, but developed by Gray Matter Interactive with contributions from Pi Studios. The game follows the American paratroopers, British paratroopers and the Red army. The Mac OS X version of the game was ported by Aspyr Media. In late 2004, the N-Gage version was developed by Nokia and published by Activision. Other versions were released for PC, including Collector's Edition (with soundtrack and strategy guide), Game of the Year Edition (includes game updates), and the Deluxe Edition (which contains the United Offensive expansion and soundtrack; in Europe the soundtrack was not included). On September 22, 2006, Call of Duty: War Chest was released for PC, collecting Call of Duty, United Offensive, and Call of Duty 2.[4] Since November 12, 2007, Call of Duty and its sequels have been available for purchase via Valve's content delivery platform, Steam.[5]

Call of Duty 2

Call of Duty 2 is a first-person shooter computer/video game and sequel to the critically acclaimed game Call of Duty. It was developed by Infinity Ward and published by Activision. The game is set during World War II and is experienced through the perspectives of soldiers in the Red Army, British Army and United States Army. It was released on October 25, 2005 for PC, November 15, 2005 for the Xbox 360, and June 13, 2006 for Mac OS X. Other versions were made for mobile phones, Pocket PCs, and Smartphones.

Call of Duty 3

Call of Duty 3 is a World War II first-person shooter and the third installment in the Call of Duty video game series. Released on November 7, 2006, the game was developed by Treyarch, and was the first major installment in the Call of Duty series not to be developed by Infinity Ward. It was released on the PlayStation 2, PlayStation 3, Wii, Xbox, and Xbox 360.[6] Call of Duty 3 follows the American, Canadian, British, French Resistance, and Polish armies after D-Day in the Falaise Gap.

Modern Warfare story arc

Call of Duty 4: Modern Warfare

Call of Duty 4: Modern Warfare is the fourth installment of the main series, and was developed by Infinity Ward. It is the first game in the series not to be set during World War II (it is set in the modern day), as well as the first to receive a Mature rating from the ESRB (except for the Nintendo DS version, which was rated Teen). The game was released for Microsoft Windows, Nintendo DS, PlayStation 3, and Xbox 360 on November 7, 2007. Download and retail versions for Mac OS X were released by Aspyr in September 2008. As of May 2009, Call of Duty 4: Modern Warfare has sold over 13 million copies.[7]

Call of Duty: Modern Warfare 2

Call of Duty: Modern Warfare 2[8] is the sixth installment of the main series. It was developed by Infinity Ward and published by Activision.[9] Activision Blizzard officially announced Modern Warfare 2 on February 11, 2009.[10][11] The game was released worldwide on November 10, 2009, for the Xbox 360, PlayStation 3 and Microsoft Windows.[8] A Nintendo DS iteration of the game, titled Call of Duty: Modern Warfare: Mobilized, was released alongside the game and the Wii port of Call of Duty : Modern Warfare.[12][13] Modern Warfare 2 is the direct sequel to Call of Duty 4 and continues the same storyline, taking place five years after the first game and featuring several returning characters including Captain Price and "Soap" MacTavish.[14]

Call of Duty: Modern Warfare 3

Call of Duty: Modern Warfare 3 is a first-person shooter computer/video game. It is the eighth installment of the Call of Duty series and the third installment of the Modern Warfare series. Due to a legal dispute between the game's publisher Activision and the former co-executives of Infinity Ward – which caused several lay-offs and departures within the company[15] – Sledgehammer Games assisted in the development of the game, while Raven Software was brought in to make cosmetic changes to the menus of the game.[16] The game was said to have been in development since only two weeks after the release of their previous game, Call of Duty: Modern Warfare 2.[16] Sledgehammer was aiming for a "bug free" first outing in the Call of Duty franchise, and had also set a goal for Metacritic review scores above 95 percent.[17] On May 12, 2011 on the official YouTube page for the Call of Duty franchise, four teasers were released entitled: America, England, France and Germany, indicating possible location for the game. The "e" in each name was stylised in the trailers with a Modern Warfare stylised number "3".

The game continues the story from the point at which it ended in the Call of Duty: Modern Warfare 2 and continues the fictional battle story between United States and Russia, which evolves into the Third World War between NATO allied nations and Ultra-nationalist Russia (a revolutionary political party idolizing the late days of the Soviet Union).

Black Ops story arc

Call of Duty: World at War

Call of Duty: World at War developed by Treyarch is the fifth installment of the main series and a prologue to Black Ops. It returns to the World War II setting of earlier titles.[18] On June 9, 2008, it was confirmed that the game would be titled Call of Duty: World at War and would be set in the Pacific theater and Eastern front of World War II. The game uses the same proprietary game engine as Call of Duty 4. Call of Duty: World at War was released for the PC, PS3, Wii, Xbox 360 consoles and the Nintendo DS handheld in North America on November 11, 2008, and November 14, 2008 in Europe. As of June 2009, Call of Duty: World at War has sold over 11 million copies.[19]

Call of Duty: Black Ops

Call of Duty: Black Ops[20] is a 2010 first-person shooter computer/video game[21] developed by Treyarch and published by Activision for release on November 9, 2010.[22] Officially announced on April 30, 2010, the game is the seventh installment of the Call of Duty series, the third game in the series to be developed by Treyarch, and the first game to take place during the Cold War and partially in the Vietnam War. It was initially only available for pre-order on PC, Xbox 360, and PlayStation 3; however, Activison later confirmed that it would also be released for the Nintendo Wii as well as the Nintendo DS.[23]

Call of Duty: Black Ops II

Activision CEO Bobby Kotick stated on November 8, 2011 that Call of Duty 9 (working title) was in development for a 2012 release.[24] The game was confirmed by Activision during its fourth-quarter earnings call on February 9, 2012.[25] On the 23rd of April, it was announced the new title will be announced on the 1st of May during the basketball playoffs on TNT.[26] The game was revealed as Call of Duty: Black Ops II when the official site went live on May 1, 2012.[27][28] Black Ops II is the first game in the Call of Duty franchise to feature sci-fi settings and weapons.

Ghosts story arc

Call of Duty: Ghosts

Call of Duty: Ghosts is the tenth main installment in the series, and was developed at Infinity Ward. The game was released on November 5, 2013.[29][30]

Advance Warfare story arc

Call of Duty: Advanced Warfare

Before being switched to become the co-developers of Modern Warfare 3, Sledgehammer Games were already working on a Call of Duty game. This game was announced before Modern Warfare 3 and after Black Ops, however, no details were released. The game was said to be an action-adventure first-person shooter computer/video game. A Call of Duty massively multiplayer online game was also rumored to be in development.[31] Activision Publishing CEO Eric Hirshberg later stated that Modern Warfare 3 was not the same title as Sledgehammer Games' action-adventure Call of Duty game. When asked if the action-adventure game was also in development, Hirshberg then stated that the Sledgehammer team was fully focused on Modern Warfare 3 and that their own title had been put on hold.[32]

A new game in the Call of Duty series will be released in 2014.[33] It will be officially unveiled on May 4, 2014.[34] A video released on May 1, 2014 revealed that Kevin Spacey will portray an antagonist in the game.[35]

The trailer leaked ahead of schedule and was therefore officially released, revealing the game to be Call of Duty: Advanced Warfare.[36]

Rotation

In 2006, Treyarch launched their first official Call of Duty game to the main series and is now a primary developing team for the series. Treyarch and Infinity Ward went by a contract to confirm that there will be a rotation every year of who produces the next upcoming title. In 2010, Sledgehammer games announced they were working on a title to appear in the main series of Call of Duty. This game was postponed in order to help Infinity Ward produce Modern Warfare 3. In 2014 it has been confirmed that Sledgehammer Games are producing the 2014 title and will instead of the two year rotation between Infinity Ward and Treyarch, there will be a three rotation starting from Infinity Ward (2013), Sledgehammer Games (2014), and Treyarch (2015).[citation needed]

Canceled titles

Call of Duty: Devil's Brigade

Call of Duty: Devil's Brigade was a canceled first-person shooter for the Xbox 360 developed by Underground Entertainment. The game was set in World War II, mainly focusing on the Italian Campaign.[37]

Call of Duty: Combined Forces

Call of Duty: Combined Forces was a proposed concept draft which was originally intended to be a sequel or Expansion Pack to Call of Duty: Finest Hour. However, due to multiple legal issues that arose between Spark Unlimited, Electronic Arts, and Activision as well as other production problems, the games draft and scripts never came to be. The game was projected to cost $10.5 million to produce after Finest Hour was complete. Eventually Activision deemed the ideas as more of an expansion than something entirely new, causing Activision to reject the proposal and ending their contract with Spark Unlimited shortly after.[38]

Expansions

Call of Duty: United Offensive

Call of Duty: United Offensive is an expansion pack for the popular first-person shooter computer game, Call of Duty. It is also played through the perspective of American, British, and Russian soldiers.

Console and handheld titles

Call of Duty: Finest Hour

Call of Duty: Finest Hour is the first console installment of Call of Duty, and was released on the Nintendo GameCube, PlayStation 2, and Xbox. The PlayStation 2 and Xbox versions of the game include an online multiplayer mode which supports up to 32 players. It also includes new game modes. [citation needed]

Call of Duty 2: Big Red One

Call of Duty 2: Big Red One is a spin-off of Call of Duty 2 developed by Treyarch, and based on the American 1st Infantry Division's exploits during World War II. The game was released on Nintendo GameCube, PlayStation 2, and Xbox.

Call of Duty: Roads to Victory

Call of Duty: Roads to Victory is a PSP game that was based on Call of Duty 3. This game did not feature online multiplayer infrastructure.

Call of Duty: World at War – Final Fronts

Call of Duty: World at War – Final Fronts is the PlayStation 2 adaptation of Call of Duty: World at War. Developed by Rebellion Developments, Final Fronts features three campaigns involving the U.S. fighting in the Pacific theater and the Battle of the Bulge in Europe, as well as the British advancing on the Rhine River into Germany.

Call of Duty: Modern Warfare – Mobilized

Call of Duty: Modern Warfare – Mobilized is the Nintendo DS companion game for Modern Warfare 2. Developed by n-Space, the game takes place in the same setting as the main console game, but follows a different storyline and cast of characters. Playing as the S.A.S. and the Marines in campaign mode, both forces are trying to find a nuclear bomb.

Call of Duty: Black Ops DS

Call of Duty: Black Ops is the Nintendo DS companion game for Black Ops. Developed by n-Space, the game takes place in the same setting as the main console game, but follows a different storyline and cast of characters.

Call of Duty: World at War – Zombies 1 and 2

Call of Duty: World at War – Zombies is a first-person shooter computer/video game developed by Ideaworks Game Studio, and published by Activision for the iPhone OS. It is a spin-off of the Call of Duty series, and based on the "Nazi Zombies" mode of Call of Duty: World at War. A sequel for the iPhone and iPod Touch includes Shi No Numa that was originally released on the Xbox 360, PS3, and PC.

Call of Duty: The War Collection

Call of Duty: The War Collection is a boxed set compilation of Call of Duty 2, Call of Duty 3 and Call of Duty: World at War. It was released on the Xbox 360.[39]

Call of Duty: Black Ops – Declassified

Call of Duty: Black Ops – Declassified was announced on June 4, 2012 at E3 2012. It is exclusively developed for the PlayStation Vita.[40]

Call of Duty: Strike Team

Call of Duty: Strike Team is a first & third-person shooter game developed by The Blast Furnace, and published by Activision for the iOS. The game is set in 2020 with players tasked with leading a US Joint Special Operations Team after the country "finds themselves in a war with an unknown enemy". The game was released on September 5, 2013.

MacUser gave Strike Team a four out of five review and called it "one of the most innovative iOS shooters to date, and also one of the most visually sumptuous".[41]

Online version

Call of Duty Online (known as CoD Online for short), was announced by Activision when the company first stated their interest in an Massively multiplayer online game (MMO) in early 2011. By then, it had been in discussion for 2 years. CoD Online is an exclusively licensed, F2P game that can only be played in mainland China. It is hosted by Tencent, a Chinese-exclusive online social network for MMO games and social networking. Since Activision had lost the publishing rights to CoD and several other franchises in China due to a legal dispute on most of the Western gaming consoles (Xbox 360, PlayStation 3, and Wii), it had been rumored that it would be PC-exclusive (that is, a Microsoft Windows platform), since PCs hold the dominant share of gamers in mainland China.

The CEO of Activision Blizzard (AB), Bobby Kotick, has expressed interest in, and plans on investing in, CoD Online. He has stated that it could be a huge financial success for AB, if properly powered by micro-transactions within the game itself. CoD Online remains exclusive to mainland China for now, with global availability to be determined depending on the degree of success of the game.

Other media

Modern Warfare 2: Ghost

Modern Warfare 2: Ghost is a six-part comic book mini-series based on a character in Call of Duty: Modern Warfare 2. Announced by Robert Bowling on August 17, 2009, the storyline focuses on the backstory of the character Ghost, who appears in the computer/video game. The series is published by WildStorm and the first issue was released on November 10, 2009, alongside the game.[42]

Merchandise

The Call of Duty Real-time Card Game was announced by card manufacturer Upper Deck.[43]

In 2004, Activision, in cooperation with the companies Plan-B Toys and Radioactive Clown, released the "Call of Duty: Series 1" line of action figures, which included three American soldiers and three German soldiers from the World War II era.[44] While the American G.I. action figure was made in 2004,[45] Plan-B Toys later discontinued a controversial Nazi SS Guard action figure based on the Nazi Totenkopf officer seen in the Call of Duty computer/video game.[46]

In 2008, McFarlane Toys announced their partnership with Activision to produce action figures for the Call of Duty computer/video game series. McFarlane Toys' first series of action figures were released in October 2008 and consists of four different figures: Marine with Flamethrower, Marine Infantry, British Special Ops, and Marine with Machine Gun.[47]

Short films

The first film, Find Makarov, is a non-canon, fan-made film. The video was well received by both fans and Call of Duty publishers, Activision, who contacted We Can Pretend and subsequently produced a second short film, Operation Kingfish.[48]

Find Makarov: Operation Kingfish is a fan-made prequel to Call of Duty: Modern Warfare 2 and was first shown at Call of Duty XP. The video was produced by We Can Pretend, with visual effects by The Junction, and was endorsed by Activision. The video tells the story of how Captain Price ended up in a Russian Gulag set before the events of Modern Warfare 2.

Call of Duty Endowment

The Call of Duty Endowment (CODE) is a non-profit foundation created by Activision Blizzard to help find employment for U.S. military veterans. The foundation will contribute $1 million to several veteran support organizations. The first donation, consisting of $125,000, was presented to the Paralyzed Veterans of America.[49]

On March 30, 2010, CODE presented 3,000 copies of Call of Duty: Modern Warfare 2, approximately $180,000 in value, to the U.S. Navy. The copies were delivered to over 300 ships and submarines as well as Navy Morale, Welfare and Recreation facilities worldwide.[50]

References

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External links