foobar2000

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foobar2000
Foobar2000 Icon.svg
Foobar2000 0953 stock.png
Sample interface of one of 0.9.6's layouts
Developer(s) Peter Pawlowski
Initial release 20 December 2002[1]
Stable release 1.0  (January 9, 2010; 31 day(s) ago (2010-01-09)) [+/−]
Preview release [+/−]
Operating system Microsoft Windows XP or higher
Type Audio player
License Core: Proprietary
SDK: BSD
Website www.foobar2000.org

foobar2000 is a freeware audio player for Windows developed by Peter Pawlowski, a former freelance contractor for Nullsoft. It is known for its highly modular design and extensive SDK which allows third-party developers to do such things as completely replace the interface. While supporting a large number of audio file formats, it has many features for metadata support and file organization, and it has a converter interface for use with command line encoders. To maximize the audio fidelity of consumer-grade equipment, it provides noise shaping and dithering. It features a number of official and third-party components which add many additional features. While the core is closed source, the SDK is licensed under the BSD license.

Since version 0.9.5, foobar2000 supports Windows XP and later releases only. This version features a revamped default interface, with embedded support for album list, album art, spectrum visualization, and some other features and improvements.

The name foobar is derived from a common metasyntactic variable name used in computer programming.

Contents

[edit] Features

[edit] Core features

  • Audio formats supported natively: MP1, MP2, MP3, MPC, AAC, Ogg Vorbis, FLAC / Ogg FLAC, WavPack, WAV, AIFF, AU, SND, CDDA, WMA, and more.
  • Full Unicode support.
  • Customizable user interface layout.
  • Advanced tagging capabilities.
  • Support for ripping Audio CDs as well as transcoding all supported audio formats using the Converter component.
  • ReplayGain support - both playback and calculation.
  • Gapless playback support
  • Customizable keyboard shortcuts.
  • Media Library with automated folder watching [2]
  • Open component architecture allowing third-party developers to extend functionality of the player.[3]

[edit] Features added using optional official components

[edit] See also

[edit] References

[edit] External links