Code and fix

From Wikipedia, the free encyclopedia

Jump to: navigation, search

Code and fix development is not so much a deliberate strategy as an artifact of naiveté and schedule pressure on software developers[1]. Without much of a design in the way, programmers immediately begin producing code. At some point, testing begins (often late in the development cycle), and the inevitable bugs must then be fixed before the product can be shipped.

[edit] See also

[edit] Notes

[edit] References

  • McConnell, Steve. "7: Lifecycle Planning". Rapid Development. Redmond, Washington: Microsoft Press. pp. 140. 
Personal tools